The quit hook only history.back()ed on a SAME-ORIGIN referrer, so the
primary closed-deploy entry — app.pcbjam.com deep-linking into
editor.pcbjam.com (cross-origin) — fell through to the editor's own
project view instead of returning to the app. Quit is Back-button
semantics (3a2255c): any non-empty referrer with in-tab history now
goes back; deep links / fresh tabs (no referrer) keep the project-page
fallback. Verified live against the closed stack: :3047 → editor →
quit lands back on :3047; a direct editor URL still falls back to the
editor's project overview.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
720cff5 added occ-export-models.spec.ts (boots the ~190MB merged pcbnew
module, prefetches 17 model bodies, runs a 13MB OCC STEP export in the
occ_service worker — twice, serial) but never listed it in BIG_MODULE_SPECS,
so on CI it ran on the firefox project: headed under Xvfb with the
baseline-only WASM JIT and llvmpipe. That CPU storm ran concurrently with
the chromium-ci pool and starved the SwiftShader 3D-viewer opens past their
180s cap — 3d-viewer.spec:299 (edge-resize) timed out at openThreeDViewer in
runs 29076702564 (main) and 29090433643 (PR), and 29076702564 also dropped
occ-export.spec:105's menu click. In both red runs the last console line
before the 180s silence is the misrouted spec's export.
Add it to BIG_MODULE_SPECS like every other pcbnew.html-booting spec: it now
runs on chromium-ci (V8, headless SwiftShader) and firefox ignores it
(verified with CI=1 playwright --list).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01VYxyBRJnKKExFcA5CRPXjM
The occ_service export worker has its own MEMFS — the editor's lazily-fetched
lib models were invisible there, so every export was a bare board (54
"Could not add 3D model" warnings on pic_programmer, 2 STEP products).
- models-bridge: collectBoardModelFiles(boardText) — scan refs, ensure via
the 0004 sparse source (IDB/R2, wrl->step fallback), read staged bytes
back, dedupe by real staged path.
- occ-service.ts: attach the collected models to every export request
(best-effort — prefetch failure still exports, misses reported by the
exporter); transfer the body buffers.
- occ-worker.js (shared app/harness): pass req.models through to occExport.
- occ_service_main.cpp: occExport(board, params, models) stages each entry
under PCBJAM_3D::MODELS_MEMFS_ROOT (path-sanitized) for the exporter's
staged-model probe (kicad 83645275ac), removed again after the export.
- tests: harness occ stub mirrors the prefetch against the page kicadLibs
provider + captures report/productCount; new occ-export-models.spec.ts
guards the delivery (green companion pins preconditions; guard asserts 0
missing lib models + component PRODUCTs). pic_programmer: 17/17 staged,
87 products @ 13.3 MB (was 2 @ 402 KB). models-bridge unit tests 13/13.
Known remainder (0007 step 4): project-local ${KIPRJMOD} refs still drop.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_017UjpnviP3ZDxTM1Ap63Sqv
emitViewportIfChanged deduped on scale+center only, so a canvas SIZE change
(boot layout settling after the bind-time seed, window resize) never re-pushed
{w,h} to JS. CommentLayer's worldToScreen maps through h/2, so every DOM pin
hit target (and its hover ring) sat vertically offset from its GAL dot by
exactly delta-h/2 css-px until the next pan/zoom finally passed the dedupe.
Size now participates in the dedupe and wxEVT_SIZE re-pushes post-layout
(CallAfter, after the GAL's own onSize). New regression e2e
comments-viewport-resize.spec.ts asserts the DOM pin re-aligns with GAL truth
(fresh kicadCollabGetViewport) across a window resize with no pan/zoom.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_011x3h5AzkWDbHmCkeVYAuzU
Follow-user: click a peer's roster avatar to mirror their viewport until
local input breaks it.
- collab_presence_core.h: CORE::fitViewport(cx, cy, halfW, halfH) — fit the
leader's world rect with CONTAIN semantics (zoom derived from the
follower's own canvas via the ToScreen ratio; GetScale is the zoom, not
px/IU). Exported as kicadCollabFitViewport from both editor TUs + the
merged dispatcher.
- presence-kicad.ts: publish the visible world rect (viewportRect) into
awareness, 100 ms trailing throttle; guarded for pre-0008 handles.
- follow-user.ts: createFollow — follows an awareness CLIENT (a tab, not a
user); applies leader rect changes via FitViewport, dedupes unchanged
republishes; break-on-interact compares local onViewport echoes against
the last applied rect (2% rel tolerance, echo-grace before the first fit
lands); unfollows on leader-left; pauses on eeschema sheet mismatch.
- PresenceRoster: avatars are follow toggles (ring on the followed peer);
WasmTool renders the "Following <name> — move to stop" banner.
- tests: 7 controller units (85/85 collab), fitViewport round-trip e2e in
both kicad presence specs (20/20), two-tab tests/web/follow.spec.ts
(converge → track → wheel-zoom breaks → subsequent moves ignored).
Chip depth-layer fix (user-reported): name chips washed out inside
low-alpha selection fills — chip rects shared the shapes overlay's single
depth, and same-depth fragments drawn LATER lose the depth test, so an
earlier-painted fill rejected the chip's pixels. Now three layers via the
fork's VIEW_OVERLAY::SetDepthOffset: text (0) < chips + pin dots (1) <
selection shapes (2). drawLabel/drawCursor/drawSelectionBox take the chip
overlay explicitly; comment-pin dots move to the chip layer too (the 0005
"drawn last so pins sit above" comment had the rule backwards). Verified
with a chip-inside-30%-fill pixel repro + the full presence suite.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_013u9h8fkQktH7KRECaHJmUG
Chrome visibility is now a runtime toggle on any device instead of being
device-wired: mobile defaults to canvas-only, desktop to full UI, and the
floating top-right button (or Figma's Cmd/Ctrl+\ chord — free in KiCad,
only bare \ is bound) flips between them live.
- chrome-visibility.ts: module-global store (default isMobileMode(),
session-only) + pure hotkey matcher (rejects AltGr backslash + repeats)
- WasmTool: capture-phase hotkey (stopped before the wx layer), floating
toggle pill (matches the comment FAB design), useLayoutEffect apply with
sync first call + retry; overlays follow the toggle, capability-gated on
the kicad_editor bundle's kicadSetChrome export
- boot.ts mobile opt now installs touch gestures only
- kicadSetChrome: frame-keyed hide-time snapshot so restore re-shows ONLY
what hide took away (blanket Show(true) surfaced KiCad's default-hidden
Search/Properties/Net-Inspector panes); toolbars-only fallback otherwise
- tests: chrome-toggle.spec.ts (desktop hide/restore + geometric
restore-exactness ±3px), mobile toggle round-trip, 12 new unit tests,
test:web:mobile npm script
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
On a mobile device (or ?mobile=1) the editors run canvas-only with touch
gestures driving the view:
- touch-gestures.ts: pure recognizer (unit-tested) + DOM shim installed in
boot preRun — one-finger drag → synthetic middle-drag (pan), pinch →
synthetic wheel at the centroid (zoom-to-cursor), tap → left click.
preRun registration order is what lets stopImmediatePropagation suppress
the wx layer's single-finger→LEFT-drag touch mapping.
- kicadSetChrome(bool) embind: hides all AUI panes except DrawFrame + the
menubar/status bar via generic wx APIs (kicad fork untouched); boot polls
it after runtime init. Pairs with the wxwidgets IsShown layout fix.
- mobile-mode.ts: ?mobile=1/0 override or UA-CH/coarse-pointer autodetect;
shell hides its overlays and the inherent-to-mobile preflight warnings.
- e2e: mobile-chromium project (Pixel 7) + 4 specs (chrome-less, tap,
pinch, pan) with screenshot-invertibility assertions; also fixes
tool-switch.spec's stale pre-scope-refactor URLs (was broken on main).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Every KiCad editor's File→Quit used to destroy the wx top frame and
notify nobody, leaving the SPA stranded on the editor URL with a dead
canvas. It now behaves like the browser Back button: return to wherever
the user entered the editor from (project page, or a previous editor).
- WasmTool installs window.wxAppTopWindowClosed (the wx wasm port fires it
from the main frame's destructor — see the wxwidgets pointer bump). On a
real quit it history.back()s when there is same-origin in-app history,
else location.assign()s the project page (or "/" for lib editors).
- The navigation is deferred one task (setTimeout 0): it fires inside the
C++ destructor via EM_ASM under Asyncify, and a cross-document
location.assign() started there is aborted by the continuing teardown;
only same-document history.back() survives synchronously.
- Latches off on pagehide (the port also closes the frame on page unload
via UnloadCallback) and reloads on a bfcache pageshow so Forward never
restores a dead frame.
- e2e: quit-to-project.spec.ts covers both the history-back and the
deep-link fallback paths.
No kicad changes — the whole hook lives in the wxWidgets wasm port and the
web app, keeping the kicad fork clean for upstream syncs.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
The cursor-emit tests asserted a fixed <25 emits for 30 awaited mouse
moves, assuming the sweep outpaces the 50 ms throttle. On a loaded
Ubicloud runner each Playwright->Firefox->WASM round-trip can straddle
a throttle window, so 28/30 moves emitted and the test failed (twice on
main, once from a docs-only commit).
Bound by measured sweep duration instead: one emit per 50 ms window,
+1 leading edge, +2 slack. Fast machines get a tighter bound (~9-13);
slow runners scale with actual elapsed time. A broken throttle still
fails.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Lg5jwWuhFH5dL8hEcBDuP2
Ctrl+Z after a peer's edit no longer reverts (and re-broadcasts) the
peer's work, and the adopt undo-bomb is gone:
- doApply/doApplyItems (both editors) Push with SKIP_UNDO; the emit path
is unaffected (suppression keys off s_applyingRemote, not undo).
- With SKIP_UNDO no picker owns removed items — the bindings free them
after Push (explicit removals + upsert's remove-before-re-add; fields
excluded: CHT_REMOVE hides them, parent keeps ownership). Freeing stays
out of the fork commit classes so DRC's SKIP_UNDO callers can't
double-free.
- Test hooks kicadCollabTestUndo/UndoDepth, registered per-editor AND in
the kicad_editor dispatcher (merged image compiles out per-app
registrations).
- kicad pointer: eeschema UUID undo guard + SKIP_UNDO connectivity split
+ quiet stale-entry drop (ca8877324c).
- tests/kicad/collab-undo.spec.ts: 5 scenarios (no undo entry from remote
applies; selective undo; stranded replaced/deleted entries) — 5/5, plus
collab/ysync regression 30 pass.
- docs: ysync-review 20 fix record; 09 marked FIXED; overview indexed.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_019ejJEvS7ogef2o9gVTXjmp
While a peer has an item selected, local users can still select it for
inspection but move/drag/rotate/delete skip it with an infobar naming the
holder (native locked-item UX; enforced via the fork's PCBJAM_REMOTE_LOCK
query — kicad 81f9cd80fd, the epic's first fork-touching phase). Overlapping
holds (both grabbed inside the awareness propagation window) tie-break
deterministically: lowest (user.id, clientID) keeps the item, every losing
client auto-releases it.
- lock-tiebreak.ts: pure policy — beats(), remoteLocks() (union of ALL other
clients' selections incl. own user's other tabs, minus own-held-and-winning
uuids so the winner isn't blocked mid-release), contestedReleases()
- presence.ts: clients() (per-client view, no user dedupe) + self(); FIX for
a pre-existing flaky stack overflow — resolveCollision re-entered itself
synchronously via its own patch's awareness 'change' and could ping-pong on
stale same-user states (~1-in-3 unit runs); re-entrancy guard defers
re-resolution to the next genuine delivery
- presence-kicad.ts: locks ride the kicadCollabSetRemote snapshot
(`locks:[{uuid,name}]`); losing overlaps call kicadCollabReleaseSelection
- wasm bindings (both TUs + merged dispatch): g_locks map + fork query
install; kicadCollabReleaseSelection (cancelInteractive only when a tool
stack is live — bare ESC would clear the whole selection — then selective
RemoveItemFromSel + infobar + forced re-emit); kicadCollabTestGetLocked
- tests: lock-tiebreak unit suite; presence-locks e2e for both editors (real
move veto — pcbnew click+M hotkey since its default left-drag is
rubber-band select, eeschema real drag — each with an unlocked control);
two-tab tests/web/locks.spec.ts (lock propagation + deterministic tiebreak
release + unlock on clear, passing vs real partykit)
Spec: docs/features/collab-presence/0007 (closed repo).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Lg5jwWuhFH5dL8hEcBDuP2
Selecting a symbol in eeschema ghost-highlights the linked footprint(s) in
every pcbnew tab of the project, and vice versa — across users AND one
user's own two tabs. Native KIWAY cross-probe is inert in WASM (one frame
per page); this rides the presence layer instead.
- cross-app.ts: project-wide awareness-only room (presenceRoomId), publishes
full PresenceState at selection rate (cursor always null); peers() = other-
TOOL clients incl. own user's other tabs; window.__pcbjamCrossApp test handle
- presence-kicad.ts: parseSelectionEmit (bare array | {uuids,fpPaths}),
xselFromPeerState (pcbnew paths → symbol uuids; eeschema uuids verbatim),
cross peers appended to the kicadCollabSetRemote snapshot as
{id "<user>#x<client>", name "<user> · sch|pcb", xsel}
- C++ (zero fork changes): pcbnew emits {uuids, fpPaths} (FOOTPRINT::GetPath)
and ghost-renders xsel via path-tail suffix scan; eeschema resolves xsel via
ResolveItem gated to the CURRENT sheet (xsel arrives project-wide, unlike
room-scoped selections); ghostStyle = alphas × xselAlphaScale (0.55, tuner-
patchable); new exports kicadCollabGetSelectionFull / TestGetCrossMapped /
TestSelectComponent (skips power symbols — PWR_FLAG has no footprint) +
merged-image dispatch
- tests: presence suites extended (payload shape, ghost render pixel tests,
13/13) + new two-tab tests/web/cross-probe.spec.ts (passing vs real
partykit); eeschema pixel compares now target the #glcanvas-* GAL panel
(the whole-window #canvas compare flaked on the auto-dismissing version
infobar — also fixes the long-known presence-eeschema restore flake);
cross-app + presence-kicad vitest suites
Spec: docs/features/collab-presence/0006 (closed repo).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01Lg5jwWuhFH5dL8hEcBDuP2
- presence.ts: colors claimed by ARRIVAL ORDER — each client takes the lowest
free palette slot (no birthday-problem hash collisions; the best palette
colors go first; N ≤ palette-size editors always distinct). Coordination-
free: claims ride awareness; simultaneous-join collisions converge (lower
clientID keeps, the other re-claims), same-user tabs adopt one color,
claims are sticky across eeschema sheet rebinds (skeletons reuse them).
colorOf(userId) resolves live colors; comment pins/popovers follow it
(offline authors fall back to the hash). +2 unit tests (verified live:
alice=slot0, bob=slot1, roster/pins consistent).
- CommentLayer: single comment icon expanding into a horizontal bar — new
comment · list · show/hide all (eye empties the GAL pin set + DOM targets;
re-shown on new-comment/panel-jump). Pins are DRAGGABLE: live LWW anchor
writes while dragging (peers + the GAL dot follow), nearest-item re-snap on
drop, click-vs-drag by 4px threshold (verified live: drag synced to the
peer tab exactly). Shared setThreadAnchor + controller moveThread/
setPinsVisible/colorFor.
- collab_presence_style.h: chip text color by background luminance (dark on
light chips, white on dark — BitmapText draws with the stroke color).
- comments/presence-roster e2e updated for the bar + passing; collab units
56/56; shared 122/122; shared pointer bump.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CvqUd4QsJSGHN28aunJRTq
Hybrid pins: the wasm draws the dot (kicadCollabSetPins rides the presence
VIEW_OVERLAY, author color + white ring, drawn above selections; zero
kicad-fork changes), the DOM owns interaction —
- comments.ts: controller gluing the MIT kdoc_comments helpers to the editor:
anchor resolution per tool IU (pins track item moves via kdoc_items
observation), throttled pin snapshots, anchorAt nearest-item snap, jumpTo
via new kicadCollabSetViewport; rebinds per sheet like presence.
- CommentLayer.tsx: comment mode (click catcher + composer), pin hit targets
over the GAL dots, thread popover (reply/edit/delete own, resolve/reopen,
delete thread), panel with resolved filter + jump-to (popover centers when
the pin is off-screen). Resolved pins drop figma-style.
- WasmTool: controller lifecycle beside presence; live viewport feed;
window.__pcbjamComments test handle (threads persist in the room ydoc).
- e2e tests/web/comments.spec.ts: two-tab create → reply → resolve → panel
filter → delete, passing vs real partykit; presence suites + collab units
stay green; shared pointer bump (0004 model).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CvqUd4QsJSGHN28aunJRTq
Zero kicad-fork changes — all in the embind layer:
- pcbnew_embind.cpp: presence section — canvas wx Bind() triggers (motion/
leave/up/key/wheel) + COLLAB_LISTENER piggyback → post-settle selection
check (dedupe) → onSelection; throttled cursor emit via VIEW::ToWorld;
viewport push/pull (px-per-IU via the GAL matrix — GetScale() is the zoom
and sized the first cut's overlay nm-small); kicadCollabSetRemote renders
peers' cursors (cross + name) and selection bbox outlines into one
per-user-colored VIEW_OVERLAY (CallAfter+COROUTINE), never touching local
selection; PresenceStart/GetSelection/TestSelectFirst/TestClearSelection.
- kicad_editor_embind.cpp: merged-image dispatch (pcb-only until 0003).
- presence-kicad.ts: bindKicadPresence — routes emits into awareness (0001)
and pushes trailing-throttled peer snapshots into the wasm; wired from
WasmTool.startPresence (pcbnew-gated). +5 unit tests.
- tests/kicad/presence-pcbnew.spec.ts: 5 e2e — programmatic + real box-select
emit, throttled cursor, remote render with no-leak + pixel restore,
viewport unit band. Existing pcbnew-collab/items-bridge suites stay green.
Verified live: two tabs over partykit — peer cursor cross + label + selection
outline visible on the other tab's canvas.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CvqUd4QsJSGHN28aunJRTq
- provider.ts: expose awareness on YjsProvider (partykit/hocuspocus surface
their own; BroadcastChannel gets a sibling-channel relay via awareness-bc.ts)
- presence.ts: createPresence — publish local PresenceState, subscribable
deduped peers() roster, setCursor/setSelection for P2, pagehide fast removal
- PresenceRoster.tsx + WasmTool wiring: facepile chip next to SourceChip;
eeschema rebinds per active sheet (sheet-manager ActiveSheet now carries the
room's provider); config presenceUser() = slug + colorForUser
- new dep y-protocols; unit tests (presence.test.ts) + e2e
tests/web/presence-roster.spec.ts (two tabs, verified vs real partykit)
- bump pcbjam-shared: presence-wire schema (MIT)
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CvqUd4QsJSGHN28aunJRTq
The merged kicad_editor bundle made the chooser's footprint side reachable
from a schematic session; this wires up the data:
- boot.ts/constants.ts: every kicad_editor frame seeds BOTH sym-lib-table and
fp-lib-table (+ placeholder files; a created user lib joins both lists) —
the eeschema frame used to write fp-lib-table empty, leaving the selector
dead. TOOL_LIB_KIND remains only the presync/primary-kind lever.
- publish-libs.ts + kicad-pretty.ts: publish fp-index.json per tag —
[name, uniquePadCount] per footprint (countUniquePads mirrors KiCad's
GetUniquePadCount(DO_NOT_INCLUDE_NPTH)); index-only top-up mode for
already-published immutable tags.
- source.ts/cdn-source.ts: new bridge op "index" (source-global, dispatched
before the lib-id parse) + LibsSource.getFpIndex; the CDN source fetches
<tag>/fp-index.json once (404 ⇒ null ⇒ C++ default-only fallback).
- dev-demo.mjs: --libs-local serves a local publish-libs layout same-origin
at /libs-cdn (mirrors --models-local).
- tests/web/eeschema-fp-selector.spec.ts: e2e — chooser opens in --frame=sch,
selector fills from ONE index crossing, clicking a row per-item-gets the
body and the cross-face GAL preview renders; adaptive for index-less
sources (asserts crash-free default-only selector).
Submodule bumps: kicad (index-backed filterFootprints + preview AsyncLoad
fix + modal-pump crash guard), wxwidgets (modal pump logs e.stack).
Doc: pcbjam-private docs/features/libs/0014-eeschema-footprint-selector.md
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01SCWVaCRM9T847PdPwYYajX
waitForRenderStable now runs two phases (still entirely in-page, still just the
canvas hash — no CDP screenshots):
1. Fast per-rAF convergence — hash every animation frame until stableFrames are
identical (~48ms). Catches high-frequency motion, cheap.
2. Wide confirmation — then re-hash confirmFrames times, each `interval` ms apart
(default 2 × 250ms ≈ 500ms). A slow async repaint (e.g. a file list arriving
after an asyncify readdir) that a few 16ms frames would sail past now forces a
reset back to phase 1.
This closes the hole where three ~16ms samples could declare "settled" ~200ms
before a delayed paint lands. Genuinely-animating states still never converge and
are captured at the timeout, as before.
Cost (local, 4 workers): e2e 62s->103s, kicad 155s->212s — pure waiting, no extra
CPU. Both suites green (e2e 340, kicad 92). Tunable via confirmFrames/interval.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
The determinism conversion silently dropped/renamed screenshots vs the committed
baselines, so CI flagged ~35 baselines as "removed". Restore them:
- pl_editor-*: re-add the "pl_editor-" prefix the conversion dropped (5).
- Buffer screenshots that lost their path: (eeschema draw-wires/loaded-css,
pcbnew draw-lines/loaded-css, pcbnew-move, dark-mode, eeschema-crosshair,
aui-resize) re-add path:'test-results/<name>' so they SAVE and still feed the
in-test pixel-diff analysis (17).
- Dropped animating/loading captures re-added via stableShot / raw screenshot:
timer-03/05/06, dialogs-timer-running/started, wxgrid-02/03, 01-loading (7).
Delete 5 obsolete wizard baselines (eeschema/gerbview/pl_editor/symbol_editor/
generic -wizard-00-initial): every app is now seeded to bypass the first-run
setup wizard (that was the point of removing the wizard for/if loop), so those
states are no longer produced — pl_editor.spec asserts "no wizard appears"
instead.
Net: every committed baseline has a producer again (0 "removed"); determinism
guard green; affected specs pass (e2e 40, kicad 12) and emit the restored PNGs.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
Make the Playwright e2e + kicad suites deterministic so screenshot flake stops
tracing to timing races.
- Blind page.waitForTimeout -> condition waits (expect.poll, web-first
assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp).
Remaining sleeps are documented interaction dwells (annotated).
- Defensive "if element exists" branches -> loud asserts; label-fallback chains
-> normalized clickMenuItemByText. First-run wizard for/if loops removed by
seeding calculator/gerbview/pcbnew HTMLs.
- Screenshots: new stableShot(page, name) settles the render in-page (canvas
hash over rAF) then writes a raw PNG to test-results/ for the existing offline
gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot,
which did inline compare + its own baselines and had decoupled the specs from
the real gate. scale:'css' pinned.
- retries: 0 in both configs.
- Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind
sleeps / toHaveScreenshot / inline retries / swallowed catches in specs;
documented exceptions carry a marker. Rules in tests/TESTING.md.
Assertions, coverage, and renders unchanged (semantic-equivalence reviewed;
captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance).
Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
Miss 08A: the binding stores wire-carried (lib_symbols …) definitions in
kdoc_libsymbols and prefixes them on apply wires — a joiner that never saw a
symbol adopts it WITH its definition (new e2e ysync-libsymbols.spec.ts).
Miss 08B: registerSaveHook gains onSavedText; WasmTool routes saved-file text
to syncLayoutToY (per sheet room via the manager's syncLayoutFromSave, or the
single-room doc) so title block / paper / setup edits converge instead of
drifting. Opt 12 (TS half): zod off the observer hot path (yToItemUnchecked),
children index built once per conversion. Opt 13: seed()'s adopt diffs the
editor snapshot against the doc view and applies only the doc-authoritative
difference — clean rebinds apply nothing, the adopt undo entry shrinks to the
real changed set. Opt 14 deliberately deferred (doc 18). All TS-side; no wasm
rebuild (the C++ blob/findLib sides already carried definitions).
Verified: shared 107, standalone 79 (+2 known pre-existing wasm-assets),
ysync e2e 21/21 chromium, collab regression 21/3-skip firefox.
Bumps: web/pcbjam-shared (lib_symbols channel + syncLayoutToY + opts).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JgThWXtdvrYLK47EDFoGdq
All seven ysync-review bugs fixed and verified; every repro's expected-fail
marker removed (they now run as regression tests). Also fixes two bugs found
while verifying (doc 17 F5/F6): file-seeded Y bodies are re-upserted in the
editor's serialization (doc-16 F4 was an artifact of bug 01), and the
0008-era "asyncify-fragile envelope parse" was really wrapInBoardEnvelope
emitting display layer names — canonical LSET::Name() fixes track/via/zone
v2 applies; makeFromBlob now logs parse errors instead of swallowing them.
Verified: shared 98, standalone collab 37, ysync e2e 20/20 (chromium),
collab regression set 21 passed / 3 pre-existing skips (firefox).
Bumps: kicad (board_commit child-removal listener notification),
web/pcbjam-shared (slot prune + arbitrated seed).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01JgThWXtdvrYLK47EDFoGdq
The 2026-07-02 sync review (docs/features/ysync-review, ysync-review branch)
found 7 bugs and that the two-tab e2e only exercised the DEAD legacy scalar
wire. This lands plan doc 15 in full; results + empirical findings in doc 16.
- tests/collab/browser-entry-v2.ts (+build.mjs): the PRODUCTION v2 stack
bundled for e2e (connectKicadDoc + attachKicadCollab, kdoc_* keys), with
in-page renderActiveDoc/singleSeedRender/driftReport helpers and yjs forced
to ONE copy (the two web pnpm workspaces otherwise bundle two
instanceof-incompatible instances).
- tests/kicad/ysync-two-tab.spec.ts: pl_editor green baseline (A↔B edits,
ITEM-level drift silence) + divergent-uuid adopt; bug-01 pcb/ee fresh-room
repros (Chromium-only: two kicad_editor tabs exceed Firefox's per-process
wasm budget); bug-06 concurrent-seed race; bug-03 Y-half.
- tests/kicad/ysync-repros-{pcbnew,eeschema}.spec.ts: bugs 02/03/05 + the
bug-04 matrix (anchor-centred fp rotation, pad resize, endpoint drag,
symbol rotation, Value-field edit), each with green landed-preconditions;
the "local move emits" controls double as headless-emit probes — GREEN on
both tools, so every emit-dependent repro is a live test.fail.
- wasm/bindings: 7 local-edit test hooks via real commits
(CallAfter+COROUTINE) — TestRemoveItem/TestRotateItem (both tools,
dispatched in the merged image), TestSetPadSize/TestMoveEndpoint (pcbnew),
TestSetFieldText (eeschema).
- web/standalone ysync-repros.test.ts: bug-01 units (C++-faithful fake gating
emit on ensureBridge) + bug-07a/b (stale DOWN hook, real sheet-manager gap).
- web/pcbjam-shared bump: bug-03/06 unit repros.
Convention: every repro asserts the CORRECT behavior and is expected-fail
(test.fail/it.fails) naming its bug doc; a fix flips it to "unexpected pass",
forcing marker removal — the repro becomes the regression test. Every
expected failure verified (JSON reporter) to fail at its documented assert.
Suite state: 39 passed / 0 failed / 0 flaky / 5 skipped (2 firefox guards,
2 pre-existing legacy two-tab skips, 1 pre-existing roundtrip fixme).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01DPfrVhfYgPPgtawjSssZfn
The three 3D-viewer shots changed because the specs now screenshot the
COMPLETED render (pixel-gated waitForThreeDRender) instead of a fixed-sleep
mid-render frame. The rest is the accumulated unpromoted backlog: eeschema/
symbol-editor drift, and first-ever baselines for the models-spec renders
(tail re-enabled in 561d050), frame-runtime, occ-export/probe and
xface-preferences from earlier merges.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The 3d-webgl merge (kicad eb13ff3bdc: the viewer now defaults to the real
OpenGL renderer via wasm/gl1, and occ-split moves STEP parsing into the
occ_service worker) made the raytracer-era orchestration on this branch moot —
main's chromium-ci phase is green at 15-way parallelism (28666407570 /
28698861536). Drop what no longer earns its complexity, keep the diagnostics,
fix main's live flake, and make the deadlock spec test what it was written for.
- REVERT the chromium-ci-3d serial project, the two-phase test:kicad:ci, the
SwiftShader GPU-process flags, and the resize-drag/models skips: config and
package.json are byte-for-byte back to main's shape. The raytracer contention
they guarded is no longer on the CI path.
- FIX main's live flake: run 28698861536 is green only via retry
(3d-viewer.spec:26 flaky) and 28666407570's deadlock red sampled an ALL-ZERO
pixel signature — the viewer's first frame lags the canvas's creation on
software WebGL under parallel load, and sampling too early reads an all-black
backbuffer. New waitForThreeDRender() gates render assertions on actual
pixels (1s-interval full-frame CPU reads) instead of fixed sleeps, used by
3d-viewer.spec:26 and the models render tail.
- KEEP the storm-proofed samplers (one full-frame getImageData on a
willReadFrequently canvas replacing 256 per-pixel GPU round-trips per sample
— the "GPU stall due to ReadPixels" trigger) and the logThreeDDiag
instrumentation: engine-independent, and they de-risk every remaining
software-GL pixel read.
- models spec: bridge assertions stay front-loaded (the protocol regression
signal is independent of the render); the occ_service parse verdict is now
POLLED — it lands async relative to the bridge ensures, so asserting it
immediately raced the worker; the render tail runs again everywhere. (The
pre-webgl raytracer+models renderer-death documented in a17f3be does not
affect the OpenGL default path — the raytracer-toggle+models combination
remains untested product surface, tracked outside this branch.)
- deadlock spec: the deadlock it guards is raytracer-specific and the viewer
now defaults to OpenGL — on the GL engine it either passes vacuously (fast
renders make every liveness assertion trivial, 28698861536) or fails on the
black first frame (28666407570). It now flips the engine via the "Use
raytracing" toolbar toggle (loud assert if the toggle moved) and
cross-checks engagement by requiring the canvas pixels to CHANGE after the
flip with no input in between (the raytraced frame is lit differently; a GL
re-render reproduces identical pixels; heap growth is unusable — mimalloc
satisfies the raytracer from freed arena pages). That guard immediately
caught a REAL defect: on the webgl-era wasm build the toggle is INERT (the
click lands and "Reload time" updates, but the canvas never changes —
suspects: DoRePaint's silent catch(runtime_error) freezing the canvas after
a raytracer Redraw throw, or ToggleRaytracing writing m_boardAdapter.m_Cfg
while RenderEngineChanged() reads GetAppSettings<…>(), possibly different
instances in the merged bundle). The spec is therefore test.skip-annotated
as a KNOWN ISSUE with the full engine-force machinery in place — unskipping
it self-validates the product fix. The CI-skip also stays (raytracer
liveness needs real-GPU pacing; the Worker-boot deadlock mechanism is
covered on CI by the standalone wx harnesses).
- 180s viewer-open waits kept as pure CI headroom (never slow a passing run).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The headed Mesa-llvmpipe switch (ce44636) was built on a misdiagnosis. With
--use-gl=angle --use-angle=gl under Xvfb, Chromium gets NO WebGL AT ALL on the
GPU-less CI VM: runs 28652367347 + 28664038296 both log
`glcanvas count before opening 3D viewer: 0` (even the pcbnew board's own GAL
canvas fails to create) and every failure is the FIRST viewer-open wait timing
out. "Timeouts instead of crashes" meant no GL context existed to crash, not
that llvmpipe was stable-but-slow. The Mesa/GLX path works for the Firefox
project, but not for Chromium on this image.
Headless SwiftShader is the environment where GL provably works — the
serialized run 28649537489 opened the viewer and rendered/sampled 56 colours
(viewer:26/130/209 all passed single-tab). Its remaining failures split into
two families, each addressed on its own evidence:
1) SwiftShader GPU-process kills (deadlock spec's lost canvas/black frame):
- chromium-ci-3d back to headless + --enable-unsafe-swiftshader, plus
--disable-gpu-watchdog and --disable-gpu-process-crash-limit: heavy churn
stalls the software-GL GPU process until the watchdog shoots it
(CONTEXT_LOST -> removed GL canvas -> "Target crashed"); with the watchdog
off a slow op completes, and without the crash limit a lost GPU process
keeps restarting for later tests. Same args locally (no-ops on a healthy
real GPU).
- Storm-proof every canvas sampler (3d-viewer, models, deadlock specs): one
full-frame getImageData on a willReadFrequently (CPU-backed) 2D canvas +
JS grid sampling, replacing 256 per-pixel getImageData GPU round-trips per
sample — the "GPU stall due to ReadPixels" trigger, worst in the deadlock
spec's 1.5s-interval settle polling. Sampled pixels and sig order are
unchanged.
- edge-resize spec: keep the open + 5-resize-handles assertions on CI, then
test.skip the drag — each resize step re-raytraces synchronously on the
wasm main thread and the 12-step drag blocked mouse.move past the 240s
budget even single-tab. Real-GPU-paced; still runs locally (deadlock
spec's CI-skip from d9900fe unchanged, same rationale).
2) KNOWN PRODUCT BUG uncovered in the models spec (NOT SwiftShader, NOT CI):
raytracing a scene WITH component models kills the Chromium renderer
process outright ~6s after scene build — silent process death with a FLAT
wasm heap (531-637 MB watched at 2s intervals; not OOM), no console error,
no wasm abort, no crash report. Deterministic on a real GPU (5/5),
fixture-independent (700 KB USB-C and 61 KB USON-8 STEP crash identically);
the same death hits CI SwiftShader at ~66s. Board-only raytraces complete
and stay alive, so the bug is specific to the model path. The spec's one
historical green ended at raytrace-age ~6s — inside the death window by
luck; every CI run of it ever died. Fix here: front-load the bridge
assertions (ensure requests fire during scene BUILD, before the raytrace),
so protocol regressions still fail the suite everywhere, and test.skip the
render tail unconditionally with the bug documented at the skip site. The
raytrace->blit pipeline stays gated on CI by 3d-viewer.spec's board-only
render. Bug tracked for a dedicated fix session.
Correct the now-wrong llvmpipe comments (config, open-wait rationale, deadlock
skip reason). Expected CI matrix: viewer open/render/stacking/titlebar +
models-bridge on SwiftShader serial; edge-resize drag + camera-move deadlock
on real GPUs locally; the Worker-boot deadlock mechanism stays covered on CI
by the standalone wx harnesses.
Locally validated on a real GPU (--project=chromium): 5 passed + 1 skipped
(the documented models render tail).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Follow-up to the headed-llvmpipe switch. That run (28652367347) stopped CRASHING —
every failure became a plain timeout, confirming llvmpipe gives a stable WebGL context
(no more CONTEXT_LOST / "Target crashed") but software raytracing is just slow:
- The first board raytrace takes ~60s on llvmpipe, right at openThreeDViewer's 60s
wait → raise it to 180s (shared helper + the models spec's inline copy). Real GPU
returns in ~2s, so it is only CI headroom.
- The deadlock spec asserts the wasm main thread stays responsive within ~15s DURING a
raytrace — a premise only true on a fast (real) GPU. Under slow software rendering a
legitimately-slow raytrace is indistinguishable from a deadlock, so skip it on CI
(test.skip on process.env.CI). The Worker-boot deadlock MECHANISM stays covered on CI
by the standalone coroutine-pthread-ondemand / raytrace-threads wx harnesses; the spec
still runs locally on a real GPU.
- Gate the headed + llvmpipe launch flags on CI so chromium-ci-3d behaves like a normal
bundled-Chromium project locally.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Serializing the 3D specs (prior commit) proved the crashes are NOT concurrency: with
--workers=1 (one tab at a time) the same three heavy-interaction specs still failed
(run 28649537489). The [DIAG] instrumentation + trace console pinned the real cause —
under HEADLESS SwiftShader on the GPU-less CI VM, the CPU raytracer's WebGL blit plus
the tests' drawImage(glCanvas) pixel reads trigger "GPU stall due to ReadPixels", and
Chromium's GPU watchdog then resets the context (CONTEXT_LOST_WEBGL) or crashes the
renderer ("Target crashed") — even single-tab.
Run chromium-ci-3d HEADED under the CI's Xvfb with Mesa llvmpipe (--use-gl=angle
--use-angle=gl) — the same software-WebGL stack the Firefox CI project already relies
on — and disable the GPU watchdog / crash-limit so a slow ReadPixels completes instead
of being killed. --enable-unsafe-swiftshader kept only as a last-ditch fallback. The
serial --workers=1 pass + phase-1 worker cap stay (cheap, and they removed concurrency
as a variable).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The three heavy 3D-viewer specs (3d-viewer, 3d-viewer-deadlock, 3d-viewer-models)
crashed on CI (run 28604015154): "Target crashed", "browser has been closed", and a
black frozen canvas. Each boots the 3D-enabled pcbnew build, which pre-warms
~hardwareConcurrency*2+8 (~68 on the 30-core VM) Web Workers AND runs a multi-threaded
CPU raytracer over SwiftShader software-WebGL. Under fullyParallel the three spec FILES
run in separate browser processes concurrently, and the simultaneous raytrace tabs
exhaust the shared GPU process's ~16 live-WebGL-context limit / renderer memory. The
pool pre-warm (the deadlock fix, 7630c7e) is correct and present in the tested binary;
per-file isolation prevented in-process Worker accumulation but NOT this cross-process
concurrency — the gap these specs' first CI exposure hit.
Fix (test-orchestration only; no wasm/submodule changes):
- Route the three specs to a dedicated `chromium-ci-3d` Playwright project (own
outputDir=pw-artifacts/kicad-3d so its failure traces survive the later perf run's
wipe; the existing tests/pw-artifacts/** upload already captures it).
- test:kicad:ci runs it as a SECOND `playwright test` pass with --workers=1, so at most
one raytrace tab is alive at a time (the environment in which a single 3D load is
reliably green — docs/features/3d-raytracer/README.md §7). An exit-code-aggregating
sequencer runs both phases and fails if either fails (no silent skip of the 3D pass).
- Cap phase-1 CI workers to 12 as headroom under the WebGL-context cap.
- Log a resource-diagnostic snapshot (hardwareConcurrency, pthread pool, GL-canvas
count, wasm/JS heap) before each 3D interaction so any recurrence is attributable.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Reads the compare-dirs report.json of the parity + webgl-self levels (when
present — inert for builds without the 3D harness) and appends one line:
'✅ 3D renderer: parity 47/47 · webgl-self 47/47', or on drift the changed
count + worst offender with a pointer to the run-artifact triptychs.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
compare-dirs gains --artifacts changed|always: 'always' also writes the
side-by-side triptych + heatmap for pairs that PASS the floor (blue-grey
UNCHANGED caption), so a human can eyeball old-vs-new without a failing
gate. The gating scripts keep the default (empty diff dir = green);
3d:review writes the full 47-pair set to output/diff/parity-review/.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- baseline-webgl/: first population from the passing local Chromium renders
(47/47 under the parity floor) — activates the webgl-self regression gate
(floor 0.005). CI may re-promote its own renders if the Linux/swiftshader
rasterization differs beyond the floor (the README's CI-promote flow).
- compare-dirs.ts: recreate the output dir on every run — triptychs/heatmaps
are only written for CHANGED pairs, so artifacts from earlier (redder) runs
lingered and misreported scenarios that had since gone green (a stale
red-state gen-cylinder triptych survived three green runs).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- gl1_glu: gluCylinder/gluDisk/gluSphere per the SGI GLU reference
tessellation (sin/cos phase, strip emission order, pole fans — Apple's
GLU derives from the same source, so vertices match the goldens);
emission goes through the public glBegin/glVertex entry points so
quadrics record into display lists
- glLineWidth>1 one-time warning (browsers clamp to 1; affected coverage
stays under the parity floor — zero floors.json overrides needed)
- production link site: build-kicad-target.sh now compiles wasm/gl1 from
sources.txt and applies wrapped_symbols.txt --wrap flags (same manifests
as the test harness); kicad_editor's RENDER_3D_OPENGL links against the
real emulation layer instead of no-ops
- wasm/stubs/gl_ffp_stub.c deleted (role fully superseded; history in git)
- docs: 3d-regression README port-status section (floor-blind small
geometry + line-width caveats), harness comments de-red-stated
Parity: 47/47 under the 0.02 floor, zero overrides. Native golden path
byte-identical to bb0e238 (whose gate ran green) — scenarios/, native/,
baseline/, manifest, floors, spec all untouched by the port.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
wasm/gl1: the GL1.x fixed-function emulation layer replacing the
gl_ffp_stub.c no-ops in the 3d-regression harness link. This batch:
- symbol split: 52 FFP-only entry points implemented; 10 Emscripten-owned
names intercepted via wasm-ld --wrap (sources.txt/wrapped_symbols.txt are
the shared manifests for both link sites; production hookup lands in M7)
- matrix stacks (MODELVIEW/PROJECTION, glGetFloatv readback), immediate
mode with all 8 GL1 primitive conversions, GL1-default state mirror
- full GL 1.5 Gouraud lighting uber-shader (eye-space light capture at
glLightfv time, color-material, two-side, COMBINE evaluator + alpha test
wired but inert until M3/M5)
- draw routing: FFP traffic identified by GL_VERTEX_ARRAY client state;
blit/2D-GAL draws pass through untouched
- display lists: correct glGenLists/glIsList existing-empty semantics;
recorder itself is M3 (recorded commands drop with a one-time warning)
Parity: 20/47 under the 0.02 floor, of which 12 verified genuinely
rendering (bg-gradient x2, bounding-box, half-open-cylinder, segment x2,
material x3, light x3 — eyeballed against baselines); the other 8 are
small-geometry scenarios whose missing GLU/display-list content sits under
the floor (become real in M3/M4).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
A corrupted homebrew python3 (self-referencing exec wrapper) made the
config-load-time free-port helper hang forever, stalling every playwright
run on the machine. With a timeout the existing catch falls back to the
random-port path instead.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
tests/3d-regression mirrors the gal-regression pattern at renderer scale:
shared C++ scenarios call real KiCad 3D-viewer code (opengl_utils, display
lists + DrawCulled stencil subtraction, MODEL_3D VBOs, private generators via
a rob-template accessor, and full reload()+Redraw() composites over a
synthetic BOARD_ADAPTER). A native macOS harness renders them on real OpenGL
into 47 committed goldens (bit-deterministic, FBO capture); the wasm harness
compiles the same TUs against wasm/stubs/gl_ffp_stub.c no-ops so every
scenario renders blank — the TDD red state (parity meter: 47/47 changed).
Comparisons use the CI pixelmatch engine via the new generic compare-dirs.ts
(floors.json levels; manifest.json cmp-guards registry drift).
Documents an upstream bug: appendPostMachiningGeometry's countersink path
adds middle quads without normals, silently erasing the walls of any
display list it is batched into (3d-post-machining.png keeps the lists
separate to record it).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Move OpenCASCADE out of the merged editor image into occ_service: a separate
emscripten module (-sASYNCIFY=0, MODULARIZE, in-container -Oz finalize, 2N+8
pre-warmed pthread pool) booted lazily in a dedicated Web Worker on the first
STEP export or STEP/IGES model parse. kicad_editor.wasm ~190 MB -> 130 MB;
sessions that never touch OCC never fetch its 57 MB. STEP export works in the
browser for the first time: the unchanged desktop dialog runs EXPORTER_STEP,
whose wasm shadow suspends into globalThis.occService and the export bytes go
straight to a browser download (never entering the editor heap). STEP/IGES 3D
models parse in the worker via the oce shadow (S3D WriteCache/ReadCache wire).
- wasm/occ-service/: service CMake target (hooked from the kicad fork's
top-level CMakeLists, wasm/editor pattern), embind entry
(occExport/occLoadModel), wxConfig pre-js.
- wasm/stubs/{exporter_step,oce_plugin}_stub.cpp: EM_ASYNC_JS worker bridges
(callee-shadowing; no caller #ifdefs).
- web/standalone: provider installed whenever the kicad_editor bundle boots
(cross-face safe); ONE shared worker-boot source occ-worker.js (vite ?raw;
the e2e stub reads the same file) — blob worker with locateFile absolutized
against the glue URL; export download-name guard.
- deps: OCC builds with RapidJSON so its glTF/GLB writer exists — pinned to
the vcpkg master snapshot 2025-02-26 (24b5e7a8b27f), the same code official
KiCad consumes via vcpkg.json's opencascade[rapidjson]; rapidjson's latest
tag (v1.1.0, 2016) is ill-formed under modern clang.
- tests: occ-export dialog e2e (lazy-fetch boundary + STEP download bytes),
occ-probe incl. a 9-format matrix (step/stpz/brep/xao/ply/stl/glb/u3d/pdf),
3d-viewer-models hard-asserts the worker parse; occ provider stub installed
ambiently by the kicad fixtures.
Validated against desktop kicad-cli 10.0.4: geometric exact equality (bbox
delta 0 um, volume delta 0.0000%) for STEP/GLB/STL/BREP/STPZ across three
boards and option sweeps — with desktop OCC 7.9 vs wasm OCC 7.8; PLY/XAO/PDF
structurally equal; U3D same-size (quantizer float LSBs differ). Full kicad
e2e green on Firefox and Chromium; standalone verified end to end (lazy fetch
only on the Export click; export.step 60,628 B ISO-10303-21; loadModel 700 KB
STEP -> 569 KB scenegraph cache).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
All four editors (PCB / Footprint / Schematic / Symbol) are now runtime --frame
choices of a single kicad_editor.wasm (178 MB at -O1 vs 147+82 separate; shared
wx/common/boost linked once). One editor per page load, as before; frames pcb /
fpedit / sch / symedit.
- wasm/editor/: the merged executable target (single_top + both kiface library sets,
whole-archive pcbcommon) + the safety-net focus-walk Kiface() dispatch TU. Gated by
KICAD_WASM_MERGED_EDITOR (kicad submodule bump carries the fork side: per-engine
Kiface/getter binding + ODR renames + dual-kiface launcher).
- wasm/bindings/: per-editor collab entries renamed pcbCollab*/schCollab* (JS names
unchanged); duplicate kicadOpenFile/kicadCollabOnSave + shared-name registrations
guarded behind KICAD_MERGED_EMBIND; new kicad_editor_embind.cpp registers each
shared JS name once, dispatching on the live frame.
- Build: kicad_editor app (build wrapper, target case arms, 3-object embind compile
with the ABI-critical flags, STUB_APP=pcbnew); docker/build.sh "all" =
kicad_editor calculator pl_editor gerbview (pcbnew/eeschema stay as explicit debug
apps); scripts/kicad/audit-merged-symbols.sh = repeatable ODR-collision audit (run
on kicad bumps).
- Frontend: Bundle type (bundle ≠ tool); TOOL_BUNDLE maps all four editors to
kicad_editor; explicit --frame tokens for pcbnew (pcb) and eeschema (sch); publish
list = the 4 real bundles.
- Tests/CI: five harnesses load kicad_editor.js with explicit frame tokens;
PCBNEW_FAMILY_SPECS renamed BIG_MODULE_SPECS + the 8 eeschema-family specs (they
now boot the merged module — SpiderMonkey x86 CI OOM routing); frame-runtime spec
covers all four frames from the one bundle.
Validated so far: frame-runtime 4/4 (each frame boots with the right title, no
aborts, no duplicate embind registration); 24-spec merged-module regression green;
3D raytracer renders. Known pre-existing failure: 3d-viewer title-bar drag deadlock,
fixed on main by 7630c7e (2N+8 pthread pre-warm) — picked up by the follow-up rebase.
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
The footprint and symbol editors are no longer separate WASM bundles: the frontend loads the parent pcbnew/eeschema bundle and passes --frame=fpedit / --frame=symedit (TOOL_BUNDLE + TOOL_FRAME -> Module.arguments in boot). Drops the two duplicate build+deploy targets and their wrapper scripts + vestigial embind; adds low-level harnesses (footprint_editor.html, symbol_editor.html) and a runtime-frame spec. Bumps the kicad submodule to the runtime --frame launcher.
The frame-runtime spec is listed in PCBNEW_FAMILY_SPECS so CI routes it to the chromium-ci (V8) project — its footprint case boots the pcbnew module, which OOMs SpiderMonkey on x86 CI. Includes the editor-unification dossier (research docs 01-04 + the as-built implementation record 05).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Bake a caption strip onto every posted screenshot composite — status + name +
the spec that produces it — for changed, added, and removed; removed now shows
the old baseline image (was a text-only line). Zero native-dep: an embedded
public-domain 8x8 bitmap font (font8x8.ts) rendered by image-ops `withBottomLabel`;
the name→spec attribution is factored out of gen-manifest into a shared
`spec-map.ts` resolver. Bottom strip, colour per status (green/red/orange).
Applies in both compare (drift gate) and changelog (git-history diff), and
post-discord now attaches the captioned removed images.
Also raise the per-engine drift floor 0.2% → 0.5% (changedRatio) to absorb the
sub-1% inter-run flakiness seen after the re-baseline, while still catching real
localized changes.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Finalize the screenshot review system after the first Linux re-baseline
(that run showed 355/356 stable — the placeholder floor is fine as-is):
- ENFORCE the gate: `screenshots:check --fail-on-change` now fails the build on any
changed/added/removed vs baselines (it still posts the drift report first, so the
failure is actionable; a real render change → re-promote). The generic "CI failed"
notice is suppressed for gate failures so we don't double-post on drift.
- Exclude retinascale-01-loaded: a fullPage HiDPI test whose captured height + DPR
scaling vary run-to-run (~60% inter-run diff) — a flaky test, not render noise.
IGNORE_SCREENSHOTS in config.ts; compare/promote/gen-manifest skip it; baseline removed.
- Kill the baseline-dir shadowing: drop e2e/baseline-screenshots/ from BASELINE_DIRS +
delete its 3 files (grid-tab-final, wxgrid-controls, wxgrid-dedicated-page) that
duplicated names in baseline-screenshots/ with different bytes.
- Prune 12 stale baselines (renamed/removed specs: wizard-01..04, gerbview-wizard-01..04,
zoom-pl_editor-*, popup-03-palette).
- Delete the dead compare-screenshots.sh / update-baseline-screenshots.sh.
- Regenerate screenshot-manifest.json (355 entries).
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Promote the first green CI run built with the outputDir fix (b270507, run
28572705121) — the run that keeps test-results across the sequential suites.
Overwrites the Mac-rendered baselines with CI's Linux render (churn-free,
verbatim bytes):
- 335 updated — Mac->Linux font/AA rendering (expected, not regressions)
- 14 added — new specs (modal, notebook, pcbnew-move, 3d-viewer, dark-mode, ...)
- 7 unchanged — blank/loading screens identical across platforms
Renders eyeballed (pcbnew / eeschema / wx controls) — all correct UI. From here
the baselines are the Linux source of truth; the next run compares Linux-vs-Linux.
12 stale baselines (renamed specs, e.g. wizard-01 -> wizard-01-loaded) are left in
place pending confirmation — prune separately.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
The screenshot report went silent on green CI runs. CI runs four sequential
`playwright test` invocations (wx, asyncify, kicad, perf) that all default their
outputDir to `test-results`; Playwright clears the whole outputDir at the start
of every run, so each suite wiped the previous suite's screenshots. By the time
`compare` ran, only perf-*.json remained -> all 354 baselines read as "removed"
-> the no-render guard stayed silent.
- Gate Playwright's outputDir off test-results/ in CI only
(process.env.CI ? 'pw-artifacts/<suite>' : 'test-results') in the wx / asyncify
/ kicad configs, so the committed-baseline screenshots (page.screenshot to
'test-results/...') accumulate in test-results/ across the suites for compare.
Local single-suite behavior is unchanged.
- post-discord: replace the silent no-render guard with a loud, image-less
pipeline alert ("No screenshots produced this run") when 0 render; genuine
partial removals still post as the normal capped REMOVED list.
- gitignore pw-artifacts/; upload tests/pw-artifacts/** as a CI artifact.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Refer to demo.pcbjam.com from the landing: an accent "Live demo" link in the
header nav, an "Open the live editor" hero link, a note in the gerber section,
and a "Try the live demo now" line in the final CTA.
Rework the embedded gerber viewer (public/gerber-demo/boot.js) to source the
WASM from the deploy pipeline's versioned CDN instead of the hand-synced
assets.pcbjam.com bucket: resolve gerbview's content-addressed folder at runtime
from the release manifest (manifest-latest -> tag -> manifest-<tag> -> gerbview),
load all assets (glue + wasm + images.tar.gz) from cdn.pcbjam.com, and load the
cross-origin pthread worker via a same-origin blob importScripts shim (mirrors
web/standalone/src/wasm/boot.ts). Bump the config-seed KICAD_VERSION_DIR
9.99 -> 10.0 to match the deployed build. Drop the now-obsolete committed glue
mirror and the old assets.pcbjam.com sync/r2-deploy scripts.
Collapse the header nav to the hamburger below 1025px — the added demo link no
longer fits the 1024px-capped bar on a single row.
Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>