Commit graph grid-apps-cmms/src/mode/cam
Author SHA1 Message Date
Stewart Allen
8a1118d6c1 refactor cam stock visualization 2020-11-14 11:12:12 -05:00
Stewart Allen
ba13531297 resolve perverse transparency issues with forced renderOrder 2020-11-13 23:09:53 -05:00
Stewart Allen
9522821232 change default stock visualization in slice and preview modes 2020-11-13 22:09:08 -05:00
Stewart Allen
f30e3a0288 add flat render support 2020-11-12 09:55:19 -05:00
Stewart Allen
951bd7ec41 fix z bottom for topo 2020-11-12 08:42:18 -05:00
Stewart Allen
6662dfa392 account for resolution corner cases 2020-11-11 23:32:55 -05:00
Stewart Allen
9d29faed74 add contour support outside part boundaries 2020-11-11 23:27:58 -05:00
Stewart Allen
6e18fd2466 fix contour rendering 2020-11-11 17:33:20 -05:00
Stewart Allen
f41d166199 fix 0/1 bucket slicing in slicer2 2020-11-11 15:38:14 -05:00
Stewart Allen
701f785c3a re-enable roughing outside part boundaries 2020-11-11 00:41:04 -05:00
Stewart Allen
a00a9cbc23 fix outline depth first 2020-11-10 19:56:34 -05:00
Stewart Allen
eb53f5334d restore svg import render 2020-11-09 23:01:41 -05:00
Stewart Allen
d7f4a7d906 default show moves in cnc preview 2020-11-09 22:17:39 -05:00
Stewart Allen
fff3ad5db6 restore gcode preview. bump rev 2.3.D4 2020-11-09 13:57:18 -05:00
Stewart Allen
d6b06e8ac4 fix some slider issues 2020-11-09 00:21:35 -05:00
Stewart Allen
feca4902d1 restore sla slice, preview, export 2020-11-08 19:38:02 -05:00
Stewart Allen
1c5c8e9cb4 partial sla slice render restore 2020-11-08 18:39:21 -05:00
Stewart Allen
c78fedfbdc store fdm and cam gcode output 2020-11-08 17:35:40 -05:00
Stewart Allen
b9b78cc1ae add widget render control ui. fix up cam prepare with new render engine 2020-11-08 16:44:32 -05:00
Stewart Allen
9493206d29 prep cam driver for new prepare render 2020-11-08 13:04:54 -05:00
Stewart Allen
df6afeeebb fdm rendering patchups 2020-11-07 15:18:43 -05:00
Stewart Allen
9a3cf79c8b checkpoint rendering refactor. still broken beyond slicing 2020-11-07 14:55:15 -05:00
Stewart Allen
64380b6ef6 add shaped path routing 2020-11-06 23:51:58 -05:00
Stewart Allen
cbc363d49f add new render type 2020-11-06 22:33:56 -05:00
Stewart Allen
4ca0a26af5 start new slice / layer / render system 2020-11-06 21:43:28 -05:00
Stewart Allen
b959328906 more accurate progress bar for cam operations 2020-11-06 19:59:18 -05:00
Stewart Allen
44cfa53a25 add new outline depth-first strategy. fix depth-first cloning bug 2020-11-06 14:27:26 -05:00
Stewart Allen
24dc8898f5 add user control over object import and detail 2020-11-06 10:47:49 -05:00
Stewart Allen
0027a919a3 prevent re-emitting tops during recursion. only wide expand outer polys 2020-11-06 07:26:58 -05:00
Stewart Allen
c4a04629e2 new depth-first strategy for roughing 2020-11-05 21:11:07 -05:00
Stewart Allen
3ef015287a split fdm and sla drivers 2020-11-05 18:29:04 -05:00
Stewart Allen
0b2a4599e7 split out slice ops from cam base driver 2020-11-05 15:41:52 -05:00
Stewart Allen
5c0490314b continue cam driver refactor splitting out gcode export 2020-11-05 15:25:27 -05:00
Stewart Allen
54d92ad5e8 checkpoint cam printSetup/prepare refactor 2020-11-05 15:14:20 -05:00
Stewart Allen
4fe238e672 move missing constant 2020-11-05 14:49:34 -05:00
Stewart Allen
c3120263f0 checkpoint topo and tool refactoring 2020-11-05 14:47:18 -05:00
Stewart Allen
7db47ca185 a new take on workspace units 2020-11-05 11:00:34 -05:00
Stewart Allen
7ad9559521 testing getMaxZBetween z clearance routing 2020-11-04 22:13:17 -05:00
Stewart Allen
bf76458bc6 checkpoint new z interference test 2020-11-04 19:47:04 -05:00
Stewart Allen
ef1491e48a fix mixup between shadowBase and shadowTop 2020-11-04 18:58:47 -05:00
Stewart Allen
1cc670a70d fix constatns and feedrate factor conversion 2020-11-04 16:11:45 -05:00
Stewart Allen
ebafd10582 fix slicing increment bug (looked like a union bug but wasn't) that caused slice on flat. inline outline code 2020-11-04 15:15:58 -05:00
Stewart Allen
213c82df81 relocate tab cutout code. move roughing code inline 2020-11-04 13:22:02 -05:00
Stewart Allen
6d67c9eac5 checkpoint facing refactor 2020-11-04 13:01:49 -05:00
Stewart Allen
41d95c5585 fix progressive shadows in rough/outline by using terrain top/bottom derived from new fit option 2020-11-04 11:13:06 -05:00
Stewart Allen
b19f985728 change outline code flow 2020-11-04 08:29:34 -05:00
Stewart Allen
1f2b96e170 remove old code 2020-11-04 08:25:50 -05:00
Stewart Allen
74df1f946a fix for poly.union(). needs benchmarking and verification. roll back depth first change 2020-11-04 01:00:05 -05:00
Stewart Allen
cedb40b5fc remove dead code, add comments 2020-11-03 23:36:52 -05:00
Stewart Allen
521dfa058e checkpoint outline refactor 2020-11-03 22:56:55 -05:00