fix 0/1 bucket slicing in slicer2
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4ce40c1675
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3 changed files with 6 additions and 2 deletions
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@ -194,7 +194,7 @@
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lines = [],
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zScale = this.zScale,
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buckets = this.buckets,
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bucket = buckets.length ? buckets[Math.floor(z * zScale)] : points;
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bucket = buckets.length ? buckets[Math.floor(z * zScale)] : this.points;
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if (onflat) {
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z += flatoff;
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@ -223,6 +223,8 @@
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}
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});
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if (!offset) return;
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// add outside pass if not inside only
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if (!insideOnly) {
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const outside = POLY.offset(shadow, roughToolDiam * proc.camRoughOver, {z: slice.z});
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@ -293,10 +293,12 @@
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stepsTotal += sindex.length * 2;
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if (proc.camContourXOn) stepsTotal += (maxX-minX) / toolStep;
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if (proc.camContourYOn) stepsTotal += (maxY-minY) / toolStep;
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let slices = slicer.slice(sindex, { each: (data, index, total) => {
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onupdate(++stepsTaken, stepsTotal, "topo slice");
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}, genso: true });
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processSlices(slices.map(data => data.slice));
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processSlices(slices.filter(s => s.lines).map(data => data.slice));
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}
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}
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