Commit graph pcbjam/tests/e2e
Author SHA1 Message Date
Viktor Vaczi
c445955583 Fix wxWidgets WASM rendering and add comprehensive tests
- Enable Asyncify for modal dialogs (ShowModal blocks until user closes)
- Add ASYNCIFY build flags to Makefile.wasm
- Fix dialog.spec.ts tests to use canvas coordinates (wxWidgets renders to canvas)
- Update WHATWORKS.md: 83 tests pass, dialog tests now 5/5

The wxwidgets submodule commit includes:
- Enabled startModal() Asyncify call in ShowModal()
- Enabled EM_ASM endModal cleanup in EndModal()
- Note: WASM code in src/univ/dialog.cpp will be refactored to
  src/wasm/dialog.cpp in follow-up for cleaner architecture

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 18:42:27 +01:00
Viktor Vaczi
53e4603a41 Add standalone test apps and Playwright specs for wxWidgets WASM
- Add 10 standalone test apps for isolated component testing:
  - menu, toolbar, layout, aui, clipboard, filedialog, grid
  - dialog, timer, tree (3 new)
- Add 12 Playwright e2e test specs for automated testing
- Update Makefile with GL/non-GL build configurations
- Update build script to list all standalone tests
- Add WHATWORKS.md documenting KiCad wxWidgets coverage
- Update .gitignore for build artifacts

Test results:
- 79 Playwright tests pass
- wxGrid crashes (memory access out of bounds)
- wxTreeCtrl crashes (similar issue)
- wxDialog/wxMessageBox events fire but no visual popup

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:19:13 +01:00
Viktor Vaczi
5918557545 Fix Vertex Arrays GL test crash and add OpenGL test suite
- Change glDrawElements index type from GL_UNSIGNED_BYTE to GL_UNSIGNED_SHORT
  to match KiCad's actual usage and Emscripten's legacy GL emulation requirements
- Add dedicated opengl.spec.ts test file for OpenGL-specific tests
- All 5 GL test types now work: Immediate Mode, Matrix Ops, Vertex Arrays,
  State Mgmt, and Texture Coords

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 12:58:14 +01:00
Viktor Vaczi
e4cb9e5abc Add popup z-ordering tests and fix dropdown close behavior
- Add z-ordering tests for dropdown popups appearing above GL canvas
- Add GL canvas visibility tests when switching tabs
- Fix test to click dropdown arrow button to close (clicking elsewhere
  doesn't close wxChoice dropdowns)
- Update wxWidgets submodule with popup z-ordering and dismissal fixes

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 12:32:16 +01:00
Viktor Vaczi
a538954b70 Fix wxChoice/wxComboBox dropdown rendering and add tests
- Fix empty clip region bug in wx.js clipRect function
- Add dropdown mouse interaction tests
- Add *.log to gitignore
- Make build script clean by default (use --no-clean to skip)
- Add wxGLCanvas canvas element fix documentation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 10:08:42 +01:00
Viktor Vaczi
0db33b10f7 Fix Emscripten immediate mode GL and add comprehensive tests
- Fix immediate mode (glBegin/glEnd) by using color-per-vertex pattern
- Document Emscripten's requirement for color per vertex in GL_README.md
- Add OpenGL test tab with visual rendering verification
- Test GL_TRIANGLES, GL_QUADS, GL_LINES, GL_LINE_STRIP, GL_LINE_LOOP
- Update wxwidgets submodule with improved context management

Key finding: Emscripten's LEGACY_GL_EMULATION requires glColor*() to be
called before EACH glVertex*() call, not using OpenGL's "current color"
semantic. This is because the stride calculation expects interleaved
vertex data with color per vertex.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 20:14:59 +01:00
Viktor Vaczi
4069de6a0b Fix wxWidgets WASM rendering and add comprehensive tests
- Update wxwidgets submodule with bitmap, template, and listbox fixes
- Add pcre2 include path to build script
- Add comprehensive UI interaction test covering all tabs
- Update test app with full control demonstration
- Add Makefile.wasm with HEAP exports for Emscripten
- Fix .gitignore to not ignore Makefile.wasm

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 14:28:05 +01:00
Viktor Vaczi
3f67fed173 Add Playwright test infrastructure for wxWidgets WASM port
- Add tests/ directory with Playwright e2e tests
- Add minimal wxWidgets WASM test application
- Add build script for test app (scripts/build-wasm-test.sh)
- Update wxWidgets submodule with WASM build fixes
- Update .gitignore for test artifacts

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 13:10:05 +01:00