Stewart Allen
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b8184994d3
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fix rough top using wrong shadow and master shadow missing some thin flats
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2020-11-21 18:54:07 -05:00 |
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Stewart Allen
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4d592ea309
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fix countouring 'tails' and empty slices
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2020-11-18 10:06:25 -05:00 |
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Stewart Allen
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7b0a85b9a2
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fix shadow/flat for step down that would miss them
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2020-11-17 20:01:29 -05:00 |
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Stewart Allen
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e3d91fbdc4
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fix part offset path routing. fix another empty top case
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2020-11-17 00:53:17 -05:00 |
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Stewart Allen
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8ac7d3b89a
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fix open traces in slice and resulting empty top slices. do not offset open polys in expand()
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2020-11-17 00:45:34 -05:00 |
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Stewart Allen
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533b8035eb
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fix rough and outline step down alignemnt to bottom
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2020-11-15 15:05:45 -05:00 |
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Stewart Allen
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f41d166199
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fix 0/1 bucket slicing in slicer2
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2020-11-11 15:38:14 -05:00 |
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Stewart Allen
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a4b6713acc
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fix cam slicing down to 0
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2020-11-11 12:21:08 -05:00 |
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Stewart Allen
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e43cc7c97a
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fix cam step over unit conversion bug. fix slicing floating point precision bug. bump rev 2.3.D5
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2020-11-10 10:24:26 -05:00 |
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Stewart Allen
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c3120263f0
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checkpoint topo and tool refactoring
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2020-11-05 14:47:18 -05:00 |
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Stewart Allen
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ebafd10582
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fix slicing increment bug (looked like a union bug but wasn't) that caused slice on flat. inline outline code
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2020-11-04 15:15:58 -05:00 |
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Stewart Allen
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41d95c5585
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fix progressive shadows in rough/outline by using terrain top/bottom derived from new fit option
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2020-11-04 11:13:06 -05:00 |
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Stewart Allen
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53d75fd4ed
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checkpoint roughing refactor
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2020-11-03 21:43:06 -05:00 |
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Stewart Allen
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3839a4af16
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checkpoint new slicer interface work
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2020-11-03 14:49:01 -05:00 |
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