- Replace test.skip() with proper expect() assertions when app fails to load
- Remove button-finder utility (no longer needed with element registry)
- Remove kicad tests (tested separately)
- Add findByName/clickByName helpers for bitmap buttons
- Fix element lookups: use clickByName for bitmap buttons, clickTreeItem
for treebook pages, selectComboItem for wxChoice items
- Add SetName() to shape buttons in bitmapbuttons_test.cpp
- Remove verbose logging from print and threadpool tests
- Update README to reflect current test infrastructure
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Extract common logging code to tests/e2e/utils/
- fixtures.ts: Playwright fixture with automatic log capture
- test-utils.ts: Logging utilities and helper functions
- Each test now automatically captures:
- Console logs with timestamps and log levels
- Page errors with full stack traces
- Log files written per test to tests/logs/
- <test-name>.log for all console output
- <test-name>.errors.log only when errors occur
- Update all 13 spec files to use shared fixtures
- Update README with test structure and logging docs
- Net reduction of ~700 lines by removing duplicated code
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Change glDrawElements index type from GL_UNSIGNED_BYTE to GL_UNSIGNED_SHORT
to match KiCad's actual usage and Emscripten's legacy GL emulation requirements
- Add dedicated opengl.spec.ts test file for OpenGL-specific tests
- All 5 GL test types now work: Immediate Mode, Matrix Ops, Vertex Arrays,
State Mgmt, and Texture Coords
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>