Suite went 64 failed → 291 passed / 0 failed:
- Makefile.wasm: compile with -MMD -MP and include .d files — stale objects
relinked against a newer wx lib crashed apps at startup with "function
signature mismatch" after any header/vtable change
- playwright(.coroutine).config.ts: pin the server port for the whole run
(resolvePort from playwright-kicad.config.ts); the 60s freshness window made
workers restarted after a failure rotate to a dead port (ERR_CONNECTION_REFUSED
cascade across ~50 tests)
- drop legacy-GL testing: KiCad renders via WebGL GAL (gal-webgl.spec.ts);
remove minimal_test's OpenGL tab/GLTestCanvas, opengl.spec.ts, GL z-order
describes, -sLEGACY_GL_EMULATION + gl_immediate_shim.js from the test build,
and the orphaned GL baselines
- coroutine-pthread repro apps join the `all` target (make clean used to delete
them while all never rebuilt them); clean no longer eats checked-in JS like
worker_dom_stub.js
- bump wxwidgets: guard module-eval document access so wx+pthread apps
(threadpool tests) survive Web Worker eval
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
- Replace test.skip() with proper expect() assertions when app fails to load
- Remove button-finder utility (no longer needed with element registry)
- Remove kicad tests (tested separately)
- Add findByName/clickByName helpers for bitmap buttons
- Fix element lookups: use clickByName for bitmap buttons, clickTreeItem
for treebook pages, selectComboItem for wxChoice items
- Add SetName() to shape buttons in bitmapbuttons_test.cpp
- Remove verbose logging from print and threadpool tests
- Update README to reflect current test infrastructure
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Extract common logging code to tests/e2e/utils/
- fixtures.ts: Playwright fixture with automatic log capture
- test-utils.ts: Logging utilities and helper functions
- Each test now automatically captures:
- Console logs with timestamps and log levels
- Page errors with full stack traces
- Log files written per test to tests/logs/
- <test-name>.log for all console output
- <test-name>.errors.log only when errors occur
- Update all 13 spec files to use shared fixtures
- Update README with test structure and logging docs
- Net reduction of ~700 lines by removing duplicated code
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add z-ordering tests for dropdown popups appearing above GL canvas
- Add GL canvas visibility tests when switching tabs
- Fix test to click dropdown arrow button to close (clicking elsewhere
doesn't close wxChoice dropdowns)
- Update wxWidgets submodule with popup z-ordering and dismissal fixes
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Fix empty clip region bug in wx.js clipRect function
- Add dropdown mouse interaction tests
- Add *.log to gitignore
- Make build script clean by default (use --no-clean to skip)
- Add wxGLCanvas canvas element fix documentation
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Fix immediate mode (glBegin/glEnd) by using color-per-vertex pattern
- Document Emscripten's requirement for color per vertex in GL_README.md
- Add OpenGL test tab with visual rendering verification
- Test GL_TRIANGLES, GL_QUADS, GL_LINES, GL_LINE_STRIP, GL_LINE_LOOP
- Update wxwidgets submodule with improved context management
Key finding: Emscripten's LEGACY_GL_EMULATION requires glColor*() to be
called before EACH glVertex*() call, not using OpenGL's "current color"
semantic. This is because the stride calculation expects interleaved
vertex data with color per vertex.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Update wxwidgets submodule with bitmap, template, and listbox fixes
- Add pcre2 include path to build script
- Add comprehensive UI interaction test covering all tabs
- Update test app with full control demonstration
- Add Makefile.wasm with HEAP exports for Emscripten
- Fix .gitignore to not ignore Makefile.wasm
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Add tests/ directory with Playwright e2e tests
- Add minimal wxWidgets WASM test application
- Add build script for test app (scripts/build-wasm-test.sh)
- Update wxWidgets submodule with WASM build fixes
- Update .gitignore for test artifacts
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>