Commit graph

2,133 commits

Author SHA1 Message Date
gianlucafiore
0ea5a10570
Merge pull request #759 from gianlucafiore/fix/text-double-click-edit
Fix text editing on double click
2026-08-13 17:55:44 -03:00
gianlucafiore
4aa317f413 fix: restore text editing on double click 2026-08-13 17:53:24 -03:00
Hakan Seven
1d2f0a09c1 feat(hatch): add associative boundaries 2026-08-13 23:47:50 +03:00
Hakan Seven
3d2848021f feat(readme): combine growth metrics 2026-08-13 21:48:47 +03:00
gianlucafiore
18ef42db82
Merge pull request #756 from gianlucafiore/fix/leader-behavior
Fix classic leader behavior and annotation linkage
2026-08-13 11:59:46 -03:00
gianlucafiore
2d1ee0d936 fix: improve classic leader behavior and annotation linkage 2026-08-13 11:58:54 -03:00
Hakan Seven
2088372672 fix(hatch): preserve preview pattern origin
Refs #532
2026-08-13 17:25:46 +03:00
Hakan Seven
7a8da58d55 feat(hatch): add multi-region selection
Refs #532
2026-08-13 17:16:29 +03:00
gianlucafiore
0038e386f7
Merge pull request #755 from gianlucafiore/fix/dimension-text-relative-position
Fix dimension text grip behavior during stretch
2026-08-13 09:48:09 -03:00
gianlucafiore
2da520de80 fix: keep dimension text grips aligned during stretch 2026-08-13 09:46:56 -03:00
gianlucafiore
2ae8da543f
Merge pull request #752 from gianlucafiore/fix/dimension-style-behavior
Fix annotation scale sizing for non-paper drawing units
2026-08-13 00:08:33 -03:00
gianlucafiore
e21d4954a3 fix: respect drawing units in annotation scales 2026-08-12 23:41:22 -03:00
Hakan Seven
5b9fffdfba fix(hatch): clip fill with kernel mesh
Resolve boundary topology before rendering so corner-aligned pattern rows cannot flip shader parity. Chunk indexed geometry to device buffer limits and retain the texture compatibility transport.

Refs #489
2026-08-13 00:29:03 +03:00
Hakan Seven
448869ac35 perf(view): share viewport render caches 2026-08-12 20:38:18 +03:00
Hakan Seven
0df2356243 fix(view): correct 3D mesh interaction
Sync projection controls from the active camera, preserve the UCS icon in perspective views, and use visible or selected 3D geometry for orbit pivots. Dense mesh vertex grips remain hidden.
2026-08-12 19:49:52 +03:00
Hakan Seven
1045283082 build: update geometry dependencies 2026-08-12 19:49:47 +03:00
Hakan Seven
5e8221f8f1 perf(render): keep solid meshes resident
Keep all solid geometry GPU-resident during navigation. Use vertex-rate instancing, compact untextured vertices, vertex-cache ordering, and cached silhouette sources without culling geometry.
2026-08-12 16:02:10 +03:00
Hakan Seven
15ab027d70 fix(scene): preserve viewport settings
Reuse full VPort records during camera and tile synchronization so
navigation cannot replace file-defined display state with defaults.

Honor image, ground, IBL, and sun-backed sky parameters in
background rendering.
2026-08-12 13:11:12 +03:00
Hakan Seven
0be9c41773 fix(layers): protect locked entities
Keep locked-layer objects selectable for inspection while suppressing grips, property edits, command mutations, and stale editor writes.
2026-08-12 12:46:41 +03:00
Hakan Seven
ca331fff48 fix(render): scale solid tessellation
Derive one drawing-space chordal tolerance so large curves stay smooth while small solids avoid excessive detail.
2026-08-12 12:46:17 +03:00
Hakan Seven
7b4af0aa75 fix(render): share repeated block meshes
Keep placement transforms and bounds separate from immutable mesh data to prevent large drawings from exhausting memory or stalling selection.
2026-08-12 11:01:53 +03:00
gianlucafiore
5e773fbcce
Merge pull request #746 from gianlucafiore/fix/issues-742-743
Fix current layer handling for HATCH and DWG files
2026-08-12 00:35:43 -03:00
gianlucafiore
ff61164d8b fix: preserve current layer for hatches and DWG loading 2026-08-12 00:30:21 -03:00
gianlucafiore
b8b66163d6
Merge pull request #745 from gianlucafiore/fix/dwgunits-annotation-scales
Fix viewport and annotation scales for drawing units
2026-08-11 22:48:27 -03:00
gianlucafiore
cc7894cd92 fix: honor drawing units in annotation and viewport scales 2026-08-11 22:41:26 -03:00
Hakan Seven
4fd9b98da4 perf(render): instance block geometry
Share source buffers across block placements and render nested content with GPU instance transforms.\n\nChunk silhouettes and compact mesh material data so large drawings stay under device buffer limits and remain responsive.
2026-08-12 02:33:10 +03:00
Karim Jerbi
7bfb617745 feat(dock): stacked edge rendering and drag-to-reorder preview 2026-08-11 23:13:05 +01:00
Karim Jerbi
10a1d89f19 feat(dock): migrate block palette onto general edge-stack dock
Pin/close/resize/drag-between-edges/auto-collapse hover, themed and
persisted, mirroring the properties panel chrome.
2026-08-11 23:13:05 +01:00
Karim Jerbi
dce555f5bc feat(config): persist general edge-stack dock layout 2026-08-11 23:13:05 +01:00
Karim Jerbi
20be91ccaa feat(dock): add edge-stack dock data model and slice geometry 2026-08-11 23:13:05 +01:00
gianlucafiore
622da9095e
Merge pull request #744 from gianlucafiore/fix/plotstyle-and-printall-actions
Improve plot style editing and Print All plot actions
2026-08-11 18:45:51 -03:00
gianlucafiore
9fb075f8ee fix: improve plot style editing and print all plot actions 2026-08-11 18:45:00 -03:00
Hakan Seven
c4dfa7567d fix(model): correct primitive creation and grips 2026-08-12 00:03:27 +03:00
Hakan Seven
59ca0f693f feat(model): edit primitive history properties 2026-08-11 20:14:51 +03:00
Hakan Seven
4ac10187c2 fix(model): preserve solid history lifecycle 2026-08-11 20:10:23 +03:00
Hakan Seven
d2993fd054 feat(model): add parametric solid grips 2026-08-11 19:59:24 +03:00
Hakan Seven
ea8dd24865 build: update cadkernel history service 2026-08-11 19:55:56 +03:00
Hakan Seven
e37b77e426 feat(model): persist solid creation history 2026-08-11 19:52:17 +03:00
Hakan Seven
dc6dc2256d fix(model): sync solid render interaction 2026-08-11 19:39:01 +03:00
Hakan Seven
ed21681d48 feat(model): preview primitive height 2026-08-11 19:39:01 +03:00
gianlucafiore
d76dcd8426
Merge pull request #741 from gianlucafiore/feature/objectscale-dialog
Add annotation object scale access from Properties
2026-08-11 12:10:41 -03:00
gianlucafiore
9741195c2c feat: add object scale button to properties 2026-08-11 12:08:55 -03:00
Hakan Seven
6cafea92bc fix(web): preserve DWG render state
Carry rendering fields omitted by document serialization and normalize block origins before building web caches.
2026-08-11 17:16:46 +03:00
Hakan Seven
a1f64d7663 fix(render): restore solid surface rendering
Keep viewport styles from disabling selected shaded modes.\n\nPack mesh shader inputs to stay within WebGL limits.
2026-08-11 15:44:40 +03:00
gianlucafiore
e0ead249b6
Merge pull request #740 from gianlucafiore/fix/dimension-properties-editable
Fix dimension styles incorrectly treated as read-only
2026-08-11 08:45:12 -03:00
gianlucafiore
3a752029cd fix: allow editing dimension styles 2026-08-11 08:40:54 -03:00
Hakan Seven
7775e3d2c9 chore(release): prepare v0.9.5 2026-08-11 13:18:51 +03:00
Hakan Seven
6fdd090176 fix(ui): restore start actions and web copy
Route About info through browser clipboard on WASM.
Let Start-page links reach the existing command allowlist.

Refs #707
Refs #738
2026-08-11 13:15:09 +03:00
Hakan Seven
70f65270aa refactor(properties): remove detail sections 2026-08-11 12:49:28 +03:00
Hakan Seven
de6f6c933b fix(acis): use kernel angle policy 2026-08-11 12:49:20 +03:00