fix(rect): merge current main
Preserve both Point and Rectangle property layouts where the two pull requests changed the same section.
This commit is contained in:
commit
e74d5d78fc
98 changed files with 1164 additions and 265 deletions
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@ -47,7 +47,7 @@
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</p>
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||||
<p align="center">
|
||||
<img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Open CAD Studio workspace" width="100%">
|
||||
<img src="site/workspace.png" alt="Open CAD Studio workspace" width="100%">
|
||||
</p>
|
||||
|
||||
## Overview
|
||||
|
|
@ -66,7 +66,7 @@ The project is under active development. Keep backups of important production dr
|
|||
- **Extensible workflows** — native plugins, command scripts, headless conversion, and a line-based JSON automation API.
|
||||
|
||||
<p align="center">
|
||||
<img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="3D model in Open CAD Studio" width="100%">
|
||||
<img src="site/modeling.png" alt="3D model in Open CAD Studio" width="100%">
|
||||
</p>
|
||||
|
||||
## File workflows
|
||||
|
|
|
|||
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@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>الانضمام إلى النقاش</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="مساحة عمل Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="مساحة عمل Open CAD Studio" width="100%"></p>
|
||||
|
||||
## نظرة عامة
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||||
|
||||
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@ -36,7 +36,7 @@ Open CAD Studio تطبيق متعدد المنصات للرسم التقني و
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- **تصيير عبر GPU** — إطارات عرض ثنائية وثلاثية الأبعاد مسرّعة بواسطة `wgpu` مع كاميرات متعامدة ومنظورية.
|
||||
- **سير عمل قابل للتوسعة** — إضافات أصلية ونصوص أوامر وتحويل من دون واجهة وواجهة JSON للأتمتة تعتمد على الأسطر.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="نموذج ثلاثي الأبعاد في Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="نموذج ثلاثي الأبعاد في Open CAD Studio" width="100%"></p>
|
||||
|
||||
## سير عمل الملفات
|
||||
|
||||
|
|
|
|||
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@ -21,7 +21,7 @@
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|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Присъединете се към дискусията</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Работно пространство на Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Работно пространство на Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Общ преглед
|
||||
|
||||
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@ -38,7 +38,7 @@ Open CAD Studio е междуплатформено приложение за т
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|||
- **GPU визуализация** — ускорени 2D и 3D изгледи чрез `wgpu`, с ортографски и перспективни камери.
|
||||
- **Разширяеми работни процеси** — локални приставки, командни скриптове, преобразуване без графичен интерфейс и редово ориентиран JSON API за автоматизация.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="3D модел в Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="3D модел в Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Работа с файлове
|
||||
|
||||
|
|
|
|||
|
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@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Zapojit se do diskuse</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Pracovní plocha Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Pracovní plocha Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Přehled
|
||||
|
||||
|
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@ -36,7 +36,7 @@ Projekt je aktivně vyvíjen. Důležité produkční výkresy zálohujte a repr
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|||
- **Vykreslování přes GPU** — akcelerované 2D a 3D pohledy pomocí `wgpu`, s ortografickou a perspektivní kamerou.
|
||||
- **Rozšiřitelné postupy** — nativní pluginy, příkazové skripty, bezobslužná konverze a řádkové JSON automatizační API.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="3D model v Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="3D model v Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Práce se soubory
|
||||
|
||||
|
|
|
|||
|
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@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>An Diskussionen teilnehmen</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Arbeitsbereich von Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Arbeitsbereich von Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Überblick
|
||||
|
||||
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@ -36,7 +36,7 @@ Das Projekt wird aktiv entwickelt. Bewahre Sicherungskopien wichtiger Produktion
|
|||
- **GPU-Darstellung** — beschleunigte 2D- und 3D-Ansichten über `wgpu` mit orthografischen und perspektivischen Kameras.
|
||||
- **Erweiterbare Abläufe** — native Plugins, Befehlsskripte, Konvertierung ohne Oberfläche und zeilenbasierte JSON-Automatisierungs-API.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="3D-Modell in Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="3D-Modell in Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Dateiabläufe
|
||||
|
||||
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|
|||
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@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Participar en la conversación</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Espacio de trabajo de Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Espacio de trabajo de Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Descripción general
|
||||
|
||||
|
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@ -36,7 +36,7 @@ El proyecto está en desarrollo activo. Conserva copias de seguridad de los dibu
|
|||
- **Renderizado por GPU** — vistas 2D y 3D aceleradas mediante `wgpu`, con cámaras ortográfica y en perspectiva.
|
||||
- **Flujos ampliables** — complementos nativos, scripts de comandos, conversión sin interfaz y una API de automatización JSON basada en líneas.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Modelo 3D en Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Modelo 3D en Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Flujos de archivos
|
||||
|
||||
|
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|
|||
|
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@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Osallistu keskusteluun</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Open CAD Studion työtila" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Open CAD Studion työtila" width="100%"></p>
|
||||
|
||||
## Yleiskatsaus
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ Projektia kehitetään aktiivisesti. Säilytä tärkeistä tuotantopiirustuksist
|
|||
- **GPU-renderöinti** — `wgpu`:n kiihdyttämät 2D- ja 3D-näkymät sekä ortografiset ja perspektiivikamerat.
|
||||
- **Laajennettavat työnkulut** — natiiviliitännäiset, komentoskriptit, käyttöliittymätön muunnos ja rivipohjainen JSON-automaatiorajapinta.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="3D-malli Open CAD Studiossa" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="3D-malli Open CAD Studiossa" width="100%"></p>
|
||||
|
||||
## Tiedostotyönkulut
|
||||
|
||||
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|
|||
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|
@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Participer aux discussions</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Espace de travail Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Espace de travail Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Présentation
|
||||
|
||||
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@ -36,7 +36,7 @@ Le projet est en développement actif. Conservez des sauvegardes des dessins de
|
|||
- **Rendu GPU** — vues 2D et 3D accélérées par `wgpu`, avec caméras orthographique et perspective.
|
||||
- **Flux extensibles** — plugins natifs, scripts de commandes, conversion sans interface et API d’automatisation JSON ligne par ligne.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Modèle 3D dans Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Modèle 3D dans Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Flux de fichiers
|
||||
|
||||
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|||
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@ -19,7 +19,7 @@
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|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>चर्चा में शामिल हों</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Open CAD Studio कार्यक्षेत्र" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Open CAD Studio कार्यक्षेत्र" width="100%"></p>
|
||||
|
||||
## परिचय
|
||||
|
||||
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|
@ -36,7 +36,7 @@ Open CAD Studio तकनीकी ड्राइंग, लेआउट का
|
|||
- **GPU रेंडरिंग** — `wgpu` से तेज़ किए गए 2D और 3D व्यूपोर्ट, ऑर्थोग्राफ़िक और पर्सपेक्टिव कैमरा सहित।
|
||||
- **विस्तार योग्य कार्यप्रवाह** — मूल प्लगइन, कमांड स्क्रिप्ट, हेडलेस रूपांतरण और पंक्ति-आधारित JSON स्वचालन API।
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Open CAD Studio में 3D मॉडल" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Open CAD Studio में 3D मॉडल" width="100%"></p>
|
||||
|
||||
## फ़ाइल कार्यप्रवाह
|
||||
|
||||
|
|
|
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|
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@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Csatlakozás a beszélgetéshez</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Open CAD Studio munkaterület" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Open CAD Studio munkaterület" width="100%"></p>
|
||||
|
||||
## Áttekintés
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ A projekt aktív fejlesztés alatt áll. A fontos gyártási rajzokról tarts bi
|
|||
- **GPU-megjelenítés** — `wgpu` által gyorsított 2D és 3D nézetek, ortografikus és perspektivikus kamerákkal.
|
||||
- **Bővíthető munkafolyamatok** — natív bővítmények, parancsfájlok, felület nélküli konverzió és soralapú JSON automatizálási API.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="3D modell az Open CAD Studióban" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="3D modell az Open CAD Studióban" width="100%"></p>
|
||||
|
||||
## Fájlmunkafolyamatok
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Partecipa alla discussione</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Area di lavoro di Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Area di lavoro di Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Panoramica
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ Il progetto è in sviluppo attivo. Conserva copie di sicurezza dei disegni di pr
|
|||
- **Rendering GPU** — viste 2D e 3D accelerate tramite `wgpu`, con telecamere ortografiche e prospettiche.
|
||||
- **Flussi estensibili** — plugin nativi, script di comandi, conversione headless e API di automazione JSON basata su righe.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Modello 3D in Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Modello 3D in Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Flussi dei file
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>ディスカッションに参加</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Open CAD Studio ワークスペース" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Open CAD Studio ワークスペース" width="100%"></p>
|
||||
|
||||
## 概要
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ Open CAD Studio は、技術製図、レイアウト作業、ソリッドモデ
|
|||
- **GPU レンダリング** — `wgpu` による高速な 2D/3D ビューポートと、正投影・透視投影カメラ。
|
||||
- **拡張可能なワークフロー** — ネイティブプラグイン、コマンドスクリプト、ヘッドレス変換、行単位の JSON 自動化 API。
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Open CAD Studio の 3D モデル" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Open CAD Studio の 3D モデル" width="100%"></p>
|
||||
|
||||
## ファイルワークフロー
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>토론 참여</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Open CAD Studio 작업 공간" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Open CAD Studio 작업 공간" width="100%"></p>
|
||||
|
||||
## 개요
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ Open CAD Studio는 기술 도면 작성, 배치 작업, 솔리드 모델링을
|
|||
- **GPU 렌더링** — `wgpu`로 가속된 2D 및 3D 뷰포트와 직교·원근 카메라를 제공합니다.
|
||||
- **확장 가능한 작업 흐름** — 네이티브 플러그인, 명령 스크립트, 헤드리스 변환, 줄 단위 JSON 자동화 API를 지원합니다.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Open CAD Studio의 3D 모델" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Open CAD Studio의 3D 모델" width="100%"></p>
|
||||
|
||||
## 파일 작업 흐름
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Deelnemen aan discussies</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Werkruimte van Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Werkruimte van Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Overzicht
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ Het project wordt actief ontwikkeld. Bewaar reservekopieën van belangrijke prod
|
|||
- **GPU-rendering** — versnelde 2D- en 3D-viewports via `wgpu`, met orthografische en perspectiefcamera's.
|
||||
- **Uitbreidbare workflows** — native plug-ins, opdrachtscripts, headless conversie en een regelgebaseerde JSON-automatiserings-API.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="3D-model in Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="3D-model in Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Bestandsworkflows
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Dołącz do dyskusji</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Obszar roboczy Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Obszar roboczy Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Przegląd
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ Projekt jest aktywnie rozwijany. Zachowuj kopie zapasowe ważnych rysunków prod
|
|||
- **Renderowanie GPU** — przyspieszone widoki 2D i 3D przez `wgpu`, z kamerą ortograficzną i perspektywiczną.
|
||||
- **Rozszerzalne przepływy pracy** — natywne wtyczki, skrypty poleceń, konwersja bez interfejsu i wierszowe API automatyzacji JSON.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Model 3D w Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Model 3D w Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Przepływy plików
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Participar da discussão</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Área de trabalho do Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Área de trabalho do Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Visão geral
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ O projeto está em desenvolvimento ativo. Mantenha cópias de segurança de dese
|
|||
- **Renderização por GPU** — viewports 2D e 3D aceleradas por `wgpu`, com câmeras ortográfica e em perspectiva.
|
||||
- **Fluxos extensíveis** — plugins nativos, scripts de comandos, conversão sem interface e API de automação JSON baseada em linhas.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Modelo 3D no Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Modelo 3D no Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Fluxos de arquivos
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Присоединиться к обсуждению</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Рабочее пространство Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Рабочее пространство Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Обзор
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ Open CAD Studio — кроссплатформенное приложение д
|
|||
- **Отрисовка на GPU** — ускоренные 2D- и 3D-виды через `wgpu`, ортографическая и перспективная камеры.
|
||||
- **Расширяемые процессы** — нативные плагины, сценарии команд, преобразование без интерфейса и построчный JSON API автоматизации.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="3D-модель в Open CAD Studio" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="3D-модель в Open CAD Studio" width="100%"></p>
|
||||
|
||||
## Работа с файлами
|
||||
|
||||
|
|
|
|||
|
|
@ -21,7 +21,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>Tartışmalara katıl</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Open CAD Studio çalışma alanı" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Open CAD Studio çalışma alanı" width="100%"></p>
|
||||
|
||||
## Genel bakış
|
||||
|
||||
|
|
@ -38,7 +38,7 @@ Proje aktif olarak geliştirilmektedir. Önemli üretim çizimlerinin yedeklerin
|
|||
- **GPU ile görüntüleme** — `wgpu` üzerinden hızlandırılmış 2B ve 3B görünüm pencereleri; ortografik ve perspektif kameralar.
|
||||
- **Genişletilebilir iş akışları** — yerel eklentiler, komut betikleri, arayüzsüz dönüştürme ve satır tabanlı JSON otomasyon API'si.
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Open CAD Studio içinde 3B model" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Open CAD Studio içinde 3B model" width="100%"></p>
|
||||
|
||||
## Dosya iş akışları
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>参与讨论</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Open CAD Studio 工作区" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Open CAD Studio 工作区" width="100%"></p>
|
||||
|
||||
## 概览
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ Open CAD Studio 是一款用于技术绘图、布局设计和实体建模的跨
|
|||
- **GPU 渲染** — 通过 `wgpu` 加速二维和三维视口,并支持正交与透视相机。
|
||||
- **可扩展工作流** — 支持原生插件、命令脚本、无界面转换和逐行 JSON 自动化 API。
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Open CAD Studio 中的三维模型" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Open CAD Studio 中的三维模型" width="100%"></p>
|
||||
|
||||
## 文件工作流
|
||||
|
||||
|
|
|
|||
|
|
@ -19,7 +19,7 @@
|
|||
<a href="https://github.com/HakanSeven12/OpenCADStudio/discussions"><strong>參與討論</strong></a>
|
||||
</p>
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/10635ad0-454b-4c87-935f-1a3a46f24ccb" alt="Open CAD Studio 工作區" width="100%"></p>
|
||||
<p align="center"><img src="../../site/workspace.png" alt="Open CAD Studio 工作區" width="100%"></p>
|
||||
|
||||
## 概覽
|
||||
|
||||
|
|
@ -36,7 +36,7 @@ Open CAD Studio 是用於技術繪圖、配置作業和實體建模的跨平台
|
|||
- **GPU 轉譯** — 透過 `wgpu` 加速二維和三維視埠,並支援正投影與透視相機。
|
||||
- **可擴充工作流程** — 支援原生外掛程式、指令碼、無介面轉換和逐行 JSON 自動化 API。
|
||||
|
||||
<p align="center"><img src="https://github.com/user-attachments/assets/2a037a09-e8e8-498c-8ed3-58ecb8ae958d" alt="Open CAD Studio 中的三維模型" width="100%"></p>
|
||||
<p align="center"><img src="../../site/modeling.png" alt="Open CAD Studio 中的三維模型" width="100%"></p>
|
||||
|
||||
## 檔案工作流程
|
||||
|
||||
|
|
|
|||
|
|
@ -3086,7 +3086,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE القيمة الجديدة [0=نقطة 1=لا شيء 2=+ 3=x 4=شرطة؛ +32 دائرة +64 مربع]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = عُيّن PDMODE إلى __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE حجم النقطة الجديد (0 = 5% من منفذ العرض، <0 = مطلق):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE حجم النقطة الجديد (0 = 5% من منفذ العرض، >0 = مطلق، <0 = نسبة مئوية من منفذ العرض):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = عُيّن PDSIZE إلى __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3074,7 +3074,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE нова стойност [0=точка 1=нищо 2=+ 3=x 4=чертичка; +32 окръжност +64 квадрат]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE зададен на __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE нов размер на точка (0 = 5% от изгледа, <0 = абсолютно):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE нов размер на точка (0 = 5% от изгледа, >0 = абсолютен, <0 = процент от изгледа):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE зададен на __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3073,7 +3073,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE nová hodnota [0=dot 1=none 2=+ 3=x 4=tick; +32 kruh +64 čtverec]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE nastaveno na __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = Nová velikost bodu PDSIZE (0 = 5 % výřezu, <0 = absolutní):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = Nová velikost bodu PDSIZE (0 = 5 % výřezu, >0 = absolutní, <0 = procento výřezu):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE nastaveno na __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3072,7 +3072,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE Neuer Wert [0=Punkt, 1=Kein Symbol, 2=+, 3=×, 4=Strich; +32=Kreis, +64=Quadrat]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE auf __ocs_fmt_0__ gesetzt
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE Neue Punktgröße (0 = 5 % des Ansichtsfensters, < 0 = absolut):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE Neue Punktgröße (0 = 5 % des Ansichtsfensters, > 0 = absolut, < 0 = Ansichtsfenster-Prozentwert):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE auf __ocs_fmt_0__ gesetzt
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3100,7 +3100,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE new value [0=dot 1=none 2=+ 3=x 4=tick; +32 circle +64 square]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE set to __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE new point size (0 = 5% of viewport, <0 = absolute):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE new point size (0 = 5% of viewport, >0 = absolute, <0 = viewport percentage):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE set to __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3074,7 +3074,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE nuevo valor [0=punto 1=ninguno 2=+ 3=x 4=marca; +32 círculo +64 cuadrado]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE establecido en __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE nuevo tamaño de punto (0 = 5 % de la ventana gráfica, <0 = absoluto):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE nuevo tamaño de punto (0 = 5 % de la ventana gráfica, >0 = absoluto, <0 = porcentaje de la ventana gráfica):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE establecido en __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3073,7 +3073,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE uusi arvo [0=dot 1=none 2=+ 3=x 4=tick; +32 ympyrä +64 neliö]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE asetettu arvoon __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE uusi pistekoko (0 = 5 % kuvaportista, <0 = absoluuttinen):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE uusi pistekoko (0 = 5 % kuvaportista, >0 = absoluuttinen, <0 = kuvaportin prosenttiosuus):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE asetettu arvoon __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3074,7 +3074,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE nouvelle valeur [0=dot 1=none 2=+ 3=x 4=tick; +32 cercle +64 carré]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE réglé sur __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE Nouvelle taille de point (0 = 5 % de la fenêtre, < 0 = absolue) :
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE Nouvelle taille de point (0 = 5 % de la fenêtre, > 0 = absolue, < 0 = pourcentage de la fenêtre) :
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE réglé sur __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3062,7 +3062,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE नया मान [0=बिंदु 1=कोई नहीं 2=+ 3=× 4=टिक; +32 वृत्त +64 वर्ग]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE सेट करने के लिए __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE नए बिंदु आकार (0 = 5% व्यूपोर्ट, <0 = निरपेक्ष):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE नया बिंदु आकार (0 = व्यूपोर्ट का 5%, >0 = निरपेक्ष, <0 = व्यूपोर्ट प्रतिशत):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE सेट करने के लिए __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3073,7 +3073,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE új érték [0=dot 1=none 2=+ 3=x 4=tick; +32 kör +64 négyzet]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = A PDMODE __ocs_fmt_0__ értékre van állítva
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE új pontméret (0 = a nézetablak 5%-a, <0 = abszolút):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE új pontméret (0 = a nézetablak 5%-a, >0 = abszolút, <0 = a nézetablak százaléka):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = A PDSIZE __ocs_fmt_0__ értékre van állítva
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3073,7 +3073,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE nuovo valore [0=punto 1=none 2=+ 3=x 4=tick; +32 cerchio +64 quadrato]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE impostato su __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE nuova dimensione in punti (0 = 5% dell'area visibile, <0 = assoluto):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE nuova dimensione del punto (0 = 5% dell'area visibile, >0 = assoluto, <0 = percentuale dell'area visibile):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE impostato su __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3062,7 +3062,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE 新しい値 [0=点 1=なし 2=+ 3=x 4=目盛り、+32 円 +64 正方形]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE を __ocs_fmt_0__ に設定しました
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 新しい点サイズ(0=ビューポートの 5%、<0=絶対値):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 新しい点サイズ(0=ビューポートの 5%、>0=絶対値、<0=ビューポートの割合):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE を __ocs_fmt_0__ に設定しました
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3073,7 +3073,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE 새 값 [0=dot 1=none 2=+ 3=x 4=tick; +32원 +64사각형]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE가 __ocs_fmt_0__로 설정됨
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 새 포인트 크기(0 = 뷰포트의 5%, <0 = 절대값):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 새 포인트 크기(0 = 뷰포트의 5%, >0 = 절대값, <0 = 뷰포트 백분율):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE가 __ocs_fmt_0__로 설정됨
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3074,7 +3074,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE nieuwe waarde [0=punt 1=geen 2=+ 3=x 4=streepje; +32 cirkel +64 vierkant]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE ingesteld op __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE nieuwe puntgrootte (0 = 5% van weergavevenster, <0 = absoluut):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE nieuwe puntgrootte (0 = 5% van weergavevenster, >0 = absoluut, <0 = percentage van weergavevenster):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE ingesteld op __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3073,7 +3073,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE nowa wartość [0=dot 1=none 2=+ 3=x 4=tick; +32 koło +64 kwadraty]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE ustawione na __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE nowy rozmiar punktu (0 = 5% rzutni, <0 = bezwzględnie):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE nowy rozmiar punktu (0 = 5% rzutni, >0 = bezwzględnie, <0 = procent rzutni):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE ustawione na __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3074,7 +3074,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE novo valor [0=ponto 1=nenhum 2=+ 3=x 4=marca; +32 círculo +64 quadrado]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE definido como __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE novo tamanho do ponto (0 = 5% da janela de visualização, <0 = absoluto):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE novo tamanho do ponto (0 = 5% da janela de visualização, >0 = absoluto, <0 = porcentagem da janela de visualização):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE definido como __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3077,7 +3077,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE Новое значение [0=точка 1=нет 2=+ 3=× 4=штрих; +32 окружность +64 квадрат]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE, установленный на __ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE новый размер точки (0 = 5% от площади обзора, <0 = абсолютный):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE новый размер точки (0 = 5% от области просмотра, >0 = абсолютный, <0 = процент области просмотра):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE, установленный на __ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3040,7 +3040,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE Yeni değer [0=nokta 1=yok 2=+ 3=x 4=çentik; +32 çember +64 kare]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__
|
||||
.pdmode-set-to-v = PDMODE __ocs_fmt_0__ olarak ayarlandı
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE Yeni nokta boyutu (0 = görünüm alanının %5'i, <0 = mutlak):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE Yeni nokta boyutu (0 = görünüm alanının %5'i, >0 = mutlak, <0 = görünüm alanı yüzdesi):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__
|
||||
.pdsize-set-to-v-4 = PDSIZE __ocs_fmt_0__ olarak ayarlandı
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3057,7 +3057,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE 新值 [0=点 1=无 2=+ 3=× 4=短划;+32 圆 +64 方框]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__ 时间轴 :
|
||||
.pdmode-set-to-v = PDMODE 设置为__ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 指定新点大小(0 = 视口的 5%,<0 = 绝对值):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 指定新点大小(0 = 视口的 5%,>0 = 绝对值,<0 = 视口百分比):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__ 时间轴 :
|
||||
.pdsize-set-to-v-4 = PDSIZE 设置为__ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
|
|
@ -3069,7 +3069,7 @@ styles =
|
|||
.pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32 = PDMODE 新值 [0=點 1=無 2=+ 3=× 4=短划;+32 圓 +64 方框]:
|
||||
.pdmode-v = PDMODE = __ocs_fmt_0__ 時間軸 :
|
||||
.pdmode-set-to-v = PDMODE 設定為__ocs_fmt_0__
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 指定新點大小(0 = 視口的 5%,<0 = 絕對值):
|
||||
.pdsize-new-point-size-0-5-of-viewport-0-absolu = PDSIZE 指定新點大小(0 = 視口的 5%,>0 = 絕對值,<0 = 視口百分比):
|
||||
.pdsize-v-4 = PDSIZE = __ocs_fmt_0__ 時間軸 :
|
||||
.pdsize-set-to-v-4 = PDSIZE 設定為__ocs_fmt_0__
|
||||
.pickadd = PICKADD = __ocs_fmt_0__ (__ocs_fmt_1__)
|
||||
|
|
|
|||
Binary file not shown.
|
Before Width: | Height: | Size: 75 KiB After Width: | Height: | Size: 213 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 576 KiB After Width: | Height: | Size: 690 KiB |
|
|
@ -674,9 +674,13 @@ impl OpenCADStudio {
|
|||
}
|
||||
}
|
||||
|
||||
"POINT" => {
|
||||
"POINT" | "MULTIPOINT" => {
|
||||
use crate::modules::draw::draw::point::PointCommand;
|
||||
let new_cmd = PointCommand::new();
|
||||
let new_cmd = if cmd == "MULTIPOINT" {
|
||||
PointCommand::multiple()
|
||||
} else {
|
||||
PointCommand::new()
|
||||
};
|
||||
self.command_line.push_info(&new_cmd.prompt());
|
||||
self.tabs[i].active_cmd = Some(Box::new(new_cmd));
|
||||
}
|
||||
|
|
|
|||
|
|
@ -2309,7 +2309,7 @@ impl OpenCADStudio {
|
|||
use crate::command::ValuePromptCommand;
|
||||
let c = ValuePromptCommand::new(
|
||||
"PDSIZE",
|
||||
"PDSIZE new point size (0 = 5% of viewport, <0 = absolute):",
|
||||
"PDSIZE new point size (0 = 5% of viewport, >0 = absolute, <0 = viewport percentage):",
|
||||
);
|
||||
self.command_line.push_info(&c.prompt());
|
||||
self.tabs[i].active_cmd = Some(Box::new(c));
|
||||
|
|
|
|||
|
|
@ -93,7 +93,7 @@ fn native_paths_match(left: &std::path::Path, right: &std::path::Path) -> bool {
|
|||
}
|
||||
|
||||
type LayoutPlotParams = (
|
||||
std::sync::Arc<Vec<crate::scene::WireModel>>,
|
||||
std::sync::Arc<Vec<crate::io::pdf_export::PlotWire>>,
|
||||
Vec<crate::scene::model::hatch_model::HatchModel>,
|
||||
Vec<crate::scene::model::hatch_model::HatchModel>,
|
||||
crate::io::pdf_export::PlotGroupSplits,
|
||||
|
|
@ -107,7 +107,7 @@ type LayoutPlotParams = (
|
|||
);
|
||||
|
||||
type ClippedPlotParams = (
|
||||
Vec<crate::scene::WireModel>,
|
||||
Vec<crate::io::pdf_export::PlotWire>,
|
||||
Vec<crate::scene::model::hatch_model::HatchModel>,
|
||||
Vec<crate::scene::model::hatch_model::HatchModel>,
|
||||
crate::io::pdf_export::PlotGroupSplits,
|
||||
|
|
@ -121,7 +121,7 @@ type ClippedPlotParams = (
|
|||
);
|
||||
|
||||
fn plot_content_extents(
|
||||
wires: &[crate::scene::WireModel],
|
||||
wires: &[crate::io::pdf_export::PlotWire],
|
||||
hatches: &[crate::scene::model::hatch_model::HatchModel],
|
||||
wipeouts: &[crate::scene::model::hatch_model::HatchModel],
|
||||
) -> Option<(f64, f64, f64, f64)> {
|
||||
|
|
@ -163,7 +163,7 @@ fn plot_scene_content(
|
|||
paper_space_last: bool,
|
||||
render_mode_override: Option<acadrust::entities::ViewportRenderMode>,
|
||||
) -> (
|
||||
std::sync::Arc<Vec<crate::scene::WireModel>>,
|
||||
std::sync::Arc<Vec<crate::io::pdf_export::PlotWire>>,
|
||||
Vec<crate::scene::model::hatch_model::HatchModel>,
|
||||
Vec<crate::scene::model::hatch_model::HatchModel>,
|
||||
crate::io::pdf_export::PlotGroupSplits,
|
||||
|
|
@ -171,6 +171,16 @@ fn plot_scene_content(
|
|||
let (mut paper_wires, mut model_wires) = scene.plot_wire_groups(render_mode_override);
|
||||
paper_wires.retain(|wire| wire.plot_visible);
|
||||
model_wires.retain(|wire| wire.plot_visible);
|
||||
let with_depth = |wires: Vec<crate::scene::WireModel>| {
|
||||
let depths = scene.plot_wire_depths(&wires);
|
||||
wires
|
||||
.into_iter()
|
||||
.zip(depths)
|
||||
.map(|(wire, draw_depth)| crate::io::pdf_export::PlotWire { wire, draw_depth })
|
||||
.collect::<Vec<_>>()
|
||||
};
|
||||
let paper_wires = with_depth(paper_wires);
|
||||
let model_wires = with_depth(model_wires);
|
||||
let paper_hatches = scene.paper_plot_hatches().as_ref().clone();
|
||||
let paper_wipeouts = scene.paper_plot_wipeouts().as_ref().clone();
|
||||
if scene.current_layout == "Model" {
|
||||
|
|
@ -188,7 +198,11 @@ fn plot_scene_content(
|
|||
}
|
||||
let (mut model_pattern_wires, model_hatches, model_wipeouts) =
|
||||
scene.viewport_plot_fills();
|
||||
model_pattern_wires.retain(|wire| wire.plot_visible);
|
||||
model_pattern_wires.retain(|(wire, _)| wire.plot_visible);
|
||||
let model_pattern_wires = model_pattern_wires
|
||||
.into_iter()
|
||||
.map(|(wire, draw_depth)| crate::io::pdf_export::PlotWire { wire, draw_depth })
|
||||
.collect::<Vec<_>>();
|
||||
|
||||
let (wires, hatches, wipeouts, splits) = if paper_space_last {
|
||||
let splits = crate::io::pdf_export::PlotGroupSplits {
|
||||
|
|
|
|||
|
|
@ -341,8 +341,9 @@ impl OpenCADStudio {
|
|||
.abs();
|
||||
if !self.point_size_relative && mag == 0.0 {
|
||||
let wpp = self.tabs[i].scene.world_per_pixel().unwrap_or(0.0);
|
||||
let viewport_height = self.tabs[i].scene.selection.borrow().vp_size.1;
|
||||
mag = if wpp > 0.0 {
|
||||
crate::entities::point::relative_world_size(0.0, wpp)
|
||||
crate::entities::point::relative_world_size(0.0, wpp, viewport_height)
|
||||
} else {
|
||||
1.0
|
||||
};
|
||||
|
|
@ -2237,6 +2238,7 @@ impl OpenCADStudio {
|
|||
let far_pos = base + dir * far;
|
||||
let far_neg = base - dir * far;
|
||||
let guide = crate::scene::WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -2066,6 +2066,7 @@ fn tessellate_dimension_inner(
|
|||
let (ext1, ext2) = split_ext_lines(&geom.ext_lines);
|
||||
if !ext1.is_empty() {
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -2099,6 +2100,7 @@ fn tessellate_dimension_inner(
|
|||
}
|
||||
if !ext2.is_empty() {
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -2132,6 +2134,7 @@ fn tessellate_dimension_inner(
|
|||
}
|
||||
} else {
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -2166,6 +2169,7 @@ fn tessellate_dimension_inner(
|
|||
}
|
||||
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -2216,6 +2220,7 @@ fn tessellate_dimension_inner(
|
|||
aci_to_rgba(&c)
|
||||
};
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -674,6 +674,7 @@ impl LeaderTess for Leader {
|
|||
|
||||
if verts.len() < 2 {
|
||||
return WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -852,6 +853,7 @@ impl LeaderTess for Leader {
|
|||
crate::scene::convert::tessellate::points_to_ds(fill_tris);
|
||||
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -1503,6 +1503,7 @@ impl MultiLeaderTess for MultiLeader {
|
|||
// WireModels so the renderer respects per-piece coloring.
|
||||
let mut wires: Vec<WireModel> = Vec::new();
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1842,6 +1843,7 @@ impl MultiLeaderTess for MultiLeader {
|
|||
xy = xy.max(p[1] as f64);
|
||||
}
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1914,6 +1916,7 @@ impl MultiLeaderTess for MultiLeader {
|
|||
pts.push([bx, by, z]);
|
||||
}
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -2001,6 +2004,7 @@ impl MultiLeaderTess for MultiLeader {
|
|||
wcs_corners[3],
|
||||
];
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -2043,6 +2047,7 @@ impl MultiLeaderTess for MultiLeader {
|
|||
wcs_corners[0],
|
||||
];
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -1,23 +1,18 @@
|
|||
use acadrust::entities::Point;
|
||||
use acadrust::EntityType;
|
||||
use crate::t;
|
||||
use cadkernel::geom2d::{Circle, Curve, Line};
|
||||
use cadkernel::space::{curve::bezier_points, PlanarCurve, Plane, Vec3};
|
||||
|
||||
use crate::t;
|
||||
use crate::command::EntityTransform;
|
||||
use crate::entities::common::{edit_prop as edit, parse_f64, square_grip};
|
||||
use crate::entities::traits::RenderConvertible;
|
||||
use crate::scene::convert::acad_to_render::{RenderEntity, RenderObject};
|
||||
use crate::scene::model::object::{GripApply, GripDef, PropSection};
|
||||
use crate::scene::model::wire_model::SnapHint;
|
||||
|
||||
/// Nominal viewport height (px) used to turn a relative PDSIZE percentage into
|
||||
/// an on-screen pixel size. The exact viewport height isn't threaded into
|
||||
/// tessellation; this reference keeps relative points a roughly constant
|
||||
/// fraction of the screen across zoom levels.
|
||||
const REL_REF_PX: f64 = 600.0;
|
||||
use crate::scene::model::wire_model::{PointMarker, SnapHint};
|
||||
|
||||
/// Resolve a positive (absolute) PDSIZE to a world size. Relative/zero PDSIZE
|
||||
/// is handled by [`relative_render`] when a world-per-pixel factor is available;
|
||||
/// without one it falls back to a small fixed world size.
|
||||
/// is handled by [`relative_render`].
|
||||
fn pdsize_world(pdsize: f64) -> f64 {
|
||||
if pdsize > 0.0 {
|
||||
pdsize
|
||||
|
|
@ -35,7 +30,9 @@ fn point_render(pt: &Point, pdmode: i16, s: f64) -> RenderEntity {
|
|||
// mirrored points (normal 0,0,-1) to the wrong side of the drawing.
|
||||
let (wx, wy, wz) = (pt.location.x, pt.location.y, pt.location.z);
|
||||
let snap = glam::DVec3::new(wx, wy, wz);
|
||||
if pdmode == 0 {
|
||||
let normal = point_normal(pt);
|
||||
let top = snap + normal * pt.thickness;
|
||||
if pdmode == 0 && pt.thickness.abs() <= 1.0e-10 {
|
||||
// Default: a single position (the driver sizes the dot in pixels).
|
||||
return RenderEntity {
|
||||
pick_tris: Vec::new(),
|
||||
|
|
@ -46,7 +43,7 @@ fn point_render(pt: &Point, pdmode: i16, s: f64) -> RenderEntity {
|
|||
fill_tris: vec![],
|
||||
};
|
||||
}
|
||||
let pts = point_glyph(wx, wy, wz, pdmode, s);
|
||||
let pts = point_glyph(pt, pdmode, s);
|
||||
if pts.is_empty() {
|
||||
// PDMODE 1 = nothing — emit an empty Lines wire so picking still works.
|
||||
return RenderEntity {
|
||||
|
|
@ -63,20 +60,22 @@ fn point_render(pt: &Point, pdmode: i16, s: f64) -> RenderEntity {
|
|||
object: RenderObject::Lines(pts),
|
||||
snap_pts: vec![(snap, SnapHint::Node)],
|
||||
tangent_geoms: vec![],
|
||||
key_vertices: vec![[wx, wy, wz]],
|
||||
key_vertices: if pt.thickness.abs() > 1.0e-10 {
|
||||
vec![[wx, wy, wz], [top.x, top.y, top.z]]
|
||||
} else {
|
||||
vec![[wx, wy, wz]]
|
||||
},
|
||||
fill_tris: vec![],
|
||||
}
|
||||
}
|
||||
|
||||
/// Viewport-aware override for a relative (≤ 0) PDSIZE: size the glyph from the
|
||||
/// world-per-pixel factor so the point stays a roughly constant on-screen size
|
||||
/// across zoom. Returns `None` for an absolute PDSIZE, the size-independent
|
||||
/// default dot (PDMODE 0), or when no `wpp` is available — the caller then uses
|
||||
/// the normal header-driven path.
|
||||
/// Build a unit-sized glyph for a relative (≤ 0) PDSIZE. The wire shader scales
|
||||
/// its planar displacement from the point origin using the live viewport size,
|
||||
/// so zooming and resizing do not require retessellation.
|
||||
pub fn relative_render(
|
||||
entity: &EntityType,
|
||||
document: &acadrust::CadDocument,
|
||||
wpp: Option<f32>,
|
||||
_wpp: Option<f32>,
|
||||
) -> Option<RenderEntity> {
|
||||
let EntityType::Point(pt) = entity else {
|
||||
return None;
|
||||
|
|
@ -86,20 +85,69 @@ pub fn relative_render(
|
|||
if pdsize > 0.0 || pdmode == 0 {
|
||||
return None;
|
||||
}
|
||||
let wpp = wpp.filter(|w| *w > 0.0)?;
|
||||
Some(point_render(pt, pdmode, relative_world_size(pdsize, wpp) * 0.5))
|
||||
Some(point_render(pt, pdmode, 0.5))
|
||||
}
|
||||
|
||||
/// Full on-screen glyph size (world units) for a relative (≤ 0) PDSIZE at the
|
||||
/// given world-per-pixel factor. PDSIZE 0 is the 5% default; negative is the
|
||||
/// percentage. Used both for rendering and to seed an absolute size when the
|
||||
/// user switches the Point Style dialog to absolute units.
|
||||
pub fn relative_world_size(pdsize: f64, wpp: f32) -> f64 {
|
||||
/// Full glyph size in world units for a relative PDSIZE at the current
|
||||
/// viewport height. Used when the style dialog converts a relative value to an
|
||||
/// absolute one.
|
||||
pub fn relative_world_size(pdsize: f64, wpp: f32, viewport_height_px: f32) -> f64 {
|
||||
let pct = if pdsize == 0.0 { 5.0 } else { -pdsize };
|
||||
(pct / 100.0) * REL_REF_PX * wpp as f64
|
||||
(pct / 100.0) * viewport_height_px.max(1.0) as f64 * wpp as f64
|
||||
}
|
||||
|
||||
fn point_glyph(cx: f64, cy: f64, z: f64, pdmode: i16, s_half: f64) -> Vec<[f64; 3]> {
|
||||
/// Percentage and plane normal encoded into the point wire for live GPU
|
||||
/// viewport scaling. A zero PDSIZE means the standard five-percent size.
|
||||
pub fn relative_marker_spec(
|
||||
entity: &EntityType,
|
||||
document: &acadrust::CadDocument,
|
||||
) -> Option<PointMarker> {
|
||||
let EntityType::Point(pt) = entity else {
|
||||
return None;
|
||||
};
|
||||
let size = document.header.point_display_size;
|
||||
if size > 0.0 || effective_pdmode(pt, document.header.point_display_mode) == 0 {
|
||||
return None;
|
||||
}
|
||||
let plane = point_plane(pt);
|
||||
let normal = Vec3::from(plane.normal().unwrap_or([0.0, 0.0, 1.0]));
|
||||
Some(PointMarker {
|
||||
origin: glam::DVec3::new(pt.location.x, pt.location.y, pt.location.z),
|
||||
normal: glam::DVec3::new(normal.x, normal.y, normal.z),
|
||||
axis_x: glam::DVec3::from_array(plane.x_axis),
|
||||
axis_y: glam::DVec3::from_array(plane.y_axis),
|
||||
viewport_percent: if size == 0.0 { 5.0 } else { -size as f32 },
|
||||
})
|
||||
}
|
||||
|
||||
fn point_normal(pt: &Point) -> glam::DVec3 {
|
||||
let normal = Vec3::new(pt.normal.x, pt.normal.y, pt.normal.z)
|
||||
.normalize()
|
||||
.unwrap_or(Vec3::Z);
|
||||
glam::DVec3::new(normal.x, normal.y, normal.z)
|
||||
}
|
||||
|
||||
fn point_plane(pt: &Point) -> Plane {
|
||||
let origin = [pt.location.x, pt.location.y, pt.location.z];
|
||||
let normal = Vec3::new(pt.normal.x, pt.normal.y, pt.normal.z)
|
||||
.normalize()
|
||||
.unwrap_or(Vec3::Z);
|
||||
let x_seed = if normal.x.abs() < 1.0 / 64.0 && normal.y.abs() < 1.0 / 64.0 {
|
||||
Vec3::Y.cross(normal)
|
||||
} else {
|
||||
Vec3::Z.cross(normal)
|
||||
};
|
||||
let base = Plane::orthonormal(origin, x_seed.to_array(), normal.to_array())
|
||||
.unwrap_or(Plane::XY);
|
||||
let (sin, cos) = pt.x_axis_angle.sin_cos();
|
||||
Plane::from_axes(
|
||||
origin,
|
||||
base.vector_at([cos, sin]),
|
||||
base.vector_at([-sin, cos]),
|
||||
)
|
||||
}
|
||||
|
||||
fn point_glyph(pt: &Point, pdmode: i16, s_half: f64) -> Vec<[f64; 3]> {
|
||||
// PDMODE bits:
|
||||
// shape: 0=dot, 1=nothing, 2='+', 3='×', 4='|'
|
||||
// +32 = enclose in a circle
|
||||
|
|
@ -112,65 +160,68 @@ fn point_glyph(cx: f64, cy: f64, z: f64, pdmode: i16, s_half: f64) -> Vec<[f64;
|
|||
// The '+' and '×' arms reach the full PDSIZE (twice the radius), so the
|
||||
// cross pokes out past any enclosing circle/square, which sit at the radius.
|
||||
let arm = 2.0 * s_half;
|
||||
let nan = [f64::NAN, f64::NAN, f64::NAN];
|
||||
let mut pts: Vec<[f64; 3]> = Vec::new();
|
||||
let mut push_seg = |a: [f64; 3], b: [f64; 3]| {
|
||||
if !pts.is_empty() {
|
||||
pts.push(nan);
|
||||
}
|
||||
pts.push(a);
|
||||
pts.push(b);
|
||||
};
|
||||
let mut curves = Vec::new();
|
||||
let line = |start, end| Curve::Line(Line { start, end });
|
||||
match shape {
|
||||
// 0 = single dot — emit a tiny "+" so it's visible at any zoom.
|
||||
0 => {
|
||||
let d = s * 0.05;
|
||||
push_seg([cx - d, cy, z], [cx + d, cy, z]);
|
||||
push_seg([cx, cy - d, z], [cx, cy + d, z]);
|
||||
curves.push(line([-d, 0.0], [d, 0.0]));
|
||||
curves.push(line([0.0, -d], [0.0, d]));
|
||||
}
|
||||
1 => {} // explicit nothing
|
||||
1 => {}
|
||||
2 => {
|
||||
push_seg([cx - arm, cy, z], [cx + arm, cy, z]);
|
||||
push_seg([cx, cy - arm, z], [cx, cy + arm, z]);
|
||||
curves.push(line([-arm, 0.0], [arm, 0.0]));
|
||||
curves.push(line([0.0, -arm], [0.0, arm]));
|
||||
}
|
||||
3 => {
|
||||
push_seg([cx - arm, cy - arm, z], [cx + arm, cy + arm, z]);
|
||||
push_seg([cx - arm, cy + arm, z], [cx + arm, cy - arm, z]);
|
||||
curves.push(line([-arm, -arm], [arm, arm]));
|
||||
curves.push(line([-arm, arm], [arm, -arm]));
|
||||
}
|
||||
4 => {
|
||||
// Upward tick rising from the point (length = PDSIZE/2), not a
|
||||
// vertical line centred on it.
|
||||
push_seg([cx, cy, z], [cx, cy + s, z]);
|
||||
curves.push(line([0.0, 0.0], [0.0, s]));
|
||||
}
|
||||
_ => {
|
||||
push_seg([cx - s, cy, z], [cx + s, cy, z]);
|
||||
push_seg([cx, cy - s, z], [cx, cy + s, z]);
|
||||
curves.push(line([-s, 0.0], [s, 0.0]));
|
||||
curves.push(line([0.0, -s], [0.0, s]));
|
||||
}
|
||||
}
|
||||
if circle {
|
||||
// 16-segment polyline circle.
|
||||
const N: usize = 16;
|
||||
let mut ring: Vec<[f64; 3]> = Vec::with_capacity(N + 1);
|
||||
for i in 0..=N {
|
||||
let a = i as f64 * std::f64::consts::TAU / N as f64;
|
||||
ring.push([cx + a.cos() * s, cy + a.sin() * s, z]);
|
||||
}
|
||||
if !pts.is_empty() {
|
||||
pts.push(nan);
|
||||
}
|
||||
pts.extend(ring);
|
||||
curves.push(Curve::Circle(Circle {
|
||||
centre: [0.0, 0.0],
|
||||
radius: s,
|
||||
}));
|
||||
}
|
||||
if square {
|
||||
let p1 = [cx - s, cy - s, z];
|
||||
let p2 = [cx + s, cy - s, z];
|
||||
let p3 = [cx + s, cy + s, z];
|
||||
let p4 = [cx - s, cy + s, z];
|
||||
if !pts.is_empty() {
|
||||
pts.push(nan);
|
||||
}
|
||||
pts.extend_from_slice(&[p1, p2, p3, p4, p1]);
|
||||
curves.push(line([-s, -s], [s, -s]));
|
||||
curves.push(line([s, -s], [s, s]));
|
||||
curves.push(line([s, s], [-s, s]));
|
||||
curves.push(line([-s, s], [-s, -s]));
|
||||
}
|
||||
pts
|
||||
|
||||
let plane = point_plane(pt);
|
||||
let nan = [f64::NAN; 3];
|
||||
let mut paths: Vec<Vec<[f64; 3]>> = curves
|
||||
.iter()
|
||||
.map(|curve| PlanarCurve::new(plane, curve.clone()).tessellate(64.0 / std::f64::consts::TAU))
|
||||
.collect();
|
||||
if pt.thickness.abs() > 1.0e-10 && !curves.is_empty() {
|
||||
let normal = Vec3::from(plane.normal().unwrap_or([0.0, 0.0, 1.0]));
|
||||
let top_origin = (Vec3::from(plane.origin) + normal * pt.thickness).to_array();
|
||||
let top_plane = Plane::from_axes(top_origin, plane.x_axis, plane.y_axis);
|
||||
paths.extend(curves.iter().map(|curve| {
|
||||
PlanarCurve::new(top_plane, curve.clone())
|
||||
.tessellate(64.0 / std::f64::consts::TAU)
|
||||
}));
|
||||
paths.push(bezier_points(&[plane.origin, top_origin], 1));
|
||||
}
|
||||
let mut points = Vec::new();
|
||||
for path in paths {
|
||||
if !points.is_empty() {
|
||||
points.push(nan);
|
||||
}
|
||||
points.extend(path);
|
||||
}
|
||||
points
|
||||
}
|
||||
|
||||
fn is_defpoints_layer(layer: &str) -> bool {
|
||||
|
|
|
|||
|
|
@ -1667,6 +1667,7 @@ pub fn tessellate_table(
|
|||
let mk =
|
||||
|color: [f32; 4], points: Vec<[f32; 3]>, fill_tris: Vec<[f32; 3]>, lw: f32| -> WireModel {
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -24,12 +24,26 @@ use printpdf::{
|
|||
use std::io::Write;
|
||||
use std::path::Path;
|
||||
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct PlotWire {
|
||||
pub wire: WireModel,
|
||||
pub draw_depth: f32,
|
||||
}
|
||||
|
||||
impl std::ops::Deref for PlotWire {
|
||||
type Target = WireModel;
|
||||
|
||||
fn deref(&self) -> &Self::Target {
|
||||
&self.wire
|
||||
}
|
||||
}
|
||||
|
||||
// The web build has no `printpdf` (it pulls a wasm-incompatible `memchr` via
|
||||
// lopdf → nom_locate) and no filesystem, so PDF export is native-only; the web
|
||||
// build gets these stubs so the call sites still compile.
|
||||
#[cfg(target_arch = "wasm32")]
|
||||
pub fn export_pdf(
|
||||
_wires: &[WireModel],
|
||||
_wires: &[PlotWire],
|
||||
_hatches: &[HatchModel],
|
||||
_wipeouts: &[HatchModel],
|
||||
_paper_w: f64,
|
||||
|
|
@ -95,7 +109,7 @@ pub struct PlotGroupSplits {
|
|||
/// Owned render data for one page in a multi-page PDF.
|
||||
#[cfg_attr(target_arch = "wasm32", allow(dead_code))]
|
||||
pub struct PdfPageInput {
|
||||
pub wires: std::sync::Arc<Vec<WireModel>>,
|
||||
pub wires: std::sync::Arc<Vec<PlotWire>>,
|
||||
pub hatches: Vec<HatchModel>,
|
||||
pub wipeouts: Vec<HatchModel>,
|
||||
pub paper_w: f64,
|
||||
|
|
@ -131,7 +145,7 @@ impl Default for PdfPlotOptions {
|
|||
/// - `rotation_deg`: 0 | 90 | 180 | 270 — rotates the entire drawing on the page.
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
pub fn export_pdf(
|
||||
wires: &[WireModel],
|
||||
wires: &[PlotWire],
|
||||
hatches: &[HatchModel],
|
||||
wipeouts: &[HatchModel],
|
||||
paper_w: f64,
|
||||
|
|
@ -204,7 +218,7 @@ pub fn pick_pdf_path_owned(
|
|||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn build_pdf(
|
||||
wires: &[WireModel],
|
||||
wires: &[PlotWire],
|
||||
hatches: &[HatchModel],
|
||||
wipeouts: &[HatchModel],
|
||||
paper_w: f32,
|
||||
|
|
@ -267,7 +281,7 @@ fn build_pdf_pages(pages: &[PdfPageInput], plot_style: Option<&PlotStyleTable>)
|
|||
#[cfg(not(target_arch = "wasm32"))]
|
||||
fn append_pdf_page(
|
||||
doc: &mut PdfDocument,
|
||||
wires: &[WireModel],
|
||||
wires: &[PlotWire],
|
||||
hatches: &[HatchModel],
|
||||
wipeouts: &[HatchModel],
|
||||
paper_w: f32,
|
||||
|
|
@ -393,29 +407,92 @@ fn append_pdf_page(
|
|||
(first_wires, first_hatches, first_wipeouts),
|
||||
(second_wires, second_hatches, second_wipeouts),
|
||||
] {
|
||||
emit_wire_fills(&mut ops, wires, ox, oy, plot_style, options);
|
||||
|
||||
// Hatch / wipeout fills render before wires so linework stays visible.
|
||||
for hatch in wipeouts.iter().chain(hatches.iter()) {
|
||||
emit_hatch(
|
||||
&mut ops,
|
||||
hatch,
|
||||
ox,
|
||||
oy,
|
||||
plot_style,
|
||||
scale,
|
||||
options,
|
||||
normal_blend.as_ref(),
|
||||
);
|
||||
enum DrawItem<'a> {
|
||||
WireFill(&'a PlotWire),
|
||||
Hatch(&'a HatchModel),
|
||||
Wire(&'a PlotWire),
|
||||
Text(&'a PlotWire),
|
||||
}
|
||||
|
||||
let mut draw_items = Vec::with_capacity(wires.len() * 2 + hatches.len() + wipeouts.len());
|
||||
let mut sequence = 0usize;
|
||||
for wire in wires {
|
||||
if !wire.fill_tris.is_empty() {
|
||||
draw_items.push((wire.draw_depth, 0u8, sequence, DrawItem::WireFill(wire)));
|
||||
sequence += 1;
|
||||
}
|
||||
draw_items.push((wire.draw_depth, 2u8, sequence, DrawItem::Wire(wire)));
|
||||
sequence += 1;
|
||||
if !wire.text_verts.is_empty() {
|
||||
draw_items.push((wire.draw_depth, 3u8, sequence, DrawItem::Text(wire)));
|
||||
sequence += 1;
|
||||
}
|
||||
}
|
||||
for hatch in wipeouts.iter().chain(hatches.iter()) {
|
||||
draw_items.push((hatch.draw_depth, 1u8, sequence, DrawItem::Hatch(hatch)));
|
||||
sequence += 1;
|
||||
}
|
||||
draw_items.sort_by(|a, b| {
|
||||
a.0.total_cmp(&b.0)
|
||||
.then_with(|| a.1.cmp(&b.1))
|
||||
.then_with(|| a.2.cmp(&b.2))
|
||||
});
|
||||
|
||||
let mut last_color: Option<[f32; 3]> = None;
|
||||
let mut last_lw: Option<f32> = None;
|
||||
// Current PDF dash array (empty = solid). Tracked so the dash op is only
|
||||
// re-emitted when it actually changes between wires.
|
||||
let mut last_dash: Option<Vec<i64>> = None;
|
||||
|
||||
for wire in wires {
|
||||
for (_, _, _, item) in draw_items {
|
||||
let wire = match item {
|
||||
DrawItem::WireFill(wire) => {
|
||||
emit_wire_fills(
|
||||
&mut ops,
|
||||
std::slice::from_ref(&wire.wire),
|
||||
ox,
|
||||
oy,
|
||||
plot_style,
|
||||
options,
|
||||
);
|
||||
last_color = None;
|
||||
last_lw = None;
|
||||
last_dash = None;
|
||||
continue;
|
||||
}
|
||||
DrawItem::Hatch(hatch) => {
|
||||
emit_hatch(
|
||||
&mut ops,
|
||||
hatch,
|
||||
ox,
|
||||
oy,
|
||||
plot_style,
|
||||
scale,
|
||||
options,
|
||||
normal_blend.as_ref(),
|
||||
);
|
||||
last_color = None;
|
||||
last_lw = None;
|
||||
last_dash = None;
|
||||
continue;
|
||||
}
|
||||
DrawItem::Text(wire) => {
|
||||
emit_text(
|
||||
&mut ops,
|
||||
std::slice::from_ref(&wire.wire),
|
||||
ox,
|
||||
oy,
|
||||
scale,
|
||||
plot_style,
|
||||
options,
|
||||
);
|
||||
last_color = None;
|
||||
last_lw = None;
|
||||
last_dash = None;
|
||||
continue;
|
||||
}
|
||||
DrawItem::Wire(wire) => wire,
|
||||
};
|
||||
let [mut r, mut g, mut b, a] = wire.color;
|
||||
if a < 0.01 {
|
||||
continue;
|
||||
|
|
@ -541,9 +618,9 @@ fn append_pdf_page(
|
|||
flush_line(&mut ops, &segment, dot_radius);
|
||||
segment.clear();
|
||||
} else {
|
||||
let lo = wire.points_low.get(pi).copied().unwrap_or([0.0; 3]);
|
||||
let wx = (x as f64 + lo[0] as f64 + ox) as f32;
|
||||
let wy = (y as f64 + lo[1] as f64 + oy) as f32;
|
||||
let point = wire.point_world(pi, paper_h as f64 / scale.max(1e-6) as f64);
|
||||
let wx = (point.x + ox) as f32;
|
||||
let wy = (point.y + oy) as f32;
|
||||
segment.push(LinePoint {
|
||||
p: Point::new(Mm(wx), Mm(wy)),
|
||||
bezier: false,
|
||||
|
|
@ -552,13 +629,6 @@ fn append_pdf_page(
|
|||
}
|
||||
flush_line(&mut ops, &segment, dot_radius);
|
||||
}
|
||||
|
||||
// Text (SDF glyph quads) — re-emitted as vector strokes / fills. Text now
|
||||
// renders on-screen only as textured SDF quads (`wire.text_verts`), which
|
||||
// this CPU exporter can't sample, so without this pass all text — including
|
||||
// dimension text — is missing from the PDF (issue #385). Drawn after the
|
||||
// wires (on top) and under the same rotation/scale/clip CTM.
|
||||
emit_text(&mut ops, wires, ox, oy, scale, plot_style, options);
|
||||
}
|
||||
|
||||
if needs_state {
|
||||
|
|
|
|||
|
|
@ -11,7 +11,7 @@
|
|||
use crate::io::pdf_export;
|
||||
use crate::io::plot_style::PlotStyleTable;
|
||||
use crate::scene::model::hatch_model::HatchModel;
|
||||
use crate::scene::WireModel;
|
||||
use crate::io::pdf_export::PlotWire;
|
||||
|
||||
/// Extra options for a print job. On CUPS (Linux/macOS) these map to `lp`
|
||||
/// flags / `-o` options. On Windows the generated PDF already carries render
|
||||
|
|
@ -38,7 +38,7 @@ pub fn list_printers() -> Vec<String> {
|
|||
#[cfg(target_arch = "wasm32")]
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub async fn print_wires_with(
|
||||
_wires: std::sync::Arc<Vec<WireModel>>,
|
||||
_wires: std::sync::Arc<Vec<PlotWire>>,
|
||||
_hatches: Vec<HatchModel>,
|
||||
_wipeouts: Vec<HatchModel>,
|
||||
_paper_w: f64,
|
||||
|
|
@ -153,7 +153,7 @@ pub fn open_printer_properties(_printer: Option<&str>) -> Result<(), String> {
|
|||
#[cfg(not(target_arch = "wasm32"))]
|
||||
#[allow(clippy::too_many_arguments)]
|
||||
pub async fn print_wires_with(
|
||||
wires: std::sync::Arc<Vec<WireModel>>,
|
||||
wires: std::sync::Arc<Vec<PlotWire>>,
|
||||
hatches: Vec<HatchModel>,
|
||||
wipeouts: Vec<HatchModel>,
|
||||
paper_w: f64,
|
||||
|
|
|
|||
|
|
@ -1843,7 +1843,7 @@ pub(super) fn message_attribute(source: &str) -> Option<(&'static str, &'static
|
|||
"PDMODE new value [0=dot 1=none 2=+ 3=x 4=tick; +32 circle +64 square]:" => Some(("styles", "pdmode-new-value-0-dot-1-none-2-3-x-4-tick-32")),
|
||||
"PDMODE = {v}" => Some(("styles", "pdmode-v")),
|
||||
"PDMODE set to {v}" => Some(("styles", "pdmode-set-to-v")),
|
||||
"PDSIZE new point size (0 = 5% of viewport, <0 = absolute):" => Some(("styles", "pdsize-new-point-size-0-5-of-viewport-0-absolu")),
|
||||
"PDSIZE new point size (0 = 5% of viewport, >0 = absolute, <0 = viewport percentage):" => Some(("styles", "pdsize-new-point-size-0-5-of-viewport-0-absolu")),
|
||||
"PDSIZE = {v:.4}" => Some(("styles", "pdsize-v-4")),
|
||||
"PDSIZE set to {v:.4}" => Some(("styles", "pdsize-set-to-v-4")),
|
||||
"PEDIT Enter option:" => Some(("modify", "pedit-enter-option")),
|
||||
|
|
|
|||
|
|
@ -220,6 +220,7 @@ impl CadCommand for AlignedDimensionCommand {
|
|||
let p1 = p1.as_vec3();
|
||||
let p2 = p2.as_vec3();
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -278,6 +279,7 @@ fn preview_aligned(p1: DVec3, p2: DVec3, dim_pt: DVec3) -> WireModel {
|
|||
let d1 = d1.as_vec3();
|
||||
let d2 = d2.as_vec3();
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -161,6 +161,7 @@ fn v3(pt: DVec3) -> Vector3 {
|
|||
|
||||
fn preview_wire(points: Vec<Vec3>) -> WireModel {
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -192,6 +192,7 @@ fn v3(p: DVec3) -> Vector3 {
|
|||
|
||||
fn preview_line(a: Vec3, b: Vec3) -> WireModel {
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -180,6 +180,7 @@ impl CadCommand for DimBaselineCommand {
|
|||
let dim_line_pt2 = dim_line_pt2.as_vec3();
|
||||
let pt = pt.as_vec3();
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -160,6 +160,7 @@ impl CadCommand for DimContinueCommand {
|
|||
let dim_line_pt = p1 + perp * (dim_line_perp - p1.dot(perp));
|
||||
let dim_line_pt2 = pt + perp * (dim_line_perp - pt.dot(perp));
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -86,6 +86,7 @@ impl CadCommand for DimJogLineCommand {
|
|||
}
|
||||
let d = 0.3_f32;
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -103,6 +103,7 @@ impl CadCommand for DimTeditCommand {
|
|||
}
|
||||
let d = 0.2_f32;
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -300,6 +300,7 @@ fn preview_wire(pts: &[Vec3], arrow_size: f32) -> WireModel {
|
|||
points.push([w2.x, w2.y, w2.z]);
|
||||
}
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -237,6 +237,7 @@ fn v3(pt: DVec3) -> Vector3 {
|
|||
|
||||
fn preview_wire(points: Vec<DVec3>) -> WireModel {
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -227,6 +227,7 @@ fn preview_wire(pts: &[Vec3], arrow_size: f32) -> WireModel {
|
|||
points.push([w2.x, w2.y, w2.z]);
|
||||
}
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -462,6 +462,7 @@ impl CadCommand for MLeaderCollectCommand {
|
|||
|
||||
fn preview_wire(pts: &[Vec3]) -> WireModel {
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -137,6 +137,7 @@ fn ordinate_elbow(feature: DVec3, leader: DVec3, is_x: bool) -> DVec3 {
|
|||
|
||||
fn preview_wire(points: Vec<Vec3>) -> WireModel {
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -93,6 +93,7 @@ impl CadCommand for QdimCommand {
|
|||
}
|
||||
let d = 0.5_f32;
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -197,6 +197,7 @@ fn v3(pt: DVec3) -> Vector3 {
|
|||
|
||||
fn preview_wire(points: Vec<Vec3>) -> WireModel {
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -199,6 +199,7 @@ impl CadCommand for TableCommand {
|
|||
.map(|corner| self.plane.to_world(corner).as_vec3().to_array());
|
||||
let [p0, p1, p2, p3] = corners;
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -103,6 +103,7 @@ impl CadCommand for ToleranceCommand {
|
|||
pt + self.plane.y * d,
|
||||
];
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -201,6 +201,7 @@ impl CadCommand for AttdefCommand {
|
|||
pt + self.plane.y * d,
|
||||
];
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -181,6 +181,7 @@ impl CadCommand for MlineCommand {
|
|||
.collect();
|
||||
pts.push([pt.x, pt.y, pt.z]);
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -1,7 +1,7 @@
|
|||
// Point tool — ribbon definition + interactive command.
|
||||
//
|
||||
// Command: POINT (PO)
|
||||
// Single click → commits EntityType::Point. Stays active for more points.
|
||||
// POINT commits one entity and exits. MULTIPOINT stays active.
|
||||
|
||||
use acadrust::types::Vector3;
|
||||
use acadrust::{EntityType, Point as CadPoint};
|
||||
|
|
@ -22,25 +22,35 @@ pub fn tool() -> ToolDef {
|
|||
}
|
||||
}
|
||||
|
||||
pub struct PointCommand;
|
||||
pub struct PointCommand {
|
||||
multiple: bool,
|
||||
}
|
||||
|
||||
impl PointCommand {
|
||||
pub fn new() -> Self {
|
||||
Self
|
||||
Self { multiple: false }
|
||||
}
|
||||
|
||||
pub fn multiple() -> Self {
|
||||
Self { multiple: true }
|
||||
}
|
||||
}
|
||||
|
||||
impl CadCommand for PointCommand {
|
||||
fn name(&self) -> &'static str {
|
||||
"POINT"
|
||||
if self.multiple { "MULTIPOINT" } else { "POINT" }
|
||||
}
|
||||
fn prompt(&self) -> String {
|
||||
crate::t!("POINT Specify point:").into_owned()
|
||||
}
|
||||
|
||||
fn options(&self) -> Vec<crate::command::CmdOption> {
|
||||
use crate::command::CmdOption;
|
||||
vec![CmdOption::enter(t!("Done").as_ref())]
|
||||
if self.multiple {
|
||||
use crate::command::CmdOption;
|
||||
vec![CmdOption::enter(t!("Done").as_ref())]
|
||||
} else {
|
||||
Vec::new()
|
||||
}
|
||||
}
|
||||
|
||||
fn on_point(&mut self, pt: DVec3) -> CmdResult {
|
||||
|
|
@ -48,7 +58,11 @@ impl CadCommand for PointCommand {
|
|||
location: Vector3::new(pt.x as f64, pt.y as f64, pt.z as f64),
|
||||
..Default::default()
|
||||
};
|
||||
CmdResult::CommitEntity(EntityType::Point(p))
|
||||
if self.multiple {
|
||||
CmdResult::CommitEntity(EntityType::Point(p))
|
||||
} else {
|
||||
CmdResult::CommitAndExit(EntityType::Point(p))
|
||||
}
|
||||
}
|
||||
|
||||
fn on_enter(&mut self) -> CmdResult {
|
||||
|
|
@ -64,7 +78,7 @@ impl CadCommand for PointCommand {
|
|||
|
||||
|
||||
// ── Autocomplete registry ─────────────────────────────────
|
||||
inventory::submit!(crate::command::CommandRegistration { names: &["POINT"] }); // PointCommand
|
||||
inventory::submit!(crate::command::CommandRegistration { names: &["POINT", "MULTIPOINT"] }); // PointCommand
|
||||
// Point display style system variables + dialog.
|
||||
inventory::submit!(crate::command::CommandRegistration {
|
||||
names: &["PDMODE", "PDSIZE", "DDPTYPE"]
|
||||
|
|
|
|||
|
|
@ -123,6 +123,7 @@ impl CadCommand for ImageCommand {
|
|||
let [p0, p1, p2, p3] = corners;
|
||||
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -85,6 +85,7 @@ impl CadCommand for RayCommand {
|
|||
let dir = (pt - base).normalize_or_zero();
|
||||
let far = base + dir * DISPLAY_EXTENT;
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -187,6 +188,7 @@ impl CadCommand for XLineCommand {
|
|||
let far_pos = base + dir * DISPLAY_EXTENT;
|
||||
let far_neg = base - dir * DISPLAY_EXTENT;
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -362,6 +362,7 @@ impl CadCommand for AreaCommand {
|
|||
points.push(to_render(point));
|
||||
points.push(to_render(self.points[0]));
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -85,6 +85,7 @@ impl CadCommand for DistCommand {
|
|||
let p1 = self.first?;
|
||||
// The preview wire is purely visual, so f32 vertices are fine here.
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -70,6 +70,7 @@ impl MeasureGeomCommand {
|
|||
/// Build a cyan preview wire connecting the picked points and the cursor.
|
||||
fn preview_wire(name: &str, pts: Vec<[f32; 3]>) -> WireModel {
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -3719,6 +3719,7 @@ fn collect_runs(pts: &[[f64; 2]], take: &dyn Fn([f64; 2]) -> bool, out: &mut Vec
|
|||
/// Build a preview wire from a NaN-break point list.
|
||||
fn preview_wire(points: Vec<[f32; 3]>, color: [f32; 4], name: &str) -> WireModel {
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -511,6 +511,7 @@ inventory::submit!(crate::command::CommandRegistration {
|
|||
|
||||
fn wire(name: &str, points: Vec<[f32; 3]>) -> WireModel {
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -54,6 +54,7 @@ impl CadCommand for PlotWindowCommand {
|
|||
let p1 = self.p1?.as_vec3();
|
||||
// Draw the selection rectangle.
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -136,6 +136,7 @@ impl CadCommand for ZoomWindowCommand {
|
|||
let max = p1.max(pt);
|
||||
// Draw a rectangle preview
|
||||
Some(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
148
src/scene/cache/block_cache.rs
vendored
148
src/scene/cache/block_cache.rs
vendored
|
|
@ -20,9 +20,10 @@ use std::sync::Arc;
|
|||
|
||||
use acadrust::types::{Color as AcadColor, LineWeight, Transform, Vector3};
|
||||
use acadrust::{CadDocument, EntityType, Handle};
|
||||
use cadkernel::space::{Plane as KernelPlane, Vec3 as KernelVec3};
|
||||
|
||||
use crate::scene::convert::tessellate;
|
||||
use crate::scene::model::wire_model::{SnapHint, TangentGeom, WireModel};
|
||||
use crate::scene::model::wire_model::{PointMarker, SnapHint, TangentGeom, WireModel};
|
||||
|
||||
const MAX_NESTING_DEPTH: usize = 32;
|
||||
/// Skip wires whose world-AABB projects to fewer than this many pixels in
|
||||
|
|
@ -38,6 +39,7 @@ pub struct LocalWire {
|
|||
/// Low-bit residual paired with `points` so block-instance wires keep
|
||||
/// sub-f32 precision once the renderer translates them to world space.
|
||||
pub points_low: Vec<[f32; 3]>,
|
||||
pub point_marker: Option<PointMarker>,
|
||||
/// SDF glyph quads for block-internal text, in block-local coordinates.
|
||||
/// Non-empty only when SDF text is on and this sub is a TEXT/MTEXT. The
|
||||
/// expand-time transform (`emit_wire`) maps each vertex to world exactly
|
||||
|
|
@ -132,6 +134,7 @@ pub enum LocalSub {
|
|||
pub struct BlockDefn {
|
||||
pub subs: Vec<LocalSub>,
|
||||
pub base_point: Vector3,
|
||||
pub has_point_marker: bool,
|
||||
/// Union of every sub's local AABB (including nested-INSERT contributions
|
||||
/// resolved at expand time via their own defn's `aabb_local`). XY only —
|
||||
/// the wire renderer is 2D-dominant. Expressed in this defn's *offset*
|
||||
|
|
@ -312,23 +315,49 @@ impl BlockCache {
|
|||
// many parents is re-walked per parent — real work on block-heavy
|
||||
// drawings — and the per-name walks are independent, so they fan out.
|
||||
let this: &Self = self;
|
||||
let resolved: Vec<(&String, [f32; 4])> = names
|
||||
let resolved: Vec<(&String, [f32; 4], bool)> = names
|
||||
.par_iter()
|
||||
.map(|name| {
|
||||
let mut visited: Vec<String> = Vec::new();
|
||||
(name, this.defn_aabb_recursive(name, &mut visited))
|
||||
let aabb = this.defn_aabb_recursive(name, &mut visited);
|
||||
visited.clear();
|
||||
let has_marker = this.defn_has_point_marker_recursive(name, &mut visited);
|
||||
(name, aabb, has_marker)
|
||||
})
|
||||
.collect();
|
||||
// Phase 2 (serial): store the AABB back into each defn.
|
||||
for (name, aabb) in resolved {
|
||||
for (name, aabb, has_marker) in resolved {
|
||||
if let Some(defn_arc) = self.defns.get_mut(name) {
|
||||
let mut defn = (**defn_arc).clone();
|
||||
defn.aabb_local = aabb;
|
||||
defn.has_point_marker = has_marker;
|
||||
*defn_arc = Arc::new(defn);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
fn defn_has_point_marker_recursive(
|
||||
&self,
|
||||
block_name: &str,
|
||||
visited: &mut Vec<String>,
|
||||
) -> bool {
|
||||
if visited.iter().any(|name| name == block_name) {
|
||||
return false;
|
||||
}
|
||||
let Some(defn) = self.defns.get(block_name) else {
|
||||
return false;
|
||||
};
|
||||
visited.push(block_name.to_string());
|
||||
let found = defn.subs.iter().any(|sub| match sub {
|
||||
LocalSub::Wire(wire) => wire.point_marker.is_some(),
|
||||
LocalSub::Nested(insert) => {
|
||||
self.defn_has_point_marker_recursive(&insert.block_name, visited)
|
||||
}
|
||||
});
|
||||
visited.pop();
|
||||
found
|
||||
}
|
||||
|
||||
/// Returns the union AABB for `block_name`'s defn, expressed in **that
|
||||
/// defn's offset frame** (so its caller can store it in
|
||||
/// `BlockDefn.aabb_local` without a coordinate-frame mismatch).
|
||||
|
|
@ -619,6 +648,7 @@ fn build_defn(
|
|||
BlockDefn {
|
||||
subs,
|
||||
base_point: crate::scene::render_graph::block_base_point(doc, block_name),
|
||||
has_point_marker: false,
|
||||
aabb_local: [0.0; 4],
|
||||
child_count: br.entity_handles.len(),
|
||||
}
|
||||
|
|
@ -816,6 +846,7 @@ fn tessellate_sub_local(
|
|||
result.push(LocalWire {
|
||||
points: wire.points,
|
||||
points_low: wire.points_low,
|
||||
point_marker: wire.point_marker,
|
||||
text_verts: wire.text_verts,
|
||||
key_vertices: wire.key_vertices,
|
||||
snap_pts: wire.snap_pts,
|
||||
|
|
@ -1069,7 +1100,7 @@ pub fn expand_insert(
|
|||
// Whole-Insert pixel-size LOD: if the entire Insert footprint projects
|
||||
// to sub-pixel size, skip it entirely.
|
||||
if let Some(wpp) = world_per_pixel {
|
||||
if aabb_pixel_size(insert_local, wpp) < MIN_PIXEL_SIZE {
|
||||
if !defn.has_point_marker && aabb_pixel_size(insert_local, wpp) < MIN_PIXEL_SIZE {
|
||||
return Some(vec![]);
|
||||
}
|
||||
}
|
||||
|
|
@ -1244,6 +1275,9 @@ fn translated_prototype_wire(
|
|||
translate_double_single(&mut wire.points, &mut wire.points_low, delta);
|
||||
translate_double_single(&mut wire.fill_tris, &mut wire.fill_tris_low, delta);
|
||||
translate_double_single(&mut wire.pick_tris, &mut wire.pick_tris_low, delta);
|
||||
if let Some(marker) = &mut wire.point_marker {
|
||||
marker.origin += glam::DVec3::from_array(delta);
|
||||
}
|
||||
for (point, _) in &mut wire.snap_pts {
|
||||
point.x += delta[0];
|
||||
point.y += delta[1];
|
||||
|
|
@ -1403,6 +1437,7 @@ struct StyleKey {
|
|||
/// bands vs thin wires of the same colour/style — in separate batches so the
|
||||
/// finalized WireModel carries one correct `world_width`.
|
||||
world_width: u32,
|
||||
point_marker: Option<PointMarkerKey>,
|
||||
aci: u8,
|
||||
plinegen: bool,
|
||||
/// Marks batches that emit only `fill_tris` with no wire `points`. The
|
||||
|
|
@ -1422,6 +1457,15 @@ struct StyleKey {
|
|||
depth_bits: u32,
|
||||
}
|
||||
|
||||
#[derive(Clone, Copy, Debug, PartialEq, Eq, Hash)]
|
||||
struct PointMarkerKey {
|
||||
origin: [u64; 3],
|
||||
normal: [u64; 3],
|
||||
axis_x: [u64; 3],
|
||||
axis_y: [u64; 3],
|
||||
viewport_percent: u32,
|
||||
}
|
||||
|
||||
#[derive(Default, Debug)]
|
||||
struct BatchEntry {
|
||||
color: [f32; 4],
|
||||
|
|
@ -1432,6 +1476,7 @@ struct BatchEntry {
|
|||
pattern: [f32; 8],
|
||||
line_weight_px: f32,
|
||||
world_width: f32,
|
||||
point_marker: Option<PointMarker>,
|
||||
aci: u8,
|
||||
plinegen: bool,
|
||||
/// Composed block-local draw-order offset for a band batch (see
|
||||
|
|
@ -1511,6 +1556,7 @@ impl BatchEntry {
|
|||
pat: [f32; 8],
|
||||
lw_px: f32,
|
||||
world_width: f32,
|
||||
point_marker: Option<PointMarker>,
|
||||
aci: u8,
|
||||
plinegen: bool,
|
||||
_is_fill_only: bool,
|
||||
|
|
@ -1533,6 +1579,7 @@ impl BatchEntry {
|
|||
pattern: pat,
|
||||
line_weight_px: lw_px,
|
||||
world_width,
|
||||
point_marker,
|
||||
aci,
|
||||
plinegen,
|
||||
fill_is_2d_solid,
|
||||
|
|
@ -1582,6 +1629,7 @@ impl Batches {
|
|||
}
|
||||
}
|
||||
WireModel {
|
||||
point_marker: b.point_marker,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: b.world_width,
|
||||
depth_override: b.local_depth,
|
||||
|
|
@ -1634,6 +1682,7 @@ fn style_key(
|
|||
pat: [f32; 8],
|
||||
lw_px: f32,
|
||||
world_width: f32,
|
||||
point_marker: Option<PointMarker>,
|
||||
aci: u8,
|
||||
plinegen: bool,
|
||||
is_fill_only: bool,
|
||||
|
|
@ -1666,6 +1715,13 @@ fn style_key(
|
|||
],
|
||||
line_weight_px: lw_px.to_bits(),
|
||||
world_width: world_width.to_bits(),
|
||||
point_marker: point_marker.map(|marker| PointMarkerKey {
|
||||
origin: marker.origin.to_array().map(f64::to_bits),
|
||||
normal: marker.normal.to_array().map(f64::to_bits),
|
||||
axis_x: marker.axis_x.to_array().map(f64::to_bits),
|
||||
axis_y: marker.axis_y.to_array().map(f64::to_bits),
|
||||
viewport_percent: marker.viewport_percent.to_bits(),
|
||||
}),
|
||||
aci,
|
||||
plinegen,
|
||||
is_fill_only,
|
||||
|
|
@ -2004,6 +2060,69 @@ fn transformed_wire_length_scale(lw: &LocalWire, xform: &Transform) -> f32 {
|
|||
}
|
||||
}
|
||||
|
||||
fn transformed_point_marker(marker: PointMarker, xform: &Transform) -> (PointMarker, f64) {
|
||||
let origin = xform.apply(Vector3::new(marker.origin.x, marker.origin.y, marker.origin.z));
|
||||
let map_direction = |direction: glam::DVec3| {
|
||||
let mapped = xform.matrix.transform_direction(Vector3::new(
|
||||
direction.x,
|
||||
direction.y,
|
||||
direction.z,
|
||||
));
|
||||
KernelVec3::new(mapped.x, mapped.y, mapped.z)
|
||||
};
|
||||
let mapped_normal = map_direction(marker.normal);
|
||||
let normal_scale = mapped_normal.length().max(f64::MIN_POSITIVE);
|
||||
let normal = mapped_normal.normalize().unwrap_or(KernelVec3::Z);
|
||||
let mapped_x = map_direction(marker.axis_x);
|
||||
let axis_x = (mapped_x - normal * mapped_x.dot(normal))
|
||||
.normalize()
|
||||
.unwrap_or(KernelVec3::X);
|
||||
let mapped_y = map_direction(marker.axis_y);
|
||||
let axis_y = (mapped_y - normal * mapped_y.dot(normal) - axis_x * mapped_y.dot(axis_x))
|
||||
.normalize()
|
||||
.or_else(|| normal.cross(axis_x).normalize())
|
||||
.unwrap_or(KernelVec3::Y);
|
||||
(
|
||||
PointMarker {
|
||||
origin: glam::DVec3::new(origin.x, origin.y, origin.z),
|
||||
normal: glam::DVec3::from_array(normal.to_array()),
|
||||
axis_x: glam::DVec3::from_array(axis_x.to_array()),
|
||||
axis_y: glam::DVec3::from_array(axis_y.to_array()),
|
||||
viewport_percent: marker.viewport_percent,
|
||||
},
|
||||
normal_scale,
|
||||
)
|
||||
}
|
||||
|
||||
fn transformed_marker_point(
|
||||
point: KernelVec3,
|
||||
source: PointMarker,
|
||||
target: PointMarker,
|
||||
axial_scale: f64,
|
||||
) -> KernelVec3 {
|
||||
let source_origin = KernelVec3::from(source.origin.to_array());
|
||||
let source_normal = KernelVec3::from(source.normal.to_array())
|
||||
.normalize()
|
||||
.unwrap_or(KernelVec3::Z);
|
||||
let delta = point - source_origin;
|
||||
let axial = delta.dot(source_normal);
|
||||
let source_plane = KernelPlane::from_axes(
|
||||
source.origin.to_array(),
|
||||
source.axis_x.to_array(),
|
||||
source.axis_y.to_array(),
|
||||
);
|
||||
let uv = source_plane
|
||||
.project_vector((delta - source_normal * axial).to_array())
|
||||
.unwrap_or([0.0; 2]);
|
||||
let target_plane = KernelPlane::from_axes(
|
||||
target.origin.to_array(),
|
||||
target.axis_x.to_array(),
|
||||
target.axis_y.to_array(),
|
||||
);
|
||||
KernelVec3::from(target_plane.point_at(uv))
|
||||
+ KernelVec3::from(target.normal.to_array()) * axial * axial_scale
|
||||
}
|
||||
|
||||
fn emit_wire(
|
||||
lw: &LocalWire,
|
||||
accum_xform: &Transform,
|
||||
|
|
@ -2069,6 +2188,10 @@ fn emit_wire(
|
|||
} else {
|
||||
0.0
|
||||
};
|
||||
let marker_transform = lw
|
||||
.point_marker
|
||||
.map(|marker| transformed_point_marker(marker, accum_xform));
|
||||
let point_marker = marker_transform.map(|(marker, _)| marker);
|
||||
|
||||
// Only band wires take a per-child composed depth: their solid area is
|
||||
// what covers siblings, and their width already splits them into their own
|
||||
|
|
@ -2089,6 +2212,7 @@ fn emit_wire(
|
|||
final_pat,
|
||||
final_lw_px,
|
||||
final_world_width,
|
||||
point_marker,
|
||||
final_aci,
|
||||
lw.plinegen,
|
||||
lw.is_fill_only,
|
||||
|
|
@ -2118,6 +2242,7 @@ fn emit_wire(
|
|||
final_pat,
|
||||
final_lw_px,
|
||||
final_world_width,
|
||||
point_marker,
|
||||
final_aci,
|
||||
lw.plinegen,
|
||||
lw.is_fill_only,
|
||||
|
|
@ -2151,11 +2276,20 @@ fn emit_wire(
|
|||
let pl = lw.points_low.get(idx).copied().unwrap_or([0.0; 3]);
|
||||
// Reconstruct the f64 source from (high, low) before applying the
|
||||
// insert transform — otherwise the low half is silently dropped.
|
||||
let v = accum_xform.apply(Vector3::new(
|
||||
let source = KernelVec3::new(
|
||||
p[0] as f64 + pl[0] as f64,
|
||||
p[1] as f64 + pl[1] as f64,
|
||||
p[2] as f64 + pl[2] as f64,
|
||||
));
|
||||
);
|
||||
let mapped = if let (Some(source_marker), Some((target_marker, axial_scale))) =
|
||||
(lw.point_marker, marker_transform)
|
||||
{
|
||||
transformed_marker_point(source, source_marker, target_marker, axial_scale)
|
||||
} else {
|
||||
let point = accum_xform.apply(Vector3::new(source.x, source.y, source.z));
|
||||
KernelVec3::new(point.x, point.y, point.z)
|
||||
};
|
||||
let v = Vector3::new(mapped.x, mapped.y, mapped.z);
|
||||
let qx = (v.x) as f32;
|
||||
let qy = (v.y) as f32;
|
||||
let qz = (v.z) as f32;
|
||||
|
|
|
|||
9
src/scene/cache/properties.rs
vendored
9
src/scene/cache/properties.rs
vendored
|
|
@ -95,6 +95,15 @@ pub fn general_section(entity: &EntityType) -> PropSection {
|
|||
section.props.retain(|prop| prop.field != "handle");
|
||||
}
|
||||
|
||||
if matches!(entity, EntityType::Point(_)) {
|
||||
section.props.retain(|prop| prop.field != "handle");
|
||||
let hyperlink = section.props.iter().position(|prop| prop.field == "hyperlink");
|
||||
let transparency = section.props.iter().position(|prop| prop.field == "transparency");
|
||||
if let (Some(hyperlink), Some(transparency)) = (hyperlink, transparency) {
|
||||
section.props.swap(hyperlink, transparency);
|
||||
}
|
||||
}
|
||||
|
||||
// Thickness (DXF 39) is a General-group property, but only the entity
|
||||
// types that carry an extrusion thickness expose it (line, circle, arc,
|
||||
// polyline, text, 2D solid, …). Show it right after Hyperlink for those.
|
||||
|
|
|
|||
|
|
@ -748,6 +748,7 @@ fn tessellate_entity_inner(
|
|||
Vec::new()
|
||||
};
|
||||
return vec![WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1107,6 +1108,7 @@ fn tessellate_entity_inner(
|
|||
(ins.insert_point.z) as f32,
|
||||
);
|
||||
let marker = WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1504,6 +1506,7 @@ fn lod_stub_wire(
|
|||
// LOD boundary. #19.
|
||||
let stored_color = if selected { WireModel::SELECTED } else { color };
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1597,6 +1600,7 @@ fn lod_stub_wire_3d(
|
|||
}
|
||||
let stored_color = if selected { WireModel::SELECTED } else { color };
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -145,6 +145,7 @@ fn point_cloud_wires(
|
|||
};
|
||||
let (points, points_low) = points_to_ds(body_points);
|
||||
let mut wires = vec![WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -500,6 +501,7 @@ pub fn tessellate(
|
|||
None
|
||||
};
|
||||
elem_wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -807,6 +809,7 @@ pub fn tessellate(
|
|||
ftl.push(lo);
|
||||
}
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -856,6 +859,7 @@ pub fn tessellate(
|
|||
fpl.push(lo);
|
||||
}
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -907,6 +911,7 @@ pub fn tessellate(
|
|||
low.push(ll);
|
||||
}
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -939,6 +944,7 @@ pub fn tessellate(
|
|||
});
|
||||
}
|
||||
wires.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1001,6 +1007,7 @@ pub fn tessellate(
|
|||
(Vec::new(), Vec::new(), Vec::new())
|
||||
};
|
||||
out.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1045,6 +1052,7 @@ pub fn tessellate(
|
|||
(Vec::new(), Vec::new(), Vec::new())
|
||||
};
|
||||
out.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1086,6 +1094,7 @@ pub fn tessellate(
|
|||
// are empty → the early-return path above).
|
||||
if !sdf_verts.is_empty() {
|
||||
out.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1120,6 +1129,7 @@ pub fn tessellate(
|
|||
|
||||
if out.is_empty() {
|
||||
out.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1188,6 +1198,7 @@ pub fn tessellate(
|
|||
.map(|[kx, ky, kz]| [kx, ky, kz])
|
||||
.collect();
|
||||
return vec![WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1310,7 +1321,10 @@ pub fn tessellate(
|
|||
} else {
|
||||
(Vec::new(), Vec::new(), Vec::new())
|
||||
};
|
||||
let point_marker =
|
||||
crate::entities::point::relative_marker_spec(entity, document);
|
||||
out.push(WireModel {
|
||||
point_marker,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: polyline_band_width(entity),
|
||||
depth_override: None,
|
||||
|
|
@ -1354,6 +1368,7 @@ pub fn tessellate(
|
|||
(Vec::new(), Vec::new(), Vec::new())
|
||||
};
|
||||
out.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
pick_tris: Vec::new(),
|
||||
|
|
@ -1388,6 +1403,7 @@ pub fn tessellate(
|
|||
|
||||
if out.is_empty() {
|
||||
out.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -1435,6 +1451,7 @@ pub fn tessellate(
|
|||
// treatment as the Contour arm, restarting the dash per segment.
|
||||
let (pick_tris, pick_tris_low) = points_to_ds(te.pick_tris);
|
||||
return vec![WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: polyline_band_width(entity),
|
||||
depth_override: None,
|
||||
|
|
@ -1483,6 +1500,7 @@ pub fn tessellate(
|
|||
let (pick_tris, pick_tris_low) = points_to_ds(te.pick_tris);
|
||||
let world_width = widths.iter().copied().fold(0.0f32, f32::max);
|
||||
return vec![WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: widths,
|
||||
world_width,
|
||||
depth_override: None,
|
||||
|
|
@ -1604,6 +1622,7 @@ pub fn tessellate(
|
|||
_ => (Vec::new(), Vec::new()),
|
||||
};
|
||||
vec![WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -5454,6 +5454,14 @@ impl Scene {
|
|||
(self.paper_sheet_wires_arc().as_ref().clone(), model_wires)
|
||||
}
|
||||
|
||||
pub(crate) fn plot_wire_depths(&self, wires: &[WireModel]) -> Vec<f32> {
|
||||
let depths = self.draw_depth_map();
|
||||
wires
|
||||
.iter()
|
||||
.map(|wire| pipeline::wire_gpu::wire_draw_depth(wire, depths.as_ref()))
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Per-entity stable draw-order depth, keyed by entity handle value.
|
||||
/// A full build assigns sparse labels in effective draw order. Incremental
|
||||
/// Add/Remove then changes only the named handle: existing siblings retain
|
||||
|
|
@ -7359,14 +7367,30 @@ impl Scene {
|
|||
&self,
|
||||
wires: &Arc<Vec<WireModel>>,
|
||||
base_radius_px: f32,
|
||||
viewport_height_px: f32,
|
||||
include_line_weight: bool,
|
||||
) -> f32 {
|
||||
if let Some((base_epoch, base, changes)) = self.interaction_overlay_base() {
|
||||
let (_, changed) =
|
||||
self.interaction_overlay_changed_index(base_epoch, &changes);
|
||||
base.pick_radius_px(changed.pick_radius_px(base_radius_px))
|
||||
base.pick_radius_px(
|
||||
changed.pick_radius_px(
|
||||
base_radius_px,
|
||||
viewport_height_px,
|
||||
include_line_weight,
|
||||
),
|
||||
viewport_height_px,
|
||||
include_line_weight,
|
||||
)
|
||||
} else {
|
||||
self.cached_interaction_index(wires)
|
||||
.map_or(base_radius_px, |index| index.pick_radius_px(base_radius_px))
|
||||
.map_or(base_radius_px, |index| {
|
||||
index.pick_radius_px(
|
||||
base_radius_px,
|
||||
viewport_height_px,
|
||||
include_line_weight,
|
||||
)
|
||||
})
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -7524,11 +7548,12 @@ impl Scene {
|
|||
{
|
||||
return crate::scene::pick::interaction_index::InteractionCandidates::all(wires);
|
||||
}
|
||||
let radius_px = if include_line_weight {
|
||||
self.indexed_interaction_pick_radius(&wires, radius_px)
|
||||
} else {
|
||||
radius_px
|
||||
};
|
||||
let radius_px = self.indexed_interaction_pick_radius(
|
||||
&wires,
|
||||
radius_px,
|
||||
bounds.height,
|
||||
include_line_weight,
|
||||
);
|
||||
let flat_ortho = view_rot.z_axis.x.abs() < 1e-9
|
||||
&& view_rot.z_axis.y.abs() < 1e-9
|
||||
&& (view_rot.w_axis.w - 1.0).abs() < 1e-6;
|
||||
|
|
@ -7597,12 +7622,35 @@ impl Scene {
|
|||
{
|
||||
return crate::scene::pick::interaction_index::InteractionCandidates::all(wires);
|
||||
}
|
||||
let pad_px =
|
||||
self.indexed_interaction_pick_radius(&wires, 0.0, bounds.height, true);
|
||||
if flat_ortho {
|
||||
self.indexed_interaction_candidates_xy(wires, aabb, false)
|
||||
let world_x_px = ((view_rot.x_axis.x * bounds.width * 0.5).powi(2)
|
||||
+ (view_rot.x_axis.y * bounds.height * 0.5).powi(2))
|
||||
.sqrt();
|
||||
let world_y_px = ((view_rot.y_axis.x * bounds.width * 0.5).powi(2)
|
||||
+ (view_rot.y_axis.y * bounds.height * 0.5).powi(2))
|
||||
.sqrt();
|
||||
let scale = world_x_px.min(world_y_px);
|
||||
let pad = if scale > 1e-6 {
|
||||
pad_px as f64 / scale as f64
|
||||
} else {
|
||||
0.0
|
||||
};
|
||||
self.indexed_interaction_candidates_xy(
|
||||
wires,
|
||||
[aabb[0] - pad, aabb[1] - pad, aabb[2] + pad, aabb[3] + pad],
|
||||
false,
|
||||
)
|
||||
} else {
|
||||
self.indexed_interaction_candidates_screen(
|
||||
wires,
|
||||
screen_rect,
|
||||
[
|
||||
screen_rect[0] - pad_px,
|
||||
screen_rect[1] - pad_px,
|
||||
screen_rect[2] + pad_px,
|
||||
screen_rect[3] + pad_px,
|
||||
],
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
|
|
|
|||
|
|
@ -49,6 +49,26 @@ pub enum TangentGeom {
|
|||
},
|
||||
}
|
||||
|
||||
/// Viewport-relative display transform for a point marker.
|
||||
#[derive(Clone, Copy, Debug, PartialEq)]
|
||||
pub struct PointMarker {
|
||||
pub origin: glam::DVec3,
|
||||
pub normal: glam::DVec3,
|
||||
pub axis_x: glam::DVec3,
|
||||
pub axis_y: glam::DVec3,
|
||||
pub viewport_percent: f32,
|
||||
}
|
||||
|
||||
impl PointMarker {
|
||||
pub fn resolve(self, point: glam::DVec3, view_height: f64) -> glam::DVec3 {
|
||||
let normal = self.normal.normalize_or(glam::DVec3::Z);
|
||||
let delta = point - self.origin;
|
||||
let axial = normal * delta.dot(normal);
|
||||
let scale = self.viewport_percent.max(0.0) as f64 * 0.01 * view_height.max(0.0);
|
||||
self.origin + axial + (delta - axial) * scale
|
||||
}
|
||||
}
|
||||
|
||||
/// A 1-D entity (line, arc, polyline) represented as an ordered set of
|
||||
/// world-space points rendered as a quad strip (TriangleList).
|
||||
///
|
||||
|
|
@ -66,6 +86,8 @@ pub struct WireModel {
|
|||
/// "all-zero residual" (interactive draw / preview wires whose coordinates
|
||||
/// don't need sub-f32 precision). Tessellation from CAD f64 fills it.
|
||||
pub points_low: Vec<[f32; 3]>,
|
||||
/// Point-marker scaling shared by the GPU, picking, and plotting paths.
|
||||
pub point_marker: Option<PointMarker>,
|
||||
/// RGBA colour in [0, 1].
|
||||
pub color: [f32; 4],
|
||||
/// Whether this wire is currently selected.
|
||||
|
|
@ -225,6 +247,7 @@ impl WireModel {
|
|||
/// Create a solid wire (no dash pattern, 1px weight).
|
||||
pub fn solid(name: String, points: Vec<[f32; 3]>, color: [f32; 4], selected: bool) -> Self {
|
||||
Self {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -263,10 +286,11 @@ impl WireModel {
|
|||
out.name = format!("preview_{}", self.name);
|
||||
out.color = Self::CYAN;
|
||||
out.selected = false;
|
||||
for p in &mut out.points {
|
||||
p[0] += delta.x;
|
||||
p[1] += delta.y;
|
||||
p[2] += delta.z;
|
||||
map_points(&mut out.points, &mut out.points_low, |point| {
|
||||
point + delta.as_dvec3()
|
||||
});
|
||||
if let Some(marker) = &mut out.point_marker {
|
||||
marker.origin += delta.as_dvec3();
|
||||
}
|
||||
if !out.text_verts.is_empty() {
|
||||
let (dx, dy, dz) = (delta.x as f64, delta.y as f64, delta.z as f64);
|
||||
|
|
@ -301,6 +325,17 @@ impl WireModel {
|
|||
for p in &mut out.points_low {
|
||||
*p = (rotation * glam::Vec3::from_array(*p)).to_array();
|
||||
}
|
||||
if let Some(marker) = &mut out.point_marker {
|
||||
let center = center.as_dvec3();
|
||||
let rotation = glam::DQuat::from_axis_angle(
|
||||
axis.as_dvec3().normalize_or(glam::DVec3::Z),
|
||||
angle_rad as f64,
|
||||
);
|
||||
marker.origin = center + rotation * (marker.origin - center);
|
||||
marker.normal = (rotation * marker.normal).normalize_or(glam::DVec3::Z);
|
||||
marker.axis_x = (rotation * marker.axis_x).normalize_or(glam::DVec3::X);
|
||||
marker.axis_y = (rotation * marker.axis_y).normalize_or(glam::DVec3::Y);
|
||||
}
|
||||
if !out.text_verts.is_empty() {
|
||||
let center = center.as_dvec3();
|
||||
let axis = axis.as_dvec3().normalize_or_zero();
|
||||
|
|
@ -323,10 +358,23 @@ impl WireModel {
|
|||
out.name = format!("preview_{}", self.name);
|
||||
out.color = Self::CYAN;
|
||||
out.selected = false;
|
||||
for p in &mut out.points {
|
||||
p[0] = center.x + (p[0] - center.x) * factor;
|
||||
p[1] = center.y + (p[1] - center.y) * factor;
|
||||
p[2] = center.z + (p[2] - center.z) * factor;
|
||||
if let Some(marker) = out.point_marker {
|
||||
let center = center.as_dvec3();
|
||||
let normal = marker.normal.normalize_or(glam::DVec3::Z);
|
||||
let target_origin = center + (marker.origin - center) * factor as f64;
|
||||
map_points(&mut out.points, &mut out.points_low, |point| {
|
||||
let delta = point - marker.origin;
|
||||
let axial = normal * delta.dot(normal);
|
||||
target_origin + (delta - axial) + axial * factor as f64
|
||||
});
|
||||
if let Some(target) = &mut out.point_marker {
|
||||
target.origin = target_origin;
|
||||
}
|
||||
} else {
|
||||
let center = center.as_dvec3();
|
||||
map_points(&mut out.points, &mut out.points_low, |point| {
|
||||
center + (point - center) * factor as f64
|
||||
});
|
||||
}
|
||||
if !out.text_verts.is_empty() {
|
||||
let (cx, cy, cz) = (center.x as f64, center.y as f64, center.z as f64);
|
||||
|
|
@ -373,11 +421,22 @@ pub fn stretched_windows(
|
|||
})
|
||||
};
|
||||
|
||||
for p in &mut out.points {
|
||||
if inside(p[0], p[1]) {
|
||||
p[0] += delta.x;
|
||||
p[1] += delta.y;
|
||||
p[2] += delta.z;
|
||||
if let Some(marker) = out.point_marker {
|
||||
if inside(marker.origin.x as f32, marker.origin.y as f32) {
|
||||
map_points(&mut out.points, &mut out.points_low, |point| {
|
||||
point + delta.as_dvec3()
|
||||
});
|
||||
if let Some(target) = &mut out.point_marker {
|
||||
target.origin += delta.as_dvec3();
|
||||
}
|
||||
}
|
||||
} else {
|
||||
for p in &mut out.points {
|
||||
if inside(p[0], p[1]) {
|
||||
p[0] += delta.x;
|
||||
p[1] += delta.y;
|
||||
p[2] += delta.z;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -438,6 +497,20 @@ pub fn stretched_windows(
|
|||
let point = glam::Vec3::from_array(*p);
|
||||
*p = (point - 2.0 * plane_normal.dot(point) * plane_normal).to_array();
|
||||
}
|
||||
if let Some(marker) = &mut out.point_marker {
|
||||
let p1 = p1.as_dvec3();
|
||||
let normal = plane_normal.as_dvec3();
|
||||
marker.origin -= 2.0 * normal.dot(marker.origin - p1) * normal;
|
||||
marker.normal =
|
||||
(marker.normal - 2.0 * normal.dot(marker.normal) * normal)
|
||||
.normalize_or(glam::DVec3::Z);
|
||||
marker.axis_x =
|
||||
(marker.axis_x - 2.0 * normal.dot(marker.axis_x) * normal)
|
||||
.normalize_or(glam::DVec3::X);
|
||||
marker.axis_y =
|
||||
(marker.axis_y - 2.0 * normal.dot(marker.axis_y) * normal)
|
||||
.normalize_or(glam::DVec3::Y);
|
||||
}
|
||||
// Glyph quads reflect wholesale (true mirror) — the caller only routes
|
||||
// text through here for MIRRTEXT-on; MIRRTEXT-off relocates via
|
||||
// `translated` so glyphs stay readable.
|
||||
|
|
@ -466,6 +539,44 @@ pub fn stretched_windows(
|
|||
})
|
||||
.sum()
|
||||
}
|
||||
|
||||
pub fn point_world(&self, index: usize, view_height: f64) -> glam::DVec3 {
|
||||
let high = self.points[index];
|
||||
let low = self.points_low.get(index).copied().unwrap_or([0.0; 3]);
|
||||
let point = glam::DVec3::new(
|
||||
high[0] as f64 + low[0] as f64,
|
||||
high[1] as f64 + low[1] as f64,
|
||||
high[2] as f64 + low[2] as f64,
|
||||
);
|
||||
self.point_marker
|
||||
.map_or(point, |marker| marker.resolve(point, view_height))
|
||||
}
|
||||
}
|
||||
|
||||
fn map_points(
|
||||
points: &mut [[f32; 3]],
|
||||
points_low: &mut Vec<[f32; 3]>,
|
||||
map: impl Fn(glam::DVec3) -> glam::DVec3,
|
||||
) {
|
||||
let old_low = std::mem::take(points_low);
|
||||
points_low.reserve(points.len());
|
||||
for (index, high) in points.iter_mut().enumerate() {
|
||||
if !high[0].is_finite() || !high[1].is_finite() || !high[2].is_finite() {
|
||||
points_low.push([0.0; 3]);
|
||||
continue;
|
||||
}
|
||||
let low = old_low.get(index).copied().unwrap_or([0.0; 3]);
|
||||
let mapped = map(glam::DVec3::new(
|
||||
high[0] as f64 + low[0] as f64,
|
||||
high[1] as f64 + low[1] as f64,
|
||||
high[2] as f64 + low[2] as f64,
|
||||
));
|
||||
let (hx, lx) = WireModel::split_ds(mapped.x);
|
||||
let (hy, ly) = WireModel::split_ds(mapped.y);
|
||||
let (hz, lz) = WireModel::split_ds(mapped.z);
|
||||
*high = [hx, hy, hz];
|
||||
points_low.push([lx, ly, lz]);
|
||||
}
|
||||
}
|
||||
|
||||
/// Map every glyph vertex's double-single world position through `f`, re-
|
||||
|
|
@ -502,6 +613,7 @@ pub(crate) fn map_text_verts(
|
|||
impl Default for WireModel {
|
||||
fn default() -> Self {
|
||||
Self {
|
||||
point_marker: None,
|
||||
text_verts: Vec::new(),
|
||||
name: String::new(),
|
||||
points: Vec::new(),
|
||||
|
|
|
|||
|
|
@ -208,6 +208,31 @@ pub fn click_hit<'a, W: WireSource + ?Sized>(
|
|||
let mut best_dist = f32::MAX;
|
||||
let mut best: Option<&str> = None;
|
||||
|
||||
for wire in wires.iter().filter(|wire| wire.point_marker.is_some()) {
|
||||
let tolerance = pick_tolerance_px(wire, lw_display, base_radius_px);
|
||||
let mut previous = None;
|
||||
for (index, point) in wire.points.iter().enumerate() {
|
||||
if !point[0].is_finite() {
|
||||
previous = None;
|
||||
continue;
|
||||
}
|
||||
let screen = world_to_screen(
|
||||
wire_point_world(wire, index, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
);
|
||||
if let Some(start) = previous {
|
||||
let distance = dist_point_to_segment(cursor, start, screen);
|
||||
if distance < tolerance && distance < best_dist {
|
||||
best_dist = distance;
|
||||
best = Some(wire.name.as_str());
|
||||
}
|
||||
}
|
||||
previous = Some(screen);
|
||||
}
|
||||
}
|
||||
|
||||
// World z only shifts the *screen* x/y when the view is tilted (orbit /
|
||||
// perspective). In the flat top-down ortho view — the case where hover lag
|
||||
// on large drawings actually bites — a wire's screen position depends only
|
||||
|
|
@ -224,18 +249,21 @@ pub fn click_hit<'a, W: WireSource + ?Sized>(
|
|||
let Some(wire) = wires.source_wire(segment.wire) else {
|
||||
continue;
|
||||
};
|
||||
if wire.point_marker.is_some() {
|
||||
continue;
|
||||
}
|
||||
let start = segment.start as usize;
|
||||
if start + 1 >= wire.points.len() {
|
||||
continue;
|
||||
}
|
||||
let p0 = world_to_screen(
|
||||
wp64(wire.points[start], &wire.points_low, start),
|
||||
wire_point_world(wire, start, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
);
|
||||
let p1 = world_to_screen(
|
||||
wp64(wire.points[start + 1], &wire.points_low, start + 1),
|
||||
wire_point_world(wire, start + 1, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
|
|
@ -249,23 +277,27 @@ pub fn click_hit<'a, W: WireSource + ?Sized>(
|
|||
} else {
|
||||
// Q: lazy projection — no Vec allocation per wire; NaN resets the segment chain.
|
||||
for wire in wires.iter() {
|
||||
if wire.point_marker.is_some() {
|
||||
continue;
|
||||
}
|
||||
let tol = pick_tolerance_px(wire, lw_display, base_radius_px);
|
||||
// Cheap AABB pre-reject (flat view only; never for the unbounded
|
||||
// sentinel used by previews / greeked text).
|
||||
if z_flat
|
||||
&& wire.point_marker.is_none()
|
||||
&& wire.aabb != WireModel::UNBOUNDED_AABB
|
||||
&& aabb_rejects(wire.aabb, cursor, tol, view_rot, eye, bounds)
|
||||
{
|
||||
continue;
|
||||
}
|
||||
let mut prev: Option<Point> = None;
|
||||
for (i, &[px, py, pz]) in wire.points.iter().enumerate() {
|
||||
for (i, &[px, _, _]) in wire.points.iter().enumerate() {
|
||||
if px.is_nan() {
|
||||
prev = None;
|
||||
continue;
|
||||
}
|
||||
let cur = world_to_screen(
|
||||
wp64([px, py, pz], &wire.points_low, i),
|
||||
wire_point_world(wire, i, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
|
|
@ -450,24 +482,55 @@ pub fn click_hits_all<'a, W: WireSource + ?Sized>(
|
|||
return Vec::new();
|
||||
}
|
||||
let mut hits: Vec<(f32, &str)> = Vec::new();
|
||||
let mut marker_hits: HashMap<&str, f32> = HashMap::default();
|
||||
for wire in wires.iter().filter(|wire| wire.point_marker.is_some()) {
|
||||
let tolerance = pick_tolerance_px(wire, lw_display, base_radius_px);
|
||||
let mut previous = None;
|
||||
for (index, point) in wire.points.iter().enumerate() {
|
||||
if !point[0].is_finite() {
|
||||
previous = None;
|
||||
continue;
|
||||
}
|
||||
let screen = world_to_screen(
|
||||
wire_point_world(wire, index, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
);
|
||||
if let Some(start) = previous {
|
||||
let distance = dist_point_to_segment(cursor, start, screen);
|
||||
if distance < tolerance {
|
||||
marker_hits
|
||||
.entry(wire.name.as_str())
|
||||
.and_modify(|best| *best = best.min(distance))
|
||||
.or_insert(distance);
|
||||
}
|
||||
}
|
||||
previous = Some(screen);
|
||||
}
|
||||
}
|
||||
hits.extend(marker_hits.into_iter().map(|(name, distance)| (distance, name)));
|
||||
if let Some(segments) = wires.segments() {
|
||||
let mut best_by_wire: HashMap<u32, f32> = HashMap::default();
|
||||
for segment in segments {
|
||||
let Some(wire) = wires.source_wire(segment.wire) else {
|
||||
continue;
|
||||
};
|
||||
if wire.point_marker.is_some() {
|
||||
continue;
|
||||
}
|
||||
let start = segment.start as usize;
|
||||
if start + 1 >= wire.points.len() {
|
||||
continue;
|
||||
}
|
||||
let p0 = world_to_screen(
|
||||
wp64(wire.points[start], &wire.points_low, start),
|
||||
wire_point_world(wire, start, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
);
|
||||
let p1 = world_to_screen(
|
||||
wp64(wire.points[start + 1], &wire.points_low, start + 1),
|
||||
wire_point_world(wire, start + 1, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
|
|
@ -487,17 +550,20 @@ pub fn click_hits_all<'a, W: WireSource + ?Sized>(
|
|||
}));
|
||||
} else {
|
||||
for wire in wires.iter() {
|
||||
if wire.point_marker.is_some() {
|
||||
continue;
|
||||
}
|
||||
let tol = pick_tolerance_px(wire, lw_display, base_radius_px);
|
||||
let mut prev: Option<Point> = None;
|
||||
let mut best_for_wire = tol;
|
||||
let mut hit = false;
|
||||
for (i, &[px, py, pz]) in wire.points.iter().enumerate() {
|
||||
for (i, &[px, _, _]) in wire.points.iter().enumerate() {
|
||||
if px.is_nan() {
|
||||
prev = None;
|
||||
continue;
|
||||
}
|
||||
let cur = world_to_screen(
|
||||
wp64([px, py, pz], &wire.points_low, i),
|
||||
wire_point_world(wire, i, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
|
|
@ -1104,13 +1170,13 @@ fn indexed_box_crossing_hits<'a, W: WireSource + ?Sized>(
|
|||
continue;
|
||||
}
|
||||
let a = world_to_screen(
|
||||
wp64(wire.points[start], &wire.points_low, start),
|
||||
wire_point_world(wire, start, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
);
|
||||
let b = world_to_screen(
|
||||
wp64(wire.points[start + 1], &wire.points_low, start + 1),
|
||||
wire_point_world(wire, start + 1, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
|
|
@ -1119,6 +1185,14 @@ fn indexed_box_crossing_hits<'a, W: WireSource + ?Sized>(
|
|||
out.push(wire.name.as_str());
|
||||
}
|
||||
}
|
||||
for wire in wires.iter().filter(|wire| wire.point_marker.is_some()) {
|
||||
if !seen.contains(wire.name.as_str())
|
||||
&& marker_segment_hit(wire, view_rot, eye, bounds, |a, b| segment_hits(a, b))
|
||||
&& seen.insert(wire.name.as_str())
|
||||
{
|
||||
out.push(wire.name.as_str());
|
||||
}
|
||||
}
|
||||
for (triangles, pick_only) in [
|
||||
(wires.fill_triangles().unwrap_or_default(), false),
|
||||
(wires.pick_triangles().unwrap_or_default(), true),
|
||||
|
|
@ -1181,7 +1255,7 @@ fn indexed_box_crossing_hits<'a, W: WireSource + ?Sized>(
|
|||
if wire.points.iter().enumerate().any(|(index, &point)| {
|
||||
point[0].is_finite()
|
||||
&& inside(world_to_screen(
|
||||
wp64(point, &wire.points_low, index),
|
||||
wire_point_world(wire, index, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
|
|
@ -1231,13 +1305,13 @@ pub fn poly_fence_hit<'a, W: WireSource + ?Sized>(
|
|||
continue;
|
||||
}
|
||||
let a = world_to_screen(
|
||||
wp64(wire.points[start], &wire.points_low, start),
|
||||
wire_point_world(wire, start, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
);
|
||||
let b = world_to_screen(
|
||||
wp64(wire.points[start + 1], &wire.points_low, start + 1),
|
||||
wire_point_world(wire, start + 1, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
|
|
@ -1246,6 +1320,14 @@ pub fn poly_fence_hit<'a, W: WireSource + ?Sized>(
|
|||
out.push(wire.name.as_str());
|
||||
}
|
||||
}
|
||||
for wire in wires.iter().filter(|wire| wire.point_marker.is_some()) {
|
||||
if !seen.contains(wire.name.as_str())
|
||||
&& marker_segment_hit(wire, view_rot, eye, bounds, |a, b| cuts(a, b))
|
||||
&& seen.insert(wire.name.as_str())
|
||||
{
|
||||
out.push(wire.name.as_str());
|
||||
}
|
||||
}
|
||||
return out;
|
||||
}
|
||||
for wire in wires.iter() {
|
||||
|
|
@ -1254,13 +1336,13 @@ pub fn poly_fence_hit<'a, W: WireSource + ?Sized>(
|
|||
}
|
||||
let hit = (0..wire.points.len() - 1).any(|k| {
|
||||
let a = world_to_screen(
|
||||
wp64(wire.points[k], &wire.points_low, k),
|
||||
wire_point_world(wire, k, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
);
|
||||
let b = world_to_screen(
|
||||
wp64(wire.points[k + 1], &wire.points_low, k + 1),
|
||||
wire_point_world(wire, k + 1, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
|
|
@ -1292,13 +1374,13 @@ fn indexed_polygon_crossing_hits<'a, W: WireSource + ?Sized>(
|
|||
continue;
|
||||
}
|
||||
let a = world_to_screen(
|
||||
wp64(wire.points[start], &wire.points_low, start),
|
||||
wire_point_world(wire, start, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
);
|
||||
let b = world_to_screen(
|
||||
wp64(wire.points[start + 1], &wire.points_low, start + 1),
|
||||
wire_point_world(wire, start + 1, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
|
|
@ -1311,6 +1393,18 @@ fn indexed_polygon_crossing_hits<'a, W: WireSource + ?Sized>(
|
|||
out.push(wire.name.as_str());
|
||||
}
|
||||
}
|
||||
for wire in wires.iter().filter(|wire| wire.point_marker.is_some()) {
|
||||
if !seen.contains(wire.name.as_str())
|
||||
&& marker_segment_hit(wire, view_rot, eye, bounds, |a, b| {
|
||||
point_in_polygon(a, poly)
|
||||
|| point_in_polygon(b, poly)
|
||||
|| segment_crosses_polygon(a, b, poly)
|
||||
})
|
||||
&& seen.insert(wire.name.as_str())
|
||||
{
|
||||
out.push(wire.name.as_str());
|
||||
}
|
||||
}
|
||||
for (triangles, pick_only) in [
|
||||
(wires.fill_triangles().unwrap_or_default(), false),
|
||||
(wires.pick_triangles().unwrap_or_default(), true),
|
||||
|
|
@ -1371,7 +1465,12 @@ fn indexed_polygon_crossing_hits<'a, W: WireSource + ?Sized>(
|
|||
if wire.points.iter().enumerate().any(|(index, &point)| {
|
||||
point[0].is_finite()
|
||||
&& point_in_polygon(
|
||||
world_to_screen(wp64(point, &wire.points_low, index), view_rot, eye, bounds),
|
||||
world_to_screen(
|
||||
wire_point_world(wire, index, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
),
|
||||
poly,
|
||||
)
|
||||
}) && seen.insert(wire.name.as_str())
|
||||
|
|
@ -1473,7 +1572,12 @@ pub fn box_hit<'a, W: WireSource + ?Sized>(
|
|||
prev = None;
|
||||
continue;
|
||||
}
|
||||
let sp = world_to_screen(wp64([px, py, pz], low, i), view_rot, eye, bounds);
|
||||
let world = if !wire.points.is_empty() {
|
||||
wire_point_world(wire, i, view_rot, eye)
|
||||
} else {
|
||||
wp64([px, py, pz], low, i)
|
||||
};
|
||||
let sp = world_to_screen(world, view_rot, eye, bounds);
|
||||
if crossing {
|
||||
if inside(sp) {
|
||||
hit = true;
|
||||
|
|
@ -1595,7 +1699,12 @@ pub fn poly_hit<'a, W: WireSource + ?Sized>(
|
|||
prev = None;
|
||||
continue;
|
||||
}
|
||||
let sp = world_to_screen(wp64([px, py, pz], low, i), view_rot, eye, bounds);
|
||||
let world = if !wire.points.is_empty() {
|
||||
wire_point_world(wire, i, view_rot, eye)
|
||||
} else {
|
||||
wp64([px, py, pz], low, i)
|
||||
};
|
||||
let sp = world_to_screen(world, view_rot, eye, bounds);
|
||||
// Reject points the GPU scissored out of a floating viewport so
|
||||
// the lasso can't reach clipped geometry. No-op in model space.
|
||||
if sp.x < 0.0 || sp.x > bounds.width || sp.y < 0.0 || sp.y > bounds.height {
|
||||
|
|
@ -1694,6 +1803,53 @@ fn wp64(hi: [f32; 3], low: &[[f32; 3]], i: usize) -> glam::DVec3 {
|
|||
)
|
||||
}
|
||||
|
||||
fn wire_point_world(
|
||||
wire: &WireModel,
|
||||
index: usize,
|
||||
view_rot: Mat4,
|
||||
eye: glam::DVec3,
|
||||
) -> glam::DVec3 {
|
||||
let Some(marker) = wire.point_marker else {
|
||||
return wire.point_world(index, 0.0);
|
||||
};
|
||||
let row_y = glam::DVec3::new(
|
||||
view_rot.x_axis.y as f64,
|
||||
view_rot.y_axis.y as f64,
|
||||
view_rot.z_axis.y as f64,
|
||||
);
|
||||
let projection_scale = row_y.length().max(1.0e-12);
|
||||
let relative = (marker.origin - eye).as_vec3().extend(1.0);
|
||||
let clip_w = (view_rot * relative).w.abs().max(1.0e-6);
|
||||
wire.point_world(index, 2.0 * clip_w as f64 / projection_scale)
|
||||
}
|
||||
|
||||
fn marker_segment_hit(
|
||||
wire: &WireModel,
|
||||
view_rot: Mat4,
|
||||
eye: glam::DVec3,
|
||||
bounds: Rectangle,
|
||||
mut hit: impl FnMut(Point, Point) -> bool,
|
||||
) -> bool {
|
||||
let mut previous = None;
|
||||
for (index, point) in wire.points.iter().enumerate() {
|
||||
if !point[0].is_finite() {
|
||||
previous = None;
|
||||
continue;
|
||||
}
|
||||
let screen = world_to_screen(
|
||||
wire_point_world(wire, index, view_rot, eye),
|
||||
view_rot,
|
||||
eye,
|
||||
bounds,
|
||||
);
|
||||
if previous.is_some_and(|start| hit(start, screen)) {
|
||||
return true;
|
||||
}
|
||||
previous = Some(screen);
|
||||
}
|
||||
false
|
||||
}
|
||||
|
||||
/// Even-odd ray-casting test: is `p` inside the polygon?
|
||||
///
|
||||
/// Handles multi-path boundaries: NaN points (used as path separators by
|
||||
|
|
|
|||
|
|
@ -557,7 +557,9 @@ pub struct InteractionIndex {
|
|||
pick_triangles: SpatialSet<TriangleRef>,
|
||||
glyphs: SpatialSet<GlyphRef>,
|
||||
unbounded_wires: Vec<u32>,
|
||||
screen_unbounded_wires: Vec<u32>,
|
||||
max_line_half_width_px: f32,
|
||||
max_marker_radius_fraction: f32,
|
||||
}
|
||||
|
||||
pub struct InteractionHandleIndex {
|
||||
|
|
@ -574,7 +576,9 @@ struct WireIndexEntries {
|
|||
pick_triangles: Vec<Entry3<TriangleRef>>,
|
||||
glyphs: Vec<Entry3<GlyphRef>>,
|
||||
unbounded: bool,
|
||||
screen_unbounded: bool,
|
||||
max_line_half_width_px: f32,
|
||||
max_marker_radius_fraction: f32,
|
||||
}
|
||||
|
||||
fn collect_wire_index_entries(wire_idx: u32, wire: &WireModel) -> WireIndexEntries {
|
||||
|
|
@ -591,28 +595,34 @@ fn collect_wire_index_entries(wire_idx: u32, wire: &WireModel) -> WireIndexEntri
|
|||
pick_triangles: Vec::with_capacity(wire.pick_tris.len() / 3),
|
||||
glyphs: Vec::with_capacity(wire.text_verts.len() / 6),
|
||||
unbounded: false,
|
||||
screen_unbounded: wire.point_marker.is_some(),
|
||||
max_line_half_width_px: if wire.line_weight_px.is_finite() {
|
||||
(wire.line_weight_px * 0.5).max(0.0)
|
||||
} else {
|
||||
0.0
|
||||
},
|
||||
max_marker_radius_fraction: wire.point_marker.map_or(0.0, |marker| {
|
||||
marker.viewport_percent.max(0.0) * 0.01 * std::f32::consts::SQRT_2
|
||||
}),
|
||||
};
|
||||
entries.unbounded = entries.wire.is_none();
|
||||
|
||||
for start in 0..wire.points.len().saturating_sub(1) {
|
||||
let Some(aabb) = points_aabb3([
|
||||
wire_point(wire, start),
|
||||
wire_point(wire, start + 1),
|
||||
]) else {
|
||||
continue;
|
||||
};
|
||||
entries.segments.push(Entry3 {
|
||||
aabb,
|
||||
value: SegmentRef {
|
||||
wire: wire_idx,
|
||||
start: start as u32,
|
||||
},
|
||||
});
|
||||
if wire.point_marker.is_none() {
|
||||
for start in 0..wire.points.len().saturating_sub(1) {
|
||||
let Some(aabb) = points_aabb3([
|
||||
wire_point(wire, start),
|
||||
wire_point(wire, start + 1),
|
||||
]) else {
|
||||
continue;
|
||||
};
|
||||
entries.segments.push(Entry3 {
|
||||
aabb,
|
||||
value: SegmentRef {
|
||||
wire: wire_idx,
|
||||
start: start as u32,
|
||||
},
|
||||
});
|
||||
}
|
||||
}
|
||||
for (index, (point, _)) in wire.snap_pts.iter().enumerate() {
|
||||
if point.is_finite() {
|
||||
|
|
@ -773,7 +783,9 @@ impl InteractionIndex {
|
|||
let collect_started = iced::time::Instant::now();
|
||||
let mut wire_entries = Vec::with_capacity(wires.len());
|
||||
let mut unbounded_wires = Vec::new();
|
||||
let mut screen_unbounded_wires = Vec::new();
|
||||
let mut max_line_half_width_px = 0.0f32;
|
||||
let mut max_marker_radius_fraction = 0.0f32;
|
||||
|
||||
#[cfg(not(target_arch = "wasm32"))]
|
||||
let per_wire: Vec<WireIndexEntries> = {
|
||||
|
|
@ -804,12 +816,17 @@ impl InteractionIndex {
|
|||
for (wire_idx, entries) in per_wire.into_iter().enumerate() {
|
||||
max_line_half_width_px =
|
||||
max_line_half_width_px.max(entries.max_line_half_width_px);
|
||||
max_marker_radius_fraction =
|
||||
max_marker_radius_fraction.max(entries.max_marker_radius_fraction);
|
||||
if let Some(entry) = entries.wire {
|
||||
wire_entries.push(entry);
|
||||
}
|
||||
if entries.unbounded {
|
||||
unbounded_wires.push(wire_idx as u32);
|
||||
}
|
||||
if entries.screen_unbounded {
|
||||
screen_unbounded_wires.push(wire_idx as u32);
|
||||
}
|
||||
segment_parts.push(entries.segments);
|
||||
snap_point_parts.push(entries.snap_points);
|
||||
key_vertex_parts.push(entries.key_vertices);
|
||||
|
|
@ -952,7 +969,9 @@ impl InteractionIndex {
|
|||
pick_triangles,
|
||||
glyphs,
|
||||
unbounded_wires,
|
||||
screen_unbounded_wires,
|
||||
max_line_half_width_px,
|
||||
max_marker_radius_fraction,
|
||||
}
|
||||
}
|
||||
|
||||
|
|
@ -1002,12 +1021,30 @@ impl InteractionIndex {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn pick_radius_px(&self, base_radius_px: f32) -> f32 {
|
||||
base_radius_px.max(self.max_line_half_width_px)
|
||||
pub fn pick_radius_px(
|
||||
&self,
|
||||
base_radius_px: f32,
|
||||
viewport_height_px: f32,
|
||||
include_line_weight: bool,
|
||||
) -> f32 {
|
||||
let radius = base_radius_px
|
||||
.max(self.max_marker_radius_fraction * viewport_height_px.max(0.0));
|
||||
if include_line_weight {
|
||||
radius.max(self.max_line_half_width_px)
|
||||
} else {
|
||||
radius
|
||||
}
|
||||
}
|
||||
|
||||
fn queried_wire_keys(&self, mut indices: Vec<u32>) -> Vec<(u64, u32)> {
|
||||
fn queried_wire_keys(
|
||||
&self,
|
||||
mut indices: Vec<u32>,
|
||||
include_screen_unbounded: bool,
|
||||
) -> Vec<(u64, u32)> {
|
||||
indices.extend_from_slice(&self.unbounded_wires);
|
||||
if include_screen_unbounded {
|
||||
indices.extend_from_slice(&self.screen_unbounded_wires);
|
||||
}
|
||||
let mut keys: Vec<(u64, u32)> = indices
|
||||
.into_iter()
|
||||
.filter_map(|index| {
|
||||
|
|
@ -1029,7 +1066,7 @@ impl InteractionIndex {
|
|||
}
|
||||
|
||||
pub fn query_wire_keys_xy(&self, aabb: [f64; 4]) -> Vec<(u64, u32)> {
|
||||
self.queried_wire_keys(self.wires.query_xy(aabb))
|
||||
self.queried_wire_keys(self.wires.query_xy(aabb), false)
|
||||
}
|
||||
|
||||
pub fn query_wire_keys_screen(
|
||||
|
|
@ -1039,7 +1076,10 @@ impl InteractionIndex {
|
|||
eye: DVec3,
|
||||
bounds: Rectangle,
|
||||
) -> Vec<(u64, u32)> {
|
||||
self.queried_wire_keys(self.wires.query_screen(screen_rect, view_rot, eye, bounds))
|
||||
self.queried_wire_keys(
|
||||
self.wires.query_screen(screen_rect, view_rot, eye, bounds),
|
||||
true,
|
||||
)
|
||||
}
|
||||
|
||||
fn remap_wire_index(
|
||||
|
|
@ -1064,8 +1104,12 @@ impl InteractionIndex {
|
|||
&self,
|
||||
mut indices: Vec<u32>,
|
||||
slots: &rustc_hash::FxHashMap<(u64, u32), u32>,
|
||||
include_screen_unbounded: bool,
|
||||
) -> Vec<u32> {
|
||||
indices.extend_from_slice(&self.unbounded_wires);
|
||||
if include_screen_unbounded {
|
||||
indices.extend_from_slice(&self.screen_unbounded_wires);
|
||||
}
|
||||
let mut local: Vec<u32> = indices
|
||||
.into_iter()
|
||||
.filter_map(|index| self.remap_wire_index(index, slots))
|
||||
|
|
@ -1100,7 +1144,11 @@ impl InteractionIndex {
|
|||
) -> InteractionCandidates {
|
||||
InteractionCandidates {
|
||||
wires,
|
||||
wire_indices: Some(self.remap_wire_indices(self.wires.query_xy(aabb), slots)),
|
||||
wire_indices: Some(self.remap_wire_indices(
|
||||
self.wires.query_xy(aabb),
|
||||
slots,
|
||||
false,
|
||||
)),
|
||||
segments: Some(self.remap_refs(
|
||||
self.segments.query_xy(aabb),
|
||||
slots,
|
||||
|
|
@ -1164,6 +1212,7 @@ impl InteractionIndex {
|
|||
self.wires
|
||||
.query_screen(screen_rect, view_rot, eye, bounds),
|
||||
slots,
|
||||
true,
|
||||
)),
|
||||
segments: Some(self.remap_refs(
|
||||
self.segments
|
||||
|
|
@ -1251,6 +1300,7 @@ impl InteractionIndex {
|
|||
) -> InteractionCandidates {
|
||||
let mut wire_indices = self.wires.query_screen(screen_rect, view_rot, eye, bounds);
|
||||
wire_indices.extend_from_slice(&self.unbounded_wires);
|
||||
wire_indices.extend_from_slice(&self.screen_unbounded_wires);
|
||||
wire_indices.sort_unstable();
|
||||
wire_indices.dedup();
|
||||
InteractionCandidates {
|
||||
|
|
@ -1601,6 +1651,26 @@ impl<'a> Iterator for WireIter<'a> {
|
|||
}
|
||||
|
||||
fn finite_wire_aabb3(wire: &WireModel) -> Option<[f64; 6]> {
|
||||
if let Some(marker) = wire.point_marker {
|
||||
if !marker.origin.is_finite() {
|
||||
return None;
|
||||
}
|
||||
let normal = marker.normal.try_normalize().unwrap_or(DVec3::Z);
|
||||
let mut min_axial = 0.0f64;
|
||||
let mut max_axial = 0.0f64;
|
||||
for index in 0..wire.points.len() {
|
||||
let point = DVec3::from_array(wire_point(wire, index));
|
||||
if point.is_finite() {
|
||||
let axial = (point - marker.origin).dot(normal);
|
||||
min_axial = min_axial.min(axial);
|
||||
max_axial = max_axial.max(axial);
|
||||
}
|
||||
}
|
||||
return points_aabb3([
|
||||
(marker.origin + normal * min_axial).to_array(),
|
||||
(marker.origin + normal * max_axial).to_array(),
|
||||
]);
|
||||
}
|
||||
let [min_x, min_y, max_x, max_y] = wire.aabb;
|
||||
if !min_x.is_finite() || !min_y.is_finite() || !max_x.is_finite() || !max_y.is_finite() {
|
||||
return None;
|
||||
|
|
|
|||
|
|
@ -14,6 +14,7 @@ use acadrust::entities::Insert;
|
|||
use acadrust::objects::{ObjectType, SpatialFilter};
|
||||
use acadrust::types::{Handle, Transform, Vector3};
|
||||
use acadrust::CadDocument;
|
||||
use cadkernel::geom2d::{contains, Curve, Line, Tolerance};
|
||||
|
||||
use crate::scene::model::wire_model::WireModel;
|
||||
|
||||
|
|
@ -116,6 +117,12 @@ pub fn clip_wires(wires: &mut Vec<WireModel>, poly: &[[f64; 2]]) {
|
|||
.iter()
|
||||
.map(|&[x, y]| [(x - rx) as f32, (y - ry) as f32])
|
||||
.collect();
|
||||
let boundary: Vec<Curve> = poly
|
||||
.iter()
|
||||
.zip(poly.iter().cycle().skip(1))
|
||||
.take(poly.len())
|
||||
.map(|(&start, &end)| Curve::Line(Line { start, end }))
|
||||
.collect();
|
||||
|
||||
// Reconstruct an absolute-f64 wire point from its high/low pair, NaN-safe.
|
||||
let abs = |hi: [f32; 3], lo: [f32; 3]| -> [f64; 3] {
|
||||
|
|
@ -127,7 +134,18 @@ pub fn clip_wires(wires: &mut Vec<WireModel>, poly: &[[f64; 2]]) {
|
|||
};
|
||||
|
||||
for w in wires.iter_mut() {
|
||||
if !w.points.is_empty() {
|
||||
let keep_marker = w.point_marker.map(|marker| {
|
||||
contains(
|
||||
&boundary,
|
||||
[marker.origin.x, marker.origin.y],
|
||||
Tolerance::default(),
|
||||
)
|
||||
});
|
||||
if keep_marker == Some(false) {
|
||||
w.points.clear();
|
||||
w.points_low.clear();
|
||||
w.point_marker = None;
|
||||
} else if keep_marker.is_none() && !w.points.is_empty() {
|
||||
// Absolute → local f32 (NaN separators preserved).
|
||||
let local: Vec<[f32; 3]> = (0..w.points.len())
|
||||
.map(|i| {
|
||||
|
|
@ -257,6 +275,7 @@ pub fn frame_wire(
|
|||
lo.push([lx, ly, 0.0]);
|
||||
}
|
||||
WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -111,7 +111,7 @@ impl WireInstance {
|
|||
}
|
||||
|
||||
/// Per-wire constants shared by every segment of a wire (storage path). std430
|
||||
/// layout: three vec4 then eight scalars = 80 B, matching `WireConst` in
|
||||
/// layout: three vec4, eight scalars, then three vec4 = 128 B, matching `WireConst` in
|
||||
/// wire_indexed.wgsl. `align_end` / `align_total` carry the "A"-type endpoint
|
||||
/// alignment (see `wire_distances`); 0.0 total = no alignment.
|
||||
#[repr(C)]
|
||||
|
|
@ -132,6 +132,11 @@ pub struct WireConst {
|
|||
pub world_half_width: f32,
|
||||
pub _pad1: f32,
|
||||
pub _pad2: f32,
|
||||
/// Point-marker origin as a double-single pair. `marker_normal_scale.w`
|
||||
/// stores the viewport-height percentage; zero disables marker scaling.
|
||||
pub marker_origin_high: [f32; 4],
|
||||
pub marker_origin_low: [f32; 4],
|
||||
pub marker_normal_scale: [f32; 4],
|
||||
}
|
||||
|
||||
impl WireConst {
|
||||
|
|
@ -189,6 +194,9 @@ pub struct PackedWireInstance {
|
|||
/// `world_half_width`). The shader interpolates across the segment.
|
||||
pub world_hw_a: f32,
|
||||
pub world_hw_b: f32,
|
||||
pub marker_origin_high: [f32; 4],
|
||||
pub marker_origin_low: [f32; 4],
|
||||
pub marker_normal_scale: [f32; 4],
|
||||
}
|
||||
|
||||
impl PackedWireInstance {
|
||||
|
|
@ -213,6 +221,9 @@ impl PackedWireInstance {
|
|||
wgpu::VertexAttribute { offset: std::mem::offset_of!(PackedWireInstance, pos_b_low) as u64, shader_location: 8, format: wgpu::VertexFormat::Float32x3 },
|
||||
// taper = (world_hw_a, world_hw_b)
|
||||
wgpu::VertexAttribute { offset: std::mem::offset_of!(PackedWireInstance, world_hw_a) as u64, shader_location: 9, format: wgpu::VertexFormat::Float32x2 },
|
||||
wgpu::VertexAttribute { offset: std::mem::offset_of!(PackedWireInstance, marker_origin_high) as u64, shader_location: 10, format: wgpu::VertexFormat::Float32x4 },
|
||||
wgpu::VertexAttribute { offset: std::mem::offset_of!(PackedWireInstance, marker_origin_low) as u64, shader_location: 11, format: wgpu::VertexFormat::Float32x4 },
|
||||
wgpu::VertexAttribute { offset: std::mem::offset_of!(PackedWireInstance, marker_normal_scale) as u64, shader_location: 12, format: wgpu::VertexFormat::Float32x4 },
|
||||
];
|
||||
wgpu::VertexBufferLayout {
|
||||
array_stride: std::mem::size_of::<PackedWireInstance>() as u64,
|
||||
|
|
@ -509,6 +520,22 @@ fn finite3(p: [f32; 3]) -> bool {
|
|||
p[0].is_finite() && p[1].is_finite() && p[2].is_finite()
|
||||
}
|
||||
|
||||
fn marker_metadata(wire: &WireModel) -> ([f32; 4], [f32; 4], [f32; 4]) {
|
||||
let Some(marker) = wire.point_marker else {
|
||||
return ([0.0; 4], [0.0; 4], [0.0; 4]);
|
||||
};
|
||||
let origin = marker.origin;
|
||||
let (hx, lx) = WireModel::split_ds(origin.x);
|
||||
let (hy, ly) = WireModel::split_ds(origin.y);
|
||||
let (hz, lz) = WireModel::split_ds(origin.z);
|
||||
let normal = marker.normal.as_vec3().normalize_or(glam::Vec3::Z);
|
||||
(
|
||||
[hx, hy, hz, 0.0],
|
||||
[lx, ly, lz, 0.0],
|
||||
[normal.x, normal.y, normal.z, marker.viewport_percent],
|
||||
)
|
||||
}
|
||||
|
||||
/// Emit packed per-segment instances (each carries the wire's constants).
|
||||
pub(crate) fn emit_wire_packed(
|
||||
wire: &WireModel,
|
||||
|
|
@ -525,6 +552,7 @@ pub(crate) fn emit_wire_packed(
|
|||
return Vec::new();
|
||||
}
|
||||
let (dists, align_end, align_total) = wire_distances(wire);
|
||||
let (marker_origin_high, marker_origin_low, marker_normal_scale) = marker_metadata(wire);
|
||||
let low = |i: usize| -> [f32; 3] { wire.points_low.get(i).copied().unwrap_or([0.0; 3]) };
|
||||
let tw = |i: usize| -> f32 { wire.taper_widths.get(i).copied().unwrap_or(0.0) * 0.5 };
|
||||
let mut instances: Vec<PackedWireInstance> = Vec::with_capacity(seg_count);
|
||||
|
|
@ -552,6 +580,9 @@ pub(crate) fn emit_wire_packed(
|
|||
world_half_width: wire.world_width * 0.5,
|
||||
world_hw_a: tw(i),
|
||||
world_hw_b: tw(i + 1),
|
||||
marker_origin_high,
|
||||
marker_origin_low,
|
||||
marker_normal_scale,
|
||||
});
|
||||
}
|
||||
instances
|
||||
|
|
@ -566,6 +597,7 @@ pub(crate) fn emit_wire_native(
|
|||
draw_depth: f32,
|
||||
) -> (Vec<WireInstance>, WireConst) {
|
||||
let (dists, align_end, align_total) = wire_distances(wire);
|
||||
let (marker_origin_high, marker_origin_low, marker_normal_scale) = marker_metadata(wire);
|
||||
let cst = WireConst {
|
||||
color,
|
||||
pat0: [wire.pattern[0], wire.pattern[1], wire.pattern[2], wire.pattern[3]],
|
||||
|
|
@ -578,6 +610,9 @@ pub(crate) fn emit_wire_native(
|
|||
world_half_width: wire.world_width * 0.5,
|
||||
_pad1: 0.0,
|
||||
_pad2: 0.0,
|
||||
marker_origin_high,
|
||||
marker_origin_low,
|
||||
marker_normal_scale,
|
||||
};
|
||||
let n = wire.points.len();
|
||||
let seg_count = n.saturating_sub(1);
|
||||
|
|
|
|||
|
|
@ -160,6 +160,22 @@ impl Scene {
|
|||
let in_vp = |x: f32, y: f32| x >= vp_x0 && x <= vp_x1 && y >= vp_y0 && y <= vp_y1;
|
||||
|
||||
for wire in model_wires.iter() {
|
||||
let marker_view_height = wire.point_marker.map_or(view_height_eff, |marker| {
|
||||
if !use_perspective {
|
||||
return view_height_eff;
|
||||
}
|
||||
let relative = marker.origin
|
||||
- glam::DVec3::new(
|
||||
display_center_x,
|
||||
display_center_y,
|
||||
display_center_z,
|
||||
);
|
||||
let depth = relative.x * view_fwd_d.0
|
||||
+ relative.y * view_fwd_d.1
|
||||
+ relative.z * view_fwd_d.2;
|
||||
view_height_eff * (camera_dist_d - depth).max(0.001)
|
||||
/ camera_dist_d.max(0.001)
|
||||
});
|
||||
let projected_pts: Vec<[f32; 3]> = wire
|
||||
.points
|
||||
.iter()
|
||||
|
|
@ -168,11 +184,8 @@ impl Scene {
|
|||
if mx.is_nan() || my.is_nan() || mz.is_nan() {
|
||||
return [f32::NAN; 3];
|
||||
}
|
||||
// Reconstruct absolute WCS from the double-single high
|
||||
// (`points`) + low (`points_low`) pair — the high f32
|
||||
// alone is ~0.5 m off at UTM scale.
|
||||
let lo = wire.points_low.get(pi).copied().unwrap_or([0.0; 3]);
|
||||
proj_abs(mx as f64 + lo[0] as f64, my as f64 + lo[1] as f64, mz as f64 + lo[2] as f64)
|
||||
let point = wire.point_world(pi, marker_view_height);
|
||||
proj_abs(point.x, point.y, point.z)
|
||||
})
|
||||
.collect();
|
||||
|
||||
|
|
@ -304,6 +317,7 @@ impl Scene {
|
|||
// residual is needed, and keeping the model wire's points_low
|
||||
// here would add a model-scale offset to the paper points.
|
||||
out.points_low = Vec::new();
|
||||
out.point_marker = None;
|
||||
out.snap_pts = snap_pts;
|
||||
out.key_vertices = key_vertices;
|
||||
// Tangent geometry is in model space and can't be trivially
|
||||
|
|
@ -354,7 +368,7 @@ impl Scene {
|
|||
/// needs the equivalent paper-space geometry explicitly.
|
||||
pub fn viewport_plot_fills(
|
||||
&self,
|
||||
) -> (Vec<WireModel>, Vec<HatchModel>, Vec<HatchModel>) {
|
||||
) -> (Vec<(WireModel, f32)>, Vec<HatchModel>, Vec<HatchModel>) {
|
||||
use acadrust::entities::Viewport;
|
||||
use model::hatch_model::HatchPattern;
|
||||
|
||||
|
|
@ -478,7 +492,7 @@ impl Scene {
|
|||
wire.aci = hatch.aci;
|
||||
wire.line_weight_px = hatch.line_weight_px;
|
||||
wire.aabb = aabb;
|
||||
pattern_wires.push(wire);
|
||||
pattern_wires.push((wire, hatch.draw_depth));
|
||||
}
|
||||
continue;
|
||||
}
|
||||
|
|
|
|||
|
|
@ -309,6 +309,7 @@ pub fn apply_along(
|
|||
.into_iter()
|
||||
.filter(|s| s.len() >= 2)
|
||||
.map(|pts| WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
@ -355,6 +356,7 @@ pub fn apply_along(
|
|||
xy = xy.max(y);
|
||||
}
|
||||
out.push(WireModel {
|
||||
point_marker: None,
|
||||
taper_widths: Vec::new(),
|
||||
world_width: 0.0,
|
||||
depth_override: None,
|
||||
|
|
|
|||
|
|
@ -26,6 +26,9 @@ struct WireConst {
|
|||
world_half_width: f32,
|
||||
_pad1: f32,
|
||||
_pad2: f32,
|
||||
marker_origin_high: vec4<f32>,
|
||||
marker_origin_low: vec4<f32>,
|
||||
marker_normal_scale: vec4<f32>,
|
||||
}
|
||||
@group(1) @binding(0) var<uniform> wire_const: WireConst;
|
||||
|
||||
|
|
@ -67,6 +70,35 @@ fn resolve_hw(taper_ratio: f32, world_hw: f32, px_hw: f32) -> f32 {
|
|||
return select(0.5, px_hw, u.lwdisplay_enable > 0.5);
|
||||
}
|
||||
|
||||
fn marker_relative(
|
||||
position_high: vec3<f32>,
|
||||
position_low: vec3<f32>,
|
||||
translation: vec3<f32>,
|
||||
translation_low: vec3<f32>,
|
||||
) -> vec3<f32> {
|
||||
if wire_const.marker_normal_scale.w <= 0.0 {
|
||||
return (position_high + translation - u.eye_high)
|
||||
+ (position_low + translation_low - u.eye_low);
|
||||
}
|
||||
let origin_high = wire_const.marker_origin_high.xyz;
|
||||
let origin_low = wire_const.marker_origin_low.xyz;
|
||||
let origin_relative = (origin_high + translation - u.eye_high)
|
||||
+ (origin_low + translation_low - u.eye_low);
|
||||
let delta = (position_high - origin_high) + (position_low - origin_low);
|
||||
let normal = normalize(wire_const.marker_normal_scale.xyz);
|
||||
let axial = normal * dot(delta, normal);
|
||||
let planar = delta - axial;
|
||||
let origin_clip = u.view_rot * vec4<f32>(origin_relative, 1.0);
|
||||
let projection_scale = max(length(vec3<f32>(
|
||||
u.view_rot[0].y,
|
||||
u.view_rot[1].y,
|
||||
u.view_rot[2].y,
|
||||
)), 1e-12);
|
||||
let view_height = 2.0 * max(abs(origin_clip.w), 1e-6) / projection_scale;
|
||||
let world_size = wire_const.marker_normal_scale.w * 0.01 * view_height;
|
||||
return origin_relative + axial + planar * world_size;
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_main(@builtin(vertex_index) vertex_index: u32, in: VertexIn) -> VertexOut {
|
||||
let corner = vertex_index % 6u;
|
||||
|
|
@ -75,10 +107,8 @@ fn vs_main(@builtin(vertex_index) vertex_index: u32, in: VertexIn) -> VertexOut
|
|||
let which_end = which_end_arr[corner];
|
||||
let side = side_arr[corner];
|
||||
|
||||
let rel_a = (in.pos_a + in.translation - u.eye_high)
|
||||
+ (in.pos_a_low + in.translation_low - u.eye_low);
|
||||
let rel_b = (in.pos_b + in.translation - u.eye_high)
|
||||
+ (in.pos_b_low + in.translation_low - u.eye_low);
|
||||
let rel_a = marker_relative(in.pos_a, in.pos_a_low, in.translation, in.translation_low);
|
||||
let rel_b = marker_relative(in.pos_b, in.pos_b_low, in.translation, in.translation_low);
|
||||
let clip_a = u.view_rot * vec4<f32>(rel_a, 1.0);
|
||||
let clip_b = u.view_rot * vec4<f32>(rel_b, 1.0);
|
||||
let screen_a = clip_a.xy / clip_a.w * u.viewport_size * 0.5;
|
||||
|
|
|
|||
|
|
@ -62,6 +62,9 @@ struct InstanceIn {
|
|||
@location(8) pos_b_low: vec3<f32>,
|
||||
// Per-endpoint world half-width for a tapered band (0 = use the constant).
|
||||
@location(9) taper: vec2<f32>,
|
||||
@location(10) marker_origin_high: vec4<f32>,
|
||||
@location(11) marker_origin_low: vec4<f32>,
|
||||
@location(12) marker_normal_scale: vec4<f32>,
|
||||
}
|
||||
|
||||
// Draw-order depth bias: shifts clip-space z so 2D entities of different
|
||||
|
|
@ -102,6 +105,28 @@ fn resolve_hw(taper: f32, world_hw: f32, px_hw: f32) -> f32 {
|
|||
return select(0.5, px_hw, u.lwdisplay_enable > 0.5);
|
||||
}
|
||||
|
||||
fn marker_relative(position_high: vec3<f32>, position_low: vec3<f32>, instance: InstanceIn) -> vec3<f32> {
|
||||
if instance.marker_normal_scale.w <= 0.0 {
|
||||
return (position_high - u.eye_high) + (position_low - u.eye_low);
|
||||
}
|
||||
let origin_high = instance.marker_origin_high.xyz;
|
||||
let origin_low = instance.marker_origin_low.xyz;
|
||||
let origin_relative = (origin_high - u.eye_high) + (origin_low - u.eye_low);
|
||||
let delta = (position_high - origin_high) + (position_low - origin_low);
|
||||
let normal = normalize(instance.marker_normal_scale.xyz);
|
||||
let axial = normal * dot(delta, normal);
|
||||
let planar = delta - axial;
|
||||
let origin_clip = u.view_rot * vec4<f32>(origin_relative, 1.0);
|
||||
let projection_scale = max(length(vec3<f32>(
|
||||
u.view_rot[0].y,
|
||||
u.view_rot[1].y,
|
||||
u.view_rot[2].y,
|
||||
)), 1e-12);
|
||||
let view_height = 2.0 * max(abs(origin_clip.w), 1e-6) / projection_scale;
|
||||
let world_size = instance.marker_normal_scale.w * 0.01 * view_height;
|
||||
return origin_relative + axial + planar * world_size;
|
||||
}
|
||||
|
||||
@vertex fn vs_main(@builtin(vertex_index) vid: u32, in: InstanceIn) -> VertexOut {
|
||||
// Two-triangle quad corner table:
|
||||
// vid 0,1,2 = (A,-1) (B,-1) (B,+1)
|
||||
|
|
@ -117,8 +142,8 @@ fn resolve_hw(taper: f32, world_hw: f32, px_hw: f32) -> f32 {
|
|||
// operands (Sterbenz); adding (pos_low − eye_low) restores the residual both
|
||||
// the vertex and the eye would otherwise lose — so geometry stays put at
|
||||
// UTM-scale coordinates and after a cross-drawing paste, with no jitter.
|
||||
let rel_a = (in.pos_a - u.eye_high) + (in.pos_a_low - u.eye_low);
|
||||
let rel_b = (in.pos_b - u.eye_high) + (in.pos_b_low - u.eye_low);
|
||||
let rel_a = marker_relative(in.pos_a, in.pos_a_low, in);
|
||||
let rel_b = marker_relative(in.pos_b, in.pos_b_low, in);
|
||||
let clip_a = u.view_rot * vec4<f32>(rel_a, 1.0);
|
||||
let clip_b = u.view_rot * vec4<f32>(rel_b, 1.0);
|
||||
|
||||
|
|
|
|||
|
|
@ -34,6 +34,9 @@ struct WireConst {
|
|||
world_half_width: f32,
|
||||
_pad1: f32,
|
||||
_pad2: f32,
|
||||
marker_origin_high: vec4<f32>,
|
||||
marker_origin_low: vec4<f32>,
|
||||
marker_normal_scale: vec4<f32>,
|
||||
}
|
||||
@group(1) @binding(0) var<storage, read> wire_consts: array<WireConst>;
|
||||
|
||||
|
|
@ -81,6 +84,28 @@ fn resolve_hw(taper_ratio: f32, world_hw: f32, px_hw: f32) -> f32 {
|
|||
return select(0.5, px_hw, u.lwdisplay_enable > 0.5);
|
||||
}
|
||||
|
||||
fn marker_relative(position_high: vec3<f32>, position_low: vec3<f32>, c: WireConst) -> vec3<f32> {
|
||||
if c.marker_normal_scale.w <= 0.0 {
|
||||
return (position_high - u.eye_high) + (position_low - u.eye_low);
|
||||
}
|
||||
let origin_high = c.marker_origin_high.xyz;
|
||||
let origin_low = c.marker_origin_low.xyz;
|
||||
let origin_relative = (origin_high - u.eye_high) + (origin_low - u.eye_low);
|
||||
let delta = (position_high - origin_high) + (position_low - origin_low);
|
||||
let normal = normalize(c.marker_normal_scale.xyz);
|
||||
let axial = normal * dot(delta, normal);
|
||||
let planar = delta - axial;
|
||||
let origin_clip = u.view_rot * vec4<f32>(origin_relative, 1.0);
|
||||
let projection_scale = max(length(vec3<f32>(
|
||||
u.view_rot[0].y,
|
||||
u.view_rot[1].y,
|
||||
u.view_rot[2].y,
|
||||
)), 1e-12);
|
||||
let view_height = 2.0 * max(abs(origin_clip.w), 1e-6) / projection_scale;
|
||||
let world_size = c.marker_normal_scale.w * 0.01 * view_height;
|
||||
return origin_relative + axial + planar * world_size;
|
||||
}
|
||||
|
||||
@vertex fn vs_main(@builtin(vertex_index) vid: u32, in: InstanceIn) -> VertexOut {
|
||||
let c = wire_consts[in.wire_id];
|
||||
|
||||
|
|
@ -89,8 +114,8 @@ fn resolve_hw(taper_ratio: f32, world_hw: f32, px_hw: f32) -> f32 {
|
|||
let which_end = which_end_arr[vid];
|
||||
let side = side_arr[vid];
|
||||
|
||||
let rel_a = (in.pos_a - u.eye_high) + (in.pos_a_low - u.eye_low);
|
||||
let rel_b = (in.pos_b - u.eye_high) + (in.pos_b_low - u.eye_low);
|
||||
let rel_a = marker_relative(in.pos_a, in.pos_a_low, c);
|
||||
let rel_b = marker_relative(in.pos_b, in.pos_b_low, c);
|
||||
let clip_a = u.view_rot * vec4<f32>(rel_a, 1.0);
|
||||
let clip_b = u.view_rot * vec4<f32>(rel_b, 1.0);
|
||||
|
||||
|
|
|
|||
|
|
@ -63,7 +63,7 @@ impl canvas::Program<Message> for GlyphCanvas {
|
|||
stroke.clone(),
|
||||
);
|
||||
}
|
||||
4 => frame.stroke(&line(Point::new(cx, cy - r), Point::new(cx, cy + r)), stroke.clone()),
|
||||
4 => frame.stroke(&line(Point::new(cx, cy), Point::new(cx, cy - r)), stroke.clone()),
|
||||
_ => {}
|
||||
}
|
||||
if self.mode & 32 != 0 {
|
||||
|
|
|
|||
Loading…
Reference in a new issue