pcbjam/scripts
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Viktor Vaczi cb58b43bd1 Enable OpenGL GAL and 3D viewer stubs for WASM
Changes:
- Add glu_wasm_impl.cpp: GLU tesselator using KiCad's earcut triangulation
- Add GL/glu.h: GLU header for WASM builds
- Add 3D viewer stubs for KICAD_BUILD_3D_VIEWER_WASM=ON
- Remove obsolete gl_canvas_stub.cpp (OpenGL now uses real impl)
- Remove obsolete glu_stub.c (replaced by glu_wasm_impl.cpp)
- Update build-pcbnew.sh comment about GLU implementation

The OpenGL GAL now works in WASM using WebGL with LEGACY_GL_EMULATION.
3D viewer is stubbed out but builds successfully.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-03 08:19:40 +01:00
..
common Fix clean build issues 2025-12-27 15:28:20 +01:00
config Add autom4te wrapper to keep submodules clean 2025-12-27 09:21:31 +01:00
deps Remove .git from meson subprojects to keep IDE clean 2025-12-27 09:37:20 +01:00
kicad Enable OpenGL GAL and 3D viewer stubs for WASM 2026-01-03 08:19:40 +01:00
build-wasm-test.sh Reorganize project structure for clarity 2025-12-27 14:06:23 +01:00
build-wxuniversal-wasm.sh Fix clean build issues 2025-12-27 15:28:20 +01:00
compare-screenshots.sh Add baseline screenshots and visual regression testing 2025-11-29 19:55:12 +01:00
update-baseline-screenshots.sh Fix Asyncify and improve build process 2025-12-14 11:59:50 +01:00