pcbjam/README.md
Viktor Vaczi 5147917ea7 Add feature branch patch management system
Rename docs/ to features/ with per-feature folders. Add script to generate
patches for root repo and submodules.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-06 16:17:52 +01:00

4.2 KiB

KiCad WebAssembly Port

Run KiCad PCBnew in the browser using WebAssembly.

Quick Start

Full Build (KiCad + All Tests)

# 1. Initialize submodules
git submodule update --init --recursive

# 2. Build KiCad WASM (Docker, ~10 min incremental, ~1-2 hours full)
./docker/build.sh

# 3. Build wxWidgets for local testing
./scripts/build-wxuniversal-wasm.sh

# 4. Build wxWidgets test apps
./scripts/build-wasm-test.sh

# 5. Run all tests
cd tests && npm install
npm test              # wxWidgets tests (256 tests)
npm run test:kicad    # KiCad tests (2 tests)

wxWidgets Only (No Docker)

# Requires: Emscripten SDK 4.0+, Node.js 18+
./scripts/build-wxuniversal-wasm.sh
./scripts/build-wasm-test.sh
cd tests && npm install && npm test

Project Structure

kicad-wasm/
├── kicad/                  # KiCad source (git submodule)
├── wxwidgets/              # wxWidgets source (git submodule)
├── wasm/                   # WASM compatibility layer
│   ├── bindings/           # Embind bindings for JavaScript
│   ├── cmake/              # CMake find modules
│   ├── kiplatform/         # Platform abstraction (app, UI, printing)
│   ├── libcontext/         # Coroutine/fiber implementation
│   ├── shims/              # Runtime JavaScript shims
│   └── stubs/              # Stub implementations (libgit2, curl)
├── scripts/                # Build scripts
│   ├── build-wxuniversal-wasm.sh   # Build wxWidgets for WASM
│   ├── build-wasm-test.sh          # Build wxWidgets test apps
│   ├── deps/               # Dependency build scripts
│   ├── kicad/              # KiCad build scripts
│   ├── common/             # Shared utilities
│   └── config/             # Build config wrappers
├── docker/                 # Docker build environment
├── tests/                  # Playwright E2E tests
│   ├── e2e/                # Test specs
│   └── apps/               # WASM test applications
├── tools/                  # External tools (binaryen)
└── output/                 # Build output (pcbnew.js, pcbnew.wasm)

Feature Branches

Each feature branch has a folder in features/<branch-name>/ containing:

  • Documentation and research notes
  • root.patch - changes to main repo
  • kicad.patch - changes to KiCad fork
  • wxwidgets.patch - changes to wxWidgets fork

Generate patches: ./scripts/create-feature-patches.sh [branch-name]

Two Build Workflows

1. KiCad Build (Docker)

Full KiCad PCBnew build using Docker:

# Build KiCad WASM
./docker/build.sh

# Copy output to test directory
./tests/scripts/setup-kicad-wasm.sh

# Run KiCad tests
cd tests && npm install && npm run test:kicad

Output: output/pcbnew.js, output/pcbnew.wasm

See build.md for detailed build documentation.

2. wxWidgets Test Apps (Local)

Build standalone wxWidgets test apps for feature testing:

# Build wxWidgets for WASM
./scripts/build-wxuniversal-wasm.sh

# Build test apps
./scripts/build-wasm-test.sh

# Run wxWidgets tests
cd tests && npm install && npm test

Output: tests/apps/standalone/

Prerequisites

For KiCad Build (Docker)

  • Docker Desktop with 16GB+ RAM allocated
  • 10+ GB disk space for build cache

For wxWidgets Build (Local)

  • Emscripten SDK 4.0+
  • Node.js 18+ (for tests)
# macOS
brew install emscripten node

# Initialize submodules
git submodule update --init --recursive

Testing

cd tests
npm install

# Run all tests
npm test

# Run specific tests
npm run test:kicad          # KiCad tests only
npx playwright test menu    # Menu tests only

See tests/README.md for test documentation.

Current Status

  • wxWidgets WASM: Core widgets working (menus, dialogs, grids, trees, OpenGL)
  • KiCad PCBnew: Builds and loads in browser, canvas rendering working
  • In Progress: Testing wxWidgets features used by KiCad

Documentation

License

KiCad is GPL-3.0. This project follows the same license.