pcbjam/README.md
Viktor Vaczi 355115f30d Update documentation to reflect current project structure
- README.md: Complete rewrite with current directory structure and two
  build workflows (KiCad Docker, wxWidgets local)
- build.md: Fix script references (docker/build.sh as entry point),
  remove deleted cmake/ directory, fix test commands

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-27 11:13:17 +01:00

3.1 KiB

KiCad WebAssembly Port

Run KiCad PCBnew in the browser using WebAssembly.

Project Structure

kicad-wasm/
├── kicad/                  # KiCad source (git submodule)
├── wxwidgets/              # wxWidgets source (git submodule)
├── wasm/                   # WASM compatibility layer
│   ├── kiplatform/         # Platform abstraction (app, UI, printing)
│   ├── libcontext/         # Coroutine/fiber implementation
│   ├── stubs/              # Stub implementations (libgit2, curl)
│   └── config/             # Build configuration headers
├── patches/                # KiCad source patches
├── scripts/                # Build scripts
│   ├── build-wxuniversal-wasm.sh   # Build wxWidgets for WASM
│   ├── build-wasm-test.sh          # Build wxWidgets test apps
│   ├── deps/               # Dependency build scripts
│   ├── kicad/              # KiCad build scripts
│   ├── common/             # Shared utilities and config
│   └── config/             # Build configuration
├── docker/                 # Docker build environment
├── tests/                  # Playwright E2E tests
├── output/                 # Build output (pcbnew.js, pcbnew.wasm)
└── docs/                   # Research documentation

Two Build Workflows

1. KiCad Build (Docker)

Full KiCad PCBnew build using Docker:

# Build KiCad WASM
./docker/build.sh

# Copy output to test directory
./tests/scripts/setup-kicad-wasm.sh

# Run KiCad tests
cd tests && npm install && npm run test:kicad

Output: output/pcbnew.js, output/pcbnew.wasm

See build.md for detailed build documentation.

2. wxWidgets Test Apps (Local)

Build standalone wxWidgets test apps for feature testing:

# Build wxWidgets for WASM
./scripts/build-wxuniversal-wasm.sh

# Build test apps
./scripts/build-wasm-test.sh

# Run wxWidgets tests
cd tests && npm install && npm test

Output: tests/wasm-app/standalone/

Prerequisites

For KiCad Build (Docker)

  • Docker Desktop with 16GB+ RAM allocated
  • 10+ GB disk space for build cache

For wxWidgets Build (Local)

  • Emscripten SDK 4.0+
  • Node.js 18+ (for tests)
# macOS
brew install emscripten node

# Initialize submodules
git submodule update --init --recursive

Testing

cd tests
npm install

# Run all tests
npm test

# Run specific tests
npm run test:kicad          # KiCad tests only
npx playwright test menu    # Menu tests only

See tests/README.md for test documentation.

Current Status

  • wxWidgets WASM: Core widgets working (menus, dialogs, grids, trees, OpenGL)
  • KiCad PCBnew: Builds and loads in browser, canvas rendering working
  • In Progress: Testing wxWidgets features used by KiCad

Documentation

License

KiCad is GPL-3.0. This project follows the same license.