| Filename | Latest commit message | Latest commit date |
|---|---|---|
Move console.log call before the null guard in LogEvent() so that messages are always logged to the browser console, even during early initialization when m_log is not yet created. Also make the "Tree is populated" test more robust by falling back to verifying tree functionality (expand events) if early init logs are not captured by Playwright due to timing. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com> |
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| .. | ||
| baseline-screenshots | ||
| e2e | ||
| wasm-app | ||
| GL_README.md | ||
| package-lock.json | ||
| package.json | ||
| playwright.config.ts | ||
| README.md | ||
| tsconfig.json | ||
| WHATWORKS.md | ||
KiCad WASM Tests
Playwright tests for verifying the wxWidgets WASM port.
Prerequisites
- Node.js 18+
- Emscripten SDK (for building)
Building the Test App
../scripts/build-wasm-test.sh
This builds wasm-app/minimal_test.{html,js,wasm} and standalone test apps.
Running Tests
npm install
npm test
To run specific tests:
npx playwright test menu.spec.ts # Run menu tests only
npx playwright test --grep "wxTimer" # Run tests matching pattern
Test Structure
tests/
├── e2e/ # Playwright test specs
│ ├── utils/ # Shared test utilities
│ │ ├── fixtures.ts # Playwright fixtures with auto-logging
│ │ └── test-utils.ts # Logging and helper functions
│ ├── menu.spec.ts # wxMenuBar tests
│ ├── timer.spec.ts # wxTimer tests
│ ├── dialog.spec.ts # wxDialog/wxMessageBox tests
│ ├── tree.spec.ts # wxTreeCtrl tests
│ ├── grid.spec.ts # wxGrid/wxSpinCtrl/wxSearchCtrl tests
│ ├── opengl.spec.ts # OpenGL tab tests
│ ├── wxwidgets.spec.ts # Comprehensive UI interaction tests
│ └── ...
├── logs/ # Test logs (auto-generated)
├── test-results/ # Screenshots (auto-generated)
├── baseline-screenshots/ # Reference screenshots for comparison
├── wasm-app/ # Built WASM test applications
│ ├── minimal_test.html # Main test app
│ └── standalone/ # Individual component test apps
└── playwright.config.ts # Playwright configuration
Logging
Each test automatically captures:
- Console logs with timestamps and log levels
- Page errors with full stack traces
Log files are written to logs/ after each test:
<test-name>.log- All console output<test-name>.errors.log- Errors only (created if errors occurred)
Example log format:
[2025-11-29T19:39:42.165Z] [LOG] [EVENT] Application started
[2025-11-29T19:39:42.733Z] [WARNING] GPU stall due to ReadPixels
[2025-11-29T19:39:42.801Z] [ERROR] Some error message
Screenshots
Tests capture screenshots to test-results/. Compare against baselines:
../scripts/compare-screenshots.sh
Viewing the App Directly
Start a local server in the wasm-app directory:
cd wasm-app
npx serve .
Then open http://localhost:3000/minimal_test.html in your browser.
Alternative using Python:
cd wasm-app
python3 -m http.server 8000
Then open http://localhost:8000/minimal_test.html
Test Categories
| Spec File | Tests | Description |
|---|---|---|
wxwidgets.spec.ts |
Comprehensive | Full UI interaction, stability, OpenGL |
menu.spec.ts |
wxMenuBar | Menu bar visibility and interactions |
timer.spec.ts |
wxTimer | Timer start/stop/reset functionality |
dialog.spec.ts |
wxDialog | Message boxes and custom dialogs |
tree.spec.ts |
wxTreeCtrl | Tree control with expand/collapse |
grid.spec.ts |
wxGrid | Grid, SpinCtrl, SearchCtrl |
opengl.spec.ts |
OpenGL | GL tests (immediate mode, vertex arrays) |
aui.spec.ts |
wxAuiManager | Dockable panels |
clipboard.spec.ts |
wxClipboard | Copy/paste operations |
filedialog.spec.ts |
wxFileDialog | File open/save dialogs |
layout.spec.ts |
wxSplitter | Splitter and scrolled windows |
toolbar.spec.ts |
wxToolBar | Toolbar buttons and status bar |
Debugging WASM Crashes
When a test fails with a WASM crash (e.g., "memory access out of bounds"), you can build with debug symbols to get meaningful stack traces:
Debug Build
# Build test apps with DWARF symbols and source maps
../scripts/build-wasm-test.sh --debug
This enables:
-gfor DWARF debug info-gsource-mapfor browser source maps-O0for no optimization (preserves debugging context)
Reading Stack Traces
With a debug build, WASM stack traces show actual function names:
Before (release build):
RuntimeError: memory access out of bounds
at wasm-function[102]:0xfdf8
at wasm-function[99]:0xe6e0
After (debug build):
RuntimeError: memory access out of bounds
at grid_test.wasm.GridTestFrame::LogEvent(wxString const&)
at grid_test.wasm.GridTestFrame::OnGridCellSelect(wxGridEvent&)
at grid_test.wasm.wxEventFunctorMethod<...>::operator()
Using LLVM Tools
For deeper analysis, use Emscripten's LLVM tools:
LLVM_DIR="/opt/homebrew/Cellar/emscripten/4.0.20/libexec/llvm/bin"
# Check if WASM has DWARF info
$LLVM_DIR/llvm-dwarfdump --debug-info wasm-app/standalone/grid/grid_test.wasm
# Disassemble with function names
$LLVM_DIR/llvm-objdump -d grid_test.wasm | head -200
Known Issues
- Timer tests: May fail due to timing sensitivity
- Tree tests: Button click positions may vary