Commit graph pcbjam/tests/wasm-app/Makefile.wasm
Author SHA1 Message Date
Viktor Vaczi
bf933104f9 Add wxPrinting test app and verify printing infrastructure works
- Create print_test standalone app testing wxPrintout, wxPrintPreview,
  wxPrinter, and browser print via window.print()
- Add 8 E2E tests for printing functionality (all pass)
- Update WHATWORKS.md: printing now works, 127 total tests, 14 standalone apps
- Remove wxRichTextCtrl from untested (disabled, KiCad doesn't use it)

Key findings:
- Printing infrastructure works out of the box in WASM
- wxPrintout callbacks fire correctly (OnBeginPrinting, OnPrintPage, etc.)
- wxPrintPreview renders preview frame
- Browser Print triggers native print dialog via window.print()

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-03 15:51:44 +01:00
Viktor Vaczi
9a78db1528 Add wxDataViewCtrl, wxHtmlWindow, and wxStyledTextCtrl test apps
Test 3 previously untested KiCad-critical wxWidgets controls:
- wxDataViewCtrl: List/tree views for Zone Manager, Net Inspector (10 tests)
- wxHtmlWindow: HTML rendering for About dialogs, error formatting (8 tests)
- wxStyledTextCtrl: Syntax highlighting for DRC rules, Python console (10 tests)

Also add button-finder config and update docs. All 119 tests passing.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-03 11:27:00 +01:00
Viktor Vaczi
802b1e871c Implement wxClipboard and add button finder utility for canvas testing
wxClipboard:
- Update wxwidgets submodule with full wxClipboard implementation
- Add clipboard async functions to ASYNCIFY_IMPORTS in Makefile.wasm
- Update clipboard tests with correct button positions
- Add clipboard permissions to playwright config
- Update WHATWORKS.md to mark wxClipboard as working

Button Finder Utility:
- Add parametric button-finder.spec.ts for scanning canvas apps
- Utility scans for clickable buttons by detecting console log responses
- Excluded from regular test runs via testIgnore
- Supports APP_URL, START_Y, END_Y, STEP environment variables
- Document usage in tests/README.md

All 91 tests pass.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-12-03 10:19:50 +01:00
Viktor Vaczi
67f5a88a34 Fix wxGrid test crash and add debug build support
The wxGrid test was crashing with "memory access out of bounds" due to
an initialization order bug in grid_test.cpp: during CreateGrid(), wxGrid
fires cell selection events which triggered the OnGridCellSelect handler
that called m_log->AppendText() before m_log was initialized.

Fix: Add null check in LogEvent() to guard against events firing before
m_log is created.

Also adds --debug flag to build-wasm-test.sh for debugging WASM crashes:
- Builds with DWARF symbols (-g) and source maps (-gsource-map)
- No optimization (-O0) preserves debugging context
- Stack traces show actual function names instead of wasm-function[N]

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 22:15:56 +01:00
Viktor Vaczi
c445955583 Fix wxWidgets WASM rendering and add comprehensive tests
- Enable Asyncify for modal dialogs (ShowModal blocks until user closes)
- Add ASYNCIFY build flags to Makefile.wasm
- Fix dialog.spec.ts tests to use canvas coordinates (wxWidgets renders to canvas)
- Update WHATWORKS.md: 83 tests pass, dialog tests now 5/5

The wxwidgets submodule commit includes:
- Enabled startModal() Asyncify call in ShowModal()
- Enabled EM_ASM endModal cleanup in EndModal()
- Note: WASM code in src/univ/dialog.cpp will be refactored to
  src/wasm/dialog.cpp in follow-up for cleaner architecture

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 18:42:27 +01:00
Viktor Vaczi
53e4603a41 Add standalone test apps and Playwright specs for wxWidgets WASM
- Add 10 standalone test apps for isolated component testing:
  - menu, toolbar, layout, aui, clipboard, filedialog, grid
  - dialog, timer, tree (3 new)
- Add 12 Playwright e2e test specs for automated testing
- Update Makefile with GL/non-GL build configurations
- Update build script to list all standalone tests
- Add WHATWORKS.md documenting KiCad wxWidgets coverage
- Update .gitignore for build artifacts

Test results:
- 79 Playwright tests pass
- wxGrid crashes (memory access out of bounds)
- wxTreeCtrl crashes (similar issue)
- wxDialog/wxMessageBox events fire but no visual popup

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-29 16:19:13 +01:00
Viktor Vaczi
3287ec7616 Add GL immediate mode shim for Emscripten compatibility
Create custom JS library (lib/gl_immediate_shim.js) that fixes two
Emscripten LEGACY_GL_EMULATION issues without modifying KiCad source:

1. Color-per-vertex requirement: Emscripten requires glColor before
   each glVertex, but standard OpenGL uses persistent "current color".
   The shim tracks color state and auto-injects before each vertex.

2. Missing double-precision functions: glVertex2d, glVertex3d,
   glColor3d, glColor4d are unimplemented in Emscripten (wontfix).
   The shim provides these as wrappers to float variants.

Update test code to use standard OpenGL patterns (color set once,
multiple vertices) to verify the shim works correctly.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 21:22:09 +01:00
Viktor Vaczi
0db33b10f7 Fix Emscripten immediate mode GL and add comprehensive tests
- Fix immediate mode (glBegin/glEnd) by using color-per-vertex pattern
- Document Emscripten's requirement for color per vertex in GL_README.md
- Add OpenGL test tab with visual rendering verification
- Test GL_TRIANGLES, GL_QUADS, GL_LINES, GL_LINE_STRIP, GL_LINE_LOOP
- Update wxwidgets submodule with improved context management

Key finding: Emscripten's LEGACY_GL_EMULATION requires glColor*() to be
called before EACH glVertex*() call, not using OpenGL's "current color"
semantic. This is because the stride calculation expects interleaved
vertex data with color per vertex.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 20:14:59 +01:00
Viktor Vaczi
4069de6a0b Fix wxWidgets WASM rendering and add comprehensive tests
- Update wxwidgets submodule with bitmap, template, and listbox fixes
- Add pcre2 include path to build script
- Add comprehensive UI interaction test covering all tabs
- Update test app with full control demonstration
- Add Makefile.wasm with HEAP exports for Emscripten
- Fix .gitignore to not ignore Makefile.wasm

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-28 14:28:05 +01:00