pcbjam/tests/wasm-app/minimal_test.cpp

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// Comprehensive wxWidgets WASM Test Application
// Purpose: Verify wxWidgets WASM port with full widget coverage and interaction testing
#include "wx/wxprec.h"
#ifndef WX_PRECOMP
#include "wx/wx.h"
#endif
#include "wx/notebook.h"
#include "wx/tglbtn.h"
#include "wx/listbox.h"
#include "wx/choice.h"
#include "wx/combobox.h"
#include "wx/slider.h"
#include "wx/gauge.h"
#include "wx/dcbuffer.h"
#include "wx/datetime.h"
#include "wx/glcanvas.h"
// OpenGL headers - using legacy GL with Emscripten's emulation
#ifdef __EMSCRIPTEN__
#include <GL/gl.h>
#include <GL/glu.h>
#include <emscripten/emscripten.h>
#else
#include <OpenGL/gl.h>
#include <OpenGL/glu.h>
#endif
// Console logging macro for WASM debugging
#ifdef __EMSCRIPTEN__
#define CONSOLE_LOG(msg) EM_ASM({ console.log('[GL-CPP] ' + UTF8ToString($0)); }, msg)
#else
#define CONSOLE_LOG(msg) printf("[GL-CPP] %s\n", msg)
#endif
#include <vector>
// Control IDs
enum {
ID_BTN_TEST = wxID_HIGHEST + 1,
ID_BTN_TOGGLE,
ID_CHK_FEATURE,
ID_RADIO_OPTIONS,
ID_SLIDER,
ID_GAUGE,
ID_TEXT_SINGLE,
ID_TEXT_MULTI,
ID_TEXT_PASSWORD,
ID_COMBO,
ID_LISTBOX,
ID_CHOICE,
ID_BTN_ADD_ITEM,
ID_BTN_REMOVE_ITEM,
ID_BTN_CLEAR,
ID_EVENT_LOG,
ID_DRAWING_PANEL,
ID_GL_CANVAS,
ID_BTN_GL_TEST_IMMEDIATE,
ID_BTN_GL_TEST_MATRIX,
ID_BTN_GL_TEST_VERTEX_ARRAY,
ID_BTN_GL_RUN_ALL,
ID_GL_TEST_SELECT
};
// Forward declarations
class TestFrame;
// Global pointer for logging from child panels
TestFrame* g_frame = nullptr;
//-----------------------------------------------------------------------------
// DrawingPanel - Custom drawing canvas for mouse interaction testing
//-----------------------------------------------------------------------------
class DrawingPanel : public wxPanel
{
public:
DrawingPanel(wxWindow* parent);
void Clear();
private:
std::vector<std::vector<wxPoint>> m_strokes; // Collection of strokes
std::vector<wxPoint> m_currentStroke; // Current stroke being drawn
bool m_drawing;
void OnPaint(wxPaintEvent& evt);
void OnMouseDown(wxMouseEvent& evt);
void OnMouseMove(wxMouseEvent& evt);
void OnMouseUp(wxMouseEvent& evt);
void OnMouseEnter(wxMouseEvent& evt);
void OnMouseLeave(wxMouseEvent& evt);
wxDECLARE_EVENT_TABLE();
};
wxBEGIN_EVENT_TABLE(DrawingPanel, wxPanel)
EVT_PAINT(DrawingPanel::OnPaint)
EVT_LEFT_DOWN(DrawingPanel::OnMouseDown)
EVT_LEFT_UP(DrawingPanel::OnMouseUp)
EVT_MOTION(DrawingPanel::OnMouseMove)
EVT_ENTER_WINDOW(DrawingPanel::OnMouseEnter)
EVT_LEAVE_WINDOW(DrawingPanel::OnMouseLeave)
wxEND_EVENT_TABLE()
DrawingPanel::DrawingPanel(wxWindow* parent)
: wxPanel(parent, ID_DRAWING_PANEL, wxDefaultPosition, wxSize(400, 300),
wxBORDER_SIMPLE | wxFULL_REPAINT_ON_RESIZE)
, m_drawing(false)
{
SetBackgroundColour(*wxWHITE);
SetBackgroundStyle(wxBG_STYLE_PAINT);
}
void DrawingPanel::Clear()
{
m_strokes.clear();
m_currentStroke.clear();
m_drawing = false;
Refresh();
}
void DrawingPanel::OnPaint(wxPaintEvent& WXUNUSED(evt))
{
wxBufferedPaintDC dc(this);
dc.SetBackground(*wxWHITE_BRUSH);
dc.Clear();
// Draw instructions
dc.SetTextForeground(wxColour(150, 150, 150));
dc.DrawText("Draw here with mouse", 10, 10);
// Draw all completed strokes
dc.SetPen(wxPen(*wxBLACK, 2));
for (const auto& stroke : m_strokes) {
if (stroke.size() > 1) {
for (size_t i = 1; i < stroke.size(); ++i) {
dc.DrawLine(stroke[i-1], stroke[i]);
}
}
}
// Draw current stroke
if (m_currentStroke.size() > 1) {
dc.SetPen(wxPen(*wxBLUE, 2));
for (size_t i = 1; i < m_currentStroke.size(); ++i) {
dc.DrawLine(m_currentStroke[i-1], m_currentStroke[i]);
}
}
}
//-----------------------------------------------------------------------------
// GLTestCanvas - OpenGL canvas for testing legacy GL functions (KiCad uses these)
//-----------------------------------------------------------------------------
class GLTestCanvas : public wxGLCanvas
{
public:
GLTestCanvas(wxWindow* parent);
virtual ~GLTestCanvas();
// Test functions matching KiCad's GL usage
void TestImmediateMode(); // glBegin/glEnd, glVertex, glColor
void TestMatrixOperations(); // glMatrixMode, glPushMatrix, glTranslate, etc.
void TestVertexArrays(); // glEnableClientState, glVertexPointer, etc.
void TestStateManagement(); // glEnable/glDisable, glBlendFunc
void TestTexCoords(); // glTexCoord2f
void TestNormals(); // glNormal3f
void RunAllTests();
void SetCurrentTest(int test);
bool IsGLInitialized() const { return m_glInitialized; }
private:
wxGLContext* m_context;
bool m_glInitialized;
int m_currentTest; // Which test pattern to display
void OnPaint(wxPaintEvent& evt);
void OnSize(wxSizeEvent& evt);
void InitGL();
void SetupViewport();
void Render();
wxDECLARE_EVENT_TABLE();
};
wxBEGIN_EVENT_TABLE(GLTestCanvas, wxGLCanvas)
EVT_PAINT(GLTestCanvas::OnPaint)
EVT_SIZE(GLTestCanvas::OnSize)
wxEND_EVENT_TABLE()
// Helper to get GL attributes
static wxGLAttributes GetGLAttributes()
{
wxGLAttributes attrs;
attrs.PlatformDefaults().Defaults().EndList();
return attrs;
}
GLTestCanvas::GLTestCanvas(wxWindow* parent)
: wxGLCanvas(parent, GetGLAttributes(), ID_GL_CANVAS,
wxDefaultPosition, wxSize(400, 300))
, m_context(nullptr)
, m_glInitialized(false)
, m_currentTest(0)
{
CONSOLE_LOG("GLTestCanvas constructor called");
SetBackgroundStyle(wxBG_STYLE_PAINT);
// Check if wxGLCanvas was created successfully
EMSCRIPTEN_WEBGL_CONTEXT_HANDLE ctx = GetWebGLContext();
if (ctx > 0) {
EM_ASM({ console.log('[GL-CPP] WebGL context ID: ' + $0); }, ctx);
} else {
CONSOLE_LOG("ERROR: No WebGL context from wxGLCanvas!");
}
}
GLTestCanvas::~GLTestCanvas()
{
delete m_context;
}
void GLTestCanvas::InitGL()
{
CONSOLE_LOG("InitGL called");
if (m_glInitialized) {
CONSOLE_LOG("Already initialized, skipping");
return;
}
CONSOLE_LOG("Creating wxGLContext...");
if (!m_context) {
m_context = new wxGLContext(this);
if (m_context && m_context->IsOK()) {
CONSOLE_LOG("wxGLContext created successfully");
} else {
CONSOLE_LOG("ERROR: wxGLContext creation failed!");
return;
}
}
CONSOLE_LOG("Calling SetCurrent...");
if (!SetCurrent(*m_context)) {
CONSOLE_LOG("ERROR: SetCurrent failed!");
return;
}
CONSOLE_LOG("SetCurrent succeeded");
// Basic GL setup
CONSOLE_LOG("Setting up GL state...");
glClearColor(0.2f, 0.2f, 0.3f, 1.0f);
glEnable(GL_DEPTH_TEST);
m_glInitialized = true;
CONSOLE_LOG("OpenGL initialized successfully");
wxPrintf("[GL] Vendor: %s\n", glGetString(GL_VENDOR));
wxPrintf("[GL] Renderer: %s\n", glGetString(GL_RENDERER));
wxPrintf("[GL] Version: %s\n", glGetString(GL_VERSION));
fflush(stdout);
}
void GLTestCanvas::SetupViewport()
{
wxSize size = GetClientSize();
glViewport(0, 0, size.x, size.y);
// Setup orthographic projection (legacy style)
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(-2.0, 2.0, -2.0, 2.0, -10.0, 10.0);
glMatrixMode(GL_MODELVIEW);
glLoadIdentity();
}
void GLTestCanvas::OnSize(wxSizeEvent& evt)
{
if (m_glInitialized && m_context) {
SetCurrent(*m_context);
SetupViewport();
}
evt.Skip();
}
void GLTestCanvas::OnPaint(wxPaintEvent& WXUNUSED(evt))
{
CONSOLE_LOG("OnPaint called");
wxPaintDC dc(this); // Required even for GL
// Initialize GL if not done yet (this creates m_context)
if (!m_glInitialized) {
CONSOLE_LOG("GL not initialized, calling InitGL...");
InitGL();
if (!m_glInitialized) {
CONSOLE_LOG("InitGL failed, returning");
return;
}
SetupViewport();
}
if (!m_context) {
CONSOLE_LOG("No context after InitGL, returning");
return;
}
CONSOLE_LOG("Setting context current in OnPaint...");
SetCurrent(*m_context);
CONSOLE_LOG("Calling Render...");
Render();
CONSOLE_LOG("Calling SwapBuffers...");
SwapBuffers();
CONSOLE_LOG("OnPaint complete");
}
void GLTestCanvas::Render()
{
// Set a bright visible color to prove GL is working
glClearColor(0.2f, 0.4f, 0.8f, 1.0f); // Bright blue
glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
CONSOLE_LOG("glClear done with blue color");
// Debug GLImmediate state before drawing
EM_ASM({
if (typeof GLImmediate !== 'undefined') {
console.log('[GL-DEBUG] GLImmediate state:');
console.log(' initted:', GLImmediate.initted);
console.log(' enabledClientAttributes:', GLImmediate.enabledClientAttributes);
console.log(' totalEnabledClientAttributes:', GLImmediate.totalEnabledClientAttributes);
if (GLImmediate.TexEnvJIT) {
console.log(' TexEnvJIT.enabled:', GLImmediate.TexEnvJIT.enabled);
}
} else {
console.log('[GL-DEBUG] GLImmediate not defined!');
}
});
// Draw based on current test
switch (m_currentTest) {
case 0: TestImmediateMode(); break;
case 1: TestMatrixOperations(); break;
case 2: TestVertexArrays(); break;
case 3: TestStateManagement(); break;
default: TestImmediateMode(); break;
}
glFlush();
}
// Test 1: Immediate Mode Drawing (glBegin/glEnd) - KiCad uses this heavily
void GLTestCanvas::TestImmediateMode()
{
wxPrintf("[GL TEST] Testing immediate mode (glBegin/glEnd)...\n");
fflush(stdout);
// Test GL_TRIANGLES with glVertex3f and glColor3f
// RGB triangle - each vertex has a different color
glBegin(GL_TRIANGLES);
glColor3f(1.0f, 0.0f, 0.0f); // Red
glVertex3f(-1.0f, -0.5f, 0.0f);
glColor3f(0.0f, 1.0f, 0.0f); // Green
glVertex3f(0.0f, 1.0f, 0.0f);
glColor3f(0.0f, 0.0f, 1.0f); // Blue
glVertex3f(1.0f, -0.5f, 0.0f);
glEnd();
// Test GL_QUADS with glVertex2f and glColor4f
// NOTE: Emscripten's immediate mode requires color per vertex, not OpenGL's "current color" semantic
glBegin(GL_QUADS);
glColor4f(1.0f, 1.0f, 0.0f, 0.8f); // Yellow, semi-transparent
glVertex2f(-1.8f, -1.8f);
glColor4f(1.0f, 1.0f, 0.0f, 0.8f);
glVertex2f(-1.2f, -1.8f);
glColor4f(1.0f, 1.0f, 0.0f, 0.8f);
glVertex2f(-1.2f, -1.2f);
glColor4f(1.0f, 1.0f, 0.0f, 0.8f);
glVertex2f(-1.8f, -1.2f);
glEnd();
// Test GL_LINES with glVertex3f (glVertex2d not supported in Emscripten)
// NOTE: color per vertex required
glBegin(GL_LINES);
glColor3f(1.0f, 1.0f, 1.0f); // White
glVertex3f(-1.5f, 1.5f, 0.0f);
glColor3f(1.0f, 1.0f, 1.0f);
glVertex3f(1.5f, 1.5f, 0.0f);
glEnd();
// Test GL_LINE_STRIP
// NOTE: color per vertex required
glBegin(GL_LINE_STRIP);
glColor3f(0.0f, 1.0f, 1.0f); // Cyan
glVertex3f(1.2f, -1.8f, 0.0f);
glColor3f(0.0f, 1.0f, 1.0f);
glVertex3f(1.4f, -1.4f, 0.0f);
glColor3f(0.0f, 1.0f, 1.0f);
glVertex3f(1.6f, -1.6f, 0.0f);
glColor3f(0.0f, 1.0f, 1.0f);
glVertex3f(1.8f, -1.2f, 0.0f);
glEnd();
// Test GL_LINE_LOOP
// NOTE: color per vertex required
glBegin(GL_LINE_LOOP);
glColor3f(1.0f, 0.0f, 1.0f); // Magenta
glVertex3f(1.2f, 1.2f, 0.0f);
glColor3f(1.0f, 0.0f, 1.0f);
glVertex3f(1.8f, 1.2f, 0.0f);
glColor3f(1.0f, 0.0f, 1.0f);
glVertex3f(1.8f, 1.8f, 0.0f);
glColor3f(1.0f, 0.0f, 1.0f);
glVertex3f(1.2f, 1.8f, 0.0f);
glEnd();
wxPrintf("[GL TEST] Immediate mode test complete\n");
fflush(stdout);
}
// Test 2: Matrix Operations - KiCad uses glPushMatrix/glPopMatrix extensively
void GLTestCanvas::TestMatrixOperations()
{
wxPrintf("[GL TEST] Testing matrix operations...\n");
fflush(stdout);
// Draw centered triangle
// NOTE: Emscripten requires color per vertex
glPushMatrix();
glTranslatef(0.0f, 0.0f, 0.0f);
glBegin(GL_TRIANGLES);
glColor3f(0.5f, 0.5f, 0.5f);
glVertex3f(-0.3f, -0.3f, 0.0f);
glColor3f(0.5f, 0.5f, 0.5f);
glVertex3f(0.3f, -0.3f, 0.0f);
glColor3f(0.5f, 0.5f, 0.5f);
glVertex3f(0.0f, 0.3f, 0.0f);
glEnd();
glPopMatrix();
// Draw 4 rotated/translated copies
for (int i = 0; i < 4; i++) {
glPushMatrix();
float angle = i * 90.0f;
float tx = 1.2f * ((i % 2) * 2 - 1); // -1.2 or 1.2
float ty = 1.2f * ((i / 2) * 2 - 1); // -1.2 or 1.2
glTranslatef(tx, ty, 0.0f);
glRotatef(angle, 0.0f, 0.0f, 1.0f);
glScalef(0.5f, 0.5f, 1.0f);
// Draw colored square
// NOTE: Emscripten requires color per vertex
float r = (i == 0 || i == 3) ? 1.0f : 0.3f;
float g = (i == 1 || i == 3) ? 1.0f : 0.3f;
float b = (i == 2 || i == 3) ? 1.0f : 0.3f;
glBegin(GL_QUADS);
glColor3f(r, g, b);
glVertex3f(-0.5f, -0.5f, 0.0f);
glColor3f(r, g, b);
glVertex3f(0.5f, -0.5f, 0.0f);
glColor3f(r, g, b);
glVertex3f(0.5f, 0.5f, 0.0f);
glColor3f(r, g, b);
glVertex3f(-0.5f, 0.5f, 0.0f);
glEnd();
glPopMatrix();
}
wxPrintf("[GL TEST] Matrix operations test complete\n");
fflush(stdout);
}
// Test 3: Legacy Vertex Arrays - KiCad uses glVertexPointer, glColorPointer
void GLTestCanvas::TestVertexArrays()
{
wxPrintf("[GL TEST] Testing legacy vertex arrays...\n");
fflush(stdout);
// Vertex data for a hexagon
static GLfloat vertices[] = {
0.0f, 0.0f, 0.0f, // Center
1.0f, 0.0f, 0.0f, // Right
0.5f, 0.866f, 0.0f, // Upper right
-0.5f, 0.866f, 0.0f, // Upper left
-1.0f, 0.0f, 0.0f, // Left
-0.5f, -0.866f, 0.0f,// Lower left
0.5f, -0.866f, 0.0f // Lower right
};
static GLfloat colors[] = {
1.0f, 1.0f, 1.0f, // White center
1.0f, 0.0f, 0.0f, // Red
1.0f, 0.5f, 0.0f, // Orange
1.0f, 1.0f, 0.0f, // Yellow
0.0f, 1.0f, 0.0f, // Green
0.0f, 0.0f, 1.0f, // Blue
0.5f, 0.0f, 1.0f // Purple
};
static GLubyte indices[] = {
0, 1, 2,
0, 2, 3,
0, 3, 4,
0, 4, 5,
0, 5, 6,
0, 6, 1
};
// Enable client state (legacy)
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_COLOR_ARRAY);
// Set up pointers
glVertexPointer(3, GL_FLOAT, 0, vertices);
glColorPointer(3, GL_FLOAT, 0, colors);
// Draw using vertex arrays
glDrawElements(GL_TRIANGLES, 18, GL_UNSIGNED_BYTE, indices);
// Disable client state
glDisableClientState(GL_COLOR_ARRAY);
glDisableClientState(GL_VERTEX_ARRAY);
wxPrintf("[GL TEST] Legacy vertex arrays test complete\n");
fflush(stdout);
}
// Test 4: State Management - glEnable/glDisable, blending
void GLTestCanvas::TestStateManagement()
{
wxPrintf("[GL TEST] Testing state management...\n");
fflush(stdout);
// Enable blending
glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
// Draw overlapping semi-transparent squares
glBegin(GL_QUADS);
// Red square
glColor4f(1.0f, 0.0f, 0.0f, 0.5f);
glVertex2f(-1.0f, -1.0f);
glVertex2f(0.5f, -1.0f);
glVertex2f(0.5f, 0.5f);
glVertex2f(-1.0f, 0.5f);
// Green square
glColor4f(0.0f, 1.0f, 0.0f, 0.5f);
glVertex2f(-0.5f, -0.5f);
glVertex2f(1.0f, -0.5f);
glVertex2f(1.0f, 1.0f);
glVertex2f(-0.5f, 1.0f);
// Blue square
glColor4f(0.0f, 0.0f, 1.0f, 0.5f);
glVertex2f(0.0f, 0.0f);
glVertex2f(1.5f, 0.0f);
glVertex2f(1.5f, 1.5f);
glVertex2f(0.0f, 1.5f);
glEnd();
glDisable(GL_BLEND);
wxPrintf("[GL TEST] State management test complete\n");
fflush(stdout);
}
// Test 5: Texture coordinates (no actual texture, just testing the calls)
void GLTestCanvas::TestTexCoords()
{
wxPrintf("[GL TEST] Testing texture coordinates...\n");
fflush(stdout);
glBegin(GL_QUADS);
glColor3f(0.8f, 0.8f, 0.8f);
glTexCoord2f(0.0f, 0.0f); glVertex2f(-1.0f, -1.0f);
glTexCoord2f(1.0f, 0.0f); glVertex2f(1.0f, -1.0f);
glTexCoord2f(1.0f, 1.0f); glVertex2f(1.0f, 1.0f);
glTexCoord2f(0.0f, 1.0f); glVertex2f(-1.0f, 1.0f);
glEnd();
wxPrintf("[GL TEST] Texture coordinates test complete\n");
fflush(stdout);
}
// Test 6: Normal vectors (for lighting, which we're not testing but calls should work)
void GLTestCanvas::TestNormals()
{
wxPrintf("[GL TEST] Testing normal vectors...\n");
fflush(stdout);
glBegin(GL_TRIANGLES);
glColor3f(0.7f, 0.7f, 0.9f);
glNormal3f(0.0f, 0.0f, 1.0f);
glVertex3f(-1.0f, -1.0f, 0.0f);
glNormal3f(0.0f, 0.0f, 1.0f);
glVertex3f(1.0f, -1.0f, 0.0f);
glNormal3f(0.0f, 0.0f, 1.0f);
glVertex3f(0.0f, 1.0f, 0.0f);
glEnd();
wxPrintf("[GL TEST] Normal vectors test complete\n");
fflush(stdout);
}
void GLTestCanvas::RunAllTests()
{
wxPrintf("[GL TEST] Running all legacy GL tests...\n");
fflush(stdout);
m_currentTest = 0;
Refresh();
}
void GLTestCanvas::SetCurrentTest(int test)
{
m_currentTest = test;
Refresh();
}
//-----------------------------------------------------------------------------
// TestFrame - Main application frame
//-----------------------------------------------------------------------------
class TestFrame : public wxFrame
{
public:
TestFrame(const wxString& title);
void LogEvent(const wxString& msg);
private:
wxNotebook* m_notebook;
wxListBox* m_eventLog;
wxGauge* m_gauge;
wxTextCtrl* m_textSingle;
wxTextCtrl* m_textMulti;
DrawingPanel* m_drawingPanel;
wxListBox* m_listBox;
GLTestCanvas* m_glCanvas;
wxChoice* m_glTestChoice;
// Create tab pages
wxPanel* CreateControlsPage(wxNotebook* parent);
wxPanel* CreateTextPage(wxNotebook* parent);
wxPanel* CreateDrawingPage(wxNotebook* parent);
wxPanel* CreateListsPage(wxNotebook* parent);
wxPanel* CreateOpenGLPage(wxNotebook* parent);
// Event handlers
void OnQuit(wxCommandEvent& evt);
void OnAbout(wxCommandEvent& evt);
void OnButtonClick(wxCommandEvent& evt);
void OnToggleButton(wxCommandEvent& evt);
void OnCheckBox(wxCommandEvent& evt);
void OnRadioBox(wxCommandEvent& evt);
void OnSlider(wxCommandEvent& evt);
void OnTextChange(wxCommandEvent& evt);
void OnTextEnter(wxCommandEvent& evt);
void OnComboSelect(wxCommandEvent& evt);
void OnListBoxSelect(wxCommandEvent& evt);
void OnChoiceSelect(wxCommandEvent& evt);
void OnAddItem(wxCommandEvent& evt);
void OnRemoveItem(wxCommandEvent& evt);
void OnClearDrawing(wxCommandEvent& evt);
void OnNotebookPageChanged(wxBookCtrlEvent& evt);
void OnGLTestSelect(wxCommandEvent& evt);
void OnGLRunAll(wxCommandEvent& evt);
wxDECLARE_EVENT_TABLE();
};
wxBEGIN_EVENT_TABLE(TestFrame, wxFrame)
EVT_MENU(wxID_EXIT, TestFrame::OnQuit)
EVT_MENU(wxID_ABOUT, TestFrame::OnAbout)
EVT_BUTTON(ID_BTN_TEST, TestFrame::OnButtonClick)
EVT_TOGGLEBUTTON(ID_BTN_TOGGLE, TestFrame::OnToggleButton)
EVT_CHECKBOX(ID_CHK_FEATURE, TestFrame::OnCheckBox)
EVT_RADIOBOX(ID_RADIO_OPTIONS, TestFrame::OnRadioBox)
EVT_SLIDER(ID_SLIDER, TestFrame::OnSlider)
EVT_TEXT(ID_TEXT_SINGLE, TestFrame::OnTextChange)
EVT_TEXT_ENTER(ID_TEXT_SINGLE, TestFrame::OnTextEnter)
EVT_COMBOBOX(ID_COMBO, TestFrame::OnComboSelect)
EVT_LISTBOX(ID_LISTBOX, TestFrame::OnListBoxSelect)
EVT_CHOICE(ID_CHOICE, TestFrame::OnChoiceSelect)
EVT_BUTTON(ID_BTN_ADD_ITEM, TestFrame::OnAddItem)
EVT_BUTTON(ID_BTN_REMOVE_ITEM, TestFrame::OnRemoveItem)
EVT_BUTTON(ID_BTN_CLEAR, TestFrame::OnClearDrawing)
EVT_NOTEBOOK_PAGE_CHANGED(wxID_ANY, TestFrame::OnNotebookPageChanged)
EVT_CHOICE(ID_GL_TEST_SELECT, TestFrame::OnGLTestSelect)
EVT_BUTTON(ID_BTN_GL_RUN_ALL, TestFrame::OnGLRunAll)
wxEND_EVENT_TABLE()
TestFrame::TestFrame(const wxString& title)
: wxFrame(nullptr, wxID_ANY, title, wxDefaultPosition, wxSize(640, 480))
{
g_frame = this;
// Menu bar
wxMenu* menuFile = new wxMenu;
menuFile->Append(wxID_EXIT, "E&xit\tAlt-X", "Quit the application");
wxMenu* menuHelp = new wxMenu;
menuHelp->Append(wxID_ABOUT, "&About\tF1", "Show about dialog");
wxMenuBar* menuBar = new wxMenuBar;
menuBar->Append(menuFile, "&File");
menuBar->Append(menuHelp, "&Help");
SetMenuBar(menuBar);
// Status bar
CreateStatusBar(2);
SetStatusText("Ready");
// Main layout: notebook on top, event log on bottom
wxBoxSizer* mainSizer = new wxBoxSizer(wxVERTICAL);
// Notebook with tabs
m_notebook = new wxNotebook(this, wxID_ANY);
m_notebook->AddPage(CreateControlsPage(m_notebook), "Controls");
m_notebook->AddPage(CreateTextPage(m_notebook), "Text Input");
m_notebook->AddPage(CreateDrawingPage(m_notebook), "Drawing");
m_notebook->AddPage(CreateListsPage(m_notebook), "Lists");
m_notebook->AddPage(CreateOpenGLPage(m_notebook), "OpenGL");
mainSizer->Add(m_notebook, 1, wxEXPAND | wxALL, 5);
// Event log panel
wxStaticBox* logBox = new wxStaticBox(this, wxID_ANY, "Event Log");
wxStaticBoxSizer* logSizer = new wxStaticBoxSizer(logBox, wxVERTICAL);
m_eventLog = new wxListBox(this, ID_EVENT_LOG, wxDefaultPosition, wxSize(-1, 100));
logSizer->Add(m_eventLog, 1, wxEXPAND);
mainSizer->Add(logSizer, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 5);
SetSizer(mainSizer);
LogEvent("Application started");
}
void TestFrame::LogEvent(const wxString& msg)
{
// Get timestamp
wxDateTime now = wxDateTime::Now();
wxString timestamp = now.Format("[%H:%M:%S] ");
wxString fullMsg = timestamp + msg;
// Add to listbox
m_eventLog->Append(fullMsg);
// Keep max 100 entries
while (m_eventLog->GetCount() > 100) {
m_eventLog->Delete(0);
}
// Scroll to bottom
m_eventLog->SetSelection(m_eventLog->GetCount() - 1);
m_eventLog->SetSelection(wxNOT_FOUND);
// Also log to console for Playwright testing
wxPrintf("[EVENT] %s\n", msg);
fflush(stdout);
// Update status bar
SetStatusText(msg, 1);
}
wxPanel* TestFrame::CreateControlsPage(wxNotebook* parent)
{
wxPanel* panel = new wxPanel(parent);
wxBoxSizer* mainSizer = new wxBoxSizer(wxVERTICAL);
// Row 1: Buttons
wxStaticBox* btnBox = new wxStaticBox(panel, wxID_ANY, "Buttons");
wxStaticBoxSizer* btnSizer = new wxStaticBoxSizer(btnBox, wxHORIZONTAL);
wxButton* btnTest = new wxButton(panel, ID_BTN_TEST, "Click Me");
btnSizer->Add(btnTest, 0, wxALL, 5);
wxToggleButton* btnToggle = new wxToggleButton(panel, ID_BTN_TOGGLE, "Toggle");
btnSizer->Add(btnToggle, 0, wxALL, 5);
mainSizer->Add(btnSizer, 0, wxEXPAND | wxALL, 5);
// Row 2: Checkbox and Radio
wxBoxSizer* row2Sizer = new wxBoxSizer(wxHORIZONTAL);
wxCheckBox* chkFeature = new wxCheckBox(panel, ID_CHK_FEATURE, "Enable feature");
row2Sizer->Add(chkFeature, 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
wxString radioChoices[] = { "Option A", "Option B", "Option C" };
wxRadioBox* radioBox = new wxRadioBox(panel, ID_RADIO_OPTIONS, "Options",
wxDefaultPosition, wxDefaultSize, 3, radioChoices, 1, wxRA_SPECIFY_ROWS);
row2Sizer->Add(radioBox, 0, wxALL, 5);
mainSizer->Add(row2Sizer, 0, wxEXPAND);
// Row 3: Slider and Gauge
wxStaticBox* rangeBox = new wxStaticBox(panel, wxID_ANY, "Range Controls");
wxStaticBoxSizer* rangeSizer = new wxStaticBoxSizer(rangeBox, wxVERTICAL);
wxBoxSizer* sliderRow = new wxBoxSizer(wxHORIZONTAL);
sliderRow->Add(new wxStaticText(panel, wxID_ANY, "Slider:"), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
wxSlider* slider = new wxSlider(panel, ID_SLIDER, 50, 0, 100,
wxDefaultPosition, wxSize(200, -1));
sliderRow->Add(slider, 1, wxALL, 5);
rangeSizer->Add(sliderRow, 0, wxEXPAND);
wxBoxSizer* gaugeRow = new wxBoxSizer(wxHORIZONTAL);
gaugeRow->Add(new wxStaticText(panel, wxID_ANY, "Gauge:"), 0, wxALL | wxALIGN_CENTER_VERTICAL, 5);
m_gauge = new wxGauge(panel, ID_GAUGE, 100, wxDefaultPosition, wxSize(200, -1));
m_gauge->SetValue(50);
gaugeRow->Add(m_gauge, 1, wxALL, 5);
rangeSizer->Add(gaugeRow, 0, wxEXPAND);
mainSizer->Add(rangeSizer, 0, wxEXPAND | wxALL, 5);
panel->SetSizer(mainSizer);
return panel;
}
wxPanel* TestFrame::CreateTextPage(wxNotebook* parent)
{
wxPanel* panel = new wxPanel(parent);
wxBoxSizer* mainSizer = new wxBoxSizer(wxVERTICAL);
// Single-line text
wxBoxSizer* singleRow = new wxBoxSizer(wxHORIZONTAL);
singleRow->Add(new wxStaticText(panel, wxID_ANY, "Single-line:"), 0,
wxALL | wxALIGN_CENTER_VERTICAL, 5);
m_textSingle = new wxTextCtrl(panel, ID_TEXT_SINGLE, "",
wxDefaultPosition, wxSize(200, -1), wxTE_PROCESS_ENTER);
singleRow->Add(m_textSingle, 1, wxALL, 5);
mainSizer->Add(singleRow, 0, wxEXPAND);
// Multi-line text
wxStaticBox* multiBox = new wxStaticBox(panel, wxID_ANY, "Multi-line:");
wxStaticBoxSizer* multiSizer = new wxStaticBoxSizer(multiBox, wxVERTICAL);
m_textMulti = new wxTextCtrl(panel, ID_TEXT_MULTI, "",
wxDefaultPosition, wxSize(-1, 100), wxTE_MULTILINE);
multiSizer->Add(m_textMulti, 1, wxEXPAND | wxALL, 5);
mainSizer->Add(multiSizer, 1, wxEXPAND | wxALL, 5);
// Password field
wxBoxSizer* passRow = new wxBoxSizer(wxHORIZONTAL);
passRow->Add(new wxStaticText(panel, wxID_ANY, "Password:"), 0,
wxALL | wxALIGN_CENTER_VERTICAL, 5);
wxTextCtrl* textPass = new wxTextCtrl(panel, ID_TEXT_PASSWORD, "",
wxDefaultPosition, wxSize(200, -1), wxTE_PASSWORD);
passRow->Add(textPass, 0, wxALL, 5);
mainSizer->Add(passRow, 0, wxEXPAND);
// ComboBox
wxBoxSizer* comboRow = new wxBoxSizer(wxHORIZONTAL);
comboRow->Add(new wxStaticText(panel, wxID_ANY, "ComboBox:"), 0,
wxALL | wxALIGN_CENTER_VERTICAL, 5);
wxString comboChoices[] = { "Choice 1", "Choice 2", "Choice 3" };
wxComboBox* combo = new wxComboBox(panel, ID_COMBO, "",
wxDefaultPosition, wxSize(150, -1), 3, comboChoices);
comboRow->Add(combo, 0, wxALL, 5);
mainSizer->Add(comboRow, 0, wxEXPAND);
panel->SetSizer(mainSizer);
return panel;
}
wxPanel* TestFrame::CreateDrawingPage(wxNotebook* parent)
{
wxPanel* panel = new wxPanel(parent);
wxBoxSizer* mainSizer = new wxBoxSizer(wxVERTICAL);
// Instructions
mainSizer->Add(new wxStaticText(panel, wxID_ANY,
"Click and drag to draw. Mouse events are logged."),
0, wxALL, 10);
// Drawing canvas
m_drawingPanel = new DrawingPanel(panel);
mainSizer->Add(m_drawingPanel, 1, wxEXPAND | wxALL, 10);
// Clear button
wxButton* btnClear = new wxButton(panel, ID_BTN_CLEAR, "Clear Canvas");
mainSizer->Add(btnClear, 0, wxALL | wxALIGN_CENTER_HORIZONTAL, 10);
panel->SetSizer(mainSizer);
return panel;
}
wxPanel* TestFrame::CreateListsPage(wxNotebook* parent)
{
wxPanel* panel = new wxPanel(parent);
wxBoxSizer* mainSizer = new wxBoxSizer(wxHORIZONTAL);
// ListBox section
wxStaticBox* listBoxGroup = new wxStaticBox(panel, wxID_ANY, "ListBox");
wxStaticBoxSizer* listBoxSizer = new wxStaticBoxSizer(listBoxGroup, wxVERTICAL);
wxString listItems[] = { "Item 1", "Item 2", "Item 3", "Item 4", "Item 5" };
m_listBox = new wxListBox(panel, ID_LISTBOX, wxDefaultPosition,
wxSize(150, 150), 5, listItems);
listBoxSizer->Add(m_listBox, 1, wxEXPAND | wxALL, 5);
wxBoxSizer* listBtnSizer = new wxBoxSizer(wxHORIZONTAL);
listBtnSizer->Add(new wxButton(panel, ID_BTN_ADD_ITEM, "Add"), 0, wxALL, 2);
listBtnSizer->Add(new wxButton(panel, ID_BTN_REMOVE_ITEM, "Remove"), 0, wxALL, 2);
listBoxSizer->Add(listBtnSizer, 0, wxALIGN_CENTER);
mainSizer->Add(listBoxSizer, 1, wxEXPAND | wxALL, 10);
// Choice section
wxStaticBox* choiceGroup = new wxStaticBox(panel, wxID_ANY, "Choice");
wxStaticBoxSizer* choiceSizer = new wxStaticBoxSizer(choiceGroup, wxVERTICAL);
wxString choiceItems[] = { "Red", "Green", "Blue", "Yellow", "Purple" };
wxChoice* choice = new wxChoice(panel, ID_CHOICE, wxDefaultPosition,
wxSize(150, -1), 5, choiceItems);
choiceSizer->Add(choice, 0, wxALL, 5);
choiceSizer->Add(new wxStaticText(panel, wxID_ANY,
"Select a color from\nthe dropdown above."), 0, wxALL, 5);
mainSizer->Add(choiceSizer, 1, wxEXPAND | wxALL, 10);
panel->SetSizer(mainSizer);
return panel;
}
wxPanel* TestFrame::CreateOpenGLPage(wxNotebook* parent)
{
wxPanel* panel = new wxPanel(parent);
wxBoxSizer* mainSizer = new wxBoxSizer(wxVERTICAL);
// Description
wxStaticText* desc = new wxStaticText(panel, wxID_ANY,
"OpenGL Legacy Function Tests\n"
"Tests the GL functions KiCad uses (immediate mode, matrix ops, vertex arrays).\n"
"Using Emscripten's -sLEGACY_GL_EMULATION for WebGL compatibility.");
mainSizer->Add(desc, 0, wxALL, 10);
// Test selection row
wxBoxSizer* controlSizer = new wxBoxSizer(wxHORIZONTAL);
controlSizer->Add(new wxStaticText(panel, wxID_ANY, "Test:"), 0,
wxALL | wxALIGN_CENTER_VERTICAL, 5);
wxString testChoices[] = {
"Immediate Mode (glBegin/glEnd)",
"Matrix Operations (glPush/Pop)",
"Vertex Arrays (glVertexPointer)",
"State Management (glEnable/Blend)"
};
m_glTestChoice = new wxChoice(panel, ID_GL_TEST_SELECT, wxDefaultPosition,
wxSize(250, -1), 4, testChoices);
m_glTestChoice->SetSelection(0);
controlSizer->Add(m_glTestChoice, 0, wxALL, 5);
wxButton* btnRunAll = new wxButton(panel, ID_BTN_GL_RUN_ALL, "Run All Tests");
controlSizer->Add(btnRunAll, 0, wxALL, 5);
mainSizer->Add(controlSizer, 0, wxEXPAND);
// GL Canvas
m_glCanvas = new GLTestCanvas(panel);
mainSizer->Add(m_glCanvas, 1, wxEXPAND | wxALL, 10);
// Legend/info
wxStaticBox* legendBox = new wxStaticBox(panel, wxID_ANY, "Test Details");
wxStaticBoxSizer* legendSizer = new wxStaticBoxSizer(legendBox, wxVERTICAL);
wxStaticText* legend = new wxStaticText(panel, wxID_ANY,
"Immediate Mode: glBegin, glEnd, glVertex2f/3f, glColor3f/4f, GL_TRIANGLES/QUADS/LINES\n"
"Matrix Ops: glMatrixMode, glPushMatrix, glPopMatrix, glTranslatef, glRotatef, glScalef\n"
"Vertex Arrays: glEnableClientState, glVertexPointer, glColorPointer, glDrawElements\n"
"State Mgmt: glEnable, glDisable, glBlendFunc, GL_BLEND, GL_DEPTH_TEST");
legendSizer->Add(legend, 0, wxALL, 5);
mainSizer->Add(legendSizer, 0, wxEXPAND | wxLEFT | wxRIGHT | wxBOTTOM, 10);
panel->SetSizer(mainSizer);
return panel;
}
// Event handlers
void TestFrame::OnQuit(wxCommandEvent& WXUNUSED(evt))
{
Close(true);
}
void TestFrame::OnAbout(wxCommandEvent& WXUNUSED(evt))
{
wxMessageBox("wxWidgets WASM Comprehensive Test\n\n"
"This application tests various wxWidgets controls\n"
"running in WebAssembly via wxUniversal.",
"About", wxOK | wxICON_INFORMATION, this);
}
void TestFrame::OnButtonClick(wxCommandEvent& WXUNUSED(evt))
{
LogEvent("Button 'Click Me' clicked");
}
void TestFrame::OnToggleButton(wxCommandEvent& evt)
{
bool pressed = evt.IsChecked();
LogEvent(wxString::Format("Toggle button %s", pressed ? "pressed" : "released"));
}
void TestFrame::OnCheckBox(wxCommandEvent& evt)
{
bool checked = evt.IsChecked();
LogEvent(wxString::Format("Checkbox toggled: %s", checked ? "checked" : "unchecked"));
}
void TestFrame::OnRadioBox(wxCommandEvent& evt)
{
int sel = evt.GetSelection();
wxString option = wxString::Format("Option %c", 'A' + sel);
LogEvent(wxString::Format("Radio selection: %s", option));
}
void TestFrame::OnSlider(wxCommandEvent& evt)
{
int value = evt.GetInt();
m_gauge->SetValue(value);
LogEvent(wxString::Format("Slider value: %d", value));
}
void TestFrame::OnTextChange(wxCommandEvent& evt)
{
wxString text = evt.GetString();
LogEvent(wxString::Format("Text changed: \"%s\"", text));
}
void TestFrame::OnTextEnter(wxCommandEvent& evt)
{
wxString text = evt.GetString();
LogEvent(wxString::Format("Text entered (Enter pressed): \"%s\"", text));
}
void TestFrame::OnComboSelect(wxCommandEvent& evt)
{
wxString selection = evt.GetString();
LogEvent(wxString::Format("ComboBox selected: %s", selection));
}
void TestFrame::OnListBoxSelect(wxCommandEvent& evt)
{
wxString selection = evt.GetString();
LogEvent(wxString::Format("ListBox selected: %s", selection));
}
void TestFrame::OnChoiceSelect(wxCommandEvent& evt)
{
wxString selection = evt.GetString();
LogEvent(wxString::Format("Choice selected: %s", selection));
}
void TestFrame::OnAddItem(wxCommandEvent& WXUNUSED(evt))
{
static int itemCount = 5;
wxString newItem = wxString::Format("Item %d", ++itemCount);
m_listBox->Append(newItem);
LogEvent(wxString::Format("Added item: %s", newItem));
}
void TestFrame::OnRemoveItem(wxCommandEvent& WXUNUSED(evt))
{
int sel = m_listBox->GetSelection();
if (sel != wxNOT_FOUND) {
wxString item = m_listBox->GetString(sel);
m_listBox->Delete(sel);
LogEvent(wxString::Format("Removed item: %s", item));
} else {
LogEvent("Remove: No item selected");
}
}
void TestFrame::OnClearDrawing(wxCommandEvent& WXUNUSED(evt))
{
m_drawingPanel->Clear();
LogEvent("Drawing canvas cleared");
}
void TestFrame::OnNotebookPageChanged(wxBookCtrlEvent& evt)
{
int page = evt.GetSelection();
wxString pageName = m_notebook->GetPageText(page);
LogEvent(wxString::Format("Tab changed to: %s", pageName));
evt.Skip();
}
void TestFrame::OnGLTestSelect(wxCommandEvent& evt)
{
int sel = evt.GetSelection();
wxString testNames[] = {
"Immediate Mode",
"Matrix Operations",
"Vertex Arrays",
"State Management"
};
if (sel >= 0 && sel < 4) {
LogEvent(wxString::Format("GL Test selected: %s", testNames[sel]));
m_glCanvas->SetCurrentTest(sel);
}
}
void TestFrame::OnGLRunAll(wxCommandEvent& WXUNUSED(evt))
{
LogEvent("Running all GL tests...");
m_glCanvas->RunAllTests();
LogEvent("All GL tests completed - check console for detailed results");
}
// DrawingPanel event handlers (defined after TestFrame for g_frame access)
void DrawingPanel::OnMouseDown(wxMouseEvent& evt)
{
m_drawing = true;
m_currentStroke.clear();
m_currentStroke.push_back(evt.GetPosition());
CaptureMouse();
if (g_frame) {
g_frame->LogEvent(wxString::Format("Mouse down at (%d, %d)",
evt.GetX(), evt.GetY()));
}
}
void DrawingPanel::OnMouseMove(wxMouseEvent& evt)
{
if (m_drawing) {
m_currentStroke.push_back(evt.GetPosition());
Refresh();
}
}
void DrawingPanel::OnMouseUp(wxMouseEvent& evt)
{
if (m_drawing) {
m_drawing = false;
if (HasCapture()) {
ReleaseMouse();
}
// Save the completed stroke
if (m_currentStroke.size() > 1) {
m_strokes.push_back(m_currentStroke);
}
m_currentStroke.clear();
Refresh();
if (g_frame) {
g_frame->LogEvent(wxString::Format("Mouse up at (%d, %d) - stroke completed",
evt.GetX(), evt.GetY()));
}
}
}
void DrawingPanel::OnMouseEnter(wxMouseEvent& WXUNUSED(evt))
{
if (g_frame) {
g_frame->LogEvent("Mouse entered drawing canvas");
}
}
void DrawingPanel::OnMouseLeave(wxMouseEvent& WXUNUSED(evt))
{
if (g_frame) {
g_frame->LogEvent("Mouse left drawing canvas");
}
}
//-----------------------------------------------------------------------------
// TestApp - Application class
//-----------------------------------------------------------------------------
class TestApp : public wxApp
{
public:
virtual bool OnInit() wxOVERRIDE;
};
wxIMPLEMENT_APP(TestApp);
bool TestApp::OnInit()
{
if (!wxApp::OnInit())
return false;
TestFrame* frame = new TestFrame("wxWidgets WASM Comprehensive Test");
frame->Show(true);
return true;
}