grid-apps-cmms/notes.md
2021-01-02 11:01:19 -05:00

4.6 KiB

Kiri:Moto todo and notes

C cosmetic, F functional, P performance, B bug fix

  • B normals possibly inverted on faces in 2D to 3D conversion

  • B normalize left, bottom, right pop menu time/click and value persistence

  • P duplicate objects should share same slice data unless rotated or scaled

  • P allow selection to me decimated on demand (context menu?)

  • P improve decimation speed by avoiding in/out of Point?

  • P client/worker interface normalization

FDM

  • B fix adaptive slicing with multi-extruder

  • B fix supports with grouped parts

  • B multi-extruder rendering of raft fails to offset the rest of the print

  • B multi-extruder purge blocks fail to generate properly for rafts

  • F slicing controls per user-defined z-region

  • F control for size of purge block (with 0=disabled)

  • F add separate fill speed control

  • F polishing and other non-planar work

  • F gradient infill https://www.youtube.com/watch?v=hq53gsYREHU&feature=emb_logo

  • F first layer segment large flat areas for better fill reliability

  • F feather sharp tips by reducing extrusion in area of overlap

  • F enable purge blocks when quick layers are detected

  • F option to support interior bridges when 0% infill

  • F trim support offset from layer below

  • F calculate filament use per extruder per print

  • F first layer support speed should be same as shell speed

  • F apply finish speed to exposed top and underside flat areas

  • F expand internal supporting flats / solids before projection

  • F continuous printing (z belt systems)

  • P implement infill clipping in wasm

  • P solid fill the tops of supports for down facing flats

  • P sparse infill should follow polys between intersect points

FDM - SLA

P common support area detection (fork new fdm code)

  • P prioritize supports by length of unsupported span. mandatory when circularity > X
  • or % area of inner to outer poly is high (making it a thin shell)
    

FDM - BELT

B z hop = y hop

CAM

  • B need to force cut line at synthetic z bottom (midlines, etc)

  • B non-clear-voids duplicates thru-holes

  • B z thru doesn't respect step down

  • B failure to go up when moving between parts?

  • B starting export during animation unleashes chaos

  • B climb vs conventional not fully consistent after refactor

  • B outside cutting direction in roughing mode inverted

  • B on rotation, tabs dissociate from parts whose center changes with rotation

  • F z thru should apply to any thru hole

  • F update analyzer to detect overhangs

  • F add linear clearing strategy option for roughing / pocket

  • F extend acute roughing on inside polys to clear small voids

  • F option to use part / STL coordinate space to determine X,Y origin

  • F validate muti-part layout and spacing exceeds largest outside tool diameter

  • F polygon simplification option in tracing (for image derived maps)

  • F parameterize dropping close points in prep.js. ensure long segments remain straight

  • F flat and volumetric rendering of paths

  • F z planar settings visualizations

  • F convert acute angles to arcs

  • F lead-in milling

  • F adaptive clearing in roughing mode

  • F trapezoidal tabs in Z

  • F ease-in and ease-out especially on tab cut-out start/stop

  • F add option to spiral in vs out (optimal tool life) vs mixed (optimal path)

  • F add support for tapered ball mills

  • F warn when part > stock or cuts go outside bed

  • F can animation clear the mesh in areas where the cuts go through the stock?

  • F support lathe mode / A-axis / rotary

  • F gcode output option as zip for multiple or flip ops or tool change

  • F ease-down should be engaged in all descending cutting operations

  • F new reg type based on https://youtu.be/BLD4dFoXC7o?t=360

  • P common part pre-analyze to speed up 'slice' and improve shadow (overhangs)

  • P redo all path route / planning in prepare to account for terrain before camOut

  • P detect render message backlog and pause or warn

  • P allow faster z movements when contouring (not plunging)

Laser

References

More CNC

Zip output