119 lines
5 KiB
Markdown
119 lines
5 KiB
Markdown
# Grid:Apps Future Notes
|
|
|
|
## `C` cosmetic, `F` functional, `P` performance, `B` bug fix
|
|
|
|
* `F` option to hide platform when viewing from below
|
|
|
|
# Kiri:Moto
|
|
|
|
* `B` origin (and bed size) bug (Onshape?) when switching device modes
|
|
* `B` can't drag slider bar on ipad / ios -- touch pad scrolling dodgy
|
|
* `B` prevent or ask for really large models when scaling (crash ui)
|
|
|
|
* `P` refactor vertex replacement and widget update matrix tracking
|
|
* `P` duplicate objects should share same slice data unless rotated or scaled
|
|
* `P` move all persisted / workspace settings/data to IndexedDB (LS limitations)
|
|
* `P` faster ray intersect https://github.com/gkjohnson/three-mesh-bvh/
|
|
* `P` try material clipping planes for slice range selection
|
|
* `P` switch png lib to https://github.com/photopea/UPNG.js
|
|
|
|
* `F` edit in Mesh:Tool
|
|
* `F` custom device vars for profiles / ranges / gcode
|
|
* `F` show slider range values in workspace units (on hover?)
|
|
* `F` allow select of a range by typing in values in slices or workspace units
|
|
* `F` complete and expose grouping feature
|
|
* `F` add svgnest-like arrange algorithm
|
|
* `F` date column and sorting in recent files list
|
|
* `F` highlight part outside workspace bounds (like can neg Z shader)
|
|
|
|
# FDM
|
|
|
|
* `B` fix support projection/end with grouped parts
|
|
* `B` multi-extruder rendering of raft fails to offset the rest of the print
|
|
* `B` multi-extruder purge blocks fail to generate properly for rafts
|
|
|
|
* `F` new parameters for bridging speed / bridge fan control
|
|
* `F` convert ranges to z offsets while continuing to show layer #
|
|
* `F` support pillar top/bottom should conform to part
|
|
* `F` more explicit line width control with ranges and min/max adaptive
|
|
* `F` test outlining solid projected areas (internally)
|
|
* `F` gradient infill https://www.youtube.com/watch?v=hq53gsYREHU&feature=emb_logo
|
|
* `F` segment large flat areas on first layer to mitigate peeling
|
|
* `F` option to support interior bridges when 0% infill
|
|
* `F` calculate filament use per extruder per print
|
|
* `F` expand internal supporting flats / solids before projection (threshold)
|
|
|
|
* `P` auto purge pillars when quick layers are detected for extra cooling
|
|
* `P` solid fill the tops of supports for down facing flats
|
|
|
|
# FDM - BELT
|
|
|
|
* `B` auto bed resizing leaves the origin in the wrong place at first
|
|
* `B` re-add progress calls for all work units
|
|
|
|
* `F` test and enable arcs in belt more
|
|
* `F` slightly angle supports to lean into the Z of the part
|
|
* `F` anchors should be generated anywhere needed in the print, not just head
|
|
|
|
# CAM
|
|
|
|
* `B` rapid moves should be max of terrain zmax and last cut layer height (roughing)
|
|
* `B` feed rate for next tool set before tool change (push/pop feed rates?)
|
|
* `B` tabs do not properly track widget mirror events
|
|
* `B` contour does not honor clip to stock
|
|
|
|
* `F` add lathe step down to eliminate the need for roughing
|
|
* `F` allow import, rotation, scaling of stock
|
|
* `F` get gcode coordinates off a part with point/click or hover?
|
|
* `F` include tools in default devices (Carvera)
|
|
* `F` add `match faces` option in `outline` operation
|
|
* `F` add {progress} substitution and maybe {time-remaining} if can be calc'd
|
|
* `F` import and follow 2D paths (conformed like pocket contours)
|
|
* `F` add `plunge max` to contouring that can override z feed limit
|
|
* `F` add lead-in milling (requires adding clamp / no go areas)
|
|
* `F` add linear clearing strategy
|
|
* `F` add adaptive clearing strategy
|
|
* `F` add support for tapered ball mills
|
|
* `F` change color of line selection in trace op when not a closed poly
|
|
* `F` limit cut depth to flute length of selected tool (or warn)
|
|
* `F` validate muti-part layout and spacing exceeds largest outside tool diameter
|
|
* `F` trapezoidal tabs in Z
|
|
* `F` ease-in and ease-out especially on tab cut-out start/stop
|
|
* `F` maintain several part orientations + op chains in a single profile
|
|
|
|
* `P` outer outside corners as arc moves
|
|
* `P` improve parser - do not require spaced tokens and support implied G0 / G1
|
|
* `P` log Z interpolation for contour XYZ moves
|
|
* `P` option to start with the smallest poly by area on layer change
|
|
* `P` redo all path route / planning in prepare to account for terrain before camOut
|
|
|
|
# Laser
|
|
|
|
* `F` add PLT / HP-GL output format (https://en.wikipedia.org/wiki/HP-GL)
|
|
|
|
# OctoPrint plugin
|
|
|
|
* subfolder parameter for dropped files
|
|
* auto-kick check box in preferences
|
|
|
|
# Mesh:Tool
|
|
|
|
* add undo/redo
|
|
* add TextGeometry
|
|
* https://threejs.org/docs/#examples/en/geometries/TextGeometry
|
|
* https://dustinpfister.github.io/2023/07/05/threejs-text-geometry/
|
|
* font to path with https://github.com/paulzi/svg-text-to-path
|
|
* click to repair normals based on a known good (selected) face
|
|
* send to Kiri:Moto workspace (or update model vertices in place)
|
|
* better z snap using just vertexes from face intersected
|
|
* add section view. local clip. raycast skip points above plane
|
|
* add decimate op = face reduction
|
|
* add flatten/crush op: for z bottoms (or surfaces?)
|
|
* allow setting model/group origin for scale/rotate
|
|
* fix mirror to work with groups (just models currently)
|
|
* add analyze results dialog
|
|
* remove/hide auto-repair function
|
|
|
|
# Other
|
|
|
|
* preferred icons https://icons.getbootstrap.com/
|