105 lines
4.7 KiB
Markdown
105 lines
4.7 KiB
Markdown
# Kiri:Moto todo
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* prevent text selection of non-input
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* widget general add-ons (fdm supports, cam tabs)
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* bail on decimation if it's proving ineffective
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* improve decimation speed by avoiding in/out of Point
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* dismissable transient message/alert
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* modal non-alert-based dialog & spinner
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* ability to cancel slice operations
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* server-side processing
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* saving workspace doesn't preserve widget positions
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* move more kiri code (like printing) into modules like serial
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* include device profile name in exported gcode comments
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* when deleting last selected part, turn off bottom param editor
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* frame api * https://plus.google.com/u/0/+JakobFlierl/posts/hn6eirr6fXC
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* refactor / simplify POLY.expand (put onus on collector)
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* add simple solid (tube-like) rendering in place of lines
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* extend mesh object to store raw + annotations (rot,scale,pos), share raw data w/ dups, encode/decode
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* cloned objects share same slices data unless rotated
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* remember object's original position/orientation for reset/multi-object import alignment
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* gcode import break up "layers" on z move with no x/y move
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# Onshape todo
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* popup warning when detect 3rd party storage blocked (chrome)
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* watch for changed part version to prompt re-import
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* re-used disk cached version of parts if not changed
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* remap mouse/kbd to match onshape when running inside?
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* assembly import
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# CAM todo
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* ease-in and ease-out especially on tab cut-out start/stop
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* import options: unify bodies.
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* milling order option: by operation or by part
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* store tab and camshell polys in widget.topo to minimize z on edge moves
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* trimming linear finishing to tabs
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* improve 'clockwise' setting to take into account spindle direction, etc
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* linear finishing cutting out tabs
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* linear finishing going back to z top too often
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* fix ease down and re-enable
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* warn when part > stock or cuts go outside bed
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* uncheck origin center for carvey
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* option to skip milling holes that would be drilled
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* sender speed control slider (0%-200%) ?
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* add M03 tool feedrate support (https://forum.grid.space/index.php?p=/discussion/14/s-parameter#latest)
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* fails in pancaking (clone) when there are no sliced layers (like z bottom too high)
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* crossing open space check point is outside camshell before returning max z
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* compensate for leave-stock in outside roughing (w/ tabs)
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* fix zooming, workspace thickness for larger workspaces
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* only show toolchange alert/pause after the first M6
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* raise z by leave-stock in roughing? if so, see next
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* if (raise z) above, add clear-flats to finishing
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* revisit tabs - just cut polys instead
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* try chunking topo until smaller blocks for processing
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* linear x/y scan overflow (y) w/ topo model
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* linear x/y not obeying inset from pocket only
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* check normals for downward facing facets. mark top for slice skirt/pancake
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* detect holes thru bottom and cutout outline vs mill out entire void
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# FDM todo
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* implement gyroid infill * https://en.wikipedia.org/wiki/Gyroid
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* fan / layer control * update forum
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* infill rendering as moves instead of extrusions (firefox?)
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* run line through center of series of short fills (thin fill optimization)
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* add rafts, thin wall detection, manual supports
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* add skirt to raft option as a simpler way to do rafts
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* fill before shell option (request) ?
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* separate shell speed control
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* wipe on infill should follow the closest enclosing shell poly
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* TAZ from https://code.alephobjects.com/diffusion/P/browse/master/cura/TAZ_flexy_dually_v2/PLA-PVA-support_medium-quality_TAZ_FlexyDually-v2_0.6noz_cura.ini
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* add control of shortest line/fill line before culling
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* add retraction distance/speed to gcode profiles
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* add min layer time (slowdown or cool-off wait)
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* tops should print inside/out (add odds w/ poly2poly ...)
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* extend support to interior spaces when 0% infill?
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* fix multiple part layout export offset (resend position @ print time)
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* first/last/outline/finish speed settings
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* check for support / brim intersections on first layer
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* bottom layer of a bridge: underextrude/stretch?
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* dual extruder support
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# Laser todo
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* overcuts, radii for drag knives
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* sla :: svg modified from http://garyhodgson.github.io/slic3rsvgviewer/?file=examples/belt_pulley3.svg
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# References
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* shader examples to enable object-clipping
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-----
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* http://jsfiddle.net/LK84y/9/
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* http://www.html5rocks.com/en/tutorials/webgl/shaders/
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* other
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-----
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* http://lcamtuf.coredump.cx/gcnc/full/
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* http://www.tcs.fudan.edu.cn/rudolf/Courses/Algorithms/Alg_cs_07w/Webprojects/Zhaobo_hull/
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* https://en.wikipedia.org/wiki/Graham_scan
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* http://www.cambam.info/doc/0.9.7/cam/Pocket.aspx
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* http://hackaday.com/2016/01/22/pack-your-plywood-cuts-with-genetic-algortihms/
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* http://wiki.imal.org/howto/cnc-milling-introduction-cutting-tools
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* http://www.twak.co.uk/2011/01/degeneracy-in-weighted-straight.html
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