Stewart Allen
|
7aee1b19a5
|
add clip-to-stock for roughing and outlines
|
2021-01-06 12:32:32 -05:00 |
|
Stewart Allen
|
46c225cd73
|
allow multiple trace ops with different settings
|
2020-12-24 12:59:57 -05:00 |
|
Stewart Allen
|
8cb0f37b26
|
new approach to extreme miter points
|
2020-12-19 23:24:03 -05:00 |
|
Stewart Allen
|
fca3c43634
|
replace circleCenter with point average
|
2020-12-17 13:39:33 -05:00 |
|
Stewart Allen
|
f7ac50d2a6
|
add drag knife option in laser mode
|
2020-12-03 14:46:20 -05:00 |
|
Stewart Allen
|
ea4f5de034
|
checkpoint trace work
|
2020-12-01 14:22:19 -05:00 |
|
Stewart Allen
|
345db082e3
|
add entirely new manual tab system and disable the old auto system because it's incompatible
|
2020-11-25 22:50:44 -05:00 |
|
Stewart Allen
|
975dbde473
|
fix support and rotate, codec for server workers, click on support error
|
2020-11-23 18:16:45 -05:00 |
|
Stewart Allen
|
3738750ba3
|
set view mode on part move,rotate,scale. debug code for tab intersections
|
2020-11-19 21:04:45 -05:00 |
|
Stewart Allen
|
0611709c58
|
codec issues with float32. fix gcode parsing when layer hints missing
|
2020-11-17 15:43:56 -05:00 |
|
Stewart Allen
|
8ac7d3b89a
|
fix open traces in slice and resulting empty top slices. do not offset open polys in expand()
|
2020-11-17 00:45:34 -05:00 |
|
Stewart Allen
|
697f24703d
|
fix poly nest check with open polys
|
2020-11-15 19:13:53 -05:00 |
|
Stewart Allen
|
f30e3a0288
|
add flat render support
|
2020-11-12 09:55:19 -05:00 |
|
Stewart Allen
|
7264b9f7ca
|
got an angle reversed. tweaked deburring for path renders
|
2020-11-11 18:19:57 -05:00 |
|
Stewart Allen
|
e5956bd4c9
|
add custom debur for rendering
|
2020-11-11 17:13:54 -05:00 |
|
Stewart Allen
|
ef32999dfc
|
add relative support to gcode parsing
|
2020-11-11 16:33:56 -05:00 |
|
Stewart Allen
|
4ce40c1675
|
fix poly cleanup return
|
2020-11-11 15:19:35 -05:00 |
|
Stewart Allen
|
4c00a41a2a
|
polygon miter paths. bump rev 2.3.D6
|
2020-11-11 14:40:15 -05:00 |
|
Stewart Allen
|
071955ea7c
|
redo colors again
|
2020-11-11 08:07:02 -05:00 |
|
Stewart Allen
|
a00a9cbc23
|
fix outline depth first
|
2020-11-10 19:56:34 -05:00 |
|
Stewart Allen
|
50c51084a6
|
add multi-colored paths within the same geometry
|
2020-11-09 00:00:57 -05:00 |
|
Stewart Allen
|
44cfa53a25
|
add new outline depth-first strategy. fix depth-first cloning bug
|
2020-11-06 14:27:26 -05:00 |
|
Stewart Allen
|
c3120263f0
|
checkpoint topo and tool refactoring
|
2020-11-05 14:47:18 -05:00 |
|
Stewart Allen
|
7ad9559521
|
testing getMaxZBetween z clearance routing
|
2020-11-04 22:13:17 -05:00 |
|
Stewart Allen
|
41d95c5585
|
fix progressive shadows in rough/outline by using terrain top/bottom derived from new fit option
|
2020-11-04 11:13:06 -05:00 |
|
Stewart Allen
|
74df1f946a
|
fix for poly.union(). needs benchmarking and verification. roll back depth first change
|
2020-11-04 01:00:05 -05:00 |
|
Stewart Allen
|
53d75fd4ed
|
checkpoint roughing refactor
|
2020-11-03 21:43:06 -05:00 |
|
Stewart Allen
|
49cde21201
|
fix thin lines and fill offset. fix noodle render and z layer moves
|
2020-11-01 23:01:43 -05:00 |
|
Stewart Allen
|
273eed2bb9
|
another pool nesting fix requiring matching windings
|
2020-10-31 22:05:45 -04:00 |
|
Stewart Allen
|
6cbf5abba0
|
fix for some pool nesting errors
|
2020-10-30 20:47:45 -04:00 |
|
Stewart Allen
|
02feb524e6
|
restructure code, internalize devices
|
2020-06-03 22:39:30 -04:00 |
|