extend zTop limit support to rough and outline

This commit is contained in:
Stewart Allen 2025-02-07 21:48:55 -05:00
commit b8cdc9f144
4 changed files with 30 additions and 18 deletions

View file

@ -173,7 +173,7 @@ class OpRough extends CamOp {
let { op, state } = this;
let { settings, slicer, addSlices, unsafe, color } = state;
let { updateToolDiams, thruHoles, tabs, cutTabs, cutPolys } = state;
let { ztOff, zBottom, zThru, zMax, shadowAt, isIndexed} = state;
let { ztOff, zBottom, zMax, shadowAt, isIndexed} = state;
let { workarea } = state;
let { process, stock } = settings;
@ -194,7 +194,7 @@ class OpRough extends CamOp {
updateToolDiams(toolDiam);
// clear the stock above the area to be roughed out
{
if (workarea.top_z > workarea.top_part) {
let shadow = state.shadow.base.clone();
let step = toolDiam * op.step;
let inset = roughStock ?
@ -283,6 +283,9 @@ class OpRough extends CamOp {
// exclude flats injected to complete shadow
return;
}
if (data.z > workarea.top_z) {
return;
}
data.shadow = trueShadow ? shadowAt(data.z) : shadow.clone(true);
data.slice.shadow = data.shadow;
slices.push(data.slice);
@ -405,7 +408,9 @@ class OpRough extends CamOp {
});
let last = slices[slices.length-1];
for (let zneg of base.util.lerp(0, zThru, op.down)) {
if (workarea.bottom_z < 0)
for (let zneg of base.util.lerp(0, -workarea.bottom_cut, op.down)) {
if (!last) continue;
let add = last.clone(true);
add.z -= zneg;
@ -482,8 +487,8 @@ class OpOutline extends CamOp {
async slice(progress) {
let { op, state } = this;
let { settings, widget, slicer, addSlices, tshadow, thruHoles, unsafe, color } = state;
let { updateToolDiams, zThru, zBottom, tabs, cutTabs, cutPolys } = state;
let { zMax, ztOff } = state;
let { updateToolDiams, tabs, cutTabs, cutPolys, workarea } = state;
let { zMax } = state;
let { process, stock } = settings;
if (op.down <= 0) {
@ -495,8 +500,11 @@ class OpOutline extends CamOp {
let shadow = [];
let slices = [];
let intopt = {
down: true, min: zBottom, fit: true, off: 0.01,
max: op.top ? zMax + ztOff : undefined
off: 0.01,
fit: true,
down: true,
min: Math.max(0, workarea.bottom_z),
max: workarea.top_z
};
let indices = slicer.interval(op.down, intopt);
let trueShadow = process.camTrueShadow === true;
@ -507,12 +515,11 @@ class OpOutline extends CamOp {
.map(v => (parseFloat(v) - 0.01).round(5))
.filter(v => v > 0 && indices.indexOf(v) < 0);
indices = indices.appendAll(flats).sort((a,b) => b-a);
indices = indices.filter(v => v - zBottom >= -0.001);
// console.log('indices', ...indices, {zBottom, slicer});
let cnt = 0;
let tot = 0;
if (op.outside && !op.inside) {
// console.log({outline_bypass: indices, down: op.down});
console.log({outline_bypass: indices, down: op.down});
indices.forEach((ind,i) => {
if (flats.indexOf(ind) >= 0) {
// exclude flats
@ -560,9 +567,9 @@ class OpOutline extends CamOp {
}
// extend cut thru (only when z bottom is 0)
if (zThru) {
if (workarea.bottom_z < 0) {
let last = slices[slices.length-1];
for (let zneg of base.util.lerp(0, zThru, op.down)) {
for (let zneg of base.util.lerp(0, -workarea.bottom_cut, op.down)) {
if (!last) continue;
let add = last.clone(true);
add.tops.forEach(top => top.poly.setZ(add.z));