update notes
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2 changed files with 7 additions and 2 deletions
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@ -142,6 +142,13 @@ var gs_base_point = exports;
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return Math.sqrt(this.distToLineSq(p1, p2));
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};
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/**
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* used exclusively in new fill code. output does not agree with
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* old distToLine, but is the only method that seems to work for
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* fill. using new distToLine as a global replacement breaks support
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* offset clipping. both need to be investigated and a single line
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* normal distance needs to be formulated to replace both functions.
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*/
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PRO.distToLineNew = function(p1, p2) {
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return p2l(this, p1, p2);
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// return Math.sqrt(this.distToLineSq(p1, p2));
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2
notes.md
2
notes.md
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@ -61,8 +61,6 @@
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* trim support offset from layer below
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* feather sharp tips by reducing extrusion in area of overlap
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* add option to reduce poly speed to match shortest/slowest segment
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(helps when no k-factor support in firmware)
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* use fill spacing for top raft fill spacing
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* fix thin fill (outside). compute before sparse as separate logic.
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* fix wrong first point in general (all modes)
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