hetter focus defaults and docs
This commit is contained in:
parent
f3403ebe5c
commit
ab48fae65a
1 changed files with 5 additions and 2 deletions
|
|
@ -146,10 +146,13 @@ let api = mesh.api = {
|
||||||
// @param object {THREE.Object3D | THREE.Object3D[]}
|
// @param object {THREE.Object3D | THREE.Object3D[]}
|
||||||
focus: (object) => {
|
focus: (object) => {
|
||||||
let { center } = util.bounds(object);
|
let { center } = util.bounds(object);
|
||||||
// when no valid objects supplied
|
// when no valid objects supplied, set origin
|
||||||
if (isNaN(center.x * center.y * center.z)) {
|
if (isNaN(center.x * center.y * center.z)) {
|
||||||
return;
|
center = { x: 0, y: 0, z: 0 };
|
||||||
}
|
}
|
||||||
|
// sets "home" views (front, back, home, reset)
|
||||||
|
space.platform.setCenter(center.x, center.y, center.z);
|
||||||
|
// sets camera focus
|
||||||
space.view.setFocus(new THREE.Vector3(
|
space.view.setFocus(new THREE.Vector3(
|
||||||
center.x, center.z, center.y
|
center.x, center.z, center.y
|
||||||
));
|
));
|
||||||
|
|
|
||||||
Loading…
Reference in a new issue