add selected / unselected visual states
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parent
86b60cc715
commit
f3403ebe5c
3 changed files with 39 additions and 5 deletions
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@ -22,24 +22,41 @@ let groups = [];
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let selected = [];
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let selection = {
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// @returns {MeshObject[]}
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list() {
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return selected.slice()
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},
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// @param group {MeshObject[]}
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set(objects) {
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selected = objects;
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this.update();
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},
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// @param group {MeshObject}
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add(object) {
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selected.addOnce(object);
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this.update();
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},
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// @param group {MeshObject}
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remove(object) {
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selected.remove(object);
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this.update();
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},
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clear() {
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selected = [];
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this.update();
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},
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update() {
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for (let group of groups) {
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group.material(mesh.material.unselected);
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}
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for (let object of selected) {
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object.material(mesh.material.selected);
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}
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},
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move(dx = 0, dy = 0, dz = 0) {
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@ -129,7 +146,7 @@ let api = mesh.api = {
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// @param object {THREE.Object3D | THREE.Object3D[]}
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focus: (object) => {
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let { center } = util.bounds(object);
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// when no objects supplied
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// when no valid objects supplied
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if (isNaN(center.x * center.y * center.z)) {
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return;
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}
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@ -157,7 +174,7 @@ let api = mesh.api = {
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let util = mesh.util = {
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// @param object {THREE.Object3D | THREE.Object3D[]}
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// @param object {THREE.Object3D | THREE.Object3D[] | MeshObject | MeshObject[]}
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// @returns bounds modified for moto.Space
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bounds: (object) => {
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let box = new THREE.Box3();
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@ -74,6 +74,12 @@ mesh.group = class MeshGroup extends mesh.object {
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model.wireframe(...arguments);
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}
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}
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material() {
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for (let model of this.models) {
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model.material(...arguments);
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}
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}
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};
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})();
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@ -16,13 +16,20 @@ let mesh = self.mesh = self.mesh || {};
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if (mesh.model) return;
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/** default materials **/
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mesh.material = {
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solid: new THREE.MeshPhongMaterial({
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let materials = mesh.material = {
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unselected: new THREE.MeshPhongMaterial({
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transparent: true,
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shininess: 100,
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specular: 0x181818,
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color: 0xffff00,
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opacity: 1
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}),
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selected: new THREE.MeshPhongMaterial({
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transparent: true,
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shininess: 100,
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specular: 0x181818,
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color: 0x00ff00,
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opacity: 1
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})
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};
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@ -50,7 +57,7 @@ mesh.model = class MeshModel extends mesh.object {
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if (indices) geo.setIndex(new THREE.BufferAttribute(indices, 1));
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geo.setAttribute('position', new THREE.BufferAttribute(vertices, 3));
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geo.setAttribute('normal', undefined);
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let meh = new THREE.Mesh(geo, mesh.material.solid);
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let meh = new THREE.Mesh(geo, materials.unselected);
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geo.computeFaceNormals();
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geo.computeVertexNormals();
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meh.material.side = THREE.DoubleSide;
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@ -114,6 +121,10 @@ mesh.model = class MeshModel extends mesh.object {
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moto.Space.update();
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}
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material(mat) {
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this.mesh.material = mat;
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}
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remove() {
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mesh.api.model.remove(this);
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}
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