cad-editor/src/scene/model
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Filename Latest commit message Latest commit date
Hakan Seven a7a1fac09a refactor(snap): widen snap_pts to f64 (world_offset removal P2)
WireModel/LocalWire/TruckEntity snap buffers and the producers/consumers
now carry snap candidates as DVec3 (offset_snap_pts, dimension/multileader
producers, block-cache transform, pick/xclip, snap module). Still
offset-relative, so behaviour is unchanged — this just lets the snap
transport survive the upcoming switch to absolute coordinates without an
extra f32 quantization. The snap module still resolves in f32 (as_vec3 at
entry), matching today's precision.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-06-23 18:52:42 +03:00
..
hatch_model.rs refactor(scene): group modules into role-based subfolders 2026-06-16 11:33:46 +03:00
hatch_patterns.rs refactor(scene): group modules into role-based subfolders 2026-06-16 11:33:46 +03:00
image_model.rs feat(render): double-single corners for the image pipeline 2026-06-23 18:28:52 +03:00
mesh_model.rs feat(render): double-single vertices for the mesh pipeline 2026-06-23 18:28:52 +03:00
mod.rs refactor(scene): rename model_solid to solid_model 2026-06-16 11:39:31 +03:00
object.rs refactor(scene): group modules into role-based subfolders 2026-06-16 11:33:46 +03:00
solid_model.rs feat(render): double-single vertices for the mesh pipeline 2026-06-23 18:28:52 +03:00
wire_model.rs refactor(snap): widen snap_pts to f64 (world_offset removal P2) 2026-06-23 18:52:42 +03:00