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2026-08-20 23:37:02 +03:00 |
| .. |
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hatch_gpu
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feat(gradient): align editing and rendering
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2026-08-20 21:17:10 +03:00 |
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device_capabilities.rs
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fix(web): force WebGL2 backend
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2026-08-19 19:04:58 +03:00 |
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face3d_gpu.rs
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fix(render): draw block-contained 3D faces
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2026-08-19 23:34:10 +03:00 |
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image_gpu.rs
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perf(raster): avoid needless image resampling
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2026-08-16 21:22:58 +03:00 |
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mesh_gpu.rs
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fix(web): use browser-safe render timing
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2026-08-13 23:57:51 +03:00 |
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mod.rs
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feat(frame): complete frame controls
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2026-08-20 23:37:02 +03:00 |
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text_gpu.rs
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feat(frame): complete frame controls
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2026-08-20 23:37:02 +03:00 |
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uniforms.rs
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feat(render): add scene environment pipeline
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2026-08-05 23:42:18 +03:00 |
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viewcube.rs
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feat(web): unify fonts and refine viewcube
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2026-08-03 15:28:51 +03:00 |
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viewcube_text_atlas.rs
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feat(web): unify fonts and refine viewcube
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2026-08-03 15:28:51 +03:00 |
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wipeout_gpu.rs
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feat(frame): complete frame controls
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2026-08-20 23:37:02 +03:00 |
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wire_arena.rs
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fix(render): draw block-contained 3D faces
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2026-08-19 23:34:10 +03:00 |
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wire_gpu.rs
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feat(frame): complete frame controls
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2026-08-20 23:37:02 +03:00 |