feat(gradient): align editing and rendering
This commit is contained in:
commit
2a852f4479
37 changed files with 539 additions and 371 deletions
4
Cargo.lock
generated
4
Cargo.lock
generated
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@ -72,7 +72,7 @@ checksum = "366ffbaa4442f4684d91e2cd7c5ea7c4ed8add41959a31447066e279e432b618"
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[[package]]
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name = "acadrust"
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version = "0.4.1"
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source = "git+https://github.com/HakanSeven12/cadcodec.git?rev=0975677#0975677029f2b472759db00e9692421a5831ad00"
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source = "git+https://github.com/HakanSeven12/cadcodec.git?rev=3742f38#3742f382e6f359178ec7bed6b7719c7ac85f3538"
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dependencies = [
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"ahash 0.8.12",
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"anyhow",
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@ -878,7 +878,7 @@ checksum = "fc652a48c352aef3ea3aed32080501cf3ef6ed5da78602a020c991775b0aff04"
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[[package]]
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name = "cadkernel"
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version = "0.1.0"
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source = "git+https://github.com/HakanSeven12/cadkernel.git?rev=3d5de36#3d5de36cb5b391f17da924c5f80e34a0cdc1d948"
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source = "git+https://github.com/HakanSeven12/cadkernel.git?rev=927f888#927f88839bbffe024579e14f2acd4cc87ed4a05a"
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dependencies = [
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"acadrust",
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"cavalier_contours",
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@ -27,8 +27,8 @@ glam = { version = "0.33", features = ["bytemuck"] }
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rfd = "0.17"
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clap = { version = "4", features = ["derive"] }
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env_logger = "0.11"
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acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "0975677", features = ["serde"] }
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cadkernel = { git = "https://github.com/HakanSeven12/cadkernel.git", rev = "3d5de36", features = ["acis", "offset"] }
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acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "3742f38", features = ["serde"] }
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cadkernel = { git = "https://github.com/HakanSeven12/cadkernel.git", rev = "927f888", features = ["acis", "offset"] }
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dwg-thumbnailer = { path = "crates/dwg-thumbnailer" }
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flate2 = "1"
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image = { version = "0.25", default-features = false, features = ["png", "jpeg", "bmp", "tiff"] }
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@ -14,7 +14,7 @@ serde = { version = "1", features = ["derive"] }
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# Pulled in only by the `host` feature, which adds the `acadrust`-typed
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# `HostApi` runtime surface. The default crate stays dependency-free so engine
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# crates and external tooling can depend on the manifest/ribbon contract cheaply.
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acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "0975677", optional = true, features = ["serde"] }
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acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "3742f38", optional = true, features = ["serde"] }
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# Runtime IPC and serialization (host feature only).
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interprocess = { version = "2", optional = true }
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@ -37,7 +37,7 @@ serde_json = "1"
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serde = { version = "1", features = ["derive"] }
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cargo-lock = "11"
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# acadrust is scanned at build time to generate the embedded type registry.
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acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "0975677", features = ["serde"] }
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acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "3742f38", features = ["serde"] }
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[dev-dependencies]
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serde_json = "1"
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@ -8,7 +8,7 @@ publish = false
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crate-type = ["cdylib"]
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[dependencies]
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acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "0975677", features = ["serde"] }
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acadrust = { git = "https://github.com/HakanSeven12/cadcodec.git", rev = "3742f38", features = ["serde"] }
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bincode = "1.3"
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serde = { version = "1", features = ["derive"] }
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console_error_panic_hook = "0.1"
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@ -2025,6 +2025,11 @@ model =
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.cv-hull = غلاف نقاط التحكم
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.class-entity = الفئة / الكيان
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.curved = منحني
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.cylindrical = أسطواني
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.inverted-curved = منحني معكوس
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.inverted-cylindrical = أسطواني معكوس
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.inverted-hemispherical = نصف كروي معكوس
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.inverted-spherical = كروي معكوس
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.data-size = حجم البيانات
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.database-curves = منحنيات قاعدة البيانات
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.design = التصميم
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@ -2012,6 +2012,11 @@ model =
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.cv-hull = CV обвивка
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.class-entity = Клас / Обект
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.curved = Извит
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.cylindrical = Цилиндричен
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.inverted-curved = Обърнат извит
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.inverted-cylindrical = Обърнат цилиндричен
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.inverted-hemispherical = Обърнат полусферичен
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.inverted-spherical = Обърнат сферичен
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.data-size = Размер на данни
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.database-curves = Криви в базата данни
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.design = Дизайн
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@ -2012,6 +2012,11 @@ model =
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.cv-hull = CV Trup
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.class-entity =Třída / Entita
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.curved = Zakřivené
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.cylindrical = Válcové
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.inverted-curved = Obrácené zakřivené
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.inverted-cylindrical = Obrácené válcové
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.inverted-hemispherical = Obrácené polokulovité
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.inverted-spherical = Obrácené sférické
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.data-size = Velikost dat
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.database-curves = Databázové křivky
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.design = Design
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@ -2011,6 +2011,11 @@ model =
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.cv-hull = Kontrollpolygon
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.class-entity = Klasse / Objekt
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.curved = gebogen
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.cylindrical = Zylindrisch
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.inverted-curved = Invertiert gebogen
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.inverted-cylindrical = Invertiert zylindrisch
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.inverted-hemispherical = Invertiert hemisphärisch
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.inverted-spherical = Invertiert kugelförmig
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.data-size = Datengröße
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.database-curves = Datenbankkurven
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.design = Design
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@ -2014,6 +2014,11 @@ model =
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.cv-hull = CV Hull
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.class-entity = Class / Entity
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.curved = Curved
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.cylindrical = Cylindrical
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.inverted-curved = Inverted curved
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.inverted-cylindrical = Inverted cylindrical
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.inverted-hemispherical = Inverted hemispherical
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.inverted-spherical = Inverted spherical
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.data-size = Data Size
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.database-curves = Database Curves
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.design = Design
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@ -2013,6 +2013,11 @@ model =
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.cv-hull = Envolvente de vértices de control
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.class-entity = Clase/Entidad
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.curved = Curvado
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.cylindrical = Cilíndrico
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.inverted-curved = Curvado invertido
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.inverted-cylindrical = Cilíndrico invertido
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.inverted-hemispherical = Hemisférico invertido
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.inverted-spherical = Esférico invertido
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.data-size = Tamaño de los datos
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.database-curves = Curvas de base de datos
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.design = Diseño
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@ -2012,6 +2012,11 @@ model =
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.cv-hull = CV Runko
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.class-entity =Luokka / Entiteetti
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.curved = Kaareva
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.cylindrical = Sylinterimäinen
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.inverted-curved = Käänteinen kaareva
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.inverted-cylindrical = Käänteinen sylinterimäinen
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.inverted-hemispherical = Käänteinen puolipallomainen
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.inverted-spherical = Käänteinen pallomainen
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.data-size = Tietojen koko
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.database-curves = Tietokantakäyrät
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.design = Suunnittelu
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@ -2013,6 +2013,11 @@ model =
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.cv-hull = CV Houille
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.class-entity = Catégorie/entité
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.curved = Courbé
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.cylindrical = Cylindrique
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.inverted-curved = Courbé inversé
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.inverted-cylindrical = Cylindrique inversé
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.inverted-hemispherical = Hémisphérique inversé
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.inverted-spherical = Sphérique inversé
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.data-size = Taille des données
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.database-curves = Courbes de base de données
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.design = Conception
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@ -2001,6 +2001,11 @@ model =
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.cv-hull = CV हल
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.class-entity = क्लास / ऑब्जेक्ट
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.curved = घुमावदार
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.cylindrical = बेलनाकार
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.inverted-curved = उलटा घुमावदार
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.inverted-cylindrical = उलटा बेलनाकार
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.inverted-hemispherical = उलटा अर्धगोलाकार
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.inverted-spherical = उलटा गोलाकार
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.data-size = डेटा आकार
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.database-curves = डेटाबेस वक्र
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.design = डिजाइन
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@ -2012,6 +2012,11 @@ model =
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.cv-hull = CV Ház
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.class-entity =Osztály / Entitás
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.curved = Ívelt
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.cylindrical = Hengeres
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.inverted-curved = Fordított ívelt
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.inverted-cylindrical = Fordított hengeres
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.inverted-hemispherical = Fordított félgömb alakú
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.inverted-spherical = Fordított gömb alakú
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.data-size = Adatméret
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.database-curves = Adatbázis görbék
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.design = Tervezés
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@ -2012,6 +2012,11 @@ model =
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.cv-hull = CV Scafo
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.class-entity =Classe/Entità
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.curved = Curvo
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.cylindrical = Cilindrico
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.inverted-curved = Curvo invertito
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.inverted-cylindrical = Cilindrico invertito
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.inverted-hemispherical = Emisferico invertito
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.inverted-spherical = Sferico invertito
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.data-size = Dimensione dei dati
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.database-curves = Curve di database
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.design = Progettazione
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@ -2001,6 +2001,11 @@ model =
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.cv-hull = 制御点ハル
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.class-entity = クラス / 図形
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.curved = 曲線
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.cylindrical = 円筒状
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.inverted-curved = 反転曲線
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.inverted-cylindrical = 反転円筒状
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.inverted-hemispherical = 反転半球状
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.inverted-spherical = 反転球状
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.data-size = データサイズ
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.database-curves = データベース曲線
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.design = 設計
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@ -2012,6 +2012,11 @@ model =
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.cv-hull = CV 선체
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.class-entity =클래스/엔티티
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.curved = 곡선
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.cylindrical = 원통형
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.inverted-curved = 반전 곡선형
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.inverted-cylindrical = 반전 원통형
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.inverted-hemispherical = 반전 반구형
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.inverted-spherical = 반전 구형
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.data-size = 데이터 크기
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.database-curves = 데이터베이스 곡선
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.design = 디자인
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@ -2013,6 +2013,11 @@ model =
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.cv-hull = CV Romp
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.class-entity = Klasse/object
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.curved = gebogen
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.cylindrical = Cilindrisch
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.inverted-curved = Omgekeerd gebogen
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.inverted-cylindrical = Omgekeerd cilindrisch
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.inverted-hemispherical = Omgekeerd hemisferisch
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.inverted-spherical = Omgekeerd sferisch
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.data-size = Gegevensgrootte
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.database-curves = Databasecurves
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.design = Ontwerp
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@ -2012,6 +2012,11 @@ model =
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.cv-hull = Kadłub CV
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.class-entity =Klasa/jednostka
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.curved = Zakrzywiony
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.cylindrical = Cylindryczny
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.inverted-curved = Odwrócony zakrzywiony
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.inverted-cylindrical = Odwrócony cylindryczny
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.inverted-hemispherical = Odwrócony półkulisty
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.inverted-spherical = Odwrócony kulisty
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.data-size = Rozmiar danych
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.database-curves = Krzywe bazy danych
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.design = Projekt
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@ -2013,6 +2013,11 @@ model =
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.cv-hull = Casco de VC
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.class-entity = Classe / Entidade
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.curved = Curvo
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.cylindrical = Cilíndrico
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.inverted-curved = Curvo invertido
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.inverted-cylindrical = Cilíndrico invertido
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.inverted-hemispherical = Hemisférico invertido
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.inverted-spherical = Esférico invertido
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.data-size = Tamanho dos dados
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.database-curves = Curvas do banco de dados
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.design = Projeto
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@ -2016,6 +2016,11 @@ model =
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.cv-hull = CV Корпус
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.class-entity = Класс / Объект
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.curved = искривленный
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.cylindrical = цилиндрический
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.inverted-curved = инвертированный искривленный
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.inverted-cylindrical = инвертированный цилиндрический
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.inverted-hemispherical = инвертированный полусферический
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.inverted-spherical = инвертированный сферический
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.data-size = Размер данных
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.database-curves = Кривые базы данных
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.design = Дизайн
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@ -1974,6 +1974,11 @@ model =
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.cv-hull = Kontrol Noktası Kabuğu
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.class-entity = Sınıf / Nesne
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.curved = Eğri
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.cylindrical = Silindirik
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.inverted-curved = Ters eğri
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.inverted-cylindrical = Ters silindirik
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.inverted-hemispherical = Ters yarım küresel
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.inverted-spherical = Ters küresel
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.data-size = Veri Boyutu
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.database-curves = Veritabanı Eğrileri
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.design = Tasarım
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@ -1996,6 +1996,11 @@ model =
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.cv-hull = CV 外壳
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.class-entity = 类/实体
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.curved = 曲线
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.cylindrical = 圆柱形
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.inverted-curved = 反向曲线形
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.inverted-cylindrical = 反向圆柱形
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.inverted-hemispherical = 反向半球形
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.inverted-spherical = 反向球形
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.data-size = 数据大小
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.database-curves = 数据库曲线
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.design = 设计
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@ -2008,6 +2008,11 @@ model =
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.cv-hull = CV 外殼
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.class-entity = 類/實體
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.curved = 曲線
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.cylindrical = 圓柱形
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.inverted-curved = 反向曲線形
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.inverted-cylindrical = 反向圓柱形
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.inverted-hemispherical = 反向半球形
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.inverted-spherical = 反向球形
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.data-size = 資料大小
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.database-curves = 資料庫曲線
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.design = 設計
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@ -676,8 +676,9 @@ impl OpenCADStudio {
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"GRADIENT" => {
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use crate::modules::draw::draw::hatch::GradientCommand;
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let outlines = self.tabs[i].scene.closed_outlines();
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let new_cmd = GradientCommand::new(outlines);
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let outlines = self.tabs[i].scene.hatch_boundary_outlines();
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let boundary_sources = self.tabs[i].scene.hatch_boundary_sources();
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let new_cmd = GradientCommand::new(outlines, boundary_sources);
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self.command_line.push_info(&new_cmd.prompt());
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self.tabs[i].active_cmd = Some(Box::new(new_cmd));
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}
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@ -1224,7 +1224,8 @@ impl OpenCADStudio {
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acadrust::EntityType::Text(_)
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| acadrust::EntityType::MText(_)
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| acadrust::EntityType::Insert(_)
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| acadrust::EntityType::Leader(_) => Some(("annotative", None)),
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| acadrust::EntityType::Leader(_)
|
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| acadrust::EntityType::Hatch(_) => Some(("annotative", None)),
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acadrust::EntityType::MultiLeader(_) => {
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Some(("enable_annotation_scale", None))
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}
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||||
|
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@ -1267,7 +1268,8 @@ impl OpenCADStudio {
|
|||
},
|
||||
),
|
||||
acadrust::EntityType::Text(_)
|
||||
| acadrust::EntityType::Insert(_) => set_row_value(
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||||
| acadrust::EntityType::Insert(_)
|
||||
| acadrust::EntityType::Hatch(_) => set_row_value(
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||||
&mut sections,
|
||||
"annotative",
|
||||
crate::scene::model::object::PropValue::BoolToggle {
|
||||
|
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|
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|
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@ -1749,33 +1749,84 @@ pub(super) fn on_tab_close(&mut self, idx: usize) -> Task<Message> {
|
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let handles = self.property_target_handles(i);
|
||||
|
||||
if !handles.is_empty() {
|
||||
if matches!(field, "spline_method" | "knot_param" | "cv_frame") {
|
||||
if matches!(
|
||||
field,
|
||||
"spline_method"
|
||||
| "knot_param"
|
||||
| "cv_frame"
|
||||
| "fill_type"
|
||||
| "gradient_type"
|
||||
| "style"
|
||||
| "pattern_type_label"
|
||||
) {
|
||||
let unchanged = handles.iter().all(|handle| {
|
||||
let Some(acadrust::EntityType::Spline(spline)) =
|
||||
self.tabs[i].scene.document.get_entity(*handle)
|
||||
else {
|
||||
return false;
|
||||
};
|
||||
match field {
|
||||
"spline_method" => {
|
||||
value == if crate::entities::spline::shows_fit_points(spline) {
|
||||
"Fit"
|
||||
} else {
|
||||
"Control Vertices"
|
||||
match self.tabs[i].scene.document.get_entity(*handle) {
|
||||
Some(acadrust::EntityType::Spline(spline)) => match field {
|
||||
"spline_method" => {
|
||||
value
|
||||
== if crate::entities::spline::shows_fit_points(spline) {
|
||||
"Fit"
|
||||
} else {
|
||||
"Control Vertices"
|
||||
}
|
||||
}
|
||||
}
|
||||
"knot_param" => {
|
||||
let current = match spline.knot_parameterization {
|
||||
0 => "Chord",
|
||||
1 => "Square Root",
|
||||
2 => "Uniform",
|
||||
_ => "Custom",
|
||||
};
|
||||
value == current
|
||||
}
|
||||
"cv_frame" => {
|
||||
value == if spline.cv_frame_visible { "Show" } else { "Hide" }
|
||||
}
|
||||
"knot_param" => {
|
||||
let current = match spline.knot_parameterization {
|
||||
0 => "Chord",
|
||||
1 => "Square Root",
|
||||
2 => "Uniform",
|
||||
_ => "Custom",
|
||||
};
|
||||
value == current
|
||||
}
|
||||
"cv_frame" => {
|
||||
value
|
||||
== if spline.cv_frame_visible {
|
||||
"Show"
|
||||
} else {
|
||||
"Hide"
|
||||
}
|
||||
}
|
||||
_ => false,
|
||||
},
|
||||
Some(acadrust::EntityType::Hatch(hatch)) => match field {
|
||||
"fill_type" => {
|
||||
value
|
||||
== if hatch.gradient_color.is_single_color {
|
||||
"One color"
|
||||
} else {
|
||||
"Two color"
|
||||
}
|
||||
}
|
||||
"gradient_type" => {
|
||||
let (kind, inverted) =
|
||||
crate::scene::model::hatch_model::GradientKind::from_name(
|
||||
&hatch.gradient_color.name,
|
||||
);
|
||||
value == kind.choice_label(inverted)
|
||||
}
|
||||
"style" => {
|
||||
value
|
||||
== match hatch.style {
|
||||
acadrust::entities::HatchStyleType::Normal => "Normal",
|
||||
acadrust::entities::HatchStyleType::Outer => "Outer",
|
||||
acadrust::entities::HatchStyleType::Ignore => "Ignore",
|
||||
}
|
||||
}
|
||||
"pattern_type_label" => {
|
||||
value
|
||||
== match hatch.pattern_type {
|
||||
acadrust::entities::HatchPatternType::Predefined => {
|
||||
"Predefined"
|
||||
}
|
||||
acadrust::entities::HatchPatternType::UserDefined => {
|
||||
"User Defined"
|
||||
}
|
||||
acadrust::entities::HatchPatternType::Custom => "Custom",
|
||||
}
|
||||
}
|
||||
_ => false,
|
||||
},
|
||||
_ => false,
|
||||
}
|
||||
});
|
||||
|
|
|
|||
|
|
@ -323,6 +323,33 @@ pub fn clear_background_color(h: &mut Hatch) {
|
|||
}
|
||||
}
|
||||
|
||||
fn associative_property(h: &Hatch) -> Property {
|
||||
if h
|
||||
.paths
|
||||
.iter()
|
||||
.any(|path| !path.boundary_handles.is_empty())
|
||||
{
|
||||
Property {
|
||||
label: t!("Associative").into_owned(),
|
||||
field: "associative",
|
||||
value: PropValue::BoolToggle {
|
||||
field: "associative",
|
||||
value: h.is_associative,
|
||||
},
|
||||
}
|
||||
} else {
|
||||
ro(
|
||||
t!("Associative").as_ref(),
|
||||
"associative",
|
||||
if h.is_associative {
|
||||
t!("Yes").into_owned()
|
||||
} else {
|
||||
t!("No").into_owned()
|
||||
},
|
||||
)
|
||||
}
|
||||
}
|
||||
|
||||
fn properties(h: &Hatch) -> Vec<PropSection> {
|
||||
let pattern_type = match h.pattern_type {
|
||||
acadrust::entities::HatchPatternType::Predefined => "Predefined",
|
||||
|
|
@ -345,59 +372,66 @@ fn properties(h: &Hatch) -> Vec<PropSection> {
|
|||
if g.enabled {
|
||||
// ── Gradient fill ──────────────────────────────────────────────────
|
||||
let grad_type = if g.is_single_color { "One color" } else { "Two color" };
|
||||
let centered = if g.shift.abs() < 1e-9 { "Yes" } else { "No" };
|
||||
let mut sections = vec![
|
||||
let (kind, inverted) =
|
||||
crate::scene::model::hatch_model::GradientKind::from_name(&g.name);
|
||||
let mut pattern_props = vec![
|
||||
ro(t!("Type").as_ref(), "fill_kind", t!("Gradient").into_owned()),
|
||||
Property {
|
||||
label: t!("Color mode").into_owned(),
|
||||
field: "fill_type",
|
||||
value: PropValue::Choice {
|
||||
selected: grad_type.to_string(),
|
||||
options: vec!["One color".into(), "Two color".into()],
|
||||
},
|
||||
},
|
||||
Property {
|
||||
label: t!("Gradient type").into_owned(),
|
||||
field: "gradient_type",
|
||||
value: PropValue::Choice {
|
||||
selected: kind.choice_label(inverted).to_string(),
|
||||
options: crate::scene::model::hatch_model::GradientKind::CHOICES
|
||||
.iter()
|
||||
.map(|(kind, inverted)| kind.choice_label(*inverted).to_string())
|
||||
.collect(),
|
||||
},
|
||||
},
|
||||
Property {
|
||||
label: t!("Color 1").into_owned(),
|
||||
field: "gradient_color_1",
|
||||
value: PropValue::ColorChoice(grad_c1),
|
||||
},
|
||||
];
|
||||
if g.is_single_color {
|
||||
pattern_props.push(edit(
|
||||
t!("Tint/Shade").as_ref(),
|
||||
"gradient_tint",
|
||||
g.color_tint.clamp(0.0, 1.0),
|
||||
));
|
||||
} else {
|
||||
pattern_props.push(Property {
|
||||
label: t!("Color 2").into_owned(),
|
||||
field: "gradient_color_2",
|
||||
value: PropValue::ColorChoice(grad_c2),
|
||||
});
|
||||
}
|
||||
pattern_props.push(edit_angle(
|
||||
t!("Angle").as_ref(),
|
||||
"pattern_angle",
|
||||
g.angle.to_degrees(),
|
||||
));
|
||||
pattern_props.push(Property {
|
||||
label: t!("Centered").into_owned(),
|
||||
field: "gradient_centered",
|
||||
value: PropValue::BoolToggle {
|
||||
field: "gradient_centered",
|
||||
value: g.shift < 0.5,
|
||||
},
|
||||
});
|
||||
|
||||
return vec![
|
||||
PropSection {
|
||||
title: t!("Pattern").into_owned(),
|
||||
props: vec![
|
||||
Property {
|
||||
label: t!("Type").into_owned(),
|
||||
field: "fill_type",
|
||||
value: PropValue::Choice {
|
||||
selected: grad_type.to_string(),
|
||||
options: vec!["Two color".into(), "One color".into()],
|
||||
},
|
||||
},
|
||||
{
|
||||
let (kind, invert) =
|
||||
crate::scene::model::hatch_model::GradientKind::from_name(&g.name);
|
||||
let _ = invert;
|
||||
Property {
|
||||
label: t!("Gradient type").into_owned(),
|
||||
field: "gradient_type",
|
||||
value: PropValue::Choice {
|
||||
selected: kind.label().to_string(),
|
||||
options: crate::scene::model::hatch_model::GradientKind::ALL
|
||||
.iter()
|
||||
.map(|k| k.label().to_string())
|
||||
.collect(),
|
||||
},
|
||||
}
|
||||
},
|
||||
Property {
|
||||
label: t!("Invert").into_owned(),
|
||||
field: "gradient_invert",
|
||||
value: PropValue::BoolToggle {
|
||||
field: "gradient_invert",
|
||||
value: crate::scene::model::hatch_model::GradientKind::from_name(
|
||||
&g.name,
|
||||
)
|
||||
.1,
|
||||
},
|
||||
},
|
||||
Property {
|
||||
label: t!("Color 1").into_owned(),
|
||||
field: "gradient_color_1",
|
||||
value: PropValue::ColorChoice(grad_c1),
|
||||
},
|
||||
Property {
|
||||
label: t!("Color 2").into_owned(),
|
||||
field: "gradient_color_2",
|
||||
value: PropValue::ColorChoice(grad_c2),
|
||||
},
|
||||
edit_angle(t!("Angle").as_ref(), "pattern_angle", g.angle.to_degrees()),
|
||||
ro(t!("Centered").as_ref(), "gradient_centered", centered),
|
||||
],
|
||||
props: pattern_props,
|
||||
},
|
||||
PropSection {
|
||||
title: t!("Geometry").into_owned(),
|
||||
|
|
@ -410,33 +444,19 @@ fn properties(h: &Hatch) -> Vec<PropSection> {
|
|||
PropSection {
|
||||
title: t!("Misc").into_owned(),
|
||||
props: vec![
|
||||
ro(t!("Associative").as_ref(),
|
||||
"associative",
|
||||
if h.is_associative { "Yes" } else { "No" },
|
||||
),
|
||||
associative_property(h),
|
||||
ro(t!("Annotative").as_ref(), "annotative", String::new()),
|
||||
ro(t!("Island detection style").as_ref(), "style", style),
|
||||
Property {
|
||||
label: t!("Background").into_owned(),
|
||||
field: "bg_enabled",
|
||||
value: PropValue::BoolToggle {
|
||||
field: "bg_enabled",
|
||||
value: bg_on,
|
||||
label: t!("Island detection style").into_owned(),
|
||||
field: "style",
|
||||
value: PropValue::Choice {
|
||||
selected: style.to_string(),
|
||||
options: vec!["Normal".into(), "Outer".into(), "Ignore".into()],
|
||||
},
|
||||
},
|
||||
],
|
||||
},
|
||||
];
|
||||
if bg_on {
|
||||
if let Some(sec) = sections.last_mut() {
|
||||
sec.props.push(Property {
|
||||
label: t!("Background color").into_owned(),
|
||||
field: "background_color",
|
||||
value: PropValue::ColorChoice(bg_col),
|
||||
});
|
||||
}
|
||||
}
|
||||
return sections;
|
||||
}
|
||||
|
||||
|
||||
|
|
@ -455,14 +475,7 @@ fn properties(h: &Hatch) -> Vec<PropSection> {
|
|||
field: "pattern_name",
|
||||
value: PropValue::HatchPatternChoice(h.pattern.name.clone()),
|
||||
};
|
||||
let associative_row = Property {
|
||||
label: t!("Associative").into_owned(),
|
||||
field: "associative",
|
||||
value: PropValue::BoolToggle {
|
||||
field: "associative",
|
||||
value: h.is_associative,
|
||||
},
|
||||
};
|
||||
let associative_row = associative_property(h);
|
||||
let double_row = Property {
|
||||
label: t!("Double").into_owned(),
|
||||
field: "double",
|
||||
|
|
@ -567,11 +580,22 @@ fn apply_geom_prop(h: &mut Hatch, field: &str, value: &str) {
|
|||
return;
|
||||
}
|
||||
"associative" => {
|
||||
h.is_associative = if value == "toggle" {
|
||||
let requested = if value == "toggle" {
|
||||
!h.is_associative
|
||||
} else {
|
||||
value == "true"
|
||||
};
|
||||
// An associative flag without source handles is inert and cannot
|
||||
// update from boundary edits. Only enable it when a real
|
||||
// relationship is available; disabling retains the handles so the
|
||||
// user can turn it back on later.
|
||||
if !requested
|
||||
|| h.paths
|
||||
.iter()
|
||||
.any(|path| !path.boundary_handles.is_empty())
|
||||
{
|
||||
h.is_associative = requested;
|
||||
}
|
||||
return;
|
||||
}
|
||||
"pattern_type_label" => {
|
||||
|
|
@ -593,31 +617,27 @@ fn apply_geom_prop(h: &mut Hatch, field: &str, value: &str) {
|
|||
return;
|
||||
}
|
||||
"fill_type" => {
|
||||
h.gradient_color.is_single_color = value == "One color";
|
||||
let one_color = value == "One color";
|
||||
if one_color && !h.gradient_color.is_single_color {
|
||||
h.gradient_color.color_tint = 1.0;
|
||||
}
|
||||
h.gradient_color.is_single_color = one_color;
|
||||
return;
|
||||
}
|
||||
// Gradient shape selection + stop inversion (#415). Both re-derive the
|
||||
// standard DXF gradient name; Linear has no INV name, so inverting a
|
||||
// linear swaps the colour stops instead.
|
||||
"gradient_type" => {
|
||||
use crate::scene::model::hatch_model::GradientKind;
|
||||
let (_, invert) = GradientKind::from_name(&h.gradient_color.name);
|
||||
if let Some(kind) = GradientKind::from_label(value) {
|
||||
if let Some((kind, invert)) = GradientKind::from_choice_label(value) {
|
||||
h.gradient_color.name = kind.dxf_name(invert).to_string();
|
||||
}
|
||||
return;
|
||||
}
|
||||
"gradient_invert" => {
|
||||
use crate::scene::model::hatch_model::GradientKind;
|
||||
let (kind, invert) = GradientKind::from_name(&h.gradient_color.name);
|
||||
let invert = !invert;
|
||||
if matches!(kind, GradientKind::Linear) {
|
||||
if h.gradient_color.colors.len() >= 2 {
|
||||
h.gradient_color.colors.swap(0, 1);
|
||||
}
|
||||
"gradient_centered" => {
|
||||
let centered = if value == "toggle" {
|
||||
h.gradient_color.shift >= 0.5
|
||||
} else {
|
||||
h.gradient_color.name = kind.dxf_name(invert).to_string();
|
||||
}
|
||||
value == "true"
|
||||
};
|
||||
h.gradient_color.shift = if centered { 0.0 } else { 1.0 };
|
||||
return;
|
||||
}
|
||||
_ => {}
|
||||
|
|
@ -630,6 +650,9 @@ fn apply_geom_prop(h: &mut Hatch, field: &str, value: &str) {
|
|||
h.gradient_color.angle = v.to_radians();
|
||||
h.pattern_angle = v.to_radians();
|
||||
}
|
||||
"gradient_tint" if h.gradient_color.enabled => {
|
||||
h.gradient_color.color_tint = v.clamp(0.0, 1.0);
|
||||
}
|
||||
"pattern_angle" => {
|
||||
let angle = v.to_radians();
|
||||
let delta = angle - h.pattern_angle;
|
||||
|
|
|
|||
|
|
@ -701,6 +701,7 @@ pub(super) fn message_attribute(source: &str) -> Option<(&'static str, &'static
|
|||
"Cutting edges" => Some(("modify", "cutting-edges")),
|
||||
"Cyan" => Some(("common", "cyan")),
|
||||
"Cylinder" => Some(("common", "cylinder")),
|
||||
"Cylindrical" => Some(("model", "cylindrical")),
|
||||
"DATAEXTRACTION {rows} rows → \"{fname}\"" => Some(("common", "dataextraction-rows-rows-fname")),
|
||||
"DATAEXTRACTION: write failed: {e}" => Some(("common", "dataextraction-write-failed-e")),
|
||||
"DATALINK path to the .csv file:" => Some(("view", "datalink-path-to-the-csv-file")),
|
||||
|
|
@ -1234,6 +1235,10 @@ pub(super) fn message_attribute(source: &str) -> Option<(&'static str, &'static
|
|||
"Inverse Linear" => Some(("properties", "inverse-linear")),
|
||||
"Inverse Square" => Some(("properties", "inverse-square")),
|
||||
"Invert" => Some(("properties", "invert")),
|
||||
"Inverted curved" => Some(("model", "inverted-curved")),
|
||||
"Inverted cylindrical" => Some(("model", "inverted-cylindrical")),
|
||||
"Inverted hemispherical" => Some(("model", "inverted-hemispherical")),
|
||||
"Inverted spherical" => Some(("model", "inverted-spherical")),
|
||||
"Invert Selection" => Some(("ui", "invert-selection")),
|
||||
"Invert Selection: {} object(s) selected." => Some(("common", "invert-selection-object-s-selected")),
|
||||
"Invert: off" => Some(("draw", "invert-off")),
|
||||
|
|
|
|||
|
|
@ -306,7 +306,7 @@ impl HatchCommand {
|
|||
let (rel, origin, wcs) = pack_rings(&rings);
|
||||
let exterior = cadkernel::geom2d::ring_nesting_depths(&rings)
|
||||
.into_iter()
|
||||
.map(|depth| depth % 2 == 0)
|
||||
.map(|depth| depth == 0)
|
||||
.collect();
|
||||
let boundary_sources = rings
|
||||
.iter()
|
||||
|
|
@ -645,6 +645,7 @@ impl CadCommand for HatchCommand {
|
|||
|
||||
pub struct GradientCommand {
|
||||
outlines: Vec<Vec<[f64; 2]>>,
|
||||
boundary_sources: rustc_hash::FxHashMap<Handle, Vec<Line>>,
|
||||
mode: Mode,
|
||||
manual_pts: Vec<DVec3>,
|
||||
missed: bool,
|
||||
|
|
@ -655,9 +656,13 @@ pub struct GradientCommand {
|
|||
}
|
||||
|
||||
impl GradientCommand {
|
||||
pub fn new(outlines: Vec<Vec<[f64; 2]>>) -> Self {
|
||||
pub fn new(
|
||||
outlines: Vec<Vec<[f64; 2]>>,
|
||||
boundary_sources: rustc_hash::FxHashMap<Handle, Vec<Line>>,
|
||||
) -> Self {
|
||||
Self {
|
||||
outlines,
|
||||
boundary_sources,
|
||||
mode: Mode::PickInside,
|
||||
manual_pts: vec![],
|
||||
missed: false,
|
||||
|
|
@ -668,6 +673,14 @@ impl GradientCommand {
|
|||
|
||||
fn make_hatch(&self, rings: Vec<Vec<[f64; 2]>>) -> HatchModel {
|
||||
let (rel, origin, wcs) = pack_rings(&rings);
|
||||
let exterior = cadkernel::geom2d::ring_nesting_depths(&rings)
|
||||
.into_iter()
|
||||
.map(|depth| depth == 0)
|
||||
.collect();
|
||||
let boundary_sources = rings
|
||||
.iter()
|
||||
.map(|ring| crate::scene::ring_source_handles(ring, &self.boundary_sources))
|
||||
.collect();
|
||||
HatchModel {
|
||||
render_instance: None,
|
||||
boundary: std::sync::Arc::new(rel),
|
||||
|
|
@ -676,6 +689,7 @@ impl GradientCommand {
|
|||
color2: [0.18, 0.18, 0.18, 0.0],
|
||||
kind: self.kind,
|
||||
invert: self.invert,
|
||||
shift: 0.0,
|
||||
},
|
||||
name: self.kind.dxf_name(self.invert).into(),
|
||||
color: [0.30, 0.60, 0.95, 0.80],
|
||||
|
|
@ -685,8 +699,8 @@ impl GradientCommand {
|
|||
scale: 1.0,
|
||||
world_origin: origin,
|
||||
boundary_wcs: Some(std::sync::Arc::new(wcs)),
|
||||
boundary_exterior: None,
|
||||
boundary_sources: None,
|
||||
boundary_exterior: Some(std::sync::Arc::new(exterior)),
|
||||
boundary_sources: Some(std::sync::Arc::new(boundary_sources)),
|
||||
draw_depth: 0.0,
|
||||
}
|
||||
}
|
||||
|
|
@ -705,15 +719,10 @@ impl CadCommand for GradientCommand {
|
|||
} else {
|
||||
std::borrow::Cow::Borrowed("")
|
||||
};
|
||||
let invert = if self.invert {
|
||||
t!(", inverted")
|
||||
} else {
|
||||
std::borrow::Cow::Borrowed("")
|
||||
};
|
||||
t!(
|
||||
"GRADIENT (%{kind}%{invert}) Pick internal point:%{miss}",
|
||||
kind = t!(self.kind.label()),
|
||||
invert = invert,
|
||||
kind = t!(self.kind.choice_label(self.invert)),
|
||||
invert = std::borrow::Cow::Borrowed(""),
|
||||
miss = miss
|
||||
)
|
||||
.into_owned()
|
||||
|
|
@ -733,15 +742,14 @@ impl CadCommand for GradientCommand {
|
|||
match &self.mode {
|
||||
Mode::PickInside => {
|
||||
let mut opts = vec![CmdOption::new("Draw manually", "S")];
|
||||
for k in crate::scene::model::hatch_model::GradientKind::ALL {
|
||||
if k != self.kind {
|
||||
opts.push(CmdOption::new(k.label(), k.label()));
|
||||
for (kind, inverted) in
|
||||
crate::scene::model::hatch_model::GradientKind::CHOICES
|
||||
{
|
||||
if kind != self.kind || inverted != self.invert {
|
||||
let label = kind.choice_label(inverted);
|
||||
opts.push(CmdOption::new(label, label));
|
||||
}
|
||||
}
|
||||
opts.push(CmdOption::new(
|
||||
if self.invert { "Invert: on" } else { "Invert: off" },
|
||||
"I",
|
||||
));
|
||||
opts
|
||||
}
|
||||
Mode::Manual => {
|
||||
|
|
@ -806,17 +814,11 @@ impl CadCommand for GradientCommand {
|
|||
self.missed = false;
|
||||
return Some(CmdResult::NeedPoint);
|
||||
}
|
||||
// Gradient type keywords / buttons + the invert toggle (#415).
|
||||
if t.eq_ignore_ascii_case("i") || t.eq_ignore_ascii_case("invert") {
|
||||
self.invert = !self.invert;
|
||||
return Some(CmdResult::NeedPoint);
|
||||
}
|
||||
if let Some(k) = crate::scene::model::hatch_model::GradientKind::ALL
|
||||
.iter()
|
||||
.copied()
|
||||
.find(|k| k.label().eq_ignore_ascii_case(t))
|
||||
if let Some((kind, inverted)) =
|
||||
crate::scene::model::hatch_model::GradientKind::from_choice_label(t)
|
||||
{
|
||||
self.kind = k;
|
||||
self.kind = kind;
|
||||
self.invert = inverted;
|
||||
return Some(CmdResult::NeedPoint);
|
||||
}
|
||||
None
|
||||
|
|
|
|||
|
|
@ -545,8 +545,8 @@ impl Scene {
|
|||
|
||||
/// Build closed planar regions from the visible wire geometry.
|
||||
///
|
||||
/// Unlike `closed_outlines()`, the source entities do not need to be closed
|
||||
/// individually. Intersections are inserted as temporary graph vertices and
|
||||
/// Source entities do not need to be closed individually. Intersections are
|
||||
/// inserted as temporary graph vertices and
|
||||
/// the bounded faces of that planar graph are returned as hatch candidates.
|
||||
///
|
||||
/// Curved entities participate through their already-tessellated WireModel
|
||||
|
|
|
|||
|
|
@ -90,6 +90,36 @@ fn family_from_stored_line(
|
|||
}
|
||||
}
|
||||
|
||||
/// Preserve the selected hue while moving its HSL lightness towards the
|
||||
/// persisted one-colour tint/shade target (0 = black, 1 = white).
|
||||
fn gradient_tint_color(base: [f32; 4], target: f32) -> [f32; 4] {
|
||||
let max = base[0].max(base[1]).max(base[2]);
|
||||
let min = base[0].min(base[1]).min(base[2]);
|
||||
let lightness = (max + min) * 0.5;
|
||||
let target = target.clamp(0.0, 1.0);
|
||||
let mut result = base;
|
||||
if target <= lightness {
|
||||
let factor = if lightness > 1.0e-6 {
|
||||
target / lightness
|
||||
} else {
|
||||
0.0
|
||||
};
|
||||
for channel in &mut result[..3] {
|
||||
*channel *= factor;
|
||||
}
|
||||
} else {
|
||||
let factor = if lightness < 1.0 - 1.0e-6 {
|
||||
(target - lightness) / (1.0 - lightness)
|
||||
} else {
|
||||
1.0
|
||||
};
|
||||
for channel in &mut result[..3] {
|
||||
*channel += (1.0 - *channel) * factor;
|
||||
}
|
||||
}
|
||||
result
|
||||
}
|
||||
|
||||
impl Scene {
|
||||
// ── Entity management ─────────────────────────────────────────────────
|
||||
|
||||
|
|
@ -1041,8 +1071,13 @@ impl Scene {
|
|||
m.angle_offset = dxf.pattern_angle as f32;
|
||||
m.scale = dxf.pattern_scale as f32;
|
||||
}
|
||||
model::hatch_model::HatchPattern::Gradient { angle_deg, .. } => {
|
||||
*angle_deg = dxf.pattern_angle.to_degrees() as f32;
|
||||
model::hatch_model::HatchPattern::Gradient {
|
||||
angle_deg,
|
||||
shift,
|
||||
..
|
||||
} => {
|
||||
*angle_deg = dxf.gradient_color.angle.to_degrees() as f32;
|
||||
*shift = dxf.gradient_color.shift as f32;
|
||||
}
|
||||
model::hatch_model::HatchPattern::Pattern(_)
|
||||
| model::hatch_model::HatchPattern::Solid => {}
|
||||
|
|
@ -1520,8 +1555,8 @@ impl Scene {
|
|||
return None;
|
||||
}
|
||||
|
||||
let mut boundary: Vec<[f64; 2]> = Vec::new();
|
||||
let mut boundary_exterior = Vec::new();
|
||||
let mut rings = Vec::new();
|
||||
let mut ring_sources = Vec::new();
|
||||
|
||||
for path in &dxf.paths {
|
||||
// Skip TEXTBOX boundary paths (flag bit 3). These are text
|
||||
|
|
@ -1531,12 +1566,6 @@ impl Scene {
|
|||
if path.flags.bits() & 8 != 0 {
|
||||
continue;
|
||||
}
|
||||
let before_path = boundary.len();
|
||||
if !boundary.is_empty() {
|
||||
boundary.push([f64::NAN, f64::NAN]);
|
||||
}
|
||||
let path_start = boundary.len();
|
||||
|
||||
let mut edge_polys: Vec<Vec<[f64; 2]>> = Vec::new();
|
||||
for edge in &path.edges {
|
||||
if let Some(curve) = crate::entities::hatch::edge_curve(edge) {
|
||||
|
|
@ -1549,29 +1578,44 @@ impl Scene {
|
|||
);
|
||||
}
|
||||
}
|
||||
boundary.extend(chain_path_edges(edge_polys));
|
||||
|
||||
if boundary.len() == path_start {
|
||||
boundary.truncate(before_path);
|
||||
let mut ring = chain_path_edges(edge_polys);
|
||||
if ring.is_empty() {
|
||||
continue;
|
||||
}
|
||||
boundary_exterior.push(path.flags.is_external() || path.flags.is_outermost());
|
||||
if boundary.len() >= path_start + 3 {
|
||||
let first = boundary[path_start];
|
||||
let last = *boundary.last().unwrap();
|
||||
if ring.len() >= 3 {
|
||||
let first = ring[0];
|
||||
let last = *ring.last().unwrap();
|
||||
if (first[0] - last[0]).abs() > 1e-5 || (first[1] - last[1]).abs() > 1e-5 {
|
||||
boundary.push(first);
|
||||
ring.push(first);
|
||||
}
|
||||
}
|
||||
rings.push(ring);
|
||||
ring_sources.push(path.boundary_handles.clone());
|
||||
}
|
||||
|
||||
if boundary.is_empty() {
|
||||
if rings.is_empty() {
|
||||
return None;
|
||||
}
|
||||
if !boundary_exterior.iter().any(|role| *role) {
|
||||
if let Some(first) = boundary_exterior.first_mut() {
|
||||
*first = true;
|
||||
|
||||
let depths = cadkernel::geom2d::ring_nesting_depths(&rings);
|
||||
let mut boundary = Vec::new();
|
||||
let mut boundary_exterior = Vec::new();
|
||||
let mut boundary_sources = Vec::new();
|
||||
for ((ring, sources), depth) in rings.into_iter().zip(ring_sources).zip(depths) {
|
||||
let keep = match dxf.style {
|
||||
acadrust::entities::HatchStyleType::Normal => true,
|
||||
acadrust::entities::HatchStyleType::Outer => depth <= 1,
|
||||
acadrust::entities::HatchStyleType::Ignore => depth == 0,
|
||||
};
|
||||
if !keep {
|
||||
continue;
|
||||
}
|
||||
if !boundary.is_empty() {
|
||||
boundary.push([f64::NAN, f64::NAN]);
|
||||
}
|
||||
boundary.extend(ring);
|
||||
boundary_exterior.push(depth == 0);
|
||||
boundary_sources.push(sources);
|
||||
}
|
||||
// The batched hatch renderer keeps boundaries in a GPU storage
|
||||
// buffer (no fixed length), so a hatch with many island loops must
|
||||
|
|
@ -1618,8 +1662,13 @@ impl Scene {
|
|||
)
|
||||
};
|
||||
gradient_color1 = stop(0);
|
||||
let color2 = stop(1).unwrap_or(color);
|
||||
let angle_deg = dxf.pattern_angle.to_degrees() as f32;
|
||||
let color1 = gradient_color1.unwrap_or(color);
|
||||
let color2 = if dxf.gradient_color.is_single_color {
|
||||
gradient_tint_color(color1, dxf.gradient_color.color_tint as f32)
|
||||
} else {
|
||||
stop(1).unwrap_or(color)
|
||||
};
|
||||
let angle_deg = dxf.gradient_color.angle.to_degrees() as f32;
|
||||
let (kind, invert) =
|
||||
model::hatch_model::GradientKind::from_name(&dxf.gradient_color.name);
|
||||
model::hatch_model::HatchPattern::Gradient {
|
||||
|
|
@ -1627,6 +1676,7 @@ impl Scene {
|
|||
color2,
|
||||
kind,
|
||||
invert,
|
||||
shift: dxf.gradient_color.shift as f32,
|
||||
}
|
||||
} else if dxf.is_solid {
|
||||
model::hatch_model::HatchPattern::Solid
|
||||
|
|
@ -1768,13 +1818,7 @@ impl Scene {
|
|||
boundary: std::sync::Arc::new(boundary_f32),
|
||||
boundary_wcs: None,
|
||||
boundary_exterior: Some(std::sync::Arc::new(boundary_exterior)),
|
||||
boundary_sources: Some(std::sync::Arc::new(
|
||||
dxf.paths
|
||||
.iter()
|
||||
.filter(|path| path.flags.bits() & 8 == 0)
|
||||
.map(|path| path.boundary_handles.clone())
|
||||
.collect(),
|
||||
)),
|
||||
boundary_sources: Some(std::sync::Arc::new(boundary_sources)),
|
||||
pattern,
|
||||
name,
|
||||
// A gradient starts from its first stop; other fills use the
|
||||
|
|
@ -2144,27 +2188,28 @@ impl Scene {
|
|||
let mut push_ring = |r: &mut Vec<Vector2>, is_outer: bool, index: usize| {
|
||||
if !r.is_empty() {
|
||||
let edge = PolylineEdge::new(std::mem::take(r), true);
|
||||
let mut path = if is_outer {
|
||||
let mut p = BoundaryPath::external();
|
||||
p.flags = acadrust::entities::hatch::BoundaryPathFlags::from_bits(
|
||||
p.flags.bits()
|
||||
| acadrust::entities::hatch::BoundaryPathFlags::OUTERMOST.bits(),
|
||||
);
|
||||
p
|
||||
} else {
|
||||
BoundaryPath::new()
|
||||
};
|
||||
path.add_edge(BoundaryEdge::Polyline(edge));
|
||||
if let Some(handles) = model
|
||||
let handles: Vec<_> = model
|
||||
.boundary_sources
|
||||
.as_deref()
|
||||
.and_then(|sources| sources.get(index))
|
||||
{
|
||||
for &handle in handles {
|
||||
if handle.is_valid() {
|
||||
path.add_boundary_handle(handle);
|
||||
}
|
||||
}
|
||||
.into_iter()
|
||||
.flatten()
|
||||
.copied()
|
||||
.filter(|handle| handle.is_valid())
|
||||
.collect();
|
||||
let mut bits = 0;
|
||||
if is_outer {
|
||||
bits |= acadrust::entities::hatch::BoundaryPathFlags::OUTERMOST.bits();
|
||||
}
|
||||
if !handles.is_empty() {
|
||||
bits |= acadrust::entities::hatch::BoundaryPathFlags::EXTERNAL.bits();
|
||||
}
|
||||
let mut path = BoundaryPath::with_flags(
|
||||
acadrust::entities::hatch::BoundaryPathFlags::from_bits(bits),
|
||||
);
|
||||
path.add_edge(BoundaryEdge::Polyline(edge));
|
||||
for handle in handles {
|
||||
path.add_boundary_handle(handle);
|
||||
}
|
||||
dxf.paths.push(path);
|
||||
}
|
||||
|
|
@ -2254,6 +2299,7 @@ impl Scene {
|
|||
color2,
|
||||
kind,
|
||||
invert,
|
||||
shift,
|
||||
} = &model.pattern
|
||||
{
|
||||
let to_color = |c: [f32; 4]| acadrust::types::Color::Rgb {
|
||||
|
|
@ -2264,10 +2310,10 @@ impl Scene {
|
|||
dxf.is_solid = true;
|
||||
dxf.gradient_color.enabled = true;
|
||||
dxf.gradient_color.name = kind.dxf_name(*invert).to_string();
|
||||
// The render model reads the gradient angle from pattern_angle
|
||||
// (radians); the gradient record keeps its own copy for the file.
|
||||
// Keep both persisted angle fields aligned.
|
||||
dxf.pattern_angle = (*angle_deg as f64).to_radians();
|
||||
dxf.gradient_color.angle = (*angle_deg as f64).to_radians();
|
||||
dxf.gradient_color.shift = *shift as f64;
|
||||
dxf.gradient_color.is_single_color = false;
|
||||
// Linear has no INV name in the standard set: persist an inverted
|
||||
// linear by swapping the colour stops instead.
|
||||
|
|
|
|||
|
|
@ -4652,71 +4652,6 @@ impl Scene {
|
|||
names
|
||||
}
|
||||
|
||||
/// Collect closed polygon outlines (world XY) from the current layout.
|
||||
pub fn closed_outlines(&self) -> Vec<Vec<[f64; 2]>> {
|
||||
self.entity_wires()
|
||||
.iter()
|
||||
.filter_map(|wire| {
|
||||
let pts: Vec<[f64; 2]> = wire
|
||||
.points
|
||||
.iter()
|
||||
.copied()
|
||||
.enumerate()
|
||||
.filter_map(|(index, high)| {
|
||||
if !high[0].is_finite() || !high[1].is_finite() {
|
||||
return None;
|
||||
}
|
||||
let low = wire.points_low.get(index).copied().unwrap_or([0.0; 3]);
|
||||
let point = [
|
||||
high[0] as f64 + low[0] as f64,
|
||||
high[1] as f64 + low[1] as f64,
|
||||
];
|
||||
point.iter().all(|value| value.is_finite()).then_some(point)
|
||||
})
|
||||
.collect();
|
||||
if pts.len() < 4 {
|
||||
return None;
|
||||
}
|
||||
let f = pts.first()?;
|
||||
let l = pts.last()?;
|
||||
let dx = f[0] - l[0];
|
||||
let dy = f[1] - l[1];
|
||||
if (dx * dx + dy * dy).sqrt() > 1e-2 {
|
||||
return None;
|
||||
}
|
||||
// Segment-list wires (e.g. LwPolyline) store each segment as an
|
||||
// independent NaN-separated pair, so every shared corner repeats
|
||||
// (`A B | B C | C D | D A`). Collapse that back into a clean ring:
|
||||
// skip the NaN separators and any vertex coincident with the
|
||||
// previous one, so consumers (point-in-polygon, the hatch /
|
||||
// boundary commands) see one vertex per corner — not the doubled
|
||||
// ring that otherwise shows two grips at every corner.
|
||||
let mut ring: Vec<[f64; 2]> = Vec::with_capacity(pts.len());
|
||||
for q in pts {
|
||||
if let Some(&last) = ring.last() {
|
||||
if (last[0] - q[0]).abs() < 1e-4 && (last[1] - q[1]).abs() < 1e-4 {
|
||||
continue;
|
||||
}
|
||||
}
|
||||
ring.push(q);
|
||||
}
|
||||
// Drop a trailing vertex equal to the first — the ring is closed
|
||||
// implicitly, so keeping it would be a duplicate corner.
|
||||
if ring.len() > 1 {
|
||||
let first = ring[0];
|
||||
let last = *ring.last().unwrap();
|
||||
if (first[0] - last[0]).abs() < 1e-4 && (first[1] - last[1]).abs() < 1e-4 {
|
||||
ring.pop();
|
||||
}
|
||||
}
|
||||
if ring.len() < 3 {
|
||||
return None;
|
||||
}
|
||||
Some(ring)
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
/// Wire set for the Model layout, shared by every tile.
|
||||
///
|
||||
/// The model wire geometry is **camera-independent**, so it is tessellated
|
||||
|
|
|
|||
|
|
@ -50,12 +50,19 @@ pub enum GradientKind {
|
|||
}
|
||||
|
||||
impl GradientKind {
|
||||
pub const ALL: [GradientKind; 5] = [
|
||||
GradientKind::Linear,
|
||||
GradientKind::Cylinder,
|
||||
GradientKind::Spherical,
|
||||
GradientKind::Hemispherical,
|
||||
GradientKind::Curved,
|
||||
/// User-facing gradient definitions in their standard persisted order.
|
||||
/// Inverted definitions are real named patterns rather than a separate
|
||||
/// property, so Properties and the draw command share this single list.
|
||||
pub const CHOICES: [(GradientKind, bool); 9] = [
|
||||
(GradientKind::Linear, false),
|
||||
(GradientKind::Cylinder, false),
|
||||
(GradientKind::Cylinder, true),
|
||||
(GradientKind::Spherical, false),
|
||||
(GradientKind::Hemispherical, false),
|
||||
(GradientKind::Curved, false),
|
||||
(GradientKind::Spherical, true),
|
||||
(GradientKind::Hemispherical, true),
|
||||
(GradientKind::Curved, true),
|
||||
];
|
||||
|
||||
/// Radial fills shade from the boundary centre outward.
|
||||
|
|
@ -63,18 +70,25 @@ impl GradientKind {
|
|||
matches!(self, GradientKind::Spherical | GradientKind::Hemispherical)
|
||||
}
|
||||
|
||||
pub fn label(self) -> &'static str {
|
||||
match self {
|
||||
GradientKind::Linear => "Linear",
|
||||
GradientKind::Cylinder => "Cylinder",
|
||||
GradientKind::Spherical => "Spherical",
|
||||
GradientKind::Hemispherical => "Hemispherical",
|
||||
GradientKind::Curved => "Curved",
|
||||
pub fn choice_label(self, inverted: bool) -> &'static str {
|
||||
match (self, inverted) {
|
||||
(GradientKind::Linear, _) => "Linear",
|
||||
(GradientKind::Cylinder, false) => "Cylindrical",
|
||||
(GradientKind::Cylinder, true) => "Inverted cylindrical",
|
||||
(GradientKind::Spherical, false) => "Spherical",
|
||||
(GradientKind::Spherical, true) => "Inverted spherical",
|
||||
(GradientKind::Hemispherical, false) => "Hemispherical",
|
||||
(GradientKind::Hemispherical, true) => "Inverted hemispherical",
|
||||
(GradientKind::Curved, false) => "Curved",
|
||||
(GradientKind::Curved, true) => "Inverted curved",
|
||||
}
|
||||
}
|
||||
|
||||
pub fn from_label(label: &str) -> Option<Self> {
|
||||
Self::ALL.iter().copied().find(|k| k.label() == label)
|
||||
pub fn from_choice_label(label: &str) -> Option<(Self, bool)> {
|
||||
Self::CHOICES
|
||||
.iter()
|
||||
.copied()
|
||||
.find(|(kind, inverted)| kind.choice_label(*inverted).eq_ignore_ascii_case(label))
|
||||
}
|
||||
|
||||
/// Parse the DXF gradient name (`LINEAR`, `INVCYLINDER`, …) into the kind
|
||||
|
|
@ -139,6 +153,8 @@ pub enum HatchPattern {
|
|||
color2: [f32; 4],
|
||||
kind: GradientKind,
|
||||
invert: bool,
|
||||
/// 0 = centred, 1 = shifted towards the upper-left light source.
|
||||
shift: f32,
|
||||
},
|
||||
}
|
||||
|
||||
|
|
@ -208,6 +224,25 @@ pub struct HatchModel {
|
|||
}
|
||||
|
||||
impl HatchModel {
|
||||
pub(crate) fn gradient_frame(
|
||||
&self,
|
||||
angle_deg: f32,
|
||||
shift: f32,
|
||||
) -> Option<cadkernel::geom2d::GradientFrame> {
|
||||
let boundary: Vec<[f64; 2]> = self
|
||||
.boundary
|
||||
.iter()
|
||||
.filter(|point| point[0].is_finite() && point[1].is_finite())
|
||||
.map(|point| [point[0] as f64, point[1] as f64])
|
||||
.collect();
|
||||
cadkernel::geom2d::gradient_frame(
|
||||
&boundary,
|
||||
(angle_deg as f64).to_radians(),
|
||||
shift as f64,
|
||||
Tolerance::default(),
|
||||
)
|
||||
}
|
||||
|
||||
/// Indexed local-space fill mesh with even-odd loop containment.
|
||||
pub(crate) fn fill_mesh(&self) -> (Vec<[f32; 2]>, Vec<u32>) {
|
||||
let mut rings = Vec::new();
|
||||
|
|
|
|||
|
|
@ -262,21 +262,26 @@ impl StorageHatchBatch {
|
|||
let mut grad_kind = 0u32;
|
||||
let (mode, color2, grad_cos, grad_sin, grad_min, grad_range) = match &h.pattern {
|
||||
HatchPattern::Solid => (1u32, [0.0; 4], 0.0, 0.0, 0.0, 1.0),
|
||||
HatchPattern::Gradient { angle_deg, color2, kind, invert } => {
|
||||
HatchPattern::Gradient {
|
||||
angle_deg,
|
||||
color2,
|
||||
kind,
|
||||
invert,
|
||||
shift,
|
||||
} => {
|
||||
grad_kind = kind.shader_kind() | if *invert { 16 } else { 0 };
|
||||
let frame = h.gradient_frame(*angle_deg, *shift);
|
||||
if kind.radial() {
|
||||
// Radial fill: the boundary is stored relative to its
|
||||
// centre (`world_origin`), so the centre is the local
|
||||
// origin; radius = the farthest boundary vertex. mode 3.
|
||||
let radius = radial_radius(&h.boundary);
|
||||
(3u32, *color2, 0.0, 0.0, 0.0, radius)
|
||||
let center = frame.map_or([0.0, 0.0], |frame| {
|
||||
[frame.center[0] as f32, frame.center[1] as f32]
|
||||
});
|
||||
let radius = frame.map_or(1.0, |frame| frame.radius as f32);
|
||||
(3u32, *color2, center[0], center[1], 0.0, radius)
|
||||
} else {
|
||||
let r = angle_deg.to_radians();
|
||||
// Gradient projection range (proj_min / proj_range) —
|
||||
// computed at upload time, identical to per-hatch path.
|
||||
let (gmin, gmax) = boundary_projection_range(&h.boundary, r);
|
||||
let grange = (gmax - gmin).max(1.0);
|
||||
(2u32, *color2, r.cos(), r.sin(), gmin, grange)
|
||||
let minimum = frame.map_or(0.0, |frame| frame.projection_min as f32);
|
||||
let span = frame.map_or(1.0, |frame| frame.projection_span as f32);
|
||||
(2u32, *color2, r.cos(), r.sin(), minimum, span)
|
||||
}
|
||||
}
|
||||
HatchPattern::Pattern(fams) => {
|
||||
|
|
@ -635,42 +640,6 @@ impl LineFamilyGpu {
|
|||
}
|
||||
}
|
||||
|
||||
// ── Helpers ───────────────────────────────────────────────────────────────
|
||||
|
||||
/// Project every boundary vertex onto the gradient direction
|
||||
/// `(cos θ, sin θ)` and return the (min, max) projection. Used to set
|
||||
/// up the gradient's normalized parameter range. Same math as the
|
||||
/// per-hatch path; duplicated here to keep this module self-contained.
|
||||
fn boundary_projection_range(boundary: &[[f32; 2]], theta: f32) -> (f32, f32) {
|
||||
let (cs, sn) = (theta.cos(), theta.sin());
|
||||
let mut lo = f32::INFINITY;
|
||||
let mut hi = f32::NEG_INFINITY;
|
||||
for &[x, y] in boundary {
|
||||
if !x.is_finite() || !y.is_finite() {
|
||||
continue;
|
||||
}
|
||||
let p = x * cs + y * sn;
|
||||
if p < lo { lo = p; }
|
||||
if p > hi { hi = p; }
|
||||
}
|
||||
if !lo.is_finite() {
|
||||
return (0.0, 1.0);
|
||||
}
|
||||
(lo, hi)
|
||||
}
|
||||
|
||||
/// Radius of a radial gradient — the distance from the boundary centre (the
|
||||
/// local origin, since vertices are stored relative to it) to the farthest
|
||||
/// vertex, so `t = 1` (the end colour) reaches the corners.
|
||||
fn radial_radius(boundary: &[[f32; 2]]) -> f32 {
|
||||
boundary
|
||||
.iter()
|
||||
.filter(|p| p[0].is_finite() && p[1].is_finite())
|
||||
.map(|p| (p[0] * p[0] + p[1] * p[1]).sqrt())
|
||||
.fold(0.0_f32, f32::max)
|
||||
.max(1.0)
|
||||
}
|
||||
|
||||
// PatFamily is re-exported by hatch_model so we don't need to import
|
||||
// it explicitly anywhere else — but rust needs the type referenced to
|
||||
// confirm the layout assumption above.
|
||||
|
|
|
|||
|
|
@ -165,7 +165,7 @@ impl TextureHatch {
|
|||
let (mode, color2, grad_cos, grad_sin) = match &model.pattern {
|
||||
HatchPattern::Solid => (1u32, [0.0f32; 4], 0.0f32, 0.0f32),
|
||||
HatchPattern::Pattern(_) => (0u32, [0.0f32; 4], 0.0f32, 0.0f32),
|
||||
HatchPattern::Gradient { angle_deg, color2, kind, invert } => {
|
||||
HatchPattern::Gradient { angle_deg, color2, kind, invert, .. } => {
|
||||
let gk = (kind.shader_kind() | if *invert { 16 } else { 0 }) << 8;
|
||||
if kind.radial() {
|
||||
// Radial: centre is the local origin; grad_cos/sin unused.
|
||||
|
|
@ -191,7 +191,6 @@ impl TextureHatch {
|
|||
}
|
||||
|
||||
let origin = model.world_origin;
|
||||
let drift = [0.0f32, 0.0f32];
|
||||
let (mesh_points, indices) = model.fill_mesh();
|
||||
if mesh_points.is_empty() || indices.is_empty() {
|
||||
return None;
|
||||
|
|
@ -239,33 +238,31 @@ impl TextureHatch {
|
|||
});
|
||||
|
||||
// ── Gradient projection range (snapped-local space) ───────────────
|
||||
let (grad_min, grad_range) = if mode == 2 {
|
||||
let projs: Vec<f32> = model
|
||||
.boundary
|
||||
.iter()
|
||||
.filter(|v| v[0].is_finite() && v[1].is_finite())
|
||||
.map(|&[x, y]| (x + drift[0]) * grad_cos + (y + drift[1]) * grad_sin)
|
||||
.collect();
|
||||
if projs.is_empty() {
|
||||
(0.0, 1.0)
|
||||
} else {
|
||||
let proj_min = projs.iter().cloned().fold(f32::INFINITY, f32::min);
|
||||
let proj_max = projs.iter().cloned().fold(f32::NEG_INFINITY, f32::max);
|
||||
// Floor matches the storage backend.
|
||||
(proj_min, (proj_max - proj_min).max(1.0))
|
||||
}
|
||||
} else if mode == 3 {
|
||||
// Radial: range = the farthest boundary vertex from the centre.
|
||||
let radius = model
|
||||
.boundary
|
||||
.iter()
|
||||
.filter(|v| v[0].is_finite() && v[1].is_finite())
|
||||
.map(|&[x, y]| (x * x + y * y).sqrt())
|
||||
.fold(0.0_f32, f32::max)
|
||||
.max(1.0);
|
||||
(0.0, radius)
|
||||
let base_mode = mode & 0xFF;
|
||||
let frame = match &model.pattern {
|
||||
HatchPattern::Gradient {
|
||||
angle_deg, shift, ..
|
||||
} => model.gradient_frame(*angle_deg, *shift),
|
||||
_ => None,
|
||||
};
|
||||
let (grad_min, grad_range, radial_center) = if base_mode == 2 {
|
||||
frame.map_or((0.0, 1.0, [0.0, 0.0]), |frame| {
|
||||
(
|
||||
frame.projection_min as f32,
|
||||
frame.projection_span as f32,
|
||||
[0.0, 0.0],
|
||||
)
|
||||
})
|
||||
} else if base_mode == 3 {
|
||||
frame.map_or((0.0, 1.0, [0.0, 0.0]), |frame| {
|
||||
(
|
||||
0.0,
|
||||
frame.radius as f32,
|
||||
[frame.center[0] as f32, frame.center[1] as f32],
|
||||
)
|
||||
})
|
||||
} else {
|
||||
(0.0, 1.0)
|
||||
(0.0, 1.0, [0.0, 0.0])
|
||||
};
|
||||
|
||||
// ── Pack the data texture: families | dashes ─────────────────────
|
||||
|
|
@ -355,8 +352,8 @@ impl TextureHatch {
|
|||
// Clamp like the desktop renderer so scale==0 can't make perp_step 0
|
||||
// → round(perp/0)=NaN → an invisible hatch.
|
||||
scale: model.scale.max(1e-6),
|
||||
grad_cos,
|
||||
grad_sin,
|
||||
grad_cos: if base_mode == 3 { radial_center[0] } else { grad_cos },
|
||||
grad_sin: if base_mode == 3 { radial_center[1] } else { grad_sin },
|
||||
grad_min,
|
||||
grad_range,
|
||||
origin: [origin[0] as f32, origin[1] as f32],
|
||||
|
|
|
|||
|
|
@ -1345,6 +1345,7 @@ fn render_signature(vp: &ViewportData, clip_w: u32, clip_h: u32) -> u64 {
|
|||
color2,
|
||||
kind,
|
||||
invert,
|
||||
shift,
|
||||
} => {
|
||||
2_u8.hash(&mut h);
|
||||
angle_deg.to_bits().hash(&mut h);
|
||||
|
|
@ -1353,6 +1354,7 @@ fn render_signature(vp: &ViewportData, clip_w: u32, clip_h: u32) -> u64 {
|
|||
}
|
||||
kind.shader_kind().hash(&mut h);
|
||||
invert.hash(&mut h);
|
||||
shift.to_bits().hash(&mut h);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
Loading…
Reference in a new issue