Commit graph cad-editor/src/app/mod.rs
Author SHA1 Message Date
Hakan Seven
6fe25e4b5f feat(viewport): interactive VPORTS model tiled presets
Model space'de VPORTS artık iki aşamalı: bare VPORTS bir yapılandırma
istiyor (SIngle/2H/2V/4), sonraki komut-satırı girdisi düzeni kuruyor
(boş giriş = SINGLE). set_model_tile_layout normalized rect listesiyle
tiled düzeni değiştiriyor:
- SINGLE: tek tam-ekran
- 2H: üst/alt
- 2V: sol/sağ
- 4: 2x2

awaiting_vports app flag'i prompt sonrası girdiyi yakalıyor. Paper-space
VPORTS davranışı değişmedi.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 22:52:55 +03:00
Hakan Seven
c45146bbda feat(viewport): model-space tiled split (▤ / ▥ buttons)
Model layout artık tiled viewport destekliyor. Scene.model_tiles
normalized ekran rect'i + kamera tutan tile listesi; active_viewports
model layout'ta her tile için bir ViewportInstance üretiyor (aktif tile
canlı scene.camera'yı, inaktif tile'lar saklı snapshot'ı kullanıyor).

Render-mode picker'ın yanına iki buton eklendi: ▤ aktif tile'ı yatay
(üst/alt), ▥ dikey (sol/sağ) ikiye böler. split_active_model_tile
bölmeyi yapıyor; her iki yarı aktif kameranın kopyasını alıyor.

set_active_model_tile_at (cursor → aktif tile, kamera swap) ve
reset_model_tiles eklendi ama henüz bağlanmadı — aktif tile cursor
seçimi + pick yönlendirme sonraki adımda.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 22:33:36 +03:00
Hakan Seven
fda0f2dbb9 refactor(ui): remove the viewport navigation bar
Sağ kenardaki dikey orbit/pan/zoom/zoom-extents araç çubuğu tümüyle
kaldırıldı: viewport render'ı, overlay::nav_toolbar fonksiyonu,
show_navbar state + ToggleNavbar mesajı/handler'ı, NAVBAR komutu, View
şeridindeki "Navigation Bar" aracı ve navbar modülü/ikonu. Aynı
gezinme işlemleri komutlar (3DORBIT, PAN, ZOOM*) ve ViewCube üzerinden
erişilebilir durumda.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 17:49:23 +03:00
Hakan Seven
4abde6001a feat(dyn-input): TAB-editable distance/angle/coordinate fields
Dinamik giriş artık cursor yanında düzenlenebilir kutular gösteriyor.
TAB ile kutular arası geçilir, bir kutuya yazınca o kutu kilitlenir
(değer sabitlenir), diğerleri cursor'ı takip etmeye devam eder, Enter
ile çözülen nokta komuta point-pick olarak iletilir.

- DocumentTab.dyn_fields / dyn_active state; DynComponent + DynFieldEntry
- sync_dyn_fields komutun dyn_field() + base noktasına göre kutu kümesini
  türetir: nokta+base → [d, açı], nokta+base yok → [X, Y], radius → [d],
  açı → [açı]
- klavye yönlendirme: rakam/./-/+ aktif kutuya, TAB sonraki kutuya,
  Enter try_dyn_commit, Backspace kilidi açar
- dyn_capturing iken command-line text alanı on_input'suz bırakılıyor
  ki focus'u ve tuşları çalmasın; girişler global key aboneliğinden
  geliyor (numpad dahil text alanı üzerinden yakalanıyor)
- çoklu-kutu overlay render: aktif kutu vurgulu, kilitli kutu farklı
  kenar rengi

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 14:08:57 +03:00
Hakan Seven
2145ab8a66 feat(render): phase 0 — render-mode pick_list + 3-flag pipeline plumbing
Replaces the binary Wireframe/Solid toggle with a 7-mode dropdown
that maps onto acadrust's `ViewportRenderMode` enum: Wireframe 2D /
Wireframe 3D / Hidden Line / Flat Shaded / Gouraud Shaded / Flat
Shaded + Edges / Gouraud Shaded + Edges. Per-tab state lives on
`DocumentTab::render_mode`; the old `SetWireframe` message forwards
to `SetRenderMode` so the ribbon + WIREFRAME / SOLID command line
keep working.

`scene::render::render_mode_flags()` translates the mode into three
pipeline-facing booleans (`face3d_fill`, `mesh_fill`,
`show_3d_edges`); `mesh_fill` / `show_3d_edges` are stubs that the
upcoming phases will consume. `Primitive` carries the derived
`view_wireframe` plus the two new fields through to `prepare()`.

`Pipeline::upload_face3d` takes a `wireframe_only` flag that drops
3DFACE quad fills (built from `key_vertices`) while keeping the
`all_wires.fill_tris` channel — that channel carries text-LOD greek
rectangles and PolyfaceMesh face triangles which must stay visible
in wireframe mode. 3DFACE edges stay on regardless of mode.

Solid3D mesh wireframe rendering, Hidden Line z-prepass, and Flat /
Gouraud shader uniforms come in phases 1–4.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-27 00:08:37 +03:00
Hakan Seven
05ea31aa2a feat(commandline): autocomplete suggestions + inventory-based registry
Type-as-you-go suggestion popup above the input that filters known
command names by substring (so `LEADER` surfaces both LEADER and
MLEADER). Up / Down navigates the list, Enter dispatches the
highlighted entry, clicking a row dispatches directly. Esc on a
non-empty input clears the buffer instead of escalating to
command-cancel.

The name corpus comes from `inventory::submit!` blocks placed next
to each `CadCommand` impl rather than a hand-maintained static list.
Adding a new interactive command means dropping one `inventory::submit!`
line in its own module file — the autocomplete picks it up at the
next compile. 98 submissions seeded across 60 module files;
`command::all_registered_command_names()` flattens them at runtime.

One-shot dispatch arms in `app/commands.rs` (NEW, OPEN, SAVE, UNDO,
…) don't have a `CadCommand` impl and are therefore absent from
autocomplete by design.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 22:45:54 +03:00
Hakan Seven
4124cb2689 feat(commandline): full-history dropdown next to the input
Add a ▸/▾ toggle button on the right edge of the input row. Tapping
it pops up the full backlog of everything the command line has pushed
since startup — useful once the on-overlay rows have faded out.

The dropdown is a fixed-height scrollable panel rendered above the
input pill. `anchor_bottom` keeps the newest entry in view on open
and `opaque` blocks wheel events from bubbling through to the
viewport shader behind it (without it, scrolling the history zoomed
the drawing). Submitting a command closes the dropdown so the new
prompt is immediately visible.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 22:13:15 +03:00
Hakan Seven
39150d617f feat(commandline): always-on keyboard capture + space submits like enter
Two behaviour changes that bring the command line in line with
established CAD workflow:

1. **Always-on keyboard capture.** The input was blurred whenever no
   command was running, so typed letters went nowhere until the user
   clicked into the field. Replace the blur with a re-focus on every
   command lifecycle transition (cmd_result.rs) and on viewport / tab
   / ribbon clicks (update.rs), focus the input at startup, and add
   a global key subscription that catches any unhandled character key
   or backspace and routes it into the buffer via two new messages
   (CommandAppendChar / CommandBackspace) — so the command line keeps
   accumulating keystrokes even if focus parks somewhere not
   focusable. Removes the unused blur_cmd_input helper.

2. **Space submits.** Typing a space at the end of the input now
   submits the buffer the same way Enter does. Only exception: an
   active command that's currently collecting free-form prose
   (TEXT / MTEXT / DDEDIT body, ATTDEF prompt / default value,
   INSERT attribute value, ATTEDIT cell). Those advertise the new
   `CadCommand::wants_text_with_spaces()` flag so the Space character
   reaches the buffer as a literal.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-26 18:59:51 +03:00
Hakan Seven
ef1f9a08d6 chore: rename H7CAD to Open CAD Studio
Joining the OpenAEC Foundation (open-aec.com). Crate/struct become
OpenCADStudio, user-facing strings use the spaced "Open CAD Studio"
form, repo URLs point to HakanSeven12/open-cad-studio. Logo (window
icon + assets/logo.svg) redrawn with OCS initials. Drop examples/
binaries — unused.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 17:16:15 +03:00
Hakan Seven
fb3dd58d09 fix(polyline): correct wide-polyline fill band arc center + add LWDISPLAY toggle
Wide LWPolyline/Polyline2D fill bands now sit on the centerline:
- polyline_segment_fill arc center matched explode.rs / acadrust convention
  (signed d_perp = r·(1-b²)/(1+b²), handles major arcs correctly)
- per-vertex hw0/hw1 taper applied along arc; tess density 24/circle
- synced_hatch_models subtracts hatch_offset from band boundary so it lives
  in the same offset-rel space as the wire tessellation

LWDISPLAY:
- new command `LWDISPLAY [ON|OFF]` toggles header.lineweight_display
- LWT status-bar pill (between ORTHO and POLAR) drives the same flag
- bump_geometry() on change so the viewport re-tess immediately

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-23 07:15:26 +03:00
Hakan
2357b39a1d feat(update): show release notes + version-card layout in update notice
The update notice dialog now mirrors what GitHub publishes: side-by-side
Installed → Latest version cards (the new one accent-tinted to draw the
eye) and a scrollable release-notes panel under them. Light markdown
rendering covers `##` headings, bullet lists, and inline bold/code
markers — enough for the GitHub release body format we ship.

- update_check::check_for_update() returns UpdateInfo { version, body };
  body is parsed from the releases API JSON with a tiny custom
  string-field extractor (\n / \" / \u handling) so we keep the
  serde_json-free dependency footprint.
- Window grows from 480x240 to 560x460 and becomes resizable to make
  room for the notes scroller.
- Layout tightens: header bottom padding drops 14 → 6, notes heading
  10, and the notes block is wrapped in a Fill-height container so it
  claims every leftover pixel — no more dead space between heading and
  footer.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-22 12:55:37 +03:00
Hakan
35acdb2dc8 feat(app): add fixed Start tab with welcome page and recent documents
A pinned "Start" tab now lives at index 0. It cannot be closed, opens
on launch, and replaces the model-space viewport with a welcome page —
similar to Thunderbird's first-run screen.

- Boot opens with only the Start tab; Drawing1 is no longer auto-spawned.
- The Properties left panel becomes a Recent Documents rail on the
  Start tab. Recents persist to disk
  (%APPDATA%/H7CAD/recent.txt on Windows, $XDG_CONFIG_HOME/H7CAD/recent.txt
  on Linux, ~/Library/Application Support/H7CAD/recent.txt on macOS), up
  to 20 entries, saved on every open and rehydrated at boot.
  Each row opens or removes the file in place.
- The Support ribbon group (Donate / Report / About / Changelog) is
  retired; the same actions surface on the welcome page instead. The
  Donate button is the primary call-to-action — solid #B03020 brand
  fill with a soft brand-tinted ambient glow halo behind the action row
  (Thunderbird-style coloured glow against the neutral page).
- Drawing-only overlays (mouse-area, viewcube, navbar, dynamic input,
  selection markers) are suppressed on the Start tab so its clicks
  don't trigger CAD commands. OpenFile's "current_is_empty" check
  refuses to replace the Start tab, and TabClose ignores requests on
  it.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-21 16:19:31 +03:00
Hakan Seven
86f5ba7b62 feat: in-app update notice — checks GitHub releases on startup
Adds a one-shot update check that runs on app boot and pops up a small
"Update Available" window when the GitHub releases API reports a newer
tag than this build's `CARGO_PKG_VERSION`.

- `src/update_check.rs` — async wrapper around a blocking `ureq` GET to
  `api.github.com/repos/HakanSeven12/H7CAD/releases/latest`, returns
  `Some(version)` when a newer release exists, `None` otherwise (silent
  on network / parse failure so a missing connection never blocks
  launch).
- `H7CAD::boot` chains a `Task::perform` next to the main-window open
  so the check runs in parallel with first-paint.
- New window plumbed like the other floating panels (page setup, about,
  etc.): `update_notice_window`/`update_notice_version` state, title
  entry, `OsWindowClosed` cleanup, and a `ui::update_notice::view_window`
  modal that shows installed vs. latest version plus "Later" /
  "Open Release Page" buttons. Open routes through `open::that` to the
  releases URL and dismisses the modal.

Dependency: adds `ureq = { version = "2", default-features = false,
features = ["tls"] }` — the smallest blocking HTTP client + TLS combo
that doesn't drag in an async runtime.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-16 19:55:57 +03:00
Hakan
def72e435e perf(scene): cache block defns + batch wires by style
Tessellates each block_record once into local-coord LocalWires; Insert
references transform-copy + ByBlock-resolve the cache rather than
explode+re-tessellate per reference. Same-style wires inside one Insert
are NaN-batched into a single WireModel to keep wgpu buffer counts
sane — large blocks that previously bailed to a marker now render in
a handful of buffers each.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-14 11:12:08 +03:00
Hakan
586df77b2c feat(io): show loading overlay while opening CAD files
Big DWG/DXF files block the UI for seconds during parse + cache build,
leaving the user wondering whether the app froze. Split the file-open
flow into pick → load and show a modal overlay during the load: file
name, size, phase label (Reading / Parsing / Building caches /
Finalizing), animated indeterminate bar, and Cancel button.

Phase is tracked via a shared AtomicU8 written by the loader thread
and read by the overlay each frame. Cancel hides the overlay and
discards the result; the parser thread runs to completion in the
background since acadrust has no interrupt hook.

Co-Authored-By: Claude Opus 4.7 <noreply@anthropic.com>
2026-05-13 09:59:07 +03:00
Hakan
ca07268c7c cargo fmt 2026-05-12 10:36:15 +03:00
Hakan Seven
2da3640b45 perf: build hatch/image/mesh caches off the UI thread
Parsing + DerivedCaches construction now runs entirely in a dedicated
OS thread inside open_path(). FileOpened handler only assigns the
pre-built caches, keeping the UI thread free during file load.

- Add build_derived_caches(): parallel hatch + mesh tessellation via rayon
- Extend Message::FileOpened / open_path return type with DerivedCaches
- Drop populate_*_from_document() calls from FileOpened handler
2026-05-06 23:04:53 +03:00
Hakan
0e5dec0948 feat: annotation scale system (CANNOSCALE, PSLTSCALE, MultiLeader, Leader)
- Scale popup dropdown replaces cycle behavior; paper-space viewport scale
  editable when a viewport is active/selected
- CANNOSCALE persisted via DXF $USERR1 (read on open, write on save)
- PSLTSCALE: linetype dash lengths scaled by viewport anno_scale so dashes
  appear uniform physical size in paper space
- MultiLeader: arrow size, dogleg length, and text height scale with
  anno_scale; leader line paths (world coords) stay fixed
- Leader: arrow size and hookline length scale with anno_scale; also
  corrects world_offset subtraction that was previously deferred to the
  TruckObject::Lines path

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-06 17:50:46 +03:00
Hakan Seven
7e8fc8ef88 feat: replace rfd Save As with native iced file chooser
Implements a full in-app file browser window for Save As, replacing the
rfd dialog that could not expose the selected filter index on Linux.
The new chooser includes directory navigation, a scrollable file list,
filename input, and a format drop-down (DWG/DXF × 2018/2013/2010/2007/2004/2000/R14).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-01 16:20:38 +03:00
Hakan Seven
9cd8eff77f fix: replace broken version filters with custom Save As dialog
rfd does not expose the selected filter index, so the old DWG/DXF version
filters had no effect — every file was always saved as AC1032 (R2018).

Replace with a single custom iced Save As window that shows:
- File name text input
- Save-in folder input + Browse button (rfd folder picker)
- Format dropdown: DWG/DXF × 2018/2013/2010/2007/2004/2000/R14
- Save / Cancel buttons

The selected format is passed to save_as_version() which temporarily sets
doc.version before writing, so DwgWriter/DxfWriter emit the correct file
format. Also works in the unsaved-changes Save flow.

Closes #9

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-01 16:12:32 +03:00
Hakan Seven
fc0aa8698b feat: show Save/Discard/Cancel dialog before closing unsaved tabs or quitting
Opens a floating OS window when the user tries to close a dirty tab or
quit with unsaved changes. The main window stays alive until the dialog
is resolved — Cancel aborts the close entirely. For quit with multiple
dirty tabs the dialog loops through each one individually.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-05-01 11:31:11 +03:00
Hakan Seven
1ec53a4730 feat: view tab widget toggle commands and unified SVG icon color scheme
Integrate NAVVCUBE, NAVBAR, PROPERTIES, FILETAB, LAYOUTTAB, TOOLPALETTES
and SHEETSET commands to toggle UI widgets at runtime. Add 15 new SVG icons
for view module tools previously using glyph fallbacks. Restyle all SVG
icons to use the established two-color scheme: #e0e0e0 for passive geometry,
#4cc9f0 for active/accent elements.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-24 01:23:06 +03:00
Hakan Seven
070ad1f9c5 feat: add Report/About/Changelog buttons to Support ribbon group
- REPORT opens GitHub new-issue page
- ABOUT opens a dialog window with version, OS and arch info + Copy Info button
- CHANGELOG opens GitHub releases page
- Fix Windows build: add windows-sys as target-specific dependency for PRINT command

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-22 22:22:33 +03:00
Hakan Seven
ef988c20a3 feat: redesign Insert tab and fix all warnings
- Redesign Insert ribbon tab with 6 groups matching screenshot layout:
  Reference (Attach/Clip/Adjust large + Underlay Layers/Frames/Snap small),
  Point Cloud (Attach), Block (Multi-View Block/Insert large + Create/Edit/Base small),
  Attributes (Define/Edit large + Manage/Sync small),
  Import (Import/Land XML), Content (Content Browser/Design Center)
- Remove Primitives group and dead box_prim/clear/cylinder/sphere modules
- Fix all compiler warnings with #[allow(dead_code)] on unused-but-intentional items

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 12:44:31 +03:00
Hakan Seven
bd68114bde feat: add style selector comboboxes to Annotate ribbon tab
New StyleComboGroup RibbonItem renders a dropdown combobox for selecting
text style, dimension style, multileader style, or table style. Ribbon
groups in the Annotate tab now match the reference layout: each group
has a large tool on the left and a style combobox with tool rows on the
right.

Each combobox shows the active style name, opens a scrollable item list
on click, and has an optional "Manage…" row that fires the style manager
command (STYLE / DIMSTYLE / MLEADERSTYLE / TABLESTYLE).

Style state is synced from the document on every layer refresh via
sync_ribbon_styles(). RibbonStyleChanged message propagates selections
back to the acadrust document header and the active_mleader_style field.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-09 03:38:23 +03:00
Hakan Seven
888095cc3e refactor: convert all overlay dialogs to separate OS windows
Every dialog panel that previously rendered as an in-viewport overlay is
now opened as its own OS window, matching the behaviour of the Layer
Properties Manager:

  • Page Setup           (520×460, non-resizable)
  • Text Style           (620×460)
  • Table Style          (620×420)
  • Multiline Style      (620×420)
  • Layout Manager       (640×320)
  • Plot Style Editor    (780×540)
  • Dimension Style Mgr  (720×560)
  • Keyboard Shortcuts   (720×520)

Changes:
  - mod.rs: replace *_open: bool fields with *_window: Option<window::Id>;
    add window IDs to OsWindowClosed tracker; add per-window title strings.
  - update.rs: Open handlers call window::open(); if already open, call
    window::gain_focus() instead of reopening. Close handlers call
    window::close(). OsWindowClosed clears all panel window IDs.
  - view.rs: each window_id is matched at the top of view() and returns
    the panel content directly. All overlay let-bindings and stack![]
    references removed.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 22:36:28 +03:00
Hakan Seven
b24e0c5da9 feat: STEPOUT command — export 3D meshes to STEP AP203
Adds STEPOUT / STPOUT / EXPORTSTEP command that exports all tessellated
Solid3D / Region / Body meshes to an ISO 10303-21 (STEP AP203) file.

Each triangle is encoded as a minimal ADVANCED_FACE with a PLANE surface
and CLOSED_SHELL topology — sufficient for import into all major CAD systems.
A file-save dialog picks the output path; the command line reports success or
errors. Requires at least one tessellated solid in the drawing.

Closes ROADMAP 14.10.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 22:23:58 +03:00
Hakan Seven
f515b556c7 feat: PRINT command — send layout to system printer via lp/lpr
The PRINT command renders the current layout to a temporary PDF (reusing
the existing PDF export pipeline) and dispatches it to the OS default
printer:
  - Linux/macOS: `lp` (CUPS) with `lpr` as fallback.
  - Windows: ShellExecute "print" verb (compiled-in, unused on Linux).

PLOT and EXPORT still open the save-file dialog as before.
Status messages are shown in the command line during the async job.

Closes ROADMAP 1.8.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 22:21:50 +03:00
Hakan Seven
67b5f5e3d5 feat: Keyboard Shortcuts panel + SHORTCUTS command
Opens a reference panel listing all built-in keyboard shortcuts
(F3-F12, Ctrl+N/O/S/Z/C/X/V, etc.) and any user-defined overrides.

SHORTCUTS LIST         — open the panel
SHORTCUTS SET <k> <c>  — add/update a custom shortcut label
SHORTCUTS CLEAR <k>    — remove a custom entry

Custom shortcuts are stored in app state (runtime only) and shown
in the panel alongside the hardcoded bindings.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 18:34:10 +03:00
Hakan Seven
e36fafe6df feat: COLORSCHEME command — runtime UI theme/color-scheme switching
Adds active_theme: Theme field to app state and wires the daemon's
.theme() callback to use it dynamically. COLORSCHEME <name> switches
among all 19 built-in iced themes (Dark, Light, Dracula, Nord, Tokyo
Night, Gruvbox, Kanagawa, Moonfly, Nightfly, etc.).

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 18:31:09 +03:00
Hakan Seven
85f9b930a2 feat: Layout Manager GUI (LAYOUTMANAGER / LAYOUTPANEL command)
Panel overlay showing all layouts with their active status.
Supports: select, rename, new, delete, reorder (◀▶), set current.
Also adds Scene::swap_layout_order() for tab-order resequencing.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 18:28:30 +03:00
Hakan Seven
b8d15e5155 feat: Plot Style Table Editor GUI (PLOTSTYLEPANEL / STYLESMANAGER)
Opens a panel overlay showing all 255 ACI entries with their current
overrides (color, lineweight, screening). Allows editing entries
interactively, creating a new identity table when none is loaded,
and saving the modified table back to a CTB/STB file.

Commands: PLOTSTYLEPANEL, PLOTSTYLEEDITOR, STYLESMANAGER

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 18:19:48 +03:00
Hakan Seven
6fa3157e72 feat: OBJ mesh import (IMPORTOBJ / OBJIMPORT command)
Parses Wavefront OBJ files (v/vn/f, fan-triangulation, face normals
fallback) and inserts the result as a Solid3D placeholder + MeshModel
visible in the 3D viewport.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 12:59:27 +03:00
Hakan Seven
25b91bc09e feat: STL export (STLOUT / EXPORTSTL command)
Exports all tessellated 3D mesh models in the current drawing to a
binary STL file via a save-file dialog. Normals are taken from the
MeshModel where available, otherwise computed from triangle vertices.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:46:05 +03:00
Hakan Seven
3cdd86a674 feat: right-click context menu + CONSTRUCTIONLINE alias
Viewport right-click now shows a proper widget-based context menu:
- When a command is active: Cancel / Enter
- Otherwise: Repeat last commands, Delete/Move/Copy (if selected),
  Select All, Zoom Extents

CONSTRUCTIONLINE added as an alias for XLINE (XL).
Canvas-drawn placeholder removed; context menu closes on Escape,
click-outside, or when any action is taken.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:41:01 +03:00
Hakan Seven
f73d38f0a2 feat: Object Snap Tracking (OTRACK / F11)
- snap/mod.rs: Snapper gains otrack_enabled, tracking_points, dwell state;
  update_otrack_dwell() acquires a snap point after DWELL_THRESHOLD=4
  consecutive moves near the same position; otrack_snap() returns an
  H/V alignment snap position; clear_tracking() resets state on command end
- overlay.rs: selection_overlay accepts ost_points + cursor_screen;
  draws light-blue dashed H/V lines from acquired points + small cross marker
- statusbar.rs: OTRACK pill (F11) added next to DYN
- view.rs: projects tracking_points to screen, passes to selection_overlay
- update.rs: calls update_otrack_dwell + otrack_snap in ViewportMove;
  overrides effective point with OST alignment when no normal snap is active
- ROADMAP.md: Object Snap Tracking marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:26:54 +03:00
Hakan Seven
51e6c4b359 feat: Dynamic Input overlay (DYNMODE / F12)
- overlay.rs: dynamic_input_overlay() canvas widget draws a semi-transparent
  coordinate tooltip near the cursor; shows X/Y in absolute mode or
  dist/angle relative to last_point when a command base point exists
- statusbar: DYN toggle pill with F12 tooltip (calls ToggleDynInput)
- app/mod.rs: dyn_input: bool field (default true), ToggleDynInput message
- view.rs: builds DYN label and pushes overlay into viewport_stack when
  dyn_input=true and a command is active
- document.rs: last_cursor_screen: iced::Point — updated on every ViewportMove
- ROADMAP.md: Dynamic Input overlay marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:12:09 +03:00
Hakan Seven
f80d694818 feat: DATAEXTRACTION — export entity data to CSV
- DATAEXTRACTION / EATTEXT / ATTEXT commands trigger an async save dialog
- Extracts all model-space entities with: Type, Handle, Layer, Color,
  Linetype, and a geometry summary per entity type (coords, radius, etc.)
- DataExtractionSave / DataExtractionSaveResult message pair drives
  the rfd save-file dialog asynchronously
- CSV fields are properly escaped (commas, quotes, newlines)
- ROADMAP.md: 12 DATAEXTRACTION marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:07:58 +03:00
Hakan Seven
b15be3af3d feat: WBLOCK — write block or selected entities to external file
- src/modules/insert/wblock.rs: extract_block_to_doc() copies a named
  block's entities into a fresh CadDocument; extract_entities_to_doc()
  does the same for a selection set; layer definitions are carried over
- WBLOCK <name> writes the named block; WBLOCK * writes selected entities
- WblockSave / WblockSaveResult messages drive the async save-dialog flow
- ROADMAP.md: 1.10 WBLOCK marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:05:04 +03:00
Hakan Seven
64837e9aed feat: XREF management — auto-resolve, XATTACH, XREF, XRELOAD
- src/io/xref.rs: resolve_xrefs() scans block_records for is_xref flags,
  resolves paths relative to the opened file's directory, loads the
  referenced DWG/DXF and merges model-space entities into the xref block
- src/modules/insert/xattach.rs: XATTACH command with file-picker flow
  (XAttachPick/XAttachPickResult messages), prepare_xref_block() creates
  BlockRecord + Block entities and immediately resolves content
- XREF command: lists all external references in the drawing
- XRELOAD command: re-resolves all xref paths and rebuilds scene caches
- Auto-resolve on FileOpened: reports Loaded/NotFound per xref block
- CadCommand trait: added optional xattach_path() method
- ROADMAP.md: 1.9 XREF management marked ✅

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-08 00:02:38 +03:00
Hakan Seven
4c1c13cab6 feat: Grid snap adaptive spacing + Polar tracking improvements
Grid snap (F9):
  • snap spacing now tracks the visible grid zoom level — computed via
    compute_grid_step() (same adaptive pow-of-5 logic as draw_grid),
    updated on every ViewportMove so zooming in/out keeps snap aligned
    with the grid lines on screen

Polar tracking (F10):
  • configurable angle increment stored in polar_increment_deg (default 45°)
  • right-click the POLAR pill to cycle through 15 → 30 → 45 → 90°
  • pill label shows current angle ("POLAR 45°")
  • visual guide line: while drawing with polar on, a dashed cyan line is
    drawn from last_point along the snapped direction across the viewport
  • SetPolarAngle message + handler; all polar_constrain() calls use the
    stored increment instead of the hardcoded 45°

ROADMAP updated: Grid snap and Polar tracking marked ✅.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 19:30:25 +03:00
Hakan Seven
80ca095121 feat: command history navigation with up/down arrow keys
CommandLine now records every submitted command in a recall list (up to
50 entries).  Pressing ↑ in the command input walks back through the
list, ↓ moves forward, and returning to the newest position restores
the draft text the user had typed before navigating.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-07 00:04:12 +03:00
Hakan Seven
efc259fdbe feat: per-viewport layer freeze columns in Layer Manager
Add VP freeze/thaw toggle columns to the layer panel when in a paper
space layout. Each viewport gets its own column (VP 1, VP 2, …) showing
a freeze icon per layer. Clicking toggles frozen_layers on the Viewport
entity and syncs back to the panel.

- scene: viewport_list() → [(handle, label, frozen_handles)]
- LayerPanel: VpCol + vp_frozen per layer, sync_with_viewports()
- Message::LayerToggleVpFreeze(layer_idx, vp_col_idx)
- Sync VP columns on layout switch, VPLAYER cmd, undo/redo, layer ops

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 23:41:39 +03:00
Hakan Seven
4312b6c3a5 feat: raster image render pipeline (IMAGE command + GPU textured quad)
- Add IMAGE / IMAGEATTACH / IM command with async file-picker (rfd)
- src/scene/image_model.rs: ImageModel with RGBA pixel data + quad corners
- src/scene/pipeline/image_gpu.rs: ImageGpu with wgpu texture, sampler, opacity uniform
- src/scene/pipeline/mod.rs: image render pipeline (pass 2, between hatches and meshes)
- src/scene/render.rs: include images in Primitive, call upload_images in prepare
- src/scene/mod.rs: images HashMap, populate_images_from_document, cache on add_entity
- src/modules/home/draw/raster_image.rs: ImageCommand (two-click: origin + width, aspect-correct preview)
- src/io/mod.rs: pick_image_file() async helper (file dialog + dimension decode)
- app: ImagePick / ImagePickResult messages, populate on file open and undo/redo

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 23:19:08 +03:00
Hakan Seven
3d1f355a5c feat: TextStyle font browser (STYLE DIALOG command)
- STYLE DIALOG / TEXTSTYLE DIALOG opens the Text Style Font Browser
- Three-panel dialog: style list | built-in CXF font list | properties
- Properties panel: font file text field, width factor, oblique angle
- Apply button commits edits; Set Current sets the active text style
- Built-in font picker (20 CXF fonts from assets/fonts/) auto-applies
  font to the selected style on click
- Preview pane shows "AaBbCc 0123" sample text

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 15:01:25 +03:00
Hakan Seven
552ab7eb6a feat: TableStyle manager (TABLESTYLE command + dialog)
- TABLESTYLE/TS command: LIST, NEW subcommands for managing table styles
- Table Style Manager dialog: style list with details panel showing
  name, margins, suppression flags, and row styles (data/header/title)
  with text style, height, and alignment per row type
- New / Delete buttons in the dialog

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 14:57:11 +03:00
Hakan Seven
34076b26bb feat: MLineStyle manager (MLSTYLE command + dialog)
- MLSTYLE command: LIST, NEW, SET, DEL subcommands
- Multiline Style Manager dialog: style list, element details (offset,
  color, linetype), Set Current / New / Delete buttons
- MLINE/ML command now reads document header.multiline_style to apply
  the current style to newly created MLine entities
- MlineCommand.with_style() constructor for style-aware multiline drawing

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 14:54:05 +03:00
Hakan Seven
1db3ad6a33 Feat: implement CTB/STB plot style table with PDF export integration
- src/io/plot_style.rs: PlotStyleTable and PlotStyleEntry data structures;
  CTB reader (deflate/zlib decompressed text format) with ACI→RGB and
  ACI→lineweight lookup; CTB writer (zlib compressed); LW_TABLE constant
- src/io/pdf_export.rs: accept optional PlotStyleTable; apply ACI color
  and lineweight overrides during PDF rendering
- src/scene/wire_model.rs: add `aci: u8` field to carry ACI index
- src/scene/render.rs: render_style() now returns ACI alongside RGBA
- src/scene/mod.rs + tessellate.rs: propagate aci through wire building
- app: PlotStyleLoad/Loaded/Clear messages and handlers;
  PLOTSTYLE LOAD | CLEAR | STATUS command; active_plot_style state on H7CAD
- flate2 added as dependency

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 14:37:23 +03:00
Hakan Seven
911e36ba04 Feat: add Dimension Style Manager dialog (DIMSTYLE/DDIM)
- Add DimStyleDialogOpen/Close/Apply/Select/Tab/New/SetCurrent/Delete
  messages and DsEdit/DsToggle with DsField enum for fine-grained edits
- Store active dialog state (selected style, current tab, edit buffers)
  directly on H7CAD for all 28 most-used DimStyle properties
- dimstyle_overlay: 5-tab modal panel (Lines, Arrows, Text,
  Scale/Units, Tolerances) with style list, Apply and Close buttons
- DIMSTYLE / DDIM with no sub-command now opens the dialog;
  DIMSTYLE LIST / NEW / SET sub-commands remain available

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-06 14:25:13 +03:00
Hakan Seven
6a4813ce42 Feat: UCS icon — animated XYZ axis tripod in viewport bottom-left corner
Screen-space UCS icon drawn on the existing selection canvas overlay.
Axes are projected from world space so the icon rotates with the camera,
always showing the correct X/Y/Z orientation relative to the drawing plane.
Each axis has its canonical color (X=red, Y=green, Z=blue) with arrowheads.
Icon visibility controlled by show_ucs_icon flag (default on); toggled by
UCSICON ON/OFF command which also updates paper-space viewport entities.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-04-03 19:25:55 +03:00