feat: Object Snap Tracking (OTRACK / F11)
- snap/mod.rs: Snapper gains otrack_enabled, tracking_points, dwell state;
update_otrack_dwell() acquires a snap point after DWELL_THRESHOLD=4
consecutive moves near the same position; otrack_snap() returns an
H/V alignment snap position; clear_tracking() resets state on command end
- overlay.rs: selection_overlay accepts ost_points + cursor_screen;
draws light-blue dashed H/V lines from acquired points + small cross marker
- statusbar.rs: OTRACK pill (F11) added next to DYN
- view.rs: projects tracking_points to screen, passes to selection_overlay
- update.rs: calls update_otrack_dwell + otrack_snap in ViewportMove;
overrides effective point with OST alignment when no normal snap is active
- ROADMAP.md: Object Snap Tracking marked ✅
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
This commit is contained in:
parent
d2a58bdd08
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7 changed files with 211 additions and 3 deletions
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@ -196,7 +196,7 @@ Underlay (PDF/DWF/DGN)
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| Named Views (VIEW komutu) | ✅ |
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| Named UCS kaydetme | ✅ UCS SAVE/DELETE/LIST |
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| VPORTS (viewport bölme) | ⬜ |
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| Nesne snap izleme (Object Snap Tracking) | ⬜ |
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| Nesne snap izleme (Object Snap Tracking) | ✅ F11 toggle, dwell-acquire tracking lines |
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| Dynamic Input overlay | ✅ F12 toggle, absolute XY + relative dist/angle |
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---
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@ -209,7 +209,7 @@ Underlay (PDF/DWF/DGN)
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| Perpendicular / Tangent / Nearest | ✅ |
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| Grid snap | ✅ Zoom-adaptive spacing |
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| Polar tracking | ✅ Configurable angle, guide line |
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| Object snap tracking | ⬜ |
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| Object snap tracking | ✅ Dwell-acquire, H/V tracking lines, alignment snap |
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---
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@ -234,6 +234,8 @@ pub enum Message {
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SetPolarAngle(f32),
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/// Toggle dynamic input overlay (F12).
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ToggleDynInput,
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/// Toggle object snap tracking (F11).
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ToggleOTrack,
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/// Toggle an individual snap mode (from popup row click).
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ToggleSnap(crate::snap::SnapType),
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/// Open / close the OSNAP popup (▾ arrow click).
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@ -1010,6 +1010,24 @@ impl H7CAD {
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} else {
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self.snapper.snap(cursor_world, p, &all_wires, view_proj, bounds)
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};
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// Object Snap Tracking: update dwell and override snap if tracking.
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let otrack_snap_world = {
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let snap_world = self.tabs[i].snap_result.map(|s| s.world);
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self.snapper.update_otrack_dwell(snap_world, view_proj, bounds);
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if self.tabs[i].snap_result.is_none() {
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self.snapper.otrack_snap(cursor_world, view_proj, bounds)
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.map(|(w, _)| w)
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} else {
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None
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}
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};
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if let Some(ow) = otrack_snap_world {
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// Override the effective point with the OST alignment.
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// (don't set snap_result so the normal snap marker stays hidden)
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self.tabs[i].last_cursor_world = ow;
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}
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let effective = {
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// snap.world is paper-space for viewport-projected wires; convert
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// to model-space so previews use consistent coordinates.
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@ -1660,6 +1678,13 @@ impl H7CAD {
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Task::none()
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}
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Message::ToggleDynInput => { self.dyn_input ^= true; Task::none() }
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Message::ToggleOTrack => {
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self.snapper.otrack_enabled ^= true;
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if !self.snapper.otrack_enabled {
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self.snapper.clear_tracking();
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}
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Task::none()
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}
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Message::SetPolarAngle(deg) => {
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self.polar_increment_deg = deg;
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self.polar_mode = true;
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@ -83,7 +83,23 @@ impl H7CAD {
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None
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};
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overlay::selection_overlay(sel, snap_info, grips, grid, ucs_icon)
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// OST tracking points → screen positions.
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let ost_points: Vec<overlay::OstTrackPoint> = if self.snapper.otrack_enabled {
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let vp_mat = tab.scene.camera.borrow().view_proj(vp_bounds);
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self.snapper.tracking_points.iter().map(|&wp| {
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let ndc = vp_mat.project_point3(wp);
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overlay::OstTrackPoint {
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screen: iced::Point::new(
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(ndc.x + 1.0) * 0.5 * vp_bounds.width,
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(1.0 - ndc.y) * 0.5 * vp_bounds.height,
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),
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}
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}).collect()
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} else {
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vec![]
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};
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overlay::selection_overlay(sel, snap_info, grips, grid, ucs_icon, ost_points, tab.last_cursor_screen)
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};
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let nav = container(overlay::nav_toolbar())
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@ -202,6 +218,7 @@ impl H7CAD {
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self.polar_increment_deg,
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self.show_grid,
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self.dyn_input,
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self.snapper.otrack_enabled,
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tab.scene.layout_names(),
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tab.scene.current_layout.clone(),
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self.layout_rename_state.as_ref(),
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@ -365,6 +382,9 @@ impl H7CAD {
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keyboard::Key::Named(keyboard::key::Named::F10) => {
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Some(Message::TogglePolar)
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}
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keyboard::Key::Named(keyboard::key::Named::F11) => {
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Some(Message::ToggleOTrack)
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}
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keyboard::Key::Named(keyboard::key::Named::F12) => {
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Some(Message::ToggleDynInput)
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}
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110
src/snap/mod.rs
110
src/snap/mod.rs
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@ -75,6 +75,14 @@ pub struct Snapper {
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pub grid_spacing: f32,
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/// Pixel-radius threshold.
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pub snap_radius_px: f32,
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/// Object Snap Tracking on/off (F11).
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pub otrack_enabled: bool,
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/// Acquired OST points (world XZ, Y=0 plane).
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pub tracking_points: Vec<Vec3>,
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/// Last snap world position (for dwell detection).
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pub last_snap_world: Option<Vec3>,
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/// How many consecutive moves the cursor has been near last_snap_world.
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pub dwell_count: u32,
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}
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impl Default for Snapper {
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@ -92,6 +100,10 @@ impl Default for Snapper {
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enabled,
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grid_spacing: 1.0,
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snap_radius_px: CROSSHAIR_ARM,
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otrack_enabled: false,
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tracking_points: Vec::new(),
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last_snap_world: None,
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dwell_count: 0,
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}
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}
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}
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@ -134,6 +146,100 @@ impl Snapper {
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self.enabled.clear();
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}
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/// Update dwell tracking and possibly acquire a new OST point.
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/// Should be called on every ViewportMove when snap is active.
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/// `snap_world` is the current snap result world point (if any).
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pub fn update_otrack_dwell(&mut self, snap_world: Option<Vec3>, view_proj: glam::Mat4, bounds: iced::Rectangle) {
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if !self.otrack_enabled {
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self.dwell_count = 0;
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self.last_snap_world = None;
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return;
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}
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const DWELL_THRESHOLD: u32 = 4;
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const DWELL_PX: f32 = 8.0;
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match snap_world {
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None => {
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self.dwell_count = 0;
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self.last_snap_world = None;
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}
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Some(p) => {
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// Convert to screen to measure pixel distance.
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let is_same = if let Some(prev) = self.last_snap_world {
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let dp = world_to_screen(p, view_proj, bounds);
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let dp2 = world_to_screen(prev, view_proj, bounds);
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let dx = dp.x - dp2.x;
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let dy = dp.y - dp2.y;
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(dx * dx + dy * dy).sqrt() < DWELL_PX
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} else {
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false
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};
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if is_same {
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self.dwell_count += 1;
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if self.dwell_count == DWELL_THRESHOLD {
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// Acquire this point (max 4 tracked points).
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if !self.tracking_points.iter().any(|t| {
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let d = (*t - p).length();
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d < self.grid_spacing * 0.1
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}) {
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if self.tracking_points.len() >= 4 {
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self.tracking_points.remove(0);
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}
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self.tracking_points.push(p);
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}
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}
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} else {
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self.dwell_count = 1;
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self.last_snap_world = Some(p);
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}
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}
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}
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}
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/// Given the current cursor world position, check if it aligns with any
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/// tracking point horizontally or vertically. Returns the snapped world
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/// position (and index of the tracking point) if alignment is found within
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/// `snap_radius_px` screen pixels.
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pub fn otrack_snap(
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&self,
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cursor_world: Vec3,
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view_proj: glam::Mat4,
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bounds: iced::Rectangle,
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) -> Option<(Vec3, usize)> {
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if !self.otrack_enabled || self.tracking_points.is_empty() {
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return None;
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}
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let cursor_screen = world_to_screen(cursor_world, view_proj, bounds);
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let r = self.snap_radius_px;
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for (idx, &tp) in self.tracking_points.iter().enumerate() {
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// Horizontal alignment: cursor.z ≈ tp.z
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let aligned_h = Vec3::new(cursor_world.x, 0.0, tp.z);
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let s = world_to_screen(aligned_h, view_proj, bounds);
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let dy = (s.y - cursor_screen.y).abs();
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if dy < r {
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return Some((aligned_h, idx));
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}
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// Vertical alignment: cursor.x ≈ tp.x
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let aligned_v = Vec3::new(tp.x, 0.0, cursor_world.z);
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let s = world_to_screen(aligned_v, view_proj, bounds);
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let dx = (s.x - cursor_screen.x).abs();
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if dx < r {
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return Some((aligned_v, idx));
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}
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}
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None
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}
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/// Clear all acquired tracking points (e.g. when command ends).
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pub fn clear_tracking(&mut self) {
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self.tracking_points.clear();
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self.dwell_count = 0;
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self.last_snap_world = None;
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}
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/// Only runs Tangent snap — used when a command needs object picks via tangent.
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pub fn snap_tangent_only(
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&self,
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@ -152,6 +258,10 @@ impl Snapper {
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},
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grid_spacing: self.grid_spacing,
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snap_radius_px: self.snap_radius_px,
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otrack_enabled: false,
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tracking_points: Vec::new(),
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last_snap_world: None,
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dwell_count: 0,
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};
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tmp.snap(cursor_world, cursor_screen, wires, view_proj, bounds)
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}
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@ -190,12 +190,20 @@ pub struct UcsIconParams {
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// ── Selection overlay ───────────────────────────────────────────────────
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/// An acquired OST tracking point with its screen position.
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#[derive(Clone, Debug)]
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pub struct OstTrackPoint {
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pub screen: Point,
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}
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pub fn selection_overlay<'a>(
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selection: SelectionState,
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snap: Option<(Point, SnapType)>,
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grips: Vec<GripMarker>,
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grid: Option<GridParams>,
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ucs_icon: Option<UcsIconParams>,
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ost_points: Vec<OstTrackPoint>,
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cursor_screen: Point,
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) -> Element<'a, Message> {
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canvas(SelectionCanvas {
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selection,
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@ -203,6 +211,8 @@ pub fn selection_overlay<'a>(
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grips,
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grid,
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ucs_icon,
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ost_points,
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cursor_screen,
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})
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.width(Length::Fill)
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.height(Length::Fill)
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@ -215,6 +225,8 @@ struct SelectionCanvas {
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grips: Vec<GripMarker>,
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grid: Option<GridParams>,
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ucs_icon: Option<UcsIconParams>,
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ost_points: Vec<OstTrackPoint>,
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cursor_screen: Point,
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}
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impl canvas::Program<Message> for SelectionCanvas {
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@ -588,6 +600,40 @@ impl canvas::Program<Message> for SelectionCanvas {
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draw_ucs_icon(&mut frame, ucs.view_proj, ucs.bounds);
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}
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// ── Object Snap Tracking lines ────────────────────────────────────
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for ost in &self.ost_points {
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let tp = ost.screen;
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let cx = self.cursor_screen.x;
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let cy = self.cursor_screen.y;
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let track_color = Color { r: 0.15, g: 0.85, b: 0.95, a: 0.7 };
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let dash_stroke = canvas::Stroke::default()
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.with_color(track_color)
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.with_width(1.0);
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// Draw horizontal line from tracking point to cursor.
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if (cy - tp.y).abs() < 8.0 {
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let path = canvas::Path::line(tp, Point { x: cx, y: tp.y });
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frame.stroke(&path, dash_stroke.clone());
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}
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// Draw vertical line.
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if (cx - tp.x).abs() < 8.0 {
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let path = canvas::Path::line(tp, Point { x: tp.x, y: cy });
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frame.stroke(&path, dash_stroke.clone());
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}
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// Small cross at the tracking point.
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let sz = 5.0_f32;
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let h = canvas::Path::line(
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Point { x: tp.x - sz, y: tp.y },
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Point { x: tp.x + sz, y: tp.y },
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);
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let v = canvas::Path::line(
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Point { x: tp.x, y: tp.y - sz },
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Point { x: tp.x, y: tp.y + sz },
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);
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frame.stroke(&h, dash_stroke.clone());
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frame.stroke(&v, dash_stroke);
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}
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vec![frame.into_geometry()]
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}
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}
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@ -29,6 +29,7 @@ impl StatusBar {
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polar_increment_deg: f32,
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show_grid: bool,
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dyn_input: bool,
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otrack: bool,
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layouts: Vec<String>,
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current_layout: String,
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// If `Some((original, edit_value))`, the named tab shows a text input.
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@ -87,6 +88,10 @@ impl StatusBar {
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toggle_pill("DYN", dyn_input, Message::ToggleDynInput),
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"Dynamic Input\nF12"
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),
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tip(
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toggle_pill("OTRACK", otrack, Message::ToggleOTrack),
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"Object Snap Tracking\nF11"
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),
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osnap_btn(osnap_active, snapper.snap_enabled, popup_open),
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status_pill(space_label),
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status_pill(scale_label),
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