refactor(text): let acadrust carry the rotation through a transform
The merged fix added the rotation update on this side, matching only `EntityTransform::Rotate`. That left `Affine` -- which several entity paths and the UCS world transform emit -- still dropping the angle, and it sat against the contract this crate already relies on: MIRROR is delegated precisely because acadrust's entity-aware paths "handle direction flags, stored-angle conventions and bulges themselves", and `mirror_text` did exactly that for the same field. Moved upstream (acadrust 9ecaffc), where one helper carries the angle for every entity that keeps one. That covers rotation, affine and reflection in a single place, and closes the same gap for SHAPE and the ATTRIB pair, which a rotation left facing the old way too -- attributes noticeably so, since INSERT already turned itself while its attributes did not. Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
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4 changed files with 2 additions and 13 deletions
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Cargo.lock
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Cargo.lock
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@ -85,7 +85,7 @@ checksum = "366ffbaa4442f4684d91e2cd7c5ea7c4ed8add41959a31447066e279e432b618"
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[[package]]
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name = "acadrust"
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version = "0.4.0"
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source = "git+https://github.com/OpenAEC-Foundation/acadifc.git?rev=41149d7#41149d7ee06c56fd7472bf3c234b1fbba2ba5cde"
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source = "git+https://github.com/OpenAEC-Foundation/acadifc.git?rev=9ecaffc#9ecaffc3f5c32bad61c9624b6acb03afe97a2863"
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dependencies = [
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"ahash 0.8.12",
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"anyhow",
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@ -62,7 +62,7 @@ windows-sys = { version = "0.61", features = ["Win32_UI_Shell", "Win32_UI_Window
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ashpd = { version = "0.13.13", default-features = false, features = ["async-io", "wayland"] }
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[patch.crates-io]
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acadrust = { git = "https://github.com/OpenAEC-Foundation/acadifc.git", rev = "41149d7" }
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acadrust = { git = "https://github.com/OpenAEC-Foundation/acadifc.git", rev = "9ecaffc" }
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iced_core = { git = "https://github.com/iced-rs/iced.git", rev = "23604ff22ab0aad9e00b9327cb7b8546ed84db39" }
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iced_widget = { git = "https://github.com/iced-rs/iced.git", rev = "23604ff22ab0aad9e00b9327cb7b8546ed84db39" }
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@ -554,11 +554,6 @@ fn apply_transform(t: &mut MText, tr: &EntityTransform) {
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let line_angle = dy.atan2(dx);
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entity.rotation = 2.0 * line_angle - entity.rotation;
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});
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// Keep MTEXT's explicit rotation in sync with ROTATE / ALIGN.
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if let EntityTransform::Rotate { angle_rad, .. } = tr {
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t.rotation =
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(t.rotation + *angle_rad).rem_euclid(std::f64::consts::TAU);
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}
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}
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impl TruckConvertible for MText {
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@ -484,12 +484,6 @@ fn apply_transform(t: &mut Text, tr: &EntityTransform) {
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entity.rotation = 2.0 * line_angle - entity.rotation;
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entity.oblique_angle = -entity.oblique_angle;
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});
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// The generic entity transform moves the TEXT geometry, but acadrust
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// does not update the DXF rotation field used by our text renderer.
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if let EntityTransform::Rotate { angle_rad, .. } = tr {
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t.rotation =
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(t.rotation + *angle_rad).rem_euclid(std::f64::consts::TAU);
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}
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}
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impl TruckConvertible for Text {
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