fix(grips): compute grip positions in f64 so they sit on the wire

Grip markers drew visibly offset from the entity on large-coordinate
(UTM-scale) drawings: every Grippable impl cast the f64 entity coordinates
to f32 BEFORE the world-offset subtraction, and at 1e7 magnitude an f32
holds ~0.9 drawing units of rounding error. The wires subtract the offset
in f64 first (precision-preserving), so the grips landed up to ~1 unit
away from the geometry they belong to.

GripDef.world is now DVec3: producers fill it straight from the f64
entity data, refresh_selected_grips subtracts the world offset in f64,
and only the small offset-local result is cast to f32 for screen-space
projection (grips_to_screen / find_hit_grip) and drag state.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
Hakan Seven 2026-06-11 00:04:37 +03:00
commit 25715d1b03
33 changed files with 898 additions and 817 deletions

View file

@ -1,5 +1,4 @@
use acadrust::entities::{Ray, XLine};
use glam::Vec3;
use crate::command::EntityTransform;
use crate::entities::common::{center_grip, edit_prop as edit, square_grip};
@ -47,13 +46,13 @@ impl Grippable for Ray {
// Grip 1: a point along the direction (changes direction)
let guide_dist = 10.0_f64;
vec![
square_grip(0, Vec3::new(bp.x as f32, bp.y as f32, bp.z as f32)),
square_grip(0, glam::DVec3::new(bp.x, bp.y, bp.z)),
center_grip(
1,
Vec3::new(
(bp.x + dir.x * guide_dist) as f32,
(bp.y + dir.y * guide_dist) as f32,
(bp.z + dir.z * guide_dist) as f32,
glam::DVec3::new(
bp.x + dir.x * guide_dist,
bp.y + dir.y * guide_dist,
bp.z + dir.z * guide_dist,
),
),
]
@ -185,13 +184,13 @@ impl Grippable for XLine {
let dir = &self.direction;
let guide_dist = 10.0_f64;
vec![
square_grip(0, Vec3::new(bp.x as f32, bp.y as f32, bp.z as f32)),
square_grip(0, glam::DVec3::new(bp.x, bp.y, bp.z)),
center_grip(
1,
Vec3::new(
(bp.x + dir.x * guide_dist) as f32,
(bp.y + dir.y * guide_dist) as f32,
(bp.z + dir.z * guide_dist) as f32,
glam::DVec3::new(
bp.x + dir.x * guide_dist,
bp.y + dir.y * guide_dist,
bp.z + dir.z * guide_dist,
),
),
]