cad-editor/src/app/commands/mod.rs

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use super::{Message, OpenCADStudio};
use crate::command::CadCommand;
use crate::scene::Scene;
use iced::Task;
use std::path::PathBuf;
mod blocks;
mod dim;
mod display;
mod draw;
mod fileops;
mod inquiry;
mod layerprops;
mod layers;
mod styleprops;
mod view;
// `DrawOrderRefCommand` lives in the `view` family file but is referenced by
// path (`commands::DrawOrderRefCommand`) from `update.rs`, so re-export it at
// the module root to keep that path valid.
pub(crate) use view::DrawOrderRefCommand;
impl OpenCADStudio {
/// First `"{prefix}{n}"` (n ≥ 1) not already used by a block record in the
/// active drawing. Used to auto-name a paste-as-block definition.
pub(super) fn unique_block_name(&self, prefix: &str) -> String {
let i = self.active_tab;
let mut n = 1;
loop {
let name = format!("{prefix}{n}");
if self.tabs[i]
.scene
.document
.block_records
.get(&name)
.is_none()
{
return name;
}
n += 1;
}
}
pub(super) fn dispatch_command(&mut self, cmd: &str) -> Task<Message> {
self.dispatch_command_inner(cmd, false)
}
/// Dispatch a verb typed at the interactive command line, falling back to
/// the closest autocomplete suggestion when the verb matches no command
/// family. Lets a partial command run on Enter (`BAC` → `BACKGROUND`),
/// the standard DWG command-line behavior. The fallback only fires for
/// genuinely unknown verbs, so complete aliases that resolve through a
/// dispatch family (`LT`, `ZO`, …) still run as typed. Programmatic
/// callers (ribbon, plugins, headless automation) use `dispatch_command`
/// and never get silent substitution.
pub(super) fn dispatch_command_or_suggest(&mut self, cmd: &str) -> Task<Message> {
self.dispatch_command_inner(cmd, true)
}
fn dispatch_command_inner(&mut self, cmd: &str, allow_suggest: bool) -> Task<Message> {
let i = self.active_tab;
// Expand a command alias ("L" → "LINE") on the leading token before any
// routing, so every path below (Start-tab gate, plugins, all dispatch
// families, the Repeat menu) sees the canonical command. Arguments after
// the first space are left untouched. A non-alias passes through as-is.
let resolved = self.resolve_alias(cmd);
let cmd = resolved.as_deref().unwrap_or(cmd);
// A drafting aid only flips a flag, so it must not disturb whatever is
// already running: pressing F8 partway through a LINE means "constrain
// the rest of this line", not "abandon it". Everything below tears the
// running command down, so a transparent one skips straight past it.
// (#677)
if is_transparent(cmd) {
return self
.dispatch_families(cmd, i)
.unwrap_or_else(Task::none);
}
// Starting a command closes any open ribbon dropdown (e.g. a style
// combo left open) so it does not stay stuck behind the new tool.
self.ribbon.close_dropdown();
feat(select): offer the selection modes at "Select objects" Only Previous and Last were on offer, so Window, Crossing, Fence, the two polygons and All could not be reached at all -- and with no keyboard to type them into, the buttons were the only way in. Window and Crossing fix the sense of the next box. Dragging derives that from the direction the corner travels and would overwrite it the moment the corner moved, so the derivation stands down while a keyword holds it. Add and Remove decide what a pick does for the rest of the round: Remove subtracts the way Shift already does, rather than through PICKADD, which decides whether a pick *replaces* the set and so would have wiped everything gathered so far. Both are dropped when the next command starts, since neither outlives the selection that asked for them. Fence and the polygons are picked point by point, which TRIM and EXTEND already ask for. That gesture -- the points, the rubber-banded dashed preview, whether the path closes -- moves into one place both bind to, and the two preview builders duplicated in trim.rs go with it. A fence is not the polygon test with crossing set: that closes the point list and counts whatever lies inside, so a line drawn past a row of objects would take everything behind it too. It gets a hit test that only counts a real intersection, and skips the area-based geometry entirely. The lasso gathered its hits from wires, hatches, block hatches, meshes and block meshes inline; the new modes need the same list, and a second copy would drift. Both now come through `Scene::path_hit_handles`. Closes #596 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 13:32:11 +03:00
// Selection keywords last only for the round that asked for them: a
// Remove or a fixed Window sense must not quietly still be in force
// when the next command asks for objects. (#596)
self.select_remove_mode = false;
{
let mut selection = self.tabs[i].scene.selection.borrow_mut();
selection.box_crossing_locked = false;
}
// Cancel any running command before starting a new one.
if self.tabs[i].active_cmd.is_some() {
self.tabs[i].scene.clear_preview_wire();
self.tabs[i].active_cmd = None;
// Interrupting an ADDSELECTED draw with another command reverts its
// template-property override too (#239).
self.restore_add_selected_defaults();
}
// Starting any command leaves interactive navigation modes (their own
// command arms below re-enable the selected one).
self.tabs[i].pan_mode = false;
self.tabs[i].orbit_mode = false;
// Reset the last committed point so the first click of the new command
// is not constrained by ortho/polar relative to a previous command's endpoint.
self.last_point = None;
// Starting a command restarts the right-click cycle, so its first
// right-click acts as Enter rather than opening the context menu.
self.tabs[i]
.scene
.selection
.borrow_mut()
.right_click_entered = false;
// A fresh command starts at the polar/cartesian default — clear
// any `,`-driven reshape and locked dynamic-input values from a
// previous command. Otherwise a bare Enter on the first point prompt
// can commit that stale coordinate instead of accepting the command's
// default (LIMITS then compares an unintended lower-left point with
// the displayed default upper-right).
self.dyn_user_reshaped = false;
self.dyn_coord_absolute = false;
self.tabs[i].dyn_fields.clear();
self.tabs[i].dyn_active = 0;
if let Some(path_str) = cmd.strip_prefix("OPEN_RECENT:") {
let path = PathBuf::from(path_str);
let size = std::fs::metadata(&path).map(|m| m.len()).unwrap_or(0);
return Task::done(Message::OpenPathPicked(Some((path, size))));
}
// The Start (welcome) tab has no drawing to act on, so a drawing
// command would silently do nothing. Allow only the commands that
// make sense there (create / open a document, or quit) and tell the
// user otherwise instead of running a no-op. See #96.
fix(start): let the welcome page's own buttons work (#388, #389) Donate, Send Feedback, OCS Web and Manage > About all answered "No drawing open — use New or Open first." and did nothing. Two doors guarded the welcome tab and the outer one shadowed the inner. `dispatch_command` already knew which commands stand alone — About, Donate, Report and the links were all on its list — but `on_ribbon_tool_click` refused every ribbon event before dispatch was ever reached. The welcome page's own buttons emit RibbonToolClick, so they are only ever clickable while `is_start` holds: the refusal covered exactly the case they exist in, and they had never worked. New Drawing / Open File / Plugins send their own messages, which is why the page still looked alive. So the ribbon door now defers commands to dispatch and keeps refusing only what touches the scene. The policy stays in one place instead of being half-remembered in two. A drawing tool is still turned away on the welcome tab (#299) — the wording just comes from dispatch now. The same gap was swallowing tools the issues never mentioned: CUI and ALIASEDIT configure the application, not a drawing, and were missing from the list, so fixing only the ribbon door would have moved their refusal one door down rather than removing it. HELP and CUILOAD / CUIIMPORT join them. The new test drives the real message path and fails on the old code with the reported wording. It reads the allowlist from source rather than dispatching DONATE / REPORT / WEBVERSION, which shell out to a browser — that also fails the day someone adds a welcome-page button and forgets the list. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-15 16:29:42 +03:00
// Anything that acts on the application rather than a drawing belongs
// here: document lifecycle, the links, and the app-wide configuration
// editors (shortcuts, aliases) — none of them read the scene. This is
// the single place that decides; `on_ribbon_tool_click` defers to it
// rather than keeping a second, blunter copy (#388, #389).
if self.tabs[i].is_start && !start_allowed(cmd) {
self.command_line
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.push_info(crate::t!("No drawing open. Use NEW or OPEN to start a drawing.").as_ref());
return Task::none();
}
if crate::plugin::try_dispatch(self, i, cmd) {
// try_dispatch returns true for both finished commands and interactive
// commands that it just installed. If no command is now active, the
// tool was a one-shot and we must turn the ribbon highlight off here —
// normally apply_cmd_result does that, but plugin dispatch can return
// without producing a CmdResult.
self.command_line.record_recent(cmd);
if self.tabs[i].active_cmd.is_none() {
self.ribbon.deactivate_tool();
}
return Task::none();
}
// Command families are dispatched in source order (see
// `dispatch_families`); the first whose `match` arm matches handles it.
if let Some(t) = self.dispatch_families(cmd, i) {
// A command resolved — record it for the right-click Repeat menu so
// commands from every source (command line, ribbon, context menu,
// shortcuts) appear there, not only typed ones. Recorded after
// resolution so a partial verb completed via the suggestion
// fallback (`BAC`) stores the real command (`BACKGROUND`).
self.command_line.record_recent(cmd);
return t;
}
// No family matched. From the interactive command line, run the
// closest autocomplete suggestion instead of erroring, so a partial
// command completes on Enter (`BAC` → `BACKGROUND`). The verb's own
// input was already cleared, so rank against `cmd` directly.
if allow_suggest {
if let Some(top) = crate::ui::command_line::ranked_matches(
cmd,
&self.command_line.dynamic_commands,
&self.command_line.command_aliases,
)
.into_iter()
.next()
{
if !top.eq_ignore_ascii_case(cmd) {
return self.dispatch_command_inner(&top, false);
}
}
}
self.command_line
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.push_error(crate::tf!("Unknown command: {cmd}").as_ref());
self.finish_dispatch(cmd)
}
/// Try each command family in source order, returning the first that
/// handles `cmd`, or `None` when none match. Each family returns
/// `Some(task)` for an arm it owns (early-returning or falling through to
/// `finish_dispatch`), or `None` to defer to the next — equivalent to one
/// sequential `match` over all arms.
fn dispatch_families(&mut self, cmd: &str, i: usize) -> Option<Task<Message>> {
if let Some(t) = self.dispatch_fileops(cmd, i) {
return Some(t);
}
if let Some(t) = self.dispatch_layers(cmd, i) {
return Some(t);
}
if let Some(t) = self.dispatch_blocks(cmd, i) {
return Some(t);
}
if let Some(t) = self.dispatch_draw(cmd, i) {
return Some(t);
}
if let Some(t) = self.dispatch_dim(cmd, i) {
return Some(t);
}
if let Some(t) = self.dispatch_inquiry(cmd, i) {
return Some(t);
}
if let Some(t) = self.dispatch_view(cmd, i) {
return Some(t);
}
if let Some(t) = self.dispatch_layerprops(cmd, i) {
return Some(t);
}
if let Some(t) = self.dispatch_styleprops(cmd, i) {
return Some(t);
}
if let Some(t) = self.dispatch_display(cmd, i) {
return Some(t);
}
None
}
/// Shared tail run after a `dispatch_*` family handler whose matched arm
/// did not early-return. Focuses the command line whenever a command just
/// became active.
fn finish_dispatch(&mut self, cmd: &str) -> Task<Message> {
let i = self.active_tab;
if self.tabs[i].active_cmd.is_some() {
self.tabs[i].last_cmd = Some(cmd.to_string());
self.sync_dyn_fields();
self.focus_cmd_input()
} else {
Task::none()
}
}
}
/// Commands that toggle a drafting aid and nothing else.
///
/// They are reachable from a function key, and a function key gets pressed
/// mid-command — that is the point of it. Running them through the ordinary
/// path cancelled the active command, cleared its preview and dropped its base
/// point, so F8 during a MOVE both ended the move and made the dragged ghost
/// vanish. Nothing here starts a command, opens a document or reads geometry,
/// so there is nothing for the teardown to protect. (#677)
pub fn is_transparent(cmd: &str) -> bool {
matches!(
cmd,
"ORTHO" | "GRID" | "SNAP" | "POLAR" | "OSNAP" | "DSETTINGS"
)
}
/// Whether `cmd` makes sense on the Start (welcome) tab — document lifecycle,
/// links, and app-wide configuration; nothing that reads the scene. Single
/// source of truth: the dispatch gate refuses everything else, and the ribbon
/// dims the tools this rejects.
pub fn start_allowed(cmd: &str) -> bool {
matches!(
cmd,
"NEW"
| "OPEN"
| "EXIT"
| "QUIT"
| "REPORT"
| "CHANGELOG"
| "ABOUT"
| "PLUGINS"
| "PLUGINMANAGER"
| "DONATE"
| "WEBVERSION"
| "HELP"
| "PERF"
| "CUI"
| "ALIASEDIT"
| "CUILOAD"
| "CUIIMPORT"
)
}
// ── Autocomplete registry — one-shot commands ──────────────────────────────
// These commands dispatch a single action (file ops, view, layer/style
// managers, undo/redo, …) rather than installing an interactive `CadCommand`,
// so they have no module of their own to register from. They are surfaced for
// command-line autocomplete here. Internal dispatch tokens that the user never
// types (REFEDIT_BEGIN, REFCLOSE_SAVE, REFCLOSE_DISCARD) are intentionally
// excluded.
inventory::submit!(crate::command::CommandRegistration {
names: &[
feat(commands): integrate standard CAD commands and fix behavior gaps Broad pass over the command set: integrate missing commands, wire previously-unreachable ribbon/menu buttons, and correct name/behaviour mismatches. Every UI command token now resolves (real handler where the infrastructure exists, an honest "not yet implemented" status otherwise). New commands: - Draw: 3DPOLY, 2D solid (SO/SOLID2D), HELIX, TRACE, SKETCH, DIMCENTER (DCE/CENTERMARK) - Modify/inquiry: REVERSE, MEASUREGEOM (MEA), DBLIST - Data/manage: BASE, OVERKILL (exact-duplicate removal), AUDIT (read-only integrity report), SETVAR (system-variable get/set), SCRIPT (.scr runner), FINDNONPURGEABLE Behaviour fixes: - LINE and SPLINE gain Close/Undo; AREA computes area/perimeter in f64 (correct at large coordinates) - ATTEDIT/ATE unified so the alias and the ribbon button open the interactive editor; -ATTEDIT is the command-line form - Linear/aligned/radius/diameter dimensions gain a text override (Text) and text angle (Angle) option - INSERT gains Scale/Rotate options; COPY gains an Array option - LINETYPE SET sets the current entity linetype; SETBYLAYER resets overrides - UNDO accepts a step count Integrations: standard dimension/block aliases (DLI/DRA/DAN, BMAKE, EXPORTPDF, DDIM), drafting-aid and screen toggles (GRID/SNAP/POLAR/OSNAP/ DSETTINGS/CLEANSCREEN/QUICKPROPERTIES), viewport tiling (CASCADE/HORIZONTAL/VERTICAL/VPJOIN), and customization entry points (CUI/ALIASEDIT). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 19:27:35 +03:00
// Drafting-aid / display toggles + customization entry points wired in the
// dispatch families (no interactive command module of their own).
"ALIASEDIT",
"CLEANSCREEN",
"CUI",
"DSETTINGS",
"GRID",
"OSNAP",
"POLAR",
"QUICKPROPERTIES",
"SNAP",
"OPTIONS",
"OP",
"SYNCPVIEWPORTS",
"VPSYNC",
feat(commands): integrate standard CAD commands and fix behavior gaps Broad pass over the command set: integrate missing commands, wire previously-unreachable ribbon/menu buttons, and correct name/behaviour mismatches. Every UI command token now resolves (real handler where the infrastructure exists, an honest "not yet implemented" status otherwise). New commands: - Draw: 3DPOLY, 2D solid (SO/SOLID2D), HELIX, TRACE, SKETCH, DIMCENTER (DCE/CENTERMARK) - Modify/inquiry: REVERSE, MEASUREGEOM (MEA), DBLIST - Data/manage: BASE, OVERKILL (exact-duplicate removal), AUDIT (read-only integrity report), SETVAR (system-variable get/set), SCRIPT (.scr runner), FINDNONPURGEABLE Behaviour fixes: - LINE and SPLINE gain Close/Undo; AREA computes area/perimeter in f64 (correct at large coordinates) - ATTEDIT/ATE unified so the alias and the ribbon button open the interactive editor; -ATTEDIT is the command-line form - Linear/aligned/radius/diameter dimensions gain a text override (Text) and text angle (Angle) option - INSERT gains Scale/Rotate options; COPY gains an Array option - LINETYPE SET sets the current entity linetype; SETBYLAYER resets overrides - UNDO accepts a step count Integrations: standard dimension/block aliases (DLI/DRA/DAN, BMAKE, EXPORTPDF, DDIM), drafting-aid and screen toggles (GRID/SNAP/POLAR/OSNAP/ DSETTINGS/CLEANSCREEN/QUICKPROPERTIES), viewport tiling (CASCADE/HORIZONTAL/VERTICAL/VPJOIN), and customization entry points (CUI/ALIASEDIT). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 19:27:35 +03:00
// Viewport-arrangement shortcuts (delegate to VPORTS configurations).
"CASCADE",
"HORIZONTAL",
"VERTICAL",
"VPJOIN",
feat(commands): integrate standard CAD commands and fix behavior gaps Broad pass over the command set: integrate missing commands, wire previously-unreachable ribbon/menu buttons, and correct name/behaviour mismatches. Every UI command token now resolves (real handler where the infrastructure exists, an honest "not yet implemented" status otherwise). New commands: - Draw: 3DPOLY, 2D solid (SO/SOLID2D), HELIX, TRACE, SKETCH, DIMCENTER (DCE/CENTERMARK) - Modify/inquiry: REVERSE, MEASUREGEOM (MEA), DBLIST - Data/manage: BASE, OVERKILL (exact-duplicate removal), AUDIT (read-only integrity report), SETVAR (system-variable get/set), SCRIPT (.scr runner), FINDNONPURGEABLE Behaviour fixes: - LINE and SPLINE gain Close/Undo; AREA computes area/perimeter in f64 (correct at large coordinates) - ATTEDIT/ATE unified so the alias and the ribbon button open the interactive editor; -ATTEDIT is the command-line form - Linear/aligned/radius/diameter dimensions gain a text override (Text) and text angle (Angle) option - INSERT gains Scale/Rotate options; COPY gains an Array option - LINETYPE SET sets the current entity linetype; SETBYLAYER resets overrides - UNDO accepts a step count Integrations: standard dimension/block aliases (DLI/DRA/DAN, BMAKE, EXPORTPDF, DDIM), drafting-aid and screen toggles (GRID/SNAP/POLAR/OSNAP/ DSETTINGS/CLEANSCREEN/QUICKPROPERTIES), viewport tiling (CASCADE/HORIZONTAL/VERTICAL/VPJOIN), and customization entry points (CUI/ALIASEDIT). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 19:27:35 +03:00
// Standard aliases for existing commands.
"BMAKE",
"EXPORTPDF",
2026-08-04 11:29:11 +03:00
"PRINTALL",
"DDIM",
feat(commands): integrate standard CAD commands and fix behavior gaps Broad pass over the command set: integrate missing commands, wire previously-unreachable ribbon/menu buttons, and correct name/behaviour mismatches. Every UI command token now resolves (real handler where the infrastructure exists, an honest "not yet implemented" status otherwise). New commands: - Draw: 3DPOLY, 2D solid (SO/SOLID2D), HELIX, TRACE, SKETCH, DIMCENTER (DCE/CENTERMARK) - Modify/inquiry: REVERSE, MEASUREGEOM (MEA), DBLIST - Data/manage: BASE, OVERKILL (exact-duplicate removal), AUDIT (read-only integrity report), SETVAR (system-variable get/set), SCRIPT (.scr runner), FINDNONPURGEABLE Behaviour fixes: - LINE and SPLINE gain Close/Undo; AREA computes area/perimeter in f64 (correct at large coordinates) - ATTEDIT/ATE unified so the alias and the ribbon button open the interactive editor; -ATTEDIT is the command-line form - Linear/aligned/radius/diameter dimensions gain a text override (Text) and text angle (Angle) option - INSERT gains Scale/Rotate options; COPY gains an Array option - LINETYPE SET sets the current entity linetype; SETBYLAYER resets overrides - UNDO accepts a step count Integrations: standard dimension/block aliases (DLI/DRA/DAN, BMAKE, EXPORTPDF, DDIM), drafting-aid and screen toggles (GRID/SNAP/POLAR/OSNAP/ DSETTINGS/CLEANSCREEN/QUICKPROPERTIES), viewport tiling (CASCADE/HORIZONTAL/VERTICAL/VPJOIN), and customization entry points (CUI/ALIASEDIT). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 19:27:35 +03:00
// Inquiry: list the whole drawing database.
"DBLIST",
// Layer management.
"LAYDEL",
feat(layers): add LAYTRANS to translate layers onto a standard Drawings arrive from elsewhere carrying someone else's layer names, and folding them into a set of house layers meant renaming and merging by hand, one layer at a time. LAYTRANS reads a layer set out of another drawing and moves this one onto it. Given a file it maps every name the two already share and translates at once, which is all most incoming drawings need. Bare, it opens a translator: the drawing's layers on one side, the loaded set on the other, mappings built up between them and applied only on Translate, so a mapping can be reconsidered and the whole translation is a single undo step. Mappings can be saved and read back, objects can be forced to ByLayer so the target layer's properties are what actually shows, and the result can be written out as a log. The move itself is the one LAYMRG already made for a single pair, so LAYMRG now goes through it too rather than keeping its own copy. Three things fell out for free or nearly so. A standards file is a drawing, so .dws and .dwt need nothing but a place in the file filter. The entity list is flat and holds block definitions, so objects inside blocks travel with everything else instead of being stranded on a layer that no longer exists. And a target layer that this drawing already has is left alone: the drawing has an opinion about it, and restyling it would reach past what was asked for -- only newly created targets take the standard's properties. Mappings are saved beside the drawing rather than inside a DWS. That is where AutoCAD keeps them, but putting them there would mean inventing a place in the drawing that nothing else reads back. Closes #624 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 16:51:15 +03:00
"LAYTRANS",
fix(units): make the units selector reach what it names The status-bar units button wrote INSUNITS, which nothing on screen reads. INSUNITS only tells the drawing how to scale content arriving from elsewhere, so picking a unit relabelled the drawing and changed nothing visible — the selector looked broken because the variable it moved was invisible. Point the button at LUNITS instead, the setting that decides how every coordinate and distance is written, and give the three questions the word "units" runs together a place each: - The button offers the five length formats, each shown beside a sample of itself, so Engineering and Architectural are told apart by sight. - UNITS / DDUNITS opens a real dialog: length and angle format and precision, the direction angle zero points, whether positive angles run clockwise, and the insertion unit. Its sample comes from the same formatters the drawing uses, so it cannot drift from the readout. - DWGUNITS converts. Model geometry, viewport framing, the header's length defaults and each dimension style's scale all move together in one undo step; paper space is left alone, since the sheet is still the same sheet. Locked layers are converted too — a half-converted drawing would be at two scales at once. The coordinate readout formatted at four decimal places whatever the drawing asked for; it now goes through the same format_length the properties panel uses. That made the angle formats reachable in turn, so degrees-minutes-seconds now carries the d/'/" marks that say which convention it is, and surveyor's units are written at all. Typed input is still plain decimal: a length the readout writes as 5'-6 1/2" cannot yet be typed back. ANGBASE and ANGDIR are stored but not yet applied to displayed directions. Closes #668 Co-Authored-By: Claude Opus 5 <noreply@anthropic.com>
2026-08-07 19:59:09 +03:00
"DWGUNITS",
"LAYMRG",
"LAYERSTATE",
"LAS",
"LMAN",
// 3D move (same operation as MOVE, which already works in 3D).
"3DMOVE",
// Quick leader (same as LEADER).
"QLEADER",
"QL",
// Restore the last-erased objects.
"OOPS",
// Plan (top) view.
"PICKADD",
"PICKDRAG",
"PLAN",
// Current object colour (CECOLOR).
"COLOR",
"COLOUR",
"CECOLOR",
"DDCOLOR",
"BYLAYER",
// Synchronise block attributes.
"ATTSYNC",
// Drawing units picker.
"UNITS",
"UN",
"DDUNITS",
// Visual styles (mapped to the wireframe / shaded view).
"VSCURRENT",
"SHADEMODE",
// Raster image brightness / contrast / fade.
"ADJUST",
// Block list + block-attribute list (command-line forms).
"BLOCKPALETTE",
"BLOCKSPALETTE",
"ATTMAN",
"BATTMAN",
// Drawing-content overview.
"ADCENTER",
"CONTENTBROWSER",
"ADC",
// Annotation scale.
"ANNOSCALE",
"CANNOSCALE",
"ANNOALLVISIBLE",
"ANNOAUTOSCALE",
"ANNOUPDATE",
"SCALELISTEDIT",
"OBJECTSCALE",
// Import CSV into a table + LandXML survey points.
"DATALINK",
"LANDXMLIMPORT",
// Keyboard-shortcut (CUI) export / import.
"CUIEXPORT",
"CUIIMPORT",
"CUILOAD",
// Save every open drawing.
"SAVEALL",
// Draw-order: all text/dims to front or back.
"TEXTTOFRONT",
"TEXTTOBACK",
// Criteria-based selection (same as QSELECT) + copy with picked base.
"FILTER",
"FI",
"COPYBASE",
// Change justification of selected text/mtext.
"JUSTIFYTEXT",
// Command-line arithmetic calculator.
"CAL",
// Text tools: case, mask, width fit, sequential numbering, arc layout.
"TCASE",
"TEXTMASK",
"TEXTFIT",
"TEXTFILL",
"TCOUNT",
"ARCTEXT",
// Jogged radius dimension.
"DIMJOGGED",
"DJO",
"DIMJOG",
// Mark objects annotative.
"OBJECTSCALE",
// Copy nested objects out of a block.
"NCOPY",
"NCOPYALL",
// Close tab, hidden-line / visual styles, calculator, hyperlink.
"CLOSE",
"HIDE",
"HI",
"VISUALSTYLES",
"QUICKCALC",
"QC",
"HYPERLINK",
"XOPEN",
"REGION",
"REG",
"ARCHIVE",
"ETRANSMIT",
"FLATSHOT",
"CONVTOSURFACE",
// Slice/section + interference + press-pull/thicken + 3D transforms + wall/pyramid.
"SLICE",
"SL",
"INTERFERE",
"INF",
"PRESSPULL",
"THICKEN",
"3DROTATE",
"ROTATE3D",
"POLYSOLID",
"3DMIRROR",
"MIRROR3D",
"3DALIGN",
"ALIGN3D",
"SECTION",
"PYRAMID",
"PYR",
"SPLINEFIT",
"FITSPLINE",
// System variables (typeable directly).
"MIRRTEXT",
"ATTREQ",
"ATTDIA",
"DIMASSOC",
"ANGBASE",
"ANGDIR",
"REGENMODE",
"BLIPMODE",
"SPLFRAME",
"DELOBJ",
"PLINEGEN",
"PSLTSCALE",
"DISPSILH",
"WORLDVIEW",
"LIMCHECK",
"DRAGMODE",
"LUNITS",
"LUPREC",
"AUNITS",
"AUPREC",
"THICKNESS",
"ELEVATION",
"INSUNITS",
"SPLINETYPE",
"ISOLINES",
"DIMASO",
"DIMSHO",
"QTEXTMODE",
"PLIMCHECK",
"VISRETAIN",
"USRTIMER",
"ATTMODE",
"COORDS",
"OSMODE",
"PICKSTYLE",
"SPLINESEGS",
"SURFU",
"SURFV",
"SURFTYPE",
"SHADEDGE",
"MAXACTVP",
"CMLJUST",
"TEXTQLTY",
"SORTENTS",
"XCLIPFRAME",
"HALOGAP",
"TRACEWID",
"SKETCHINC",
feat(commands): integrate standard CAD commands and fix behavior gaps Broad pass over the command set: integrate missing commands, wire previously-unreachable ribbon/menu buttons, and correct name/behaviour mismatches. Every UI command token now resolves (real handler where the infrastructure exists, an honest "not yet implemented" status otherwise). New commands: - Draw: 3DPOLY, 2D solid (SO/SOLID2D), HELIX, TRACE, SKETCH, DIMCENTER (DCE/CENTERMARK) - Modify/inquiry: REVERSE, MEASUREGEOM (MEA), DBLIST - Data/manage: BASE, OVERKILL (exact-duplicate removal), AUDIT (read-only integrity report), SETVAR (system-variable get/set), SCRIPT (.scr runner), FINDNONPURGEABLE Behaviour fixes: - LINE and SPLINE gain Close/Undo; AREA computes area/perimeter in f64 (correct at large coordinates) - ATTEDIT/ATE unified so the alias and the ribbon button open the interactive editor; -ATTEDIT is the command-line form - Linear/aligned/radius/diameter dimensions gain a text override (Text) and text angle (Angle) option - INSERT gains Scale/Rotate options; COPY gains an Array option - LINETYPE SET sets the current entity linetype; SETBYLAYER resets overrides - UNDO accepts a step count Integrations: standard dimension/block aliases (DLI/DRA/DAN, BMAKE, EXPORTPDF, DDIM), drafting-aid and screen toggles (GRID/SNAP/POLAR/OSNAP/ DSETTINGS/CLEANSCREEN/QUICKPROPERTIES), viewport tiling (CASCADE/HORIZONTAL/VERTICAL/VPJOIN), and customization entry points (CUI/ALIASEDIT). Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 19:27:35 +03:00
// Reset selected entities' overrides to follow their layer.
"SETBYLAYER",
// Remove duplicate objects; set drawing base point; audit integrity;
// read/write system variables.
"OVERKILL",
"BASE",
"AUDIT",
"SETVAR",
"SCRIPT",
"SCR",
"FINDNONPURGEABLE",
"3DORBIT",
"3O",
"ABOUT",
"ATTDISP",
"ATTEXT",
"BACKGROUND",
"CDIMSTY",
"CELTSCALE",
"CHANGELOG",
"CHPROP",
"CLAYER",
"CLEAR",
"CLR",
"COLORSCHEME",
"COUNT",
"DATAEXTRACTION",
"DE",
"DESELALL",
"DESELECT",
"DIMSTYLE",
"DONATE",
"DRAWORDER",
"DWGPROP",
"DWGPROPS",
"EATTEXT",
"EXIT",
"EXPORT",
"EXPORTSTEP",
"EXPORTSTL",
"EXTRIM",
"FILETAB",
"FIND",
"FLATTEN",
"HELP",
"HIDEOBJECTS",
"IM",
"IMAGE",
"IMAGEATTACH",
"IMPORTOBJ",
"ISOLATEOBJECTS",
"LA",
"LAYER",
"LAYERS",
"LAYISO",
"LAYON",
"LAYOUTMANAGER",
"LAYOUTPANEL",
"LAYOUTTAB",
"LAYTHW",
"LAYUNISO",
"LI",
"LINETYPE",
"LIST",
"LTSCALE",
"LWDISPLAY",
"MASSPROP",
"MLEADERSTYLE",
"MLSTYLE",
"MS",
"MSPACE",
"NAVVCUBE",
"NEW",
"OBJIMPORT",
"OPEN",
"ORTHO",
"P",
"PAN",
"PAGESETUP",
"PERF",
"PERSP",
"PLOT",
"PLOTSTYLE",
"PLOTSTYLEEDITOR",
"PLOTSTYLEPANEL",
"PR",
"PRINT",
"PROPERTIES",
"PROPS",
"PSPACE",
"PURGE",
"QP",
"QUICKPRINT",
"QS",
"QSAVE",
"QSELECT",
"QUIT",
"REDO",
"RENAME",
"REPORT",
"SA",
"SAVE",
"SAVEAS",
"SCALETEXT",
"SELECTALL",
"SELECTSIMILAR",
"SELSIM",
// Draw a new object of the same type as the selected one. (#239)
"ADDSELECTED",
"SHEETSET",
"SHORTCUTS",
"SSM",
"STEPOUT",
"STLOUT",
"STPOUT",
"STYLE",
"STYLESMANAGER",
"TABLESTYLE",
"TOOLPALETTES",
"TP",
"TS",
"U",
"UCS",
"UCSICON",
"UNDERLAY",
"UNDO",
"UNISOLATEOBJECTS",
"USERI",
"USERR",
"VIEW",
"VPORTS",
"VS",
"VW",
"WB",
"WBLOCK",
"WEBVERSION",
"XA",
"XATTACH",
"XDATA",
"XR",
"XREF",
"XRELOAD",
"ZOOM",
"ZS",
]
});