perf: remove large drawing stalls

Keep resident geometry and GPU resources stable across edits, MSPACE zoom, and Model/Paper switches. Add unified PERF output for tracing remaining costs.
This commit is contained in:
Hakan Seven 2026-07-25 13:34:48 +03:00
commit 12bf126646
26 changed files with 794 additions and 325 deletions

2
Cargo.lock generated
View file

@ -74,7 +74,7 @@ checksum = "366ffbaa4442f4684d91e2cd7c5ea7c4ed8add41959a31447066e279e432b618"
[[package]]
name = "acadrust"
version = "0.4.0"
source = "git+https://github.com/OpenAEC-Foundation/acadifc?rev=fb4140aa7ed82bb8e35e724985e95debad4d8666#fb4140aa7ed82bb8e35e724985e95debad4d8666"
source = "git+https://github.com/OpenAEC-Foundation/acadifc?rev=cd90c256a5e7d115f6e995275d6b3117d5775da9#cd90c256a5e7d115f6e995275d6b3117d5775da9"
dependencies = [
"ahash 0.8.12",
"anyhow",

View file

@ -89,8 +89,8 @@ lyon_tessellation = "1.0.20"
windows-sys = { version = "0.61", features = ["Win32_UI_Shell", "Win32_UI_WindowsAndMessaging", "Win32_System_Com", "Win32_System_Registry", "Win32_Storage_FileSystem", "Win32_Foundation"] }
[patch.crates-io]
# Track the verified DBCOLOR round-trip fix.
acadrust = { git = "https://github.com/OpenAEC-Foundation/acadifc", rev = "fb4140aa7ed82bb8e35e724985e95debad4d8666" }
# Track the verified DWG round-trip, I/O, and unified PERF fixes.
acadrust = { git = "https://github.com/OpenAEC-Foundation/acadifc", rev = "cd90c256a5e7d115f6e995275d6b3117d5775da9" }
[target.'cfg(not(target_arch = "wasm32"))'.dependencies]
# Native enables the plugin host runtime (out-of-process plugins).

View file

@ -234,10 +234,11 @@ impl OpenCADStudio {
// Toggle the per-rebuild wire-tessellation readout overlay.
"PERF" => {
self.perf_hud = !self.perf_hud;
crate::perf::set_ui_enabled(self.perf_hud);
self.command_line.push_info(if self.perf_hud {
"PERF HUD on — shows last wire re-tessellation cost"
"PERF panel on — tracing render and interaction costs"
} else {
"PERF HUD off"
"PERF panel off"
});
return Some(Task::none());
}

View file

@ -234,6 +234,7 @@ pub fn start_allowed(cmd: &str) -> bool {
| "DONATE"
| "WEBVERSION"
| "HELP"
| "PERF"
| "CUI"
| "ALIASEDIT"
| "CUILOAD"

View file

@ -460,9 +460,9 @@ impl OpenCADStudio {
.filter(|h| scene.document.get_entity(*h).is_some())
.collect();
scene.selected = restored;
// Do not call set_current_layout here: it bumps geometry immediately.
// Entity deltas currently preserve the layout; direct assignment also
// keeps future widened deltas batchable.
// Entity deltas currently preserve the layout; direct assignment avoids
// clearing layout render caches between steps and keeps future widened
// deltas batchable.
scene.current_layout = if undo {
d.current_layout_before.clone()
} else {

View file

@ -305,7 +305,8 @@ pub(super) struct OpenCADStudio {
/// press-drag draws a rectangle marquee.
pick_drag_rect: bool,
/// Frame-budget HUD (Phase 5.3): overlays the last wire re-tessellation
/// cost on the active viewport. Toggled by the `PERF` command.
/// cost and the shared performance trace on the active viewport. Toggled
/// by the `PERF` command.
perf_hud: bool,
/// When set, the cycling list box is open: (canvas point, candidates).
cycle_candidates: Option<(iced::Point, Vec<acadrust::Handle>)>,
@ -1501,6 +1502,10 @@ pub enum Message {
CommandHistoryCopy,
/// Clear every line from the command-line history.
CommandHistoryClear,
/// Copy every line currently retained by the PERF panel.
PerfCopy,
/// Clear the PERF panel's retained trace.
PerfClear,
/// Text-editor action from the read-only history dropdown. Only
/// non-editing actions (cursor moves, selection, scroll) are applied so
/// the log stays read-only while remaining drag-selectable and copyable.

View file

@ -819,8 +819,8 @@ pub(super) fn on_open_file(&mut self) -> Task<Message> {
let clone_started = std::time::Instant::now();
let mut snapshot = self.tabs[i].scene.document.clone();
let clone_ms = clone_started.elapsed().as_secs_f64() * 1000.0;
if std::env::var_os("OCS_PERF").is_some() {
eprintln!(
if crate::perf::enabled() {
crate::perf_record!(
"[perf] save-snapshot {:.1}ms entities={} objects={} purpose={purpose:?}",
clone_ms,
snapshot.entities().count(),
@ -848,8 +848,8 @@ pub(super) fn on_open_file(&mut self) -> Task<Message> {
png,
viewport,
);
if std::env::var_os("OCS_PERF").is_some() {
eprintln!(
if crate::perf::enabled() {
crate::perf_record!(
"[perf] save-thumbnail {:.1}ms wires={}",
started.elapsed().as_secs_f64() * 1000.0,
wires.len(),

View file

@ -1010,6 +1010,20 @@ impl OpenCADStudio {
Task::none()
}
Message::PerfCopy => {
let text = crate::perf::snapshot_text();
if text.is_empty() {
Task::none()
} else {
iced::clipboard::write(text)
}
}
Message::PerfClear => {
crate::perf::clear();
Task::none()
}
Message::CommandHistoryEdit(action) => {
// Read-only: drop edits, keep selection / cursor / scroll so
// the user can still highlight and Ctrl+C the log.
@ -1681,8 +1695,8 @@ impl OpenCADStudio {
epoch, source, wires, index,
)
});
if std::env::var_os("OCS_PERF").is_some() {
eprintln!(
if crate::perf::enabled() {
crate::perf_record!(
"[perf] interaction-index-bg {:>7.1}ms installed={installed}",
build_ms,
);
@ -3729,6 +3743,8 @@ impl OpenCADStudio {
Message::EnterViewport(handle) => {
let i = self.active_tab;
let perf = crate::perf::enabled();
let total = Instant::now();
// Clear paper-space selection before entering model space.
self.tabs[i].scene.deselect_all();
self.tabs[i].scene.active_viewport = Some(handle);
@ -3736,13 +3752,32 @@ impl OpenCADStudio {
// centre so pan/zoom, paper↔model and the display all agree —
// otherwise the camera auto-fits to the model while the cursor
// math stays at the origin, jittering as pan toggles the two.
let phase = Instant::now();
self.tabs[i].scene.normalize_active_viewport_view();
let normalize_ms = phase.elapsed().as_secs_f64() * 1000.0;
// Grid/snap follow the entered viewport.
let phase = Instant::now();
self.adopt_view_display(i);
let display_ms = phase.elapsed().as_secs_f64() * 1000.0;
// Adopt the entered viewport's own per-viewport UCS.
let phase = Instant::now();
self.tabs[i].refresh_active_ucs();
let ucs_ms = phase.elapsed().as_secs_f64() * 1000.0;
let phase = Instant::now();
self.refresh_properties();
let properties_ms = phase.elapsed().as_secs_f64() * 1000.0;
self.command_line.push_output("MSPACE");
if perf {
crate::perf_record!(
"[perf] viewport-enter total={:.2}ms normalize={:.2}ms display={:.2}ms ucs={:.2}ms properties={:.2}ms handle={}",
total.elapsed().as_secs_f64() * 1000.0,
normalize_ms,
display_ms,
ucs_ms,
properties_ms,
handle.value(),
);
}
Task::none()
}

View file

@ -497,7 +497,7 @@ impl OpenCADStudio {
return Task::none();
}
let i = self.active_tab;
let perf_move = std::env::var_os("OCS_PERF").is_some();
let perf_move = crate::perf::enabled();
let move_started = Instant::now();
// UCS icon grip drag: map the cursor onto the UCS plane and
@ -606,6 +606,9 @@ impl OpenCADStudio {
drop(sel);
self.tabs[i].scene.orbit_active_viewport(dx, dy);
self.tabs[i].scene.camera_generation += 1;
self.tabs[i]
.scene
.record_nav_perf(crate::scene::NavPerfOp::Rotate, move_started);
self.tabs[i].scene.selection.borrow_mut().middle_last_pos = Some(p);
return Task::none();
} else if self.tabs[i].scene.current_layout == "Model" {
@ -621,6 +624,9 @@ impl OpenCADStudio {
drop(sel);
self.tabs[i].scene.camera.borrow_mut().orbit(dx, dy, pivot);
self.tabs[i].scene.camera_generation += 1;
self.tabs[i]
.scene
.record_nav_perf(crate::scene::NavPerfOp::Rotate, move_started);
self.tabs[i].scene.selection.borrow_mut().middle_last_pos = Some(p);
return Task::none();
}
@ -654,6 +660,9 @@ impl OpenCADStudio {
// drawing as the view pans under it (#234).
self.reproject_box_anchor(i, vp_size.0, vp_size.1);
}
self.tabs[i]
.scene
.record_nav_perf(crate::scene::NavPerfOp::Pan, move_started);
self.tabs[i].scene.selection.borrow_mut().middle_last_pos = Some(p);
return Task::none();
}
@ -886,7 +895,7 @@ impl OpenCADStudio {
// value and can monopolize the UI thread during a drag.
let total_ms = grip_started.elapsed().as_secs_f64() * 1000.0;
if perf_move && total_ms >= 50.0 {
eprintln!(
crate::perf_record!(
"[perf] grip-move {:>7.1}ms setup={:.1} snap={:.1} apply={:.1} preview={:.1} grips={:.1}",
total_ms,
setup_ms,
@ -1453,9 +1462,18 @@ impl OpenCADStudio {
self.sync_dyn_fields();
let move_ms = move_started.elapsed().as_secs_f64() * 1000.0;
if perf_move && self.tabs[i].active_cmd.is_some() && move_ms >= 50.0 {
eprintln!(
"[perf] pointer-move {:>7.1}ms",
if perf_move
&& (self.tabs[i].active_cmd.is_some()
|| self.tabs[i].scene.active_viewport.is_some())
&& move_ms >= 16.7
{
let mode = if self.tabs[i].active_cmd.is_some() {
"command"
} else {
"MSPACE"
};
crate::perf_record!(
"[perf] pointer-move mode={mode:<7} {:>7.1}ms",
move_ms,
);
}
@ -3250,12 +3268,16 @@ impl OpenCADStudio {
}
if is_double {
self.tabs[i].scene.fit_all();
self.tabs[i]
.scene
.record_nav_perf(crate::scene::NavPerfOp::Zoom, now);
self.command_line.push_output("Zoom Extents");
}
Task::none()
}
pub(super) fn on_viewport_scroll(&mut self, delta: mouse::ScrollDelta) -> Task<Message> {
let nav_started = Instant::now();
let s = match delta {
mouse::ScrollDelta::Lines { y, .. } => y,
mouse::ScrollDelta::Pixels { y, .. } => y * 0.01,
@ -3310,6 +3332,9 @@ impl OpenCADStudio {
// as the view zooms under it (#234).
self.reproject_box_anchor(i, vw, vh);
}
self.tabs[i]
.scene
.record_nav_perf(crate::scene::NavPerfOp::Zoom, nav_started);
Task::none()
}
@ -3460,7 +3485,7 @@ impl OpenCADStudio {
{
return Task::none();
}
let perf = std::env::var_os("OCS_PERF").is_some();
let perf = crate::perf::enabled();
let hover_started = Instant::now();
let i = dwell.tab;
// Re-check the gate — drag / command may have started
@ -3564,10 +3589,10 @@ impl OpenCADStudio {
self.hover_dwell = None;
let hover_ms = hover_started.elapsed().as_secs_f64() * 1000.0;
if perf && hover_ms >= 5.0 {
eprintln!(
crate::perf_record!(
"[perf] hover-detail query={candidate_ms:.1} handles={handles_ms:.1} wire={wire_ms:.1} hatch={hatch_ms:.1} insert={insert_ms:.1} solid={solid_ms:.1} candidates={candidate_count}",
);
eprintln!(
crate::perf_record!(
"[perf] hover-dwell {:>7.1}ms wires={} hit={}",
hover_ms,
self.tabs[i].scene.last_tess_wires.get(),
@ -3642,21 +3667,29 @@ impl OpenCADStudio {
);
return Task::none();
}
let perf = crate::perf::enabled();
let perf_total = Instant::now();
let perf_from = self.tabs[i].scene.current_layout.clone();
let going_to_paper = name != "Model";
// Persist the camera of the layout we're leaving BEFORE switching
// so returning to it restores where the user left off (the
// periodic sync only fires on a tick, which may not have run
// since the last pan/zoom).
let perf_phase = Instant::now();
self.tabs[i].scene.sync_camera_to_document();
self.tabs[i].last_synced_camera_gen = self.tabs[i].scene.camera_generation;
let sync_ms = perf_phase.elapsed().as_secs_f64() * 1000.0;
// Cancel any pending rename/context-menu and active viewport when switching.
self.layout_rename_state = None;
self.layout_context_menu = None;
self.tabs[i].scene.active_viewport = None;
self.tabs[i].scene.set_current_layout(name);
let perf_phase = Instant::now();
self.tabs[i].scene.set_current_layout(name.clone());
self.tabs[i].scene.deselect_all();
let switch_ms = perf_phase.elapsed().as_secs_f64() * 1000.0;
// UCS follows the pane: model header UCS in the Model tab, none
// in plain paper space (a viewport's UCS is adopted on entry).
let perf_phase = Instant::now();
self.tabs[i].refresh_active_ucs();
self.tabs[i].scene.restore_saved_camera();
self.tabs[i].last_synced_camera_gen = self.tabs[i].scene.camera_generation;
@ -3664,15 +3697,31 @@ impl OpenCADStudio {
// sheet viewport in paper space, the model tile in model space)
// so model and each layout keep independent grid state.
self.adopt_view_display(i);
let restore_ms = perf_phase.elapsed().as_secs_f64() * 1000.0;
// Paper-space tools live in the right-edge side toolbar now, so
// entering/leaving a layout no longer hijacks the ribbon tab.
let _ = going_to_paper;
// Refresh VP freeze columns for the new layout.
let perf_phase = Instant::now();
let doc_layers = self.tabs[i].scene.document.layers.clone();
let vp_info = self.tabs[i].scene.viewport_list();
self.tabs[i]
.layers
.sync_with_viewports(&doc_layers, vp_info);
let layers_ms = perf_phase.elapsed().as_secs_f64() * 1000.0;
if perf {
crate::perf_record!(
"[perf] layout-switch from={} to={} total={:.2}ms sync={:.2}ms switch={:.2}ms restore={:.2}ms layers={:.2}ms epoch={}",
perf_from,
name,
perf_total.elapsed().as_secs_f64() * 1000.0,
sync_ms,
switch_ms,
restore_ms,
layers_ms,
self.tabs[i].scene.geometry_epoch,
);
}
Task::none()
}

View file

@ -9,8 +9,8 @@ use crate::scene::{VIEWCUBE_PAD, VIEWCUBE_REGION_PX};
use crate::ui::wrap_bar::DensitySwap;
use crate::ui::wrap_bar::WrapFlow;
use iced::widget::{
button, canvas, column, container, mouse_area, pane_grid, responsive, row, shader, stack, text,
Row, Space,
button, canvas, column, container, mouse_area, pane_grid, responsive, row, scrollable, shader,
stack, text, Row, Space,
};
use iced::window;
use iced::{keyboard, Background, Border, Color, Element, Fill, Subscription, Task, Theme};
@ -1121,32 +1121,44 @@ impl OpenCADStudio {
}
}
// Frame-budget HUD (Phase 5.3): toggle with the PERF command. Shows
// the cost of the most recent wire re-tessellation — the work avoided
// by a warm wire cache — so render-path changes can be compared
// PR-to-PR. Reads ~0 ms while panning/zooming on a hit cache.
if self.perf_hud && !tab.is_start {
// Shared performance panel: terminal PERF lines plus the current
// tessellation summary. Copy / Clear mirror the command-history panel.
if self.perf_hud {
let s = &tab.scene;
let label = format!(
let perf_w = if render_bar_w.is_finite() && render_bar_w > 1.0 {
render_bar_w
} else {
320.0
};
let summary = format!(
"tess {:.1} ms · {} wires · epoch {}",
s.last_tess_ms.get(),
s.last_tess_wires.get(),
s.geometry_epoch,
);
let panel = container(text(label).size(12).color(Color {
r: 0.6,
g: 1.0,
b: 0.6,
a: 1.0,
}))
.padding(6)
.style(|_: &Theme| container::Style {
background: Some(Background::Color(Color {
r: 0.08,
g: 0.08,
b: 0.08,
a: 0.85,
let trace = crate::perf::snapshot_text();
let trace = if trace.is_empty() {
"No samples yet".to_string()
} else {
trace
};
let perf_button_style = |_: &Theme, status: button::Status| button::Style {
background: Some(Background::Color(if matches!(status, button::Status::Hovered) {
Color {
r: 0.24,
g: 0.24,
b: 0.24,
a: 1.0,
}
} else {
Color {
r: 0.14,
g: 0.14,
b: 0.14,
a: 1.0,
}
})),
text_color: Color::WHITE,
border: Border {
color: Color {
r: 0.35,
@ -1158,6 +1170,62 @@ impl OpenCADStudio {
radius: 3.0.into(),
},
..Default::default()
};
let copy_btn = button(
row![
crate::ui::icons::tinted(
crate::ui::icons::COPY,
11.0,
Color::from_rgb(0.7, 0.85, 1.0),
),
text("Copy").size(11),
]
.spacing(4)
.align_y(iced::Center),
)
.on_press(Message::PerfCopy)
.style(perf_button_style)
.padding([2, 6]);
let clear_btn = button(
row![
crate::ui::icons::tinted(
crate::ui::icons::TRASH,
11.0,
Color::from_rgb(1.0, 0.55, 0.55),
),
text("Clear").size(11),
]
.spacing(4)
.align_y(iced::Center),
)
.on_press(Message::PerfClear)
.style(perf_button_style)
.padding([2, 6]);
let header = row![
text("PERF").size(12).color(Color::from_rgb(0.6, 1.0, 0.6)),
Space::new().width(iced::Length::Fill),
copy_btn,
clear_btn,
]
.spacing(6)
.align_y(iced::Center);
let log = scrollable(text(trace).size(11).color(Color::from_rgb(0.8, 0.9, 0.8)))
.height(iced::Length::Fixed(220.0))
.width(iced::Length::Fill);
let panel = container(
column![
header,
text(summary).size(11).color(Color::from_rgb(0.6, 1.0, 0.6)),
log,
]
.spacing(5),
)
.width(iced::Length::Fixed(perf_w))
.padding(6)
.style(|_: &Theme| container::Style {
background: None,
border: Border::default(),
..Default::default()
});
viewport_stack = viewport_stack.push(position_canvas_overlay(
iced::Point::new(12.0, 40.0),

View file

@ -451,7 +451,7 @@ fn save_owned_as_version_inner(
backup: bool,
clone_ms: f64,
) -> Result<(), String> {
let perf = std::env::var_os("OCS_PERF").is_some();
let perf = crate::perf::enabled();
let total_started = std::time::Instant::now();
doc.version = version;
let styles_started = std::time::Instant::now();
@ -484,7 +484,7 @@ fn save_owned_as_version_inner(
return Err(format!("replace {}: {error}", path.display()));
}
if perf {
eprintln!(
crate::perf_record!(
"[perf] save total={:.1}ms clone={:.1} styles={:.1} dimensions={:.1} write={:.1} entities={} objects={} path={}",
total_started.elapsed().as_secs_f64() * 1000.0,
clone_ms,
@ -567,7 +567,7 @@ pub fn save_to_bytes(
ext: &str,
version: acadrust::DxfVersion,
) -> Result<Vec<u8>, String> {
let perf = std::env::var_os("OCS_PERF").is_some();
let perf = crate::perf::enabled();
let total_started = std::time::Instant::now();
let clone_started = std::time::Instant::now();
let mut doc = doc.clone();
@ -590,7 +590,7 @@ pub fn save_to_bytes(
};
if perf {
let bytes = result.as_ref().map_or(0, Vec::len);
eprintln!(
crate::perf_record!(
"[perf] save-bytes total={:.1}ms clone={:.1} styles={:.1} dimensions={:.1} write={:.1} bytes={} entities={} objects={}",
total_started.elapsed().as_secs_f64() * 1000.0,
clone_ms,

View file

@ -11,6 +11,7 @@ pub mod modules;
pub mod patreon;
pub mod videos;
pub mod plugin;
pub mod perf;
pub mod scene;
pub mod snap;
pub mod ui;

View file

@ -15,6 +15,7 @@ mod modules;
mod patreon;
mod videos;
mod plugin;
mod perf;
mod scene;
mod snap;
mod ui;

62
src/perf.rs Normal file
View file

@ -0,0 +1,62 @@
//! Shared performance trace for terminal output and the in-app `PERF` panel.
use std::collections::VecDeque;
use std::fmt;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::{Mutex, OnceLock};
const MAX_LINES: usize = 500;
static UI_ENABLED: AtomicBool = AtomicBool::new(false);
static ENV_ENABLED: OnceLock<bool> = OnceLock::new();
static LINES: OnceLock<Mutex<VecDeque<String>>> = OnceLock::new();
fn lines() -> &'static Mutex<VecDeque<String>> {
LINES.get_or_init(|| Mutex::new(VecDeque::with_capacity(MAX_LINES)))
}
/// True when tracing was requested with `PERF=1` or the in-app panel is open.
pub fn enabled() -> bool {
UI_ENABLED.load(Ordering::Relaxed)
|| *ENV_ENABLED.get_or_init(|| std::env::var_os("PERF").is_some())
}
/// Enable or disable collection driven by the in-app `PERF` command.
pub fn set_ui_enabled(enabled: bool) {
UI_ENABLED.store(enabled, Ordering::Relaxed);
}
/// Write one performance line to stderr and retain it for the in-app panel.
pub fn record(args: fmt::Arguments<'_>) {
if !enabled() {
return;
}
let line = args.to_string();
eprintln!("{line}");
let mut entries = lines().lock().unwrap_or_else(|e| e.into_inner());
if entries.len() == MAX_LINES {
entries.pop_front();
}
entries.push_back(line);
}
/// Plain-text snapshot used by the panel and its Copy button.
pub fn snapshot_text() -> String {
let entries = lines().lock().unwrap_or_else(|e| e.into_inner());
entries
.iter()
.map(String::as_str)
.collect::<Vec<_>>()
.join("\n")
}
pub fn clear() {
lines().lock().unwrap_or_else(|e| e.into_inner()).clear();
}
#[macro_export]
macro_rules! perf_record {
($($arg:tt)*) => {
$crate::perf::record(format_args!($($arg)*))
};
}

View file

@ -487,24 +487,14 @@ impl Scene {
/// `OpenCADStudio_Camera_<layout>` named View is honoured only as a
/// backward-compatible fallback for files saved under the previous scheme.
fn apply_sheet_viewport_camera(&mut self) -> bool {
let layout_block = self.current_layout_block_handle();
let sheet_vp = if layout_block.is_null() {
None
} else {
self.document
.entities()
.filter_map(|e| {
if let EntityType::Viewport(vp) = e {
Some(vp)
} else {
None
}
})
.find(|vp| {
vp.common.owner_handle == layout_block
&& !self.is_content_viewport_in_layout(vp, layout_block)
})
.cloned()
// The Layout object already owns the authoritative sheet-viewport
// handle. Do not scan every drawing entity on each Model↔Paper switch.
let sheet_vp = match self
.document
.get_entity(self.current_layout_sheet_viewport_handle())
{
Some(EntityType::Viewport(vp)) => Some(vp.clone()),
_ => None,
};
let vp = match sheet_vp {
@ -590,38 +580,21 @@ impl Scene {
// The sheet viewport entity is the authoritative paper-space view;
// it round-trips natively, so no named-View side-channel is needed.
let layout_block = self.current_layout_block_handle();
if !layout_block.is_null() {
let sheet_handle = self
.document
.entities()
.filter_map(|e| {
if let EntityType::Viewport(vp) = e {
Some(vp)
} else {
None
}
})
.find(|vp| {
vp.common.owner_handle == layout_block && !self.is_content_viewport_in_layout(vp, layout_block)
})
.map(|vp| vp.common.handle);
if let Some(handle) = sheet_handle {
if let Some(EntityType::Viewport(vp)) = self.document.get_entity_mut(handle) {
// AutoCAD stores the paper-space view position in
// `view_center` (DCS) with `view_target` at the origin —
// writing it the other way round shifts the layout and
// crashes nothing but renders the sheet off-place. Paper
// space is always a plan view, so DCS == WCS XY here.
vp.view_center =
acadrust::types::Vector3::new(target_wcs.x, target_wcs.y, 0.0);
vp.view_target = acadrust::types::Vector3::ZERO;
vp.view_direction = vd3;
vp.view_height = view_height as f64;
vp.twist_angle = twist;
}
}
let sheet_handle = self.current_layout_sheet_viewport_handle();
if let Some(EntityType::Viewport(vp)) =
self.document.get_entity_mut(sheet_handle)
{
// AutoCAD stores the paper-space view position in
// `view_center` (DCS) with `view_target` at the origin —
// writing it the other way round shifts the layout and
// crashes nothing but renders the sheet off-place. Paper
// space is always a plan view, so DCS == WCS XY here.
vp.view_center =
acadrust::types::Vector3::new(target_wcs.x, target_wcs.y, 0.0);
vp.view_target = acadrust::types::Vector3::ZERO;
vp.view_direction = vd3;
vp.view_height = view_height as f64;
vp.twist_angle = twist;
}
true
}

View file

@ -352,10 +352,9 @@ pub(crate) fn tessellate_entity(
view_aabb: Option<[f32; 4]>,
// World units per screen pixel for LOD culling. `None` = no LOD.
world_per_pixel: Option<f32>,
// True only when tessellating content shown INSIDE a paper-space viewport,
// where PSLTSCALE scales linetypes by the viewport scale. Model-space (and
// paper-sheet) rendering passes false: a drawing's annotation scale must
// not resize model-space linetypes (that is MSLTSCALE, off here).
// True only when tessellating content shown inside a paper-space viewport.
// Retained through recursive INSERT expansion; PSLTSCALE itself is applied
// by the viewport's GPU uniform so it never changes resident wire content.
paper_space: bool,
) -> Vec<WireModel> {
let h = e.common().handle;
@ -507,19 +506,10 @@ pub(crate) fn tessellate_entity(
let entity_color = fade_if_locked(document, e, entity_color, bg_color);
let lt_scale = document.header.linetype_scale as f32 * e.common().linetype_scale as f32;
let lt_name = view::render::linetype_name_for(document, e);
// PSLTSCALE: scale linetype dashes by the viewport scale so they appear
// uniform in paper space. Only applies to content shown inside a paper-space
// viewport (`paper_space`); model space uses LTSCALE × CELTSCALE unscaled by
// the annotation scale, otherwise a drawing at e.g. CANNOSCALE 10:1 draws
// its linetypes 10× off.
let pslt_factor = if paper_space && document.header.paper_space_linetype_scaling {
anno_scale
} else {
1.0
};
let pattern_length = pattern_length * pslt_factor;
let pattern = pattern.map(|v| v * pslt_factor);
// Paper-space linetype scaling belongs to the viewport uniform. Keeping
// resident geometry at its model-space scale prevents every MSPACE wheel
// tick from rebuilding and uploading the viewport's complete wire set.
let pslt_factor = 1.0_f32;
// ── Proxy entity: draw its cached preview ───────────────────────────────
//
// An entity from an application we have no reader for (e.g. an Autodesk

View file

@ -265,6 +265,24 @@ struct DrawDepthCache {
owners: HashMap<u64, Handle>,
}
struct PaperViewportCache {
epoch: u64,
layout: String,
layout_block: Handle,
sheet: Handle,
content: Arc<Vec<Handle>>,
}
struct PaperSheetRenderCache {
epoch: u64,
layout: String,
selected: u64,
paper_bg: [f32; 4],
hatches: Arc<Vec<HatchModel>>,
wipeouts: Arc<Vec<HatchModel>>,
images: Arc<Vec<ImageModel>>,
}
/// Bound on the geometry-delta ring. A consumer that fell more than this many
/// mutations behind (or predates the oldest retained delta) can't be replayed
/// and does a one-time full rebuild — the safe fallback, not a correctness hole.
@ -924,6 +942,33 @@ fn transform_block_mesh_lod_set(
out
}
#[derive(Clone, Copy, Debug)]
pub(crate) enum NavPerfOp {
Pan,
Zoom,
Rotate,
}
impl NavPerfOp {
pub(in crate::scene) fn label(self) -> &'static str {
match self {
Self::Pan => "pan",
Self::Zoom => "zoom",
Self::Rotate => "rotate",
}
}
}
#[derive(Clone, Copy, Debug)]
pub(in crate::scene) struct NavPerfSample {
pub(in crate::scene) op: NavPerfOp,
pub(in crate::scene) space: &'static str,
pub(in crate::scene) mode: &'static str,
pub(in crate::scene) started: iced::time::Instant,
pub(in crate::scene) input_ms: f64,
pub(in crate::scene) build_ms: f64,
}
pub struct Scene {
pub camera: Rc<RefCell<Camera>>,
/// Model-space tiled viewport layout. One full-window tile by default;
@ -1091,14 +1136,14 @@ pub struct Scene {
/// Keyed by `(geometry_epoch, selection_generation)` — selected hatches
/// are tinted, so a select/deselect must rebuild even when the geometry
/// is unchanged (issue #71).
hatch_cache: RefCell<Option<(u64, u64, Arc<Vec<HatchModel>>)>>,
hatch_cache: RefCell<HashMap<String, (u64, u64, Arc<Vec<HatchModel>>)>>,
/// Cached wipeout fill models, keyed by geometry_epoch. Same
/// reasoning as `hatch_cache`.
wipeout_cache: RefCell<Option<(u64, Arc<Vec<HatchModel>>)>>,
wipeout_cache: RefCell<HashMap<String, (u64, Arc<Vec<HatchModel>>)>>,
/// Cached image models, keyed by geometry_epoch. No camera key needed here.
image_cache: RefCell<Option<(u64, Arc<Vec<ImageModel>>)>>,
/// Cached mesh models, keyed by geometry_epoch.
mesh_cache: RefCell<Option<(u64, Arc<Vec<MeshLodSet>>)>>,
mesh_cache: RefCell<HashMap<String, (u64, Arc<Vec<MeshLodSet>>)>>,
/// Picking mesh source for a non-model active space, keyed by geometry epoch
/// and interaction block. Model/MSPACE reuse `mesh_cache` directly.
interaction_mesh_cache: RefCell<Option<(u64, u64, Arc<Vec<MeshLodSet>>)>>,
@ -1120,10 +1165,13 @@ pub struct Scene {
/// filtered variants. Viewports sharing a frozen set share one entry (like
/// the resident wire set). Empty for a viewport with no frozen layers (it
/// reuses the unfiltered `*_arc` sets directly).
frozen_hatch_cache: RefCell<HashMap<u64, (u64, u64, Arc<Vec<HatchModel>>)>>,
frozen_wipeout_cache: RefCell<HashMap<u64, (u64, Arc<Vec<HatchModel>>)>>,
frozen_hatch_cache:
RefCell<HashMap<(String, u64), (u64, u64, Arc<Vec<HatchModel>>)>>,
frozen_wipeout_cache:
RefCell<HashMap<(String, u64), (u64, Arc<Vec<HatchModel>>)>>,
frozen_image_cache: RefCell<HashMap<u64, (u64, Arc<Vec<ImageModel>>)>>,
frozen_mesh_cache: RefCell<HashMap<u64, (u64, Arc<Vec<MeshLodSet>>)>>,
frozen_mesh_cache:
RefCell<HashMap<(String, u64), (u64, Arc<Vec<MeshLodSet>>)>>,
/// Cached block-INSERT hatches for hit-testing, keyed by geometry_epoch.
/// Building this explodes every model-space INSERT, so without the cache a
/// heavy block-instanced drawing re-explodes thousands of inserts on every
@ -1132,9 +1180,18 @@ pub struct Scene {
insert_hatch_cache: RefCell<Option<(u64, u64, Arc<HashMap<Handle, Vec<HatchModel>>>)>>,
/// Sheet "dressing" cache over the unified resident set: the paper sheet
/// drops its own border wire and appends the printable-area guide.
/// `(geometry_epoch, content gen, wires)` — the base is camera-independent
/// (no cull / LOD anywhere), so paper pan/zoom never re-tessellates it.
paper_sheet_cache: RefCell<Option<(u64, u64, Arc<Vec<WireModel>>)>>,
/// Per-layout `(geometry_epoch, content gen, wires)` — the base is
/// camera-independent, so paper pan/zoom and Model↔Paper tab switches keep
/// every already-visited sheet warm.
paper_sheet_cache: RefCell<HashMap<String, (u64, u64, Arc<Vec<WireModel>>)>>,
/// Layout viewport handles, collected from the owning block record once per
/// geometry epoch. Avoids walking every document entity on every Paper
/// pan/zoom frame just to rediscover the same handful of viewports.
paper_viewport_cache: RefCell<HashMap<String, PaperViewportCache>>,
/// Stable Paper sheet fill/image sources. Without this cache every camera
/// movement scanned the whole document for wipeouts and recreated the same
/// Arcs, making Paper frame construction CPU-bound on large drawings.
paper_sheet_render_cache: RefCell<HashMap<String, PaperSheetRenderCache>>,
/// Per-viewport projected wire cache for paper-space content viewports.
/// Stores projected + clipped wires in paper-space coordinates.
/// Maps vp_handle → (geometry_epoch, Vec<WireModel>).
@ -1191,12 +1248,9 @@ pub struct Scene {
/// Multiplier applied to Text/MText/Dimension sizes during tessellation.
/// 1.0 = no scaling. 50.0 = "1:50" drawing scale.
pub annotation_scale: f32,
/// Cached per-epoch: does annotation/viewport scale actually change wire
/// output? True iff PSLTSCALE is on (linetype dashes scale with the
/// viewport) or the drawing has an annotative entity (text/dim/mleader
/// sizing). When false the per-viewport anno scale is inert, so every
/// content viewport collapses onto ONE shared resident set instead of a
/// full re-tessellation per distinct viewport scale. `(epoch, flag)`.
/// Cached per-epoch: does annotation scale actually change wire geometry?
/// PSLTSCALE is handled by a per-viewport GPU uniform, so only real
/// annotative entities require a scale-specific resident set.
annotation_affects_wires: std::cell::Cell<Option<(u64, bool)>>,
/// Cached model-space bounding box, keyed by geometry_epoch.
/// Avoids re-tessellating all entities on every ZOOM E / auto-fit call.
@ -1204,10 +1258,12 @@ pub struct Scene {
/// Reverse map: entity_handle → block_record_handle, built from entity_handles lists.
/// Keyed by geometry_epoch. Eliminates the O(B) fallback scan in belongs_to_visible_block.
entity_block_map_cache: RefCell<Option<(u64, HashMap<Handle, Handle>)>>,
/// Tessellated block definitions in block-local coords, keyed by geometry_epoch.
/// Lets Insert tessellation transform-copy cached wires instead of
/// clone+explode+re-tessellate per reference.
block_defn_cache: RefCell<Option<(u64, Arc<cache::block_cache::BlockCache>)>>,
/// Tessellated block definitions in block-local coords, keyed by render
/// background and block epoch. Model and Paper adapt black/white colours
/// differently; retaining both variants prevents a full block rebuild on
/// every layout-tab switch.
block_defn_cache:
RefCell<HashMap<[u32; 4], (u64, Arc<cache::block_cache::BlockCache>)>>,
/// Spatial index + always-emit list for top-level entities
/// (Phase 2.1). Lazily rebuilt by `entity_index()` on
/// `geometry_epoch` change. See `EntityIndex` for what each side
@ -1246,6 +1302,9 @@ pub struct Scene {
/// scene-render cache). See [`Scene::navigating_lod`].
nav_last_gen: std::cell::Cell<u64>,
nav_changed_at: std::cell::Cell<Option<iced::time::Instant>>,
/// Latest pan / zoom / rotate event waiting for the renderer. Present only
/// while PERF tracing is enabled; consumed by the active shader primitive.
nav_perf_pending: std::cell::Cell<Option<NavPerfSample>>,
/// Unified static-hold wire cache — ONE infrastructure for EVERY space
/// (Model tiles, BEDIT block editor, the paper sheet block, and paper
/// content viewports): the FULL, un-culled, LOD-free tessellation per
@ -1364,10 +1423,10 @@ impl Scene {
interaction_handle_index_cache: RefCell::new(None),
sort_cache: RefCell::new(None),
draw_depth_cache: RefCell::new(None),
hatch_cache: RefCell::new(None),
wipeout_cache: RefCell::new(None),
hatch_cache: RefCell::new(HashMap::default()),
wipeout_cache: RefCell::new(HashMap::default()),
image_cache: RefCell::new(None),
mesh_cache: RefCell::new(None),
mesh_cache: RefCell::new(HashMap::default()),
interaction_mesh_cache: RefCell::new(None),
mesh_pick_lookup_cache: RefCell::new(None),
frozen_hatch_cache: RefCell::new(HashMap::default()),
@ -1375,7 +1434,9 @@ impl Scene {
frozen_image_cache: RefCell::new(HashMap::default()),
frozen_mesh_cache: RefCell::new(HashMap::default()),
insert_hatch_cache: RefCell::new(None),
paper_sheet_cache: RefCell::new(None),
paper_sheet_cache: RefCell::new(HashMap::default()),
paper_viewport_cache: RefCell::new(HashMap::default()),
paper_sheet_render_cache: RefCell::new(HashMap::default()),
paper_projected_cache: RefCell::new(HashMap::default()),
current_layout: "Model".to_string(),
block_edit_block: None,
@ -1394,7 +1455,7 @@ impl Scene {
annotation_affects_wires: std::cell::Cell::new(None),
model_extents_cache: RefCell::new(None),
entity_block_map_cache: RefCell::new(None),
block_defn_cache: RefCell::new(None),
block_defn_cache: RefCell::new(HashMap::default()),
entity_index_cache: RefCell::new(None),
last_render_aspect: std::cell::Cell::new(16.0 / 9.0),
last_world_per_pixel: std::cell::Cell::new(0.0),
@ -1404,6 +1465,7 @@ impl Scene {
last_model_wire_gen: std::cell::Cell::new(0),
nav_last_gen: std::cell::Cell::new(0),
nav_changed_at: std::cell::Cell::new(None),
nav_perf_pending: std::cell::Cell::new(None),
resident_wire_sets: RefCell::new(HashMap::default()),
split_cache: RefCell::new(HashMap::default()),
tess_memo: RefCell::new(HashMap::default()),
@ -1465,19 +1527,20 @@ impl Scene {
/// Built single-threaded — recursive nested expansion makes parallelization
/// fiddly and the cache only rebuilds when geometry actually changes.
pub(super) fn block_cache_arc(&self) -> Arc<cache::block_cache::BlockCache> {
{
let cache = self.block_defn_cache.borrow();
if let Some((epoch, ref arc)) = *cache {
if epoch == self.block_epoch {
return Arc::clone(arc);
}
}
}
let bg = if self.current_layout == "Model" {
self.bg_color
} else {
self.paper_bg_color
};
let key = bg.map(f32::to_bits);
{
let cache = self.block_defn_cache.borrow();
if let Some((epoch, arc)) = cache.get(&key) {
if *epoch == self.block_epoch {
return Arc::clone(arc);
}
}
}
// Block definitions are cached at block-local size (annotation scale
// 1.0). An annotative block scales as ONE unit at the INSERT level, so
// its internal geometry / text / attributes must NOT be scaled
@ -1486,7 +1549,9 @@ impl Scene {
let built =
cache::block_cache::BlockCache::build(&self.document, 1.0, bg, &self.draw_depth_map());
let arc = Arc::new(built);
*self.block_defn_cache.borrow_mut() = Some((self.block_epoch, Arc::clone(&arc)));
let mut cache = self.block_defn_cache.borrow_mut();
cache.retain(|_, (epoch, _)| *epoch == self.block_epoch);
cache.insert(key, (self.block_epoch, Arc::clone(&arc)));
arc
}
@ -1803,6 +1868,31 @@ impl Scene {
.map_or(false, |t| t.elapsed().as_millis() < Self::NAV_SETTLE_MS)
}
pub(crate) fn record_nav_perf(&self, op: NavPerfOp, started: iced::time::Instant) {
if !crate::perf::enabled() {
return;
}
let (space, mode) = if self.current_layout == "Model" {
("Model", "MODEL")
} else if self.active_viewport.is_some() {
("Paper", "MSPACE")
} else {
("Paper", "PSPACE")
};
self.nav_perf_pending.set(Some(NavPerfSample {
op,
space,
mode,
started,
input_ms: started.elapsed().as_secs_f64() * 1000.0,
build_ms: 0.0,
}));
}
pub(in crate::scene) fn take_nav_perf(&self) -> Option<NavPerfSample> {
self.nav_perf_pending.take()
}
/// Whether the interaction-LOD hatch suppression is enabled (env
/// `OCS_HATCH_LOD`), read once. Default OFF: the tessellated hatch pass is
/// cheap enough that suppression — and its zoom flicker (#258) — is not
@ -1939,17 +2029,20 @@ impl Scene {
}
}
/// Switch the active layout. Bumps `geometry_epoch` so the wire cache
/// re-tessellates — `render_style`'s `adapt_to_bg` picks the model or
/// paper background depending on `current_layout`, so cached wires
/// from the previous layout would be coloured against the wrong bg.
/// Also runs `recolor_meshes` so ACIS mesh colour tracks the new bg.
/// Switch the active layout without pretending the document geometry
/// changed. Resident wire sets already key on block/background, so keeping
/// `geometry_epoch` stable lets Model and Paper retain their CPU/GPU data
/// across tab switches. Only caches whose contents genuinely depend on the
/// active layout or its background are dropped.
pub fn set_current_layout(&mut self, name: String) {
if self.current_layout != name {
self.current_layout = name;
self.sync_active_space_to_document();
self.recolor_meshes();
self.bump_geometry();
*self.wire_cache.borrow_mut() = None;
*self.interaction_mesh_cache.borrow_mut() = None;
*self.mesh_pick_lookup_cache.borrow_mut() = None;
*self.insert_hatch_cache.borrow_mut() = None;
}
}
@ -2034,6 +2127,17 @@ impl Scene {
return;
}
// Normal files carry a valid direct Layout→Viewport link. This O(1)
// path is hit on every ordinary layout-tab switch.
if cur_vp.is_valid()
&& matches!(
self.document.get_entity(cur_vp),
Some(EntityType::Viewport(vp)) if vp.common.owner_handle == block_record
)
{
return;
}
// Already present? Accept either the linked viewport handle or any
// `id == 1` viewport owned by the layout block.
let has_sheet = self.document.entities().any(|e| {
@ -2781,23 +2885,17 @@ impl Scene {
if self.current_layout == "Model" {
return vec![];
}
let layout_block = self.current_layout_block_handle();
let (layout_block, _, content) = self.paper_viewport_handles();
if layout_block.is_null() {
return vec![];
}
let mut result: Vec<(acadrust::Handle, String, Vec<acadrust::Handle>)> = self
.document
.entities()
.filter_map(|e| {
if let EntityType::Viewport(vp) = e {
if self.is_content_viewport_in_layout(vp, layout_block) {
Some((vp.common.handle, vp.id, vp.frozen_layers.clone()))
} else {
None
}
} else {
None
}
let mut result: Vec<(acadrust::Handle, String, Vec<acadrust::Handle>)> = content
.iter()
.filter_map(|handle| {
let Some(EntityType::Viewport(vp)) = self.document.get_entity(*handle) else {
return None;
};
Some((vp.common.handle, vp.id, vp.frozen_layers.clone()))
})
.collect::<Vec<_>>()
.into_iter()
@ -2820,20 +2918,11 @@ impl Scene {
if self.current_layout == "Model" {
return 0;
}
let layout_block = self.current_layout_block_handle();
let (layout_block, _, content) = self.paper_viewport_handles();
if layout_block.is_null() {
return 0;
}
self.document
.entities()
.filter(|e| {
if let EntityType::Viewport(vp) = e {
self.is_content_viewport_in_layout(vp, layout_block)
} else {
false
}
})
.count()
content.len()
}
/// True when any entities are hidden by Isolate / Hide.
@ -3105,10 +3194,9 @@ impl Scene {
/// [`WIRE_CONTENT_GEN`] id per build (relayed via `last_model_wire_gen`)
/// so the GPU upload gate and `render_signature` skip unchanged content.
/// Whether the per-viewport annotation scale changes wire output at all
/// (PSLTSCALE on, or any annotative entity). Cached per geometry epoch —
/// the scan short-circuits on the first annotative entity. When false, a
/// viewport's `1/vp_scale` anno override is inert and normalized away so
/// all viewports reuse ONE resident tessellation.
/// Cached per geometry epoch; the scan short-circuits on the first
/// annotative entity. PSLTSCALE no longer participates because dash scaling
/// is applied in the wire shader from the viewport uniform.
fn annotation_affects_wires(&self) -> bool {
if let Some((epoch, v)) = self.annotation_affects_wires.get() {
if epoch == self.geometry_epoch {
@ -3128,11 +3216,10 @@ impl Scene {
return v;
}
}
let v = self.document.header.paper_space_linetype_scaling
|| self
.document
.entities()
.any(|e| crate::scene::annotative::is_annotative(&self.document, e));
let v = self
.document
.entities()
.any(|e| crate::scene::annotative::is_annotative(&self.document, e));
self.annotation_affects_wires
.set(Some((self.geometry_epoch, v)));
v
@ -3326,7 +3413,7 @@ impl Scene {
anno_scale_override: Option<f32>,
frozen_layers: Option<&HashSet<Handle>>,
) -> Option<Arc<Vec<WireModel>>> {
let perf = std::env::var_os("OCS_PERF").is_some();
let perf = crate::perf::enabled();
let t_patch = iced::time::Instant::now();
// The entry must exist, be stale, and be uniquely held so we can move
// its wires out rather than deep-clone them.
@ -3339,7 +3426,7 @@ impl Scene {
let strong = Arc::strong_count(&entry.wires);
if strong != 1 {
if perf {
eprintln!("[perf] resident-shared strong={strong}");
crate::perf_record!("[perf] resident-shared strong={strong}");
}
return None;
}
@ -3564,7 +3651,7 @@ impl Scene {
},
);
if perf {
eprintln!(
crate::perf_record!(
"[perf] resident-patch {:>7.1}ms wires={} changes={}",
t_patch.elapsed().as_secs_f64() * 1000.0,
arc.len(),
@ -3582,9 +3669,9 @@ impl Scene {
fn paper_sheet_wires_arc(&self) -> Arc<Vec<WireModel>> {
{
let cache = self.paper_sheet_cache.borrow();
if let Some((epoch, gen, ref arc)) = *cache {
if epoch == self.geometry_epoch {
self.last_model_wire_gen.set(gen);
if let Some((epoch, gen, arc)) = cache.get(&self.current_layout) {
if *epoch == self.geometry_epoch {
self.last_model_wire_gen.set(*gen);
return Arc::clone(arc);
}
}
@ -3606,7 +3693,12 @@ impl Scene {
let arc = Arc::new(wires);
let gen = WIRE_CONTENT_GEN.fetch_add(1, Ordering::Relaxed);
self.last_model_wire_gen.set(gen);
*self.paper_sheet_cache.borrow_mut() = Some((self.geometry_epoch, gen, Arc::clone(&arc)));
let mut cache = self.paper_sheet_cache.borrow_mut();
cache.retain(|_, (epoch, _, _)| *epoch == self.geometry_epoch);
cache.insert(
self.current_layout.clone(),
(self.geometry_epoch, gen, Arc::clone(&arc)),
);
arc
}
@ -3673,7 +3765,7 @@ impl Scene {
}
}
}
let perf = std::env::var_os("OCS_PERF").is_some();
let perf = crate::perf::enabled();
let t_depth = iced::time::Instant::now();
// Replay Add/Remove into the retained block order. This avoids rescanning
@ -3754,7 +3846,7 @@ impl Scene {
cache.depths = Arc::clone(&arc);
*self.draw_depth_cache.borrow_mut() = Some(cache);
if perf {
eprintln!(
crate::perf_record!(
"[perf] draw-depth-patch {:>7.1}ms entries={} changes={}",
t_depth.elapsed().as_secs_f64() * 1000.0,
arc.len(),
@ -3837,7 +3929,7 @@ impl Scene {
owners,
});
if perf {
eprintln!(
crate::perf_record!(
"[perf] draw-depth {:>7.1}ms entries={}",
t_depth.elapsed().as_secs_f64() * 1000.0,
arc.len(),
@ -3854,15 +3946,16 @@ impl Scene {
// drawings. Key on a signature of `selected` instead, so hover (which
// never changes `selected`) keeps the cache warm.
let sel_sig = self.selected_set_sig();
let space = self.current_layout.clone();
{
let reuse = {
let cache = self.hatch_cache.borrow();
match *cache {
match cache.get(&space) {
// Selection tint is baked in, so the selected set must also
// match; category = a changed handle that is a hatch/solid fill.
Some((cached_epoch, cached_sel, ref arc))
if cached_sel == sel_sig
&& self.category_cache_valid(cached_epoch, |h| {
Some((cached_epoch, cached_sel, arc))
if *cached_sel == sel_sig
&& self.category_cache_valid(*cached_epoch, |h| {
self.hatches.contains_key(&h)
}) =>
{
@ -3872,14 +3965,17 @@ impl Scene {
}
};
if let Some(arc) = reuse {
if let Some((ref mut e, _, _)) = *self.hatch_cache.borrow_mut() {
if let Some((e, _, _)) = self.hatch_cache.borrow_mut().get_mut(&space) {
*e = self.geometry_epoch;
}
return arc;
}
}
let arc = Arc::new(self.synced_hatch_models(None));
*self.hatch_cache.borrow_mut() = Some((self.geometry_epoch, sel_sig, Arc::clone(&arc)));
self.hatch_cache.borrow_mut().insert(
space,
(self.geometry_epoch, sel_sig, Arc::clone(&arc)),
);
arc
}
@ -3895,14 +3991,15 @@ impl Scene {
}
pub(super) fn wipeout_models_arc(&self) -> Arc<Vec<HatchModel>> {
let space = self.current_layout.clone();
{
let reuse = {
let cache = self.wipeout_cache.borrow();
match *cache {
Some((cached_epoch, ref arc))
match cache.get(&space) {
Some((cached_epoch, arc))
// wipeout_models scans the whole document for Wipeout
// entities; relevance = the changed handle is a Wipeout.
if self.category_cache_valid(cached_epoch, |h| {
if self.category_cache_valid(*cached_epoch, |h| {
matches!(
self.document.get_entity(h),
Some(EntityType::Wipeout(_))
@ -3915,14 +4012,16 @@ impl Scene {
}
};
if let Some(arc) = reuse {
if let Some((ref mut e, _)) = *self.wipeout_cache.borrow_mut() {
if let Some((e, _)) = self.wipeout_cache.borrow_mut().get_mut(&space) {
*e = self.geometry_epoch;
}
return arc;
}
}
let arc = Arc::new(self.wipeout_models(None));
*self.wipeout_cache.borrow_mut() = Some((self.geometry_epoch, Arc::clone(&arc)));
self.wipeout_cache
.borrow_mut()
.insert(space, (self.geometry_epoch, Arc::clone(&arc)));
arc
}
@ -4006,16 +4105,17 @@ impl Scene {
}
pub(super) fn meshes_arc(&self) -> Arc<Vec<MeshLodSet>> {
let space = self.current_layout.clone();
{
let reuse = {
let cache = self.mesh_cache.borrow();
match *cache {
match cache.get(&space) {
// Top-level solids seed self.meshes; the instanced_block part
// is driven by INSERTs, so an INSERT edit (e.g. a move) must
// also invalidate. Block-definition edits route through
// bump_geometry (a full delta) and invalidate regardless.
Some((cached_epoch, ref arc))
if self.category_cache_valid(cached_epoch, |h| {
Some((cached_epoch, arc))
if self.category_cache_valid(*cached_epoch, |h| {
self.meshes.contains_key(&h)
|| matches!(
self.document.get_entity(h),
@ -4029,14 +4129,16 @@ impl Scene {
}
};
if let Some(arc) = reuse {
if let Some((ref mut e, _)) = *self.mesh_cache.borrow_mut() {
if let Some((e, _)) = self.mesh_cache.borrow_mut().get_mut(&space) {
*e = self.geometry_epoch;
}
return arc;
}
}
let arc = Arc::new(self.mesh_models(None));
*self.mesh_cache.borrow_mut() = Some((self.geometry_epoch, Arc::clone(&arc)));
self.mesh_cache
.borrow_mut()
.insert(space, (self.geometry_epoch, Arc::clone(&arc)));
arc
}
@ -4248,8 +4350,9 @@ impl Scene {
return self.hatch_models_arc();
}
let sig = Self::frozen_layers_sig(frozen);
let key = (self.current_layout.clone(), sig);
let sel = self.selected_set_sig();
if let Some((e, s, arc)) = self.frozen_hatch_cache.borrow().get(&sig) {
if let Some((e, s, arc)) = self.frozen_hatch_cache.borrow().get(&key) {
if *e == self.geometry_epoch && *s == sel {
return Arc::clone(arc);
}
@ -4257,7 +4360,7 @@ impl Scene {
let arc = Arc::new(self.synced_hatch_models(Some(frozen)));
self.frozen_hatch_cache
.borrow_mut()
.insert(sig, (self.geometry_epoch, sel, Arc::clone(&arc)));
.insert(key, (self.geometry_epoch, sel, Arc::clone(&arc)));
arc
}
@ -4270,7 +4373,8 @@ impl Scene {
return self.wipeout_models_arc();
}
let sig = Self::frozen_layers_sig(frozen);
if let Some((e, arc)) = self.frozen_wipeout_cache.borrow().get(&sig) {
let key = (self.current_layout.clone(), sig);
if let Some((e, arc)) = self.frozen_wipeout_cache.borrow().get(&key) {
if *e == self.geometry_epoch {
return Arc::clone(arc);
}
@ -4278,7 +4382,7 @@ impl Scene {
let arc = Arc::new(self.wipeout_models(Some(frozen)));
self.frozen_wipeout_cache
.borrow_mut()
.insert(sig, (self.geometry_epoch, Arc::clone(&arc)));
.insert(key, (self.geometry_epoch, Arc::clone(&arc)));
arc
}
@ -4306,7 +4410,8 @@ impl Scene {
return self.meshes_arc();
}
let sig = Self::frozen_layers_sig(frozen);
if let Some((e, arc)) = self.frozen_mesh_cache.borrow().get(&sig) {
let key = (self.current_layout.clone(), sig);
if let Some((e, arc)) = self.frozen_mesh_cache.borrow().get(&key) {
if *e == self.geometry_epoch {
return Arc::clone(arc);
}
@ -4314,7 +4419,7 @@ impl Scene {
let arc = Arc::new(self.mesh_models(Some(frozen)));
self.frozen_mesh_cache
.borrow_mut()
.insert(sig, (self.geometry_epoch, Arc::clone(&arc)));
.insert(key, (self.geometry_epoch, Arc::clone(&arc)));
arc
}
@ -4777,12 +4882,13 @@ impl Scene {
// interaction index survives pan/zoom and reaches every entity.
return self.entity_wires_arc();
}
let layout_block = self.current_layout_block_handle();
match self.active_viewport {
None => self.paper_sheet_wires_arc(),
Some(vp_handle) => {
Arc::new(self.viewport_content_wires(layout_block, Some(vp_handle), None))
}
// MSPACE editing already uses the viewport's model camera, so its
// interaction source must stay in model coordinates too. The old
// projected-Paper copy rebuilt a large Vec/Arc and interaction
// index on entry even though the resident model set already exists.
Some(vp_handle) => self.model_wires_for_viewport_arc(vp_handle, 0.0),
}
}
@ -5052,7 +5158,7 @@ impl Scene {
allow_pending_empty: bool,
) -> crate::scene::pick::interaction_index::InteractionCandidates {
if let Some((base_epoch, base, changes)) = self.interaction_overlay_base() {
let perf = std::env::var_os("OCS_PERF").is_some();
let perf = crate::perf::enabled();
let t0 = iced::time::Instant::now();
let keys = base.query_wire_keys_xy(aabb);
let key_ms = t0.elapsed().as_secs_f64() * 1000.0;
@ -5076,7 +5182,7 @@ impl Scene {
let remap_ms = t_remap.elapsed().as_secs_f64() * 1000.0;
let total_ms = t0.elapsed().as_secs_f64() * 1000.0;
if perf && total_ms >= 50.0 {
eprintln!(
crate::perf_record!(
"[perf] interaction-overlay {:>7.1}ms keys={} wires={} query={:.1} changed={:.1} gather={:.1} remap={:.1}",
total_ms,
keys.len(),
@ -5111,7 +5217,7 @@ impl Scene {
allow_pending_empty: bool,
) -> crate::scene::pick::interaction_index::InteractionCandidates {
if let Some((base_epoch, base, changes)) = self.interaction_overlay_base() {
let perf = std::env::var_os("OCS_PERF").is_some();
let perf = crate::perf::enabled();
let t0 = iced::time::Instant::now();
let keys = base.query_wire_keys_screen(screen_rect, view_rot, eye, bounds);
let key_ms = t0.elapsed().as_secs_f64() * 1000.0;
@ -5146,7 +5252,7 @@ impl Scene {
let remap_ms = t_remap.elapsed().as_secs_f64() * 1000.0;
let total_ms = t0.elapsed().as_secs_f64() * 1000.0;
if perf && total_ms >= 50.0 {
eprintln!(
crate::perf_record!(
"[perf] interaction-overlay {:>7.1}ms keys={} wires={} query={:.1} changed={:.1} gather={:.1} remap={:.1}",
total_ms,
keys.len(),

View file

@ -434,14 +434,14 @@ impl Scene {
py: f32,
canvas: (f32, f32),
) -> Option<Handle> {
let layout_block = self.current_layout_block_handle();
self.document
.entities()
.filter_map(|e| {
let EntityType::Viewport(vp) = e else {
let (_, _, handles) = self.paper_viewport_handles();
handles
.iter()
.filter_map(|handle| {
let Some(EntityType::Viewport(vp)) = self.document.get_entity(*handle) else {
return None;
};
if !self.is_content_viewport_in_layout(vp, layout_block) || !vp.status.is_on {
if !vp.status.is_on {
return None;
}
let rect = self.viewport_screen_rect(vp.common.handle, canvas)?;
@ -465,14 +465,12 @@ impl Scene {
/// Return the handle of the first active user viewport in the current layout,
/// or `None` if there are none. Used by the MS command.
pub fn first_user_viewport(&self) -> Option<Handle> {
let layout_block = self.current_layout_block_handle();
self.document.entities().find_map(|e| {
let EntityType::Viewport(vp) = e else {
let (_, _, handles) = self.paper_viewport_handles();
handles.iter().find_map(|handle| {
let Some(EntityType::Viewport(vp)) = self.document.get_entity(*handle) else {
return None;
};
if self.is_content_viewport_in_layout(vp, layout_block)
&& vp.status.is_on
{
if vp.status.is_on {
Some(vp.common.handle)
} else {
None

View file

@ -2,6 +2,71 @@
use super::*;
impl Scene {
pub(super) fn paper_viewport_handles(
&self,
) -> (Handle, Handle, Arc<Vec<Handle>>) {
{
let cache = self.paper_viewport_cache.borrow();
if let Some(cache) = cache.get(&self.current_layout) {
if cache.epoch == self.geometry_epoch && cache.layout == self.current_layout {
return (
cache.layout_block,
cache.sheet,
Arc::clone(&cache.content),
);
}
}
}
let layout_block = self.current_layout_block_handle();
let sheet = self.current_layout_sheet_viewport_handle();
let is_content = |handle: Handle| {
let Some(EntityType::Viewport(vp)) = self.document.get_entity(handle) else {
return false;
};
vp.common.owner_handle == layout_block
&& if sheet.is_valid() {
handle != sheet
} else {
Self::is_content_viewport(vp)
}
};
let content = if let Some(block) = self
.document
.block_records
.iter()
.find(|block| block.handle == layout_block)
.filter(|block| !block.entity_handles.is_empty())
{
block
.entity_handles
.iter()
.copied()
.filter(|handle| is_content(*handle))
.collect()
} else {
self.document
.entities()
.filter_map(|entity| {
let handle = entity.common().handle;
is_content(handle).then_some(handle)
})
.collect()
};
let content = Arc::new(content);
self.paper_viewport_cache.borrow_mut().insert(
self.current_layout.clone(),
PaperViewportCache {
epoch: self.geometry_epoch,
layout: self.current_layout.clone(),
layout_block,
sheet,
content: Arc::clone(&content),
},
);
(layout_block, sheet, content)
}
pub fn grid_views(&self, vw: f32, vh: f32) -> Vec<(iced::Rectangle, Camera, Handle)> {
self.active_viewports(vw, vh, acadrust::entities::ViewportRenderMode::Wireframe2D)
.into_iter()
@ -58,7 +123,7 @@ impl Scene {
})
.collect();
}
let layout_block = self.current_layout_block_handle();
let (_, sheet_handle, content_handles) = self.paper_viewport_handles();
let mut out: Vec<ViewportInstance> = Vec::new();
// The full-canvas sheet viewport renders the paper-space entities
// themselves — the layout's own view, drawn first so the floating
@ -72,7 +137,7 @@ impl Scene {
sheet_cam.projection = view::camera::Projection::Orthographic;
let sheet_grid_on = match self
.document
.get_entity(self.current_layout_sheet_viewport_handle())
.get_entity(sheet_handle)
{
Some(EntityType::Viewport(vp)) => vp.status.grid_on,
_ => false,
@ -92,13 +157,11 @@ impl Scene {
grid_on: sheet_grid_on,
paper_sheet: true,
});
for e in self.document.entities() {
let EntityType::Viewport(vp) = e else {
for &handle in content_handles.iter() {
let Some(EntityType::Viewport(vp)) = self.document.get_entity(handle) else {
continue;
};
if !self.is_content_viewport_in_layout(vp, layout_block)
|| !vp.status.is_on
{
if !vp.status.is_on {
continue;
}
let h = vp.common.handle;
@ -122,6 +185,54 @@ impl Scene {
out
}
pub(super) fn paper_sheet_render_models(
&self,
) -> (
Arc<Vec<HatchModel>>,
Arc<Vec<HatchModel>>,
Arc<Vec<ImageModel>>,
) {
let selected = self.selected_set_sig();
{
let cache = self.paper_sheet_render_cache.borrow();
if let Some(cache) = cache.get(&self.current_layout) {
if cache.epoch == self.geometry_epoch
&& cache.layout == self.current_layout
&& cache.selected == selected
&& cache.paper_bg == self.paper_bg_color
{
return (
Arc::clone(&cache.hatches),
Arc::clone(&cache.wipeouts),
Arc::clone(&cache.images),
);
}
}
}
let mut hatches = Vec::new();
if let Some(sheet) = self.paper_sheet_fill() {
hatches.push(sheet);
}
hatches.extend(self.paper_canvas_hatches().iter().cloned());
let hatches = Arc::new(hatches);
let wipeouts = self.paper_canvas_wipeouts();
let images = self.paper_sheet_images();
self.paper_sheet_render_cache.borrow_mut().insert(
self.current_layout.clone(),
PaperSheetRenderCache {
epoch: self.geometry_epoch,
layout: self.current_layout.clone(),
selected,
paper_bg: self.paper_bg_color,
hatches: Arc::clone(&hatches),
wipeouts: Arc::clone(&wipeouts),
images: Arc::clone(&images),
},
);
(hatches, wipeouts, images)
}
/// Convert a paper-space Viewport entity's position/size into a pixel
/// `Rectangle` relative to the top-left of the canvas.
///
@ -434,41 +545,31 @@ impl Scene {
) -> Arc<Vec<WireModel>> {
use rustc_hash::FxHashSet as HSet;
// Only content-REAL per-viewport parameters remain: the viewport's own
// frozen-layer set and its annotation/PSLTSCALE scale. Frustum cull and
// zoom LOD are gone — every space (Model tiles, BEDIT, the sheet, and
// content viewports) shares the same un-culled, LOD-free resident
// infrastructure, so viewports with default parameters all reuse ONE
// static-hold entry (and its stable content id) instead of re-baking
// per viewport per zoom step.
let (frozen, vp_anno_scale) = match self.document.get_entity(vp_handle) {
// The viewport's frozen-layer set is the only resident-geometry input.
// Its live zoom is camera magnification, not CANNOSCALE: tying
// annotation geometry to view_height rebuilt the entire model on every
// wheel tick whenever the drawing contained one annotative object.
// Explicit annotation-scale changes still rebuild through
// `self.annotation_scale`; PSLTSCALE is a viewport GPU uniform.
let frozen = match self.document.get_entity(vp_handle) {
Some(EntityType::Viewport(vp)) => {
let f: HSet<Handle> = vp.frozen_layers.iter().cloned().collect();
let vp_scale =
vp_effective_scale(vp.custom_scale, vp.view_height, vp.height);
let anno = if vp_scale > 1e-9 {
(1.0 / vp_scale) as f32
} else {
1.0_f32
};
(f, anno)
f
}
_ => (HSet::default(), 1.0_f32),
_ => HSet::default(),
};
self.resident_wires_for(
self.model_space_block_handle(),
Some(vp_anno_scale),
Some(self.annotation_scale),
Some(&frozen),
)
}
/// Resident model wires for a paper content viewport. Just the unified
/// static-hold (`resident_wires_for`) keyed on the viewport's frozen set +
/// annotation scale — no per-viewport height/view cache anymore: the set is
/// camera-independent (no cull, no LOD), so paper zoom and MSPACE frustum
/// changes reuse it as-is, and viewports with default parameters all share
/// one entry (and one stable content id).
/// explicit CANNOSCALE — no per-viewport height/view cache: the set is
/// camera-independent, so paper zoom and MSPACE zoom reuse it as-is.
pub(crate) fn model_wires_for_viewport_arc(
&self,
vp_handle: Handle,

View file

@ -748,7 +748,7 @@ impl InteractionIndex {
pub fn build(wires: &[WireModel]) -> Self {
#[cfg(not(target_arch = "wasm32"))]
let perf = std::env::var_os("OCS_PERF").is_some();
let perf = crate::perf::enabled();
#[cfg(not(target_arch = "wasm32"))]
let build_started = std::time::Instant::now();
let wire_handles: Vec<Option<u64>> = wires
@ -930,7 +930,7 @@ impl InteractionIndex {
);
#[cfg(not(target_arch = "wasm32"))]
if perf {
eprintln!(
crate::perf_record!(
"[perf] interaction-index-detail total={:.1}ms handles={:.1} collect={:.1} flatten={:.1} spatial={:.1}",
build_started.elapsed().as_secs_f64() * 1000.0,
handles_elapsed.as_secs_f64() * 1000.0,

View file

@ -21,9 +21,12 @@ pub struct Uniforms {
/// 0.0 = force opaque). Read by the wire shader so the toggle does not
/// require a retessellate.
pub transparency_enable: f32,
/// Pads the struct to 112 B (next multiple of 16) so wgpu's uniform
/// alignment rules are satisfied.
pub _pad: [f32; 2],
/// Per-viewport PSLTSCALE factor. Kept in the shared frame uniform so
/// zooming inside MSPACE changes one scalar instead of re-tessellating and
/// re-uploading every dashed wire.
pub linetype_scale: f32,
/// Pads the struct to the uniform alignment required by wgpu.
pub _pad: f32,
// ── Relative-to-eye (double-single) additions ───────────────────────────
// Appended at the end so existing field offsets are unchanged; shaders that
@ -54,7 +57,8 @@ impl Uniforms {
lwdisplay_enable: if lwdisplay_enable { 1.0 } else { 0.0 },
flat_shade: 0.0,
transparency_enable: 1.0,
_pad: [0.0; 2],
linetype_scale: 1.0,
_pad: 0.0,
view_rot: camera.view_proj_rte(bounds),
eye_high,
_pad_eh: 0.0,

View file

@ -309,7 +309,7 @@ impl WireArena {
mesh_edge: bool,
) -> Option<Self> {
let ranges = handle_ranges(wires)?;
let perf = std::env::var_os("OCS_PERF").is_some();
let perf = crate::perf::enabled();
let total_started = std::time::Instant::now();
// Reject an oversized batch before parallel emission allocates hundreds
@ -447,7 +447,7 @@ impl WireArena {
let upload_ms = upload_started.elapsed().as_secs_f64() * 1000.0;
let const_bind_group = make_const_bg(device, const_bgl, &const_buf);
if perf {
eprintln!(
crate::perf_record!(
"[perf] arena-build-detail total={:.1}ms pack={:.1} mapped-upload={:.1} handles={} wires={} instances={} instance-bytes={} consts={}",
total_started.elapsed().as_secs_f64() * 1000.0,
pack_ms,
@ -740,13 +740,13 @@ impl WireArena {
.collect();
}
if std::env::var_os("OCS_PERF").is_some() {
if crate::perf::enabled() {
let submitted: u64 = ranges
.iter()
.map(|(start, end)| (end - start) as u64)
.sum();
if submitted < self.inst_tail as u64 {
eprintln!(
crate::perf_record!(
"[perf] wire-cull submitted={} resident={} ranges={}",
submitted,
self.inst_tail,

View file

@ -12,18 +12,15 @@ impl Scene {
) -> Vec<WireModel> {
use acadrust::entities::Viewport;
let viewports: Vec<&Viewport> = self
.document
.entities()
.filter_map(|e| {
if let EntityType::Viewport(vp) = e {
Some(vp)
} else {
None
}
let (_, _, viewport_handles) = self.paper_viewport_handles();
let viewports: Vec<&Viewport> = viewport_handles
.iter()
.filter_map(|handle| match self.document.get_entity(*handle) {
Some(EntityType::Viewport(vp)) => Some(vp),
_ => None,
})
.filter(|vp| {
self.is_content_viewport_in_layout(vp, paper_block)
vp.common.owner_handle == paper_block
&& vp.status.is_on
&& only_vp.map_or(true, |h| vp.common.handle == h)
&& exclude_vp.map_or(true, |h| vp.common.handle != h)
@ -328,12 +325,17 @@ impl Scene {
};
out.color = [r * 0.80, g * 0.80, b * 0.80, a * 0.85];
out.line_weight_px = wire.line_weight_px;
// Wire's pattern was sized for model-space coords during
// tessellation; we just projected points into paper coords
// (× scale), so rescale the dash pattern by the same factor
// to keep dimensional consistency in the GPU shader.
out.pattern_length = wire.pattern_length * scale;
out.pattern = wire.pattern.map(|v| v * scale);
// Wire patterns stay in their base model units. Projection
// normally scales them with the geometry; PSLTSCALE instead
// keeps dash sizes constant in paper units (the on-screen path
// applies the same factor through its viewport uniform).
let dash_scale = if self.document.header.paper_space_linetype_scaling {
1.0
} else {
scale
};
out.pattern_length = wire.pattern_length * dash_scale;
out.pattern = wire.pattern.map(|v| v * dash_scale);
projected.push(out);
}

View file

@ -14,7 +14,10 @@ use std::sync::Arc;
use crate::scene::pipeline::viewcube::{hover_id, VIEWCUBE_PX};
use crate::scene::pipeline::MultiPipeline;
use crate::scene::convert::tess_util;
use crate::scene::{HatchModel, ImageModel, MeshLodSet, Scene, Uniforms, ViewportInstance, WireModel};
use crate::scene::{
vp_effective_scale, HatchModel, ImageModel, MeshLodSet, NavPerfSample, Scene, Uniforms,
ViewportInstance, WireModel,
};
// ── Camera hover state (shader::Program::State) ───────────────────────────
@ -156,6 +159,8 @@ pub struct Primitive {
/// `prepare` calls run before all `render` calls, so disjoint slots are
/// safe.
pub(in crate::scene) base_slot: usize,
/// One input-to-render sample, carried only when PERF tracing is enabled.
pub(in crate::scene) nav_perf: Option<NavPerfSample>,
}
/// Flags the render pipeline consumes, derived from
@ -241,6 +246,7 @@ impl shader::Primitive for Primitive {
bounds: &Rectangle,
viewport: &Viewport,
) {
let nav_prepare_started = std::time::Instant::now();
let phys = viewport.physical_size();
let full_size = Size::new(phys.width, phys.height);
let scale = viewport.scale_factor() as f32;
@ -438,7 +444,7 @@ impl shader::Primitive for Primitive {
// 2D/3D sets fall through to the shared batched path below.
let mut arena_served = false;
#[cfg(not(target_arch = "wasm32"))]
let _perf = std::env::var_os("OCS_PERF").is_some();
let _perf = crate::perf::enabled();
#[cfg(not(target_arch = "wasm32"))]
let _t0 = std::time::Instant::now();
#[cfg(not(target_arch = "wasm32"))]
@ -455,7 +461,7 @@ impl shader::Primitive for Primitive {
});
let patch = vp.wire_patch.as_ref().map(|(_, patch)| patch);
if _perf {
eprintln!(
crate::perf_record!(
"[perf] arena-base ok={} held={} patch={:?} changes={}",
base_ok,
inner.wire_arena_id,
@ -725,7 +731,7 @@ impl shader::Primitive for Primitive {
} else {
"arena-build"
};
eprintln!(
crate::perf_record!(
"[perf] wire {:>7.1}ms {:<18} wires={} gpu_instances={}",
_t0.elapsed().as_secs_f64() * 1000.0,
outcome,
@ -862,6 +868,19 @@ impl shader::Primitive for Primitive {
);
}
}
if let Some(sample) = self.nav_perf {
crate::perf::record(format_args!(
"[perf] nav-prepare op={} space={} mode={} input={:.2}ms build={:.2}ms prepare={:.2}ms elapsed={:.2}ms viewports={}",
sample.op.label(),
sample.space,
sample.mode,
sample.input_ms,
sample.build_ms,
nav_prepare_started.elapsed().as_secs_f64() * 1000.0,
sample.started.elapsed().as_secs_f64() * 1000.0,
self.viewports.len(),
));
}
}
fn render(
@ -871,6 +890,7 @@ impl shader::Primitive for Primitive {
target: &iced::wgpu::TextureView,
clip: &Rectangle<u32>,
) {
let nav_render_started = std::time::Instant::now();
let cw = clip.width as f32;
let ch = clip.height as f32;
let clip_right = clip.x + clip.width;
@ -934,6 +954,17 @@ impl shader::Primitive for Primitive {
inner.viewcube.render(encoder, target, vp_clip);
}
}
if let Some(sample) = self.nav_perf {
crate::perf::record(format_args!(
"[perf] nav-render op={} space={} mode={} encode={:.2}ms elapsed={:.2}ms viewports={}",
sample.op.label(),
sample.space,
sample.mode,
nav_render_started.elapsed().as_secs_f64() * 1000.0,
sample.started.elapsed().as_secs_f64() * 1000.0,
self.viewports.len(),
));
}
}
}
@ -1375,6 +1406,8 @@ impl Scene {
_hover_region: Option<usize>,
show_viewcube: bool,
) -> Primitive {
let nav_build_started = std::time::Instant::now();
let perf_nav = self.take_nav_perf();
// Hover comes from the scene cell driven by the app-level
// `CursorMoved` handler — the cube overlay sits above the shader
// and would otherwise mask the move event from `Program::update`.
@ -1396,10 +1429,19 @@ impl Scene {
.collect();
// Empty viewports → blit nothing; the container background (model bg
// or the paper desk colour) stays visible.
let perf_nav = perf_nav.map(|mut sample| {
sample.build_ms = nav_build_started.elapsed().as_secs_f64() * 1000.0;
sample
});
// Model panes permanently own slots 0..N. Paper starts after them so
// its sheet/content viewports never evict the Model slot's wire arena,
// textures, mesh batches and render cache during a layout-tab switch.
let base_slot = self.model_tiles.borrow().len();
Primitive {
viewports,
bg_color,
base_slot: 0,
base_slot,
nav_perf: perf_nav,
}
}
@ -1425,10 +1467,17 @@ impl Scene {
viewports: vec![],
bg_color,
base_slot: tile_idx,
nav_perf: None,
};
};
let active = self.active_model_tile.get();
let is_active = tile_idx == active;
let nav_build_started = std::time::Instant::now();
let perf_nav = if is_active {
self.take_nav_perf()
} else {
None
};
let camera = if is_active {
self.camera.borrow().clone()
} else {
@ -1458,10 +1507,15 @@ impl Scene {
.viewport_data_for(&inst, canvas, hover_region, show_viewcube)
.into_iter()
.collect();
let perf_nav = perf_nav.map(|mut sample| {
sample.build_ms = nav_build_started.elapsed().as_secs_f64() * 1000.0;
sample
});
Primitive {
viewports,
bg_color,
base_slot: tile_idx,
nav_perf: perf_nav,
}
}
@ -1612,6 +1666,19 @@ impl Scene {
};
let mut uniforms =
Uniforms::new(&inst.camera, full_bounds, self.document.header.lineweight_display);
if self.document.header.paper_space_linetype_scaling
&& !inst.paper_sheet
&& inst.tile_idx.is_none()
&& inst.handle != Handle::NULL
{
if let Some(EntityType::Viewport(vp)) = self.document.get_entity(inst.handle) {
let viewport_scale =
vp_effective_scale(vp.custom_scale, vp.view_height, vp.height);
if viewport_scale.is_finite() && viewport_scale > 1e-9 {
uniforms.linetype_scale = (1.0 / viewport_scale) as f32;
}
}
}
// Crop the rotation-only RTE view-projection to the visible sub-rect.
uniforms.view_rot = crop_view_proj(uniforms.view_rot, uo, vo, us, vs);
uniforms.viewport_size = [visible_w, visible_h];
@ -1655,21 +1722,18 @@ impl Scene {
rustc_hash::FxHashSet::default()
};
let (hatches, wipeout_hatches) = if inst.paper_sheet {
let mut v: Vec<HatchModel> = Vec::new();
if let Some(sheet) = self.paper_sheet_fill() {
v.push(sheet);
}
v.extend(self.paper_canvas_hatches().iter().cloned());
(Arc::new(v), self.paper_canvas_wipeouts())
let (hatches, wipeout_hatches, paper_images) = if inst.paper_sheet {
let (hatches, wipeouts, images) = self.paper_sheet_render_models();
(hatches, wipeouts, Some(images))
} else {
(
self.hatch_models_for_viewport(&vp_frozen),
self.wipeout_models_for_viewport(&vp_frozen),
None,
)
};
let images = if inst.paper_sheet {
self.paper_sheet_images()
let images = if let Some(images) = paper_images {
images
} else {
self.images_for_viewport(&vp_frozen)
};

View file

@ -28,7 +28,8 @@ struct Uniforms {
// Transparency-display toggle: 1.0 = honour baked alpha, 0.0 = force
// every line opaque.
transparency_enable: f32,
_pad: vec2<f32>,
linetype_scale: f32,
_pad: f32,
// Relative-to-eye (double-single)
// view_rot is the rotation-only view-projection; vertices subtract the eye
// (eye_high + eye_low, two f32 emulating f64) before transforming, so the
@ -166,10 +167,13 @@ fn resolve_hw(taper: f32, world_hw: f32, px_hw: f32) -> f32 {
// Smallest non-zero dash / gap element, in world units. Used by
// the fragment stage to decide when the pattern's finest feature
// would render below one pixel and should collapse to a solid line.
var min_elem: f32 = in.dists.w;
let lt_scale = u.linetype_scale;
var min_elem: f32 = in.dists.w * lt_scale;
let elems = array<f32, 8>(
in.pat0.x, in.pat0.y, in.pat0.z, in.pat0.w,
in.pat1.x, in.pat1.y, in.pat1.z, in.pat1.w,
in.pat0.x * lt_scale, in.pat0.y * lt_scale,
in.pat0.z * lt_scale, in.pat0.w * lt_scale,
in.pat1.x * lt_scale, in.pat1.y * lt_scale,
in.pat1.z * lt_scale, in.pat1.w * lt_scale,
);
for (var i = 0u; i < 8u; i++) {
let e = abs(elems[i]);
@ -186,11 +190,11 @@ fn resolve_hw(taper: f32, world_hw: f32, px_hw: f32) -> f32 {
+ ext * hw * u.world_per_pixel;
out.cap = vec2<f32>(which_end * seg_len + ext * hw, hw * side);
out.cap_ends = vec3<f32>(seg_len, hw_a, hw_b);
out.pattern_length = in.dists.w;
out.pat0 = in.pat0;
out.pat1 = in.pat1;
out.pattern_length = in.dists.w * lt_scale;
out.pat0 = in.pat0 * lt_scale;
out.pat1 = in.pat1 * lt_scale;
out.min_elem = min_elem;
out.align_end = in.misc.y;
out.align_end = in.misc.y * lt_scale;
out.align_total = in.misc.z;
return out;
}

View file

@ -11,7 +11,8 @@ struct Uniforms {
lwdisplay_enable: f32,
flat_shade: f32,
transparency_enable: f32,
_pad: vec2<f32>,
linetype_scale: f32,
_pad: f32,
view_rot: mat4x4<f32>,
eye_high: vec3<f32>,
_pad_eh: f32,
@ -132,10 +133,13 @@ fn resolve_hw(taper_ratio: f32, world_hw: f32, px_hw: f32) -> f32 {
let ndc_offset = offset_px / (u.viewport_size * 0.5);
let final_clip = clip_pos + vec4<f32>(ndc_offset * clip_pos.w, 0.0, 0.0);
var min_elem: f32 = c.pattern_length;
let lt_scale = u.linetype_scale;
var min_elem: f32 = c.pattern_length * lt_scale;
let elems = array<f32, 8>(
c.pat0.x, c.pat0.y, c.pat0.z, c.pat0.w,
c.pat1.x, c.pat1.y, c.pat1.z, c.pat1.w,
c.pat0.x * lt_scale, c.pat0.y * lt_scale,
c.pat0.z * lt_scale, c.pat0.w * lt_scale,
c.pat1.x * lt_scale, c.pat1.y * lt_scale,
c.pat1.z * lt_scale, c.pat1.w * lt_scale,
);
for (var i = 0u; i < 8u; i++) {
let e = abs(elems[i]);
@ -152,11 +156,11 @@ fn resolve_hw(taper_ratio: f32, world_hw: f32, px_hw: f32) -> f32 {
+ ext * hw * u.world_per_pixel;
out.cap = vec2<f32>(which_end * seg_len + ext * hw, hw * side);
out.cap_ends = vec3<f32>(seg_len, hw_a, hw_b);
out.pattern_length = c.pattern_length;
out.pat0 = c.pat0;
out.pat1 = c.pat1;
out.pattern_length = c.pattern_length * lt_scale;
out.pat0 = c.pat0 * lt_scale;
out.pat1 = c.pat1 * lt_scale;
out.min_elem = min_elem;
out.align_end = c.align_end;
out.align_end = c.align_end * lt_scale;
out.align_total = c.align_total;
return out;
}