pcbjam/wasm/bindings
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Filename Latest commit message Latest commit date
Gergő Törcsvári c8c2c5f583
fix(collab): name badges render for real — text overlay above a depth-offset shapes overlay
The full root-cause chain of the empty/mangled badges:
- GAL text justify is painter-residue → PRESENCE_TEXT_OVERLAY pins TOP-LEFT.
- VIEW_OVERLAY::ViewDraw hard-sets EVERY overlay to GetMinDepth(), so the
  shapes and text overlays always collided at one depth, where later-drawn
  fragments lose (and bitmap glyphs are textured quads whose transparent
  cells also write depth — punch-through produced cell-shaped holes instead).
  Fix rides the new fork VIEW_OVERLAY::SetDepthOffset: shapes at min+1,
  labels at min — 'rect first, text on top' now holds regardless of paint
  order. Verified: chips contain crisp names (dark-on-light, white-on-dark)
  for selection tags and cursor labels; presence suites 10/10.
- kicad pointer bump (fork 24c5854d5b).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01CvqUd4QsJSGHN28aunJRTq
2026-07-07 21:09:23 +02:00
..
calculator_embind.cpp add calculator build 2026-05-28 17:28:17 +02:00
collab_presence_style.h fix(collab): name badges render for real — text overlay above a depth-offset shapes overlay 2026-07-07 21:09:23 +02:00
eeschema_embind.cpp fix(collab): name badges render for real — text overlay above a depth-offset shapes overlay 2026-07-07 21:09:23 +02:00
kicad_editor_embind.cpp feat(collab): tuner round 2 — center-anchored labels, exact outlines, varied demo set, clearer color modes 2026-07-07 21:09:22 +02:00
pcbnew_embind.cpp fix(collab): name badges render for real — text overlay above a depth-offset shapes overlay 2026-07-07 21:09:23 +02:00
pl_editor_embind.cpp feat: standalone save/load routing + VITE_DOC_SOURCE ydoc mode 2026-06-12 14:05:40 +02:00