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| .. | ||
| 01-current-build-structure.md | ||
| 02-kiface-architecture.md | ||
| 03-part1-library-editor-unification.md | ||
| 04-part2-single-app-merge.md | ||
| 05-part1-implementation.md | ||
| 06-part2-implementation.md | ||
| README.md | ||
Editor build unification — one WASM build per kiface + a runtime frame flag
Status: Part 1 AND Part 2 IMPLEMENTED (2026-07-02) — see
05-part1-implementation.mdand06-part2-implementation.md. All four editors are now runtime--framechoices of the ONE mergedkicad_editorbundle. Originally authored 2026-06-30 as a research / decision record from a 5-agent read of the KiCad source (kicad/submodule) and our WASM build. The question: several of our 7 WASM "apps" are the same compiled code differing only by a build-time constant — can we collapse them to one build that picks the editor at runtime? Companion to../symbol-editor/(which established the second-launcher pattern this doc proposes to retire) and../perf/README.md(the size context).
Why this exists
We ship 7 separate WASM apps (pcbnew, footprint_editor, eeschema, symbol_editor,
gerbview, pl_editor, calculator). Two pairs of them are byte-for-byte near-duplicates:
| artifact | size | what it is | differs from its twin by |
|---|---|---|---|
pcbnew.wasm |
146 MB | board editor | — |
footprint_editor.wasm |
146 MB | footprint editor | one compile macro (TOP_FRAME) |
eeschema.wasm |
82 MB | schematic editor | — |
symbol_editor.wasm |
82 MB | symbol editor | one compile macro (TOP_FRAME) |
gerbview / pl_editor / calculator |
42 / 44 / 30 MB | separate engines | (genuinely different code) |
The Footprint Editor is not a separate program — it is a frame compiled inside the
pcbnew module; the Symbol Editor is a frame inside eeschema. KiCad already selects which
editor a module opens at runtime, by passing a FRAME_T enum value to a single factory
(KIFACE::CreateKiWindow). The only thing we pin at build time is which frame the launcher
opens (TOP_FRAME in common/single_top.cpp:420). So footprint_editor.wasm is a complete
copy of the pcbnew engine with one integer changed.
This dossier evaluates two changes the user proposed:
- Part 1 — pair each editor with its own library editor (PCB Editor + Footprint Editor → one build; Schematic Editor + Symbol Editor → one build), selecting the frame at runtime.
- Part 2 — fuse all four editors (really the two engines, pcbnew + eeschema) into one app with a runtime flag to switch views.
TL;DR / decision
- Part 1 — DONE ✅ (implemented + validated end-to-end, incl. the real web app; see
05-part1-implementation.md). A small, free win, as predicted. The pair is already one kiface; the kiface'sCreateKiWindowalready has both frame arms, andKifaceType()maps both frames to the same face — so the single registered kiface already serves both. The only blocker is the baked-inTOP_FRAMEatcommon/single_top.cpp:420. Make that a runtime input (mirror the upstream--frameparser inkicad/kicad.cpp:130-164) and the duplicate build disappears. Zero download penalty (the dup bundle is already a full copy of its twin). Removes 228 MB of duplicated WASM, their ~1.6 GB-each debug DWARF sidecars, and 2 build/deploy/test targets. See03-part1-library-editor-unification.md. - Part 2 is feasible and well-bounded, but moderate — and a product call, not a dedup
win. Two engines in one image is new ground (no template — the upstream project manager
that does this natively isn't built for WASM, and the WASM
KIWAYasserts exactly one kiface). The collision surface is small and concentrated: the load-bearing item is the globalKiface()accessor (two definitions, ~97 call sites incl. sharedcommon/code), which must become a runtime dispatch on the active editor. TheKIFACE_GETTERsymbol clash everyone fears first is trivial. The real cost is size: a merged binary is ~180–190 MB that every user downloads, which fights our per-tool lazy loading. See04-part2-single-app-merge.md. - They are not either/or. Part 1 builds the runtime-frame mechanism that Part 2 reuses, so Part 1 is the natural first step regardless. Ship Part 1 now; gate Part 2 on whether the product wants a unified, project-based "KiCad in the browser" (cross-probing schematic↔PCB).
- Do not build the user's literally-crossed pairing (PCB + Symbol, or Schematic + Footprint). Those don't share code, so each bundle would link both engines — all of Part 2's cost with none of Part 1's sharing benefit.
Document index
| File | Contents |
|---|---|
01-current-build-structure.md |
What we build today: the 7 apps, the two duplicate pairs (with sizes), the build-time TOP_FRAME selection, and how JS picks an editor by loading a different bundle. The as-built baseline, with evidence. |
02-kiface-architecture.md |
Primer on KiCad's kiway / kiface / FRAME_T / single_top system — the upstream mechanism that already selects editors at runtime. The "one module, many frames, chosen by a runtime parameter" contract. |
03-part1-library-editor-unification.md |
Part 1. Pair each editor with its own library editor. Why it's trivial, the exact minimal change, why it costs nothing to download, the cost/benefit, and the caveats. |
04-part2-single-app-merge.md |
Part 2. Fuse the engines into one app. The full symbol-collision surface (Kiface() is the real work; the getter is trivial), the size tradeoff, when it's worth it, and extending to all 7 tools. |
05-part1-implementation.md |
Part 1 — as-built (implemented). The implementation record: exactly what changed (C++ / build / frontend / tests), how the runtime --frame mechanism works, corrections to the research (argv is delivered; PGM_DATA_FILE_EXT on all four), validation (harness + regression + real web app + demo), and the current git/build state. |
06-part2-implementation.md |
Part 2 — as-built (implemented). The merged kicad_editor image: the per-engine Kiface/getter binding, the 21-symbol ODR audit the research missed (+ the repeatable audit script), the embind split/dispatcher, build/frontend/test wiring, validation results, and the one known pre-existing 3d-viewer failure (fixed on main). |
Relationship to other feature docs
../symbol-editor/0001-symbol-editor-port.md— established the "secondsingle_toplauncher, same kiface, differentTOP_FRAME" pattern forsymbol_editor. Part 1 generalizes that to a runtimeTOP_FRAMEand retires the separate launcher entirely.../perf/README.md— the size context. Part 1's dedup is orthogonal to the size levers there (it removes duplicate artifacts, not per-binary bloat); Part 2's size cost must be weighed against them (wasm-split/dlopen are already a dead end there, which is why a merged binary can't be lazily sub-loaded).- Build entry points:
docker/build.sh,scripts/kicad/build-kicad-target.sh. - Launcher / dispatch:
kicad/common/single_top.cpp,kicad/common/kiway.cpp,kicad/pcbnew/pcbnew.cpp,kicad/eeschema/eeschema.cpp,kicad/include/frame_type.h.