pcbjam/tests/gal-regression/scenarios/scenario_hole_walls.cpp
Viktor Vaczi 051fb87cab feat(gal-test): Add 100% GAL API test coverage (28 scenarios)
Expand GAL native test harness from 24 to 28 scenarios covering all 70
GAL methods. New scenarios:

- scenario_text_attrs.cpp (24): Text attribute APIs (SetGlyphSize,
  SetFontBold/Italic/Underlined, SetTextMirrored, justification)
- scenario_glyphs.cpp (25): DrawGlyph/DrawGlyphs with stroke glyphs
- scenario_bitmap.cpp (26): DrawBitmap with test patterns
- scenario_transform.cpp (27): Transform() API documentation

Additional API coverage in existing scenarios:
- Flush() in test harness
- SetFlip(), SetRotation() in screen-transform
- SetDepthRange() in depth-testing
- GetGridPoint() in grid-native

New stub files:
- kifont_stub.h: STROKE_GLYPH factory functions for letter glyphs
- bitmap_base_stub.h: Test pattern generators (checkerboard, gradient)

Note: Bitmap scenario shows empty panels - DrawBitmap uses legacy OpenGL
immediate mode (glBegin/glEnd) which doesn't work while shader is active.
This is a known limitation when testing outside KiCad's VIEW rendering flow.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 12:27:06 +01:00

125 lines
3.9 KiB
C++

/**
* Hole Walls Scenario
*
* Tests GAL::DrawHoleWall() - ring-shaped holes
*
* This is used for drawing plated through holes (PTH) in PCBs
* where there's a drill hole surrounded by copper plating.
* Parameters: center point, inner radius (hole), wall width
*/
#include <gal/graphics_abstraction_layer.h>
#include <cmath>
#ifndef M_PI
#define M_PI 3.14159265358979323846
#endif
namespace GALTest {
using KIGFX::COLOR4D;
using KIGFX::GAL;
void RenderHoleWalls(GAL* gal, int width, int height) {
gal->SetIsFill(true);
gal->SetIsStroke(false);
// Row 1: Different hole sizes with same wall width
gal->SetFillColor(COLOR4D(0.9, 0.7, 0.3, 1.0)); // Copper color
double holeRadii[] = {5.0, 10.0, 15.0, 20.0, 25.0};
double wallWidth = 8.0;
for (int i = 0; i < 5; i++) {
double x = 100 + i * 100;
gal->DrawHoleWall(VECTOR2D(x, 80), holeRadii[i], wallWidth);
}
// Row 2: Same hole size with different wall widths
gal->SetFillColor(COLOR4D(0.8, 0.6, 0.2, 1.0));
double holeRadius = 12.0;
double wallWidths[] = {3.0, 6.0, 10.0, 15.0, 20.0};
for (int i = 0; i < 5; i++) {
double x = 100 + i * 100;
gal->DrawHoleWall(VECTOR2D(x, 180), holeRadius, wallWidths[i]);
}
// Row 3: Various colors (like different PCB layers)
double coloredRadius = 15.0;
double coloredWall = 10.0;
// Front copper
gal->SetFillColor(COLOR4D(0.9, 0.2, 0.2, 1.0));
gal->DrawHoleWall(VECTOR2D(100, 280), coloredRadius, coloredWall);
// Back copper
gal->SetFillColor(COLOR4D(0.2, 0.2, 0.9, 1.0));
gal->DrawHoleWall(VECTOR2D(200, 280), coloredRadius, coloredWall);
// Inner layer 1
gal->SetFillColor(COLOR4D(0.2, 0.8, 0.2, 1.0));
gal->DrawHoleWall(VECTOR2D(300, 280), coloredRadius, coloredWall);
// Inner layer 2
gal->SetFillColor(COLOR4D(0.8, 0.8, 0.2, 1.0));
gal->DrawHoleWall(VECTOR2D(400, 280), coloredRadius, coloredWall);
// Via (smaller)
gal->SetFillColor(COLOR4D(0.6, 0.6, 0.6, 1.0));
gal->DrawHoleWall(VECTOR2D(500, 280), 8.0, 6.0);
// Row 4: Semi-transparent overlapping (like layer stack view)
gal->SetFillColor(COLOR4D(0.9, 0.3, 0.3, 0.5));
gal->DrawHoleWall(VECTOR2D(150, 380), 20.0, 15.0);
gal->SetFillColor(COLOR4D(0.3, 0.9, 0.3, 0.5));
gal->DrawHoleWall(VECTOR2D(180, 380), 18.0, 13.0);
gal->SetFillColor(COLOR4D(0.3, 0.3, 0.9, 0.5));
gal->DrawHoleWall(VECTOR2D(210, 380), 16.0, 11.0);
// Row 4 continued: Grid of small vias
gal->SetFillColor(COLOR4D(0.7, 0.7, 0.7, 1.0));
for (int row = 0; row < 3; row++) {
for (int col = 0; col < 5; col++) {
double x = 320 + col * 30;
double y = 350 + row * 30;
gal->DrawHoleWall(VECTOR2D(x, y), 5.0, 4.0);
}
}
// Row 5: Very thin walls (micro vias)
gal->SetFillColor(COLOR4D(0.8, 0.5, 0.2, 1.0));
for (int i = 0; i < 8; i++) {
double x = 100 + i * 70;
gal->DrawHoleWall(VECTOR2D(x, 470), 8.0, 2.0);
}
// Large mounting hole example
gal->SetFillColor(COLOR4D(0.6, 0.6, 0.3, 1.0));
gal->DrawHoleWall(VECTOR2D(650, 150), 30.0, 25.0);
// Very thick annular ring
gal->SetFillColor(COLOR4D(0.4, 0.7, 0.4, 1.0));
gal->DrawHoleWall(VECTOR2D(650, 300), 15.0, 35.0);
// Stroked hole wall (outline mode)
gal->SetIsFill(false);
gal->SetIsStroke(true);
gal->SetLineWidth(2.0);
gal->SetStrokeColor(COLOR4D(1.0, 1.0, 0.0, 1.0));
gal->DrawHoleWall(VECTOR2D(650, 430), 20.0, 15.0);
// Labels area markers
gal->SetStrokeColor(COLOR4D(0.5, 0.5, 0.5, 0.5));
gal->SetLineWidth(1.0);
// Row markers
gal->DrawLine(VECTOR2D(50, 40), VECTOR2D(550, 40));
gal->DrawLine(VECTOR2D(50, 140), VECTOR2D(550, 140));
gal->DrawLine(VECTOR2D(50, 240), VECTOR2D(550, 240));
gal->DrawLine(VECTOR2D(50, 320), VECTOR2D(550, 320));
gal->DrawLine(VECTOR2D(50, 440), VECTOR2D(650, 440));
}
} // namespace GALTest