Add the two newly WASM-ported editors to the web app the same way as the existing tools: - pl_editor (drawing-sheet, .kicad_wks): PL_EDITOR_FRAME overrides OpenProjectFiles, so it gets the generic kicadOpenFile embind hook (wasm/bindings/pl_editor_embind.cpp) for deterministic open. Mapped .kicad_wks -> pl_editor in EXTENSION_TOOL. - symbol_editor (symbol library): SYMBOL_EDIT_FRAME does NOT override OpenProjectFiles, so it's treated as file-less (boot standalone, opens libraries via its own UI). Added to FILELESS_TOOLS. Both boot through single_top.cpp's STARTWIZARD, so both seed config to skip the first-run wizard (TOOL_NEEDS_CONFIG_SEED) and get a /usr/bin/<binary> argv0. contract: add to TOOLS, plus a TOOL_LABELS map for friendly names. The project UI now renders file-less launch links generically from FILELESS_TOOLS and per-file "Open in <label>" links from EXTENSION_TOOL (auto file-type detection), so adding a tool needs no UI edits. Verified in-browser: pl_editor opens a .kicad_wks (renders the sheet), symbol_editor boots wizard-free; both with 0 console errors. Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
44 lines
1.4 KiB
C++
44 lines
1.4 KiB
C++
/*
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* Embind bindings for KiCad pl_editor (drawing-sheet / page-layout editor) WASM.
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*
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* Picked up automatically by scripts/kicad/build-kicad-target.sh when building
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* the pl_editor app (it compiles wasm/bindings/<app>_embind.cpp if present).
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*/
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#ifdef __EMSCRIPTEN__
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#include <emscripten/bind.h>
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#include <kiway_player.h>
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#include <kiway.h>
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#include <vector>
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#include <wx/app.h>
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#include <wx/string.h>
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#include <wx/window.h>
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using namespace emscripten;
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// Programmatically open a drawing-sheet file (.kicad_wks) in the running editor
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// frame, without UI automation. Mirrors single_top.cpp's MacOpenFile path: the
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// editor frame is the app's top window and is a KIWAY_PLAYER (PL_EDITOR_FRAME
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// overrides OpenProjectFiles). Returns the result of OpenProjectFiles, or false
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// if no frame is available — letting the JS caller fall back to driving
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// File→Open.
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bool kicadOpenFile( std::string path )
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{
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KIWAY_PLAYER* frame =
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wxTheApp ? static_cast<KIWAY_PLAYER*>( wxTheApp->GetTopWindow() ) : nullptr;
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if( !frame )
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return false;
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if( wxWindow* blocking = frame->Kiway().GetBlockingDialog() )
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blocking->Close( true );
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return frame->OpenProjectFiles(
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std::vector<wxString>( 1, wxString::FromUTF8( path.c_str() ) ) );
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}
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EMSCRIPTEN_BINDINGS(pl_editor) {
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// Programmatic file open (preferred over UI automation from the web app).
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function("kicadOpenFile", &kicadOpenFile);
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}
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#endif
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