- TypeScript 49.1%
- C++ 36%
- Shell 4.2%
- C 2.9%
- JavaScript 2.6%
- Other 5.2%
| Filename | Latest commit message | Latest commit date |
|---|---|---|
The canvas (wxUniversal) mode is gone (wxwidgets submodule); remove every piece of side-by-side plumbing so there is exactly one build and one test flow: - scripts/build-wxuniversal-wasm.sh -> scripts/build-wx-wasm.sh; no --dom/--enable-universal; builds into build-wasm/wxwidgets - build-wasm-test.sh: no DOM_BUILD / apps-dom rsync mirror / PORT=dom; apps build straight into tests/apps (Makefile.wasm PORT conditionals collapsed; wx.js + wx-dom.js always pre-js) - docker/build.sh, build-kicad-target.sh, env.sh: WX_PORT / -dom / -universal suffixes removed; kicad builds to kicad-<app>, outputs to output/; wx.js/wx-dom.js copied from the real source path (/workspace/wxwidgets/build/wasm — the old build-wasm path never existed and silently failed) - setup-kicad-wasm.sh: single target dir; the perl wx-dom.js injection is gone — the 7 checked-in kicad pages now reference wx-dom.js directly - playwright configs serve apps/; fixtures drop the test-results/dom and logs/wxwidgets/dom namespacing; boot.spec asserts wxDomPort unconditionally; pcbnew.spec uses one reference image; appearance.spec assertions unconditional - compare/update-baseline-screenshots.sh: --port removed - tests/gal-regression/wasm/Makefile: links build-wasm/wxwidgets and carries wx-dom.js as a second pre-js — the gal-webgl suite (30 specs) now actually builds and runs here (it needed host-side boost+glm via scripts/deps; the bundle had been missing, timing the whole spec out) - tests: clickCanvas() dispatches via page.mouse (DOM widgets legitimately cover the canvas; locator actionability refused the click); the comprehensive spec drives wxChoice through its native <select> (browser-owned popup cannot be coordinate-clicked) - docs: README/CLAUDE.md/build.md script names and dirs; features/wx-dom-port README reframed (DOM is THE port), visual-notes bugs 26-28; FindwxWidgets.cmake config label drops 'wasmuniv' - wxwidgets submodule -> 9dbacc9448 (DOM-only port, fork diff shrunk) Gate: full wx e2e suite 292 passed / 1 skipped / 0 failed — first run ever with the gal-webgl specs green (28 scenarios + load + sequential). Co-Authored-By: Claude Fable 5 <noreply@anthropic.com> |
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| .claude | ||
| .github/workflows | ||
| docker | ||
| docs | ||
| features | ||
| kicad@693c513293 | ||
| logs | ||
| scripts | ||
| site | ||
| tests | ||
| wasm | ||
| web | ||
| wxwidgets@9dbacc9448 | ||
| .dockerignore | ||
| .gitignore | ||
| .gitmodules | ||
| CLAUDE.md | ||
| LICENSE | ||
| README.md | ||
KiCad WebAssembly Port
Run KiCad PCBnew in the browser using WebAssembly.
Quick Start
Full Build (KiCad + All Tests)
# 1. Initialize submodules
git submodule update --init --recursive
# 2. Build KiCad WASM (Docker, ~10 min incremental, ~1-2 hours full)
./docker/build.sh
# 3. Build wxWidgets for local testing
./scripts/build-wx-wasm.sh
# 4. Build wxWidgets test apps
./scripts/build-wasm-test.sh
# 5. Run all tests
cd tests && npm install
npm test # wxWidgets tests (256 tests)
npm run test:kicad # KiCad tests (2 tests)
wxWidgets Only (No Docker)
# Requires: Node.js 18+ (Emscripten SDK auto-installed on first build)
./scripts/build-wx-wasm.sh
./scripts/build-wasm-test.sh
cd tests && npm install && npm test
Project Structure
kicad-wasm/
├── kicad/ # KiCad source (git submodule)
├── wxwidgets/ # wxWidgets source (git submodule)
├── wasm/ # WASM compatibility layer
│ ├── bindings/ # Embind bindings for JavaScript
│ ├── cmake/ # CMake find modules
│ ├── kiplatform/ # Platform abstraction (app, UI, printing)
│ ├── libcontext/ # Coroutine/fiber implementation
│ ├── shims/ # Runtime JavaScript shims
│ └── stubs/ # Stub implementations (libgit2, curl)
├── scripts/ # Build scripts
│ ├── build-wx-wasm.sh # Build wxWidgets for WASM
│ ├── build-wasm-test.sh # Build wxWidgets test apps
│ ├── deps/ # Dependency build scripts
│ ├── kicad/ # KiCad build scripts
│ ├── common/ # Shared utilities
│ └── config/ # Build config wrappers
├── docker/ # Docker build environment
├── tests/ # Playwright E2E tests
│ ├── e2e/ # Test specs
│ └── apps/ # WASM test applications
├── tools/ # External tools (binaryen)
└── output/ # Build output (pcbnew.js, pcbnew.wasm)
Feature Branches
Curated design docs and research notes for each feature live in
docs/features/<branch-name>/ (committed).
./scripts/create-feature-patches.sh [branch-name] generates per-branch patches
(root.patch, kicad.patch, wxwidgets.patch) into a local features/<branch-name>/
scratch dir. That dir is gitignored — the patches are local history, not committed.
Two Build Workflows
1. KiCad Build (Docker)
Full KiCad PCBnew build using Docker:
# Build KiCad WASM
./docker/build.sh
# Copy output to test directory
./tests/scripts/setup-kicad-wasm.sh
# Run KiCad tests
cd tests && npm install && npm run test:kicad
Output: output/pcbnew.js, output/pcbnew.wasm
See docs/build.md for detailed build documentation.
2. wxWidgets Test Apps (Local)
Build standalone wxWidgets test apps for feature testing:
# Build wxWidgets for WASM
./scripts/build-wx-wasm.sh
# Build test apps
./scripts/build-wasm-test.sh
# Run wxWidgets tests
cd tests && npm install && npm test
Output: tests/apps/standalone/
Prerequisites
For KiCad Build (Docker)
- Docker Desktop with 16GB+ RAM allocated
- 10+ GB disk space for build cache
For wxWidgets Build (Local)
- Node.js 18+ (for tests)
- Emscripten SDK (auto-installed on first build)
# Initialize submodules
git submodule update --init --recursive
# Install Emscripten SDK (auto-runs on first build, or run manually)
./scripts/setup-emsdk.sh
Testing
cd tests
npm install
# Run all tests
npm test
# Run specific tests
npm run test:kicad # KiCad tests only
npx playwright test menu # Menu tests only
See tests/README.md for test documentation.
Current Status
- wxWidgets WASM: Core widgets working (menus, dialogs, grids, trees, OpenGL)
- KiCad PCBnew: Builds and loads in browser, canvas rendering working
- In Progress: Testing wxWidgets features used by KiCad
Documentation
See docs/README.md for the full documentation map. Highlights:
- Build System - Docker build details
- Docker README - Container setup
- Debugging Guide - Asyncify/WASM debugging
- Tests README - Test infrastructure
License
KiCad is GPL-3.0. This project follows the same license.