pcbjam/scripts/common/env.sh
Viktor Vaczi 5b919ef66f Add ccache and incremental build system for faster development
- Add ccache to Docker image for compiled object caching
- Change build defaults: incremental by default, skip deps by default
- Add new flags: --full, --clean-kicad, --build-deps
- Skip wxWidgets configure if already configured (check Makefile timestamps)
- Remove unused source hash stamp functions (make handles dependencies)
- Update build.md with new build system documentation

Performance improvements:
- Single file change: 7:35 → 1:34 (4.8x faster)
- No-change rebuild: 7:35 → 1:31 (5x faster)
- Asyncify post-processing (~1 min) is now the bottleneck

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-26 20:51:58 +01:00

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#!/bin/bash
# Environment setup for KiCad WASM build scripts
# Get script and project directories using unique names to avoid conflicts
_KICAD_WASM_COMMON_DIR="$(cd "$(dirname "${BASH_SOURCE[0]}")" && pwd)"
_KICAD_WASM_SCRIPTS_DIR="$(dirname "$_KICAD_WASM_COMMON_DIR")"
_KICAD_WASM_PROJECT_ROOT="$(dirname "$_KICAD_WASM_SCRIPTS_DIR")"
# Export paths
export PROJECT_ROOT="$_KICAD_WASM_PROJECT_ROOT"
export SCRIPTS_DIR="$_KICAD_WASM_SCRIPTS_DIR"
export COMMON_DIR="$_KICAD_WASM_COMMON_DIR"
# Build output directories (inside the project)
export BUILD_ROOT="$PROJECT_ROOT/build-wasm"
export DEPS_ROOT="$BUILD_ROOT/deps"
export SYSROOT="$BUILD_ROOT/sysroot"
export STAMPS_DIR="$BUILD_ROOT/stamps"
# Source directories
export KICAD_SOURCE="$PROJECT_ROOT/kicad"
export WXWIDGETS_SOURCE="$PROJECT_ROOT/wxwidgets"
export WASM_COMPAT="$PROJECT_ROOT/wasm"
export STUBS_DIR="$PROJECT_ROOT/stubs"
export CMAKE_MODULES="$PROJECT_ROOT/cmake"
# wxWidgets build location
export WX_BUILD="$BUILD_ROOT/wxwidgets-universal"
# Emscripten settings
export EMSDK_QUIET=1
# Common compiler flags
export EMCC_CFLAGS="-fPIC -DEMSCRIPTEN"
export EMCC_CXXFLAGS="-fPIC -DEMSCRIPTEN -std=c++17"
# Use ccache if available for faster rebuilds
if command -v ccache &> /dev/null; then
export CC="ccache emcc"
export CXX="ccache em++"
fi
# Debug mode (default: ON, use --release to disable)
# This can be overridden by setting DEBUG_BUILD=0 before sourcing this file
DEBUG_BUILD="${DEBUG_BUILD:-1}"
if [ "$DEBUG_BUILD" = "1" ]; then
export BUILD_TYPE="Debug"
export DEBUG_CFLAGS="-g -O1"
export DEBUG_LDFLAGS="-g -gsource-map"
else
export BUILD_TYPE="Release"
export DEBUG_CFLAGS="-O2"
export DEBUG_LDFLAGS=""
fi
export DEBUG_BUILD BUILD_TYPE DEBUG_CFLAGS DEBUG_LDFLAGS
# Parallel jobs (default to 1 for memory-constrained environments like Docker)
# Can be overridden with -j N flag or by setting JOBS/PARALLEL_JOBS env vars
if [ -n "$PARALLEL_JOBS" ]; then
export JOBS="$PARALLEL_JOBS"
elif [ -z "$JOBS" ]; then
# Default to 1 for sequential builds (safer for memory)
# Use -j N to override for faster builds on machines with more RAM
export JOBS=1
fi
# Common linker flags for WASM
export WASM_LDFLAGS="\
-sALLOW_MEMORY_GROWTH=1 \
-sINITIAL_MEMORY=256MB \
-sSTACK_SIZE=5MB \
-sASYNCIFY=1 \
-sASYNCIFY_STACK_SIZE=16384 \
-sLEGACY_GL_EMULATION \
-sMAX_WEBGL_VERSION=2"
# Threading flags (when enabled)
export PTHREAD_LDFLAGS="\
-pthread \
-sPROXY_TO_PTHREAD=1 \
-sPTHREAD_POOL_SIZE=navigator.hardwareConcurrency \
-sOFFSCREENCANVAS_SUPPORT=1"
# Create output directories
mkdir -p "$BUILD_ROOT" "$DEPS_ROOT" "$SYSROOT"/{lib,include,share} "$STAMPS_DIR"
# Source other common files
source "$COMMON_DIR/versions.sh"
source "$COMMON_DIR/functions.sh"
# Print environment info (only if not in quiet mode)
if [ "${QUIET:-0}" != "1" ]; then
echo "KiCad WASM Build Environment"
echo " Project root: $PROJECT_ROOT"
echo " Build root: $BUILD_ROOT"
echo " Sysroot: $SYSROOT"
fi