Viktor Vaczi
7617acf8b5
fix(webgl): Add VAO support for WebGL 2.0 rendering
...
WebGL 2.0 / OpenGL ES 3.0 requires a Vertex Array Object (VAO) to be
bound before setting vertex attributes. Desktop OpenGL has a default
VAO (VAO 0), but WebGL 2.0 does not.
Changes to GPU_MANAGER:
- Add m_vao member variable to store VAO handle
- Create VAO in SetShader() when GL context is available
- Bind VAO before glVertexAttribPointer calls in EndDrawing()
- Unbind VAO after rendering completes
- Delete VAO in destructor
This fix enables actual rendering output in WebGL. Without a VAO,
glVertexAttribPointer silently fails and no geometry is drawn.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-08 11:19:16 +01:00
..
antialiasing.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
bitmap_font_desc.c
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
bitmap_font_img.c
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
cached_container.cpp
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
cached_container.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
cached_container_gpu.cpp
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
cached_container_gpu.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
cached_container_ram.cpp
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
cached_container_ram.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
fullscreen_quad.cpp
feat(webgl): Replace legacy GL with modern OpenGL ES 3.0
2026-01-07 23:33:49 +01:00
fullscreen_quad.h
feat(webgl): Replace legacy GL with modern OpenGL ES 3.0
2026-01-07 23:33:49 +01:00
gl_context_mgr.cpp
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
gl_context_mgr.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
gl_resources.cpp
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
gl_resources.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
gl_utils.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
gpu_manager.cpp
fix(webgl): Add VAO support for WebGL 2.0 rendering
2026-01-08 11:19:16 +01:00
gpu_manager.h
fix(webgl): Add VAO support for WebGL 2.0 rendering
2026-01-08 11:19:16 +01:00
kiglew.h
feat(webgl): Replace legacy GL with modern OpenGL ES 3.0
2026-01-07 23:33:49 +01:00
noncached_container.cpp
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
noncached_container.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
shader.cpp
feat(webgl): Replace legacy GL with modern OpenGL ES 3.0
2026-01-07 23:33:49 +01:00
shader.h
feat(webgl): Replace legacy GL with modern OpenGL ES 3.0
2026-01-07 23:33:49 +01:00
SmaaAreaTex.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
SmaaSearchTex.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
utils.cpp
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
utils.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
vertex_common.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
vertex_container.cpp
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
vertex_container.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
vertex_item.cpp
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
vertex_item.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
vertex_manager.cpp
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
vertex_manager.h
feat(webgl): Replace legacy GL with modern OpenGL ES 3.0
2026-01-07 23:33:49 +01:00
webgl_antialiasing.cpp
feat(webgl): Replace legacy GL with modern OpenGL ES 3.0
2026-01-07 23:33:49 +01:00
webgl_antialiasing.h
feat(webgl): Add WEBGL_GAL implementation (compiles, not yet rendering)
2026-01-07 21:04:42 +01:00
webgl_compositor.cpp
feat(webgl): Fix WebGL GAL rendering with proper coordinate setup
2026-01-08 10:13:11 +01:00
webgl_compositor.h
feat(webgl): Replace legacy GL with modern OpenGL ES 3.0
2026-01-07 23:33:49 +01:00
webgl_gal.cpp
feat(webgl): Enable all 28 scenarios for WebGL test harness
2026-01-08 11:11:03 +01:00
webgl_gal.h
feat(webgl): Replace legacy GL with modern OpenGL ES 3.0
2026-01-07 23:33:49 +01:00