pcbjam/.github/workflows
Repository files (latest commit first)
Filename Latest commit message Latest commit date
Istvan Matejcsok 4fd41a31d5 ci(3d): build the 3D WebGL harness + parity report in wasm-build
- build 3d-webgl test app after gal-webgl (same recipe: wx build + docker
  sysroot headers); the capture spec already lives in the default e2e suite
  and self-skips when the app is missing, so it now runs
- report-only parity + webgl-self step after the e2e suites
  (continue-on-error: the committed baseline-webgl set is Mac-Chromium-
  sourced — promote CI renders and flip gating if SwiftShader drifts past
  the 0.005 floor)
- exclude tests/apps/3d-webgl from the test-apps cache (rebuilt every run,
  like gal-webgl) and upload tests/3d-regression/output/** (renders, diffs,
  the 3d:review triptych gallery) with the e2e artifacts

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 15:46:23 +02:00
..
ci-ubicloud.yml feat(tests): screenshot regression + Discord review, perf-tracked 2026-07-01 18:17:20 +02:00
deploy-demo.yml feat(3d): live models CDN — 10.0.3 publish wiring + wrl→step fallback 2026-07-02 11:35:37 +02:00
publish-libs.yml feat(deploy): publish-libs CI + full clone (C1.3) 2026-06-20 12:47:38 +02:00
release.yml perf(cdn): publish demo WASM as brotli-q11 + no-transform 2026-07-01 12:21:54 +02:00
screenshot-changelog.yml feat(tests): screenshot regression + Discord review, perf-tracked 2026-07-01 18:17:20 +02:00
wasm-build.yml ci(3d): build the 3D WebGL harness + parity report in wasm-build 2026-07-03 15:46:23 +02:00
wasm-opt-bench.yml ci: ephemeral Hetzner CI — full build + e2e on main push, all else dispatch-only 2026-06-11 07:50:47 +02:00