pcbjam/tests/kicad/3d-viewer-models.spec.ts
Viktor Vaczi 4c3a4cacd4 test(determinism): deterministic waits + stableShot screenshots; drop blind sleeps/ifs/retries
Make the Playwright e2e + kicad suites deterministic so screenshot flake stops
tracing to timing races.

- Blind page.waitForTimeout -> condition waits (expect.poll, web-first
  assertions, waitUntil) + readiness helpers (waitForWxApp, waitForCanvasApp).
  Remaining sleeps are documented interaction dwells (annotated).
- Defensive "if element exists" branches -> loud asserts; label-fallback chains
  -> normalized clickMenuItemByText. First-run wizard for/if loops removed by
  seeding calculator/gerbview/pcbnew HTMLs.
- Screenshots: new stableShot(page, name) settles the render in-page (canvas
  hash over rAF) then writes a raw PNG to test-results/ for the existing offline
  gate (tools/screenshots vs baseline-screenshots). Replaces toHaveScreenshot,
  which did inline compare + its own baselines and had decoupled the specs from
  the real gate. scale:'css' pinned.
- retries: 0 in both configs.
- Guard: tests/tools/lint-determinism.ts (npm run lint:determinism) bans blind
  sleeps / toHaveScreenshot / inline retries / swallowed catches in specs;
  documented exceptions carry a marker. Rules in tests/TESTING.md.

Assertions, coverage, and renders unchanged (semantic-equivalence reviewed;
captures pixel-identical modulo inherent timer/timestamp/3d-raytrace variance).
Both suites green at retries:0 (e2e 340, kicad 92); ~35-61% faster.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01BVX1pHMvRPYHdp6ZfEawrk
2026-07-07 10:50:24 +02:00

301 lines
16 KiB
TypeScript

import type { Page } from '@playwright/test';
import { test, expect } from './fixtures';
import { clickMenuBarItem, clickMenuItem, clickMenuItemByText, waitForEditorReady, waitUntil } from '../e2e/utils/element-tracker';
import { injectFromSubmodule } from './utils/fs-inject';
import { waitForBoardLoaded } from './utils/board-ready';
import { logThreeDDiag, waitForThreeDRender } from './utils/threed-viewer';
/** Wait for a rendered popup menu to have its items (replaces a fixed post-menu-click sleep). */
async function waitForMenuItems(page: Page): Promise<void> {
await waitUntil(
page,
() => {
const r = window.wxElementRegistry;
if (!r?.findAllRendered) return false;
return r.findAllRendered({ elementType: 'menuitem' }).length > 3;
},
'popup menu items rendered',
);
}
/**
* 3D viewer COMPONENT MODELS e2e (docs/features/3d-models): load pic_programmer,
* open the 3D viewer, and verify the model-delivery machinery end to end at the
* KiCad/wasm level:
*
* 1. Statically linked format plugins (vrml + oce — upstream loads them via
* dlopen, which wasm doesn't have) parse real model files.
* 2. Project-local models resolve exactly as upstream: the board references
* `${KIPRJMOD}/libs/3d_shapes/*.wrl`, injected with the project.
* 3. The lazy-fetch fallback (S3D_CACHE::load → PCBJAM_3D::EnsureModelFile →
* `kicadLibs.request("ensure", …, "model3d")`) asks JS for every
* `${KICAD*_3DMODEL_DIR}` ref, with the ref NORMALIZED to
* `<lib>.3dshapes/<name>.<ext>` — and a served ref (the stub writes the
* bytes into MEMFS and answers "1") then resolves and renders.
*
* The stub provider stands in for the standalone's models-bridge (which fetches
* from the CDN into IDB); here it serves ONE in-repo STEP fixture under a
* board-referenced name — geometry is a USB-C connector where a DIP-8 socket
* belongs, which is irrelevant: the assertion is parse+render, not fidelity.
*/
const KICAD_VERSION_DIR = '10.0';
const PROJECT_DIR_MEMFS = `/home/kicad/documents/kicad/${KICAD_VERSION_DIR}/projects`;
// The JS-owned MEMFS root the stub writes model bodies under — the same dir
// the standalone's models-bridge uses (constants.ts MODELS_3D_ROOT). Its exact
// location is immaterial: the ensure protocol answers with the ABSOLUTE path
// and S3D_CACHE loads it directly (env-var expansion never resolves
// ${KICAD*_3DMODEL_DIR} refs in the wasm runtime — see
// docs/features/3d-models/0001).
const MODELS_ROOT_MEMFS = '/pcbjam/3dmodels';
// The board ref the stub provider serves (normalized form the bridge must ask
// for), and the in-repo STEP whose bytes stand in for it.
const SERVED_REF = 'Package_DIP.3dshapes/DIP-8_W7.62mm.step';
const STEP_FIXTURE = 'kicad/demos/openair-max/Libraries/HRO_TYPE-C-31-M-12.step';
const DEMO = { name: 'pic_programmer', dir: 'pic_programmer', stem: 'pic_programmer' } as const;
declare global {
interface Window {
__modelEnsures?: Array<{ op: string; arg: string; kind: string }>;
__stepFixtureB64?: string;
}
}
/** Record every model3d bridge request; serve SERVED_REF from the fixture. */
async function installModelProviderStub(page: Page, serveAll = false): Promise<void> {
await page.evaluate(
({ stockDir, servedRef, serveAll }) => {
window.__modelEnsures = [];
(globalThis as any).kicadLibs = {
request: async (op: string, _lib: string, arg: string, kind: string) => {
if (kind !== 'model3d') return null;
window.__modelEnsures!.push({ op, arg, kind });
console.log(`[TEST-3D] ensure request: ${op} ${arg}`);
if (op !== 'ensure' || (!serveAll && arg !== servedRef)) return null;
const b64 = window.__stepFixtureB64!;
const binary = atob(b64);
const data = new Uint8Array(binary.length);
for (let i = 0; i < binary.length; i++) data[i] = binary.charCodeAt(i);
// Mirror models-bridge.ts ensureModelInMemfs: write under the
// JS-owned model root and answer with the ABSOLUTE path —
// S3D_CACHE loads it directly (no env-var expansion needed).
// @ts-expect-error — Emscripten FS lives on window
const FS = (window as any).FS;
const dest = `${stockDir}/${arg}`;
FS.mkdirTree(dest.slice(0, dest.lastIndexOf('/')));
FS.writeFile(dest, data);
console.log(`[TEST-3D] served ${arg}${dest} (${data.length} bytes)`);
return dest;
},
};
},
{ stockDir: MODELS_ROOT_MEMFS, servedRef: SERVED_REF, serveAll },
);
}
async function loadBoard(page: Page, testLogger: { consoleLogs: string[]; errors: string[] }): Promise<void> {
const pcbFilename = `${DEMO.stem}.kicad_pcb`;
const proFilename = `${DEMO.stem}.kicad_pro`;
await injectFromSubmodule(page, `kicad/demos/${DEMO.dir}/${pcbFilename}`,
`${PROJECT_DIR_MEMFS}/${pcbFilename}`);
await injectFromSubmodule(page, `kicad/demos/${DEMO.dir}/${proFilename}`,
`${PROJECT_DIR_MEMFS}/${proFilename}`);
// Project-local 3D models — the board references them as
// ${KIPRJMOD}/libs/3d_shapes/<name>.wrl; resolved by the stock resolver, so
// they must NOT go through the ensure bridge (asserted below).
await injectFromSubmodule(page, `kicad/demos/${DEMO.dir}/libs/3d_shapes/textool_40.wrl`,
`${PROJECT_DIR_MEMFS}/libs/3d_shapes/textool_40.wrl`);
await injectFromSubmodule(page, `kicad/demos/${DEMO.dir}/libs/3d_shapes/adjustable_rx2v4.wrl`,
`${PROJECT_DIR_MEMFS}/libs/3d_shapes/adjustable_rx2v4.wrl`);
expect(await clickMenuBarItem(page, 'File'), 'File menu should be findable').toBe(true);
await waitForMenuItems(page);
expect(await clickMenuItem(page, 'Open...'), 'Open… menu item should be findable').toBe(true);
await page.waitForFunction(() => {
const registry = window.wxElementRegistry;
return !!registry && registry.findAll({ visible: true })
.some((el) => el.typeName === 'wxFileDialog');
}, null, { timeout: 15000 });
// Wait for the filename text input to paint (replaces a fixed 1000ms).
await waitUntil(page, () => {
const r = window.wxElementRegistry;
return !!r && r.findAll({ visible: true }).some((el) => el.typeName === 'wxTextCtrl' && el.name === 'text');
}, 'file dialog filename input');
const filenameInput = await page.evaluate(() => {
const registry = window.wxElementRegistry;
if (!registry) return null;
const text = registry.findAll({ visible: true })
.find((el) => el.typeName === 'wxTextCtrl' && el.name === 'text');
return text ? { x: text.centerX, y: text.centerY } : null;
});
expect(filenameInput, 'filename text input should be visible').not.toBeNull();
if (!filenameInput) throw new Error('filename text input not found');
await page.mouse.click(filenameInput.x, filenameInput.y);
// Documented interaction dwells: focus + typed-text registration have no observable signal.
await page.waitForTimeout(200); // eslint-disable-line -- documented interaction dwell
await page.keyboard.type(pcbFilename);
await page.waitForTimeout(300); // eslint-disable-line -- documented interaction dwell
await page.keyboard.press('Enter');
const result = await waitForBoardLoaded(page, testLogger, 60000);
console.log(`[TEST] ${DEMO.name} board-ready result: ${result}`);
}
function countGlCanvases(page: Page): Promise<number> {
return page.evaluate(() => document.querySelectorAll('canvas[id^="glcanvas-"]').length);
}
async function openThreeDViewer(page: Page, glBefore: number): Promise<number> {
// Open View → 3D Viewer deterministically; assert the menu path (an Alt+3 fallback
// would mask a real menu regression).
expect(await clickMenuBarItem(page, 'View'), 'View menu should be findable').toBe(true);
await clickMenuItemByText(page, '3D Viewer');
// 180s (not 60s): CI headroom for the scene build + first raytrace on software WebGL
// (real GPU ~2s). See threed-viewer.ts openThreeDViewer for the rationale.
await page.waitForFunction(() => {
return !!document.querySelector('#window-container [id^="window-"]')
|| document.querySelectorAll('canvas[id^="glcanvas-"]').length > 0;
}, null, { timeout: 180000 });
await page.waitForFunction((before: number) =>
document.querySelectorAll('canvas[id^="glcanvas-"]').length > before,
glBefore, { timeout: 180000 });
const glAfter = await countGlCanvases(page);
console.log(`[TEST] glcanvas count after opening 3D viewer: ${glAfter}`);
expect(glAfter, 'a new WebGL canvas should appear for the 3D viewer').toBeGreaterThan(glBefore);
return glAfter;
}
test.describe('3D viewer component models', () => {
test.describe.configure({ mode: 'serial' });
test.setTimeout(240000);
test('resolves project models, lazy-fetches lib models via the bridge, renders', async ({ page, testLogger }) => {
await page.goto('/kicad/pcbnew.html');
await waitForEditorReady(page);
// Stash the STEP fixture bytes + install the provider stub BEFORE the
// viewer can issue any ensure request.
const fs = require('fs') as typeof import('fs');
const path = require('path') as typeof import('path');
const fixtureAbs = path.resolve(__dirname, '..', '..', STEP_FIXTURE);
await page.evaluate(
(b64: string) => { window.__stepFixtureB64 = b64; },
fs.readFileSync(fixtureAbs).toString('base64'),
);
await installModelProviderStub(page);
// (.step models parse in the occ_service worker — the oce3d_Load shadow
// suspends on globalThis.occService, installed ambiently by fixtures.)
await loadBoard(page, testLogger);
const glBefore = await countGlCanvases(page);
await openThreeDViewer(page, glBefore);
// The ensure requests fire during the scene BUILD (S3D_CACHE::load), i.e. BEFORE any
// rendering — wait for the served ref to cross the bridge, then give the rest of the
// enumeration a moment to flush. Front-loading the bridge assertions keeps the
// protocol regression signal independent of the render below.
await page.waitForFunction(
(ref: string) => (window.__modelEnsures ?? []).some((e) => e.arg === ref),
SERVED_REF, { timeout: 120000 });
// Let the rest of the model-enumeration ensures flush after the served ref lands —
// the total count isn't known up front, so this is a documented settle interval.
await page.waitForTimeout(3000); // eslint-disable-line -- documented interaction dwell
// --- bridge assertions (run on CI too) ---------------------------------
const ensures = await page.evaluate(() => window.__modelEnsures ?? []);
console.log(`[TEST] ensure requests: ${ensures.length}`);
for (const e of ensures.slice(0, 30)) console.log(`[TEST] ${e.op} ${e.arg}`);
// Every ${KICAD*_3DMODEL_DIR} ref crossed the bridge, normalized.
const args = ensures.map((e) => e.arg);
expect(args, 'the served lib ref must cross the bridge normalized')
.toContain(SERVED_REF);
expect(args.every((a) => /^[^/${]+\.3dshapes\//.test(a)),
'every bridge ref is a normalized <lib>.3dshapes/<file> path').toBe(true);
// Project-local (${KIPRJMOD}) models resolve natively — never bridged.
expect(args.some((a) => a.includes('textool_40') || a.includes('adjustable_rx2v4')),
'project-local models must not go through the ensure bridge').toBe(false);
// Board refs are unique per model file — the C++ memo must not re-ask.
expect(new Set(args).size, 'ensure requests are deduplicated').toBe(args.length);
// The served model landed in MEMFS where the resolver looks.
const servedSize = await page.evaluate(
({ stockDir, servedRef }) => {
// @ts-expect-error — Emscripten FS lives on window
const FS = (window as any).FS;
try { return FS.stat(`${stockDir}/${servedRef}`).size as number; }
catch { return -1; }
},
{ stockDir: MODELS_ROOT_MEMFS, servedRef: SERVED_REF },
);
expect(servedSize, 'served STEP written into the model root').toBeGreaterThan(1000);
// OCC split: the .step parse runs in the occ_service worker (the oce3d
// shadow bridges to it) and must SUCCEED — a boot/bridge failure logs
// 'oce Load FAILED' and silently skips the model, which the render
// assertions below can miss (hollow green). The worker parse is async
// relative to the bridge ensures asserted above, so poll for its verdict
// instead of assuming it already landed.
await expect.poll(
() => testLogger.consoleLogs.some((l) => l.includes('oce Load')),
{ timeout: 90000, message: 'the occ_service worker should report the served STEP parse' },
).toBe(true);
const oceLoadLines = testLogger.consoleLogs.filter((l) => l.includes('oce Load'));
expect(oceLoadLines.some((l) => l.includes('oce Load ok')),
'the served STEP must parse in the occ_service worker').toBe(true);
expect(oceLoadLines.some((l) => l.includes('oce Load FAILED')),
'no oce model parse may fail').toBe(false);
// Gate on the scene actually being ON the canvas (not a fixed sleep) before
// reading pixels — see waitForThreeDRender for the all-black-first-frame flake.
await waitForThreeDRender(page);
await logThreeDDiag(page, 'models: before screenshot');
await page.screenshot({ path: `test-results/3d-viewer-models-${DEMO.name}.png`, scale: 'css' });
// --- render assertion --------------------------------------------------
const render = await page.evaluate(() => {
const list = document.querySelectorAll('canvas[id^="glcanvas-"]');
const el = list[list.length - 1] as HTMLCanvasElement;
const tmp = document.createElement('canvas');
tmp.width = el.width;
tmp.height = el.height;
// One full-frame read on a CPU-backed canvas, then sample in JS — not 256
// per-pixel getImageData GPU round-trips (see 3d-viewer.spec.ts for why).
const ctx = tmp.getContext('2d', { willReadFrequently: true })!;
ctx.drawImage(el, 0, 0);
const img = ctx.getImageData(0, 0, el.width, el.height).data;
const colors = new Set<string>();
for (let i = 0; i < 16; i++) {
for (let j = 0; j < 16; j++) {
const p = (Math.floor(el.height * j / 16) * el.width
+ Math.floor(el.width * i / 16)) * 4;
colors.add(`${img[p]},${img[p + 1]},${img[p + 2]}`);
}
}
return { id: el.id, w: el.width, h: el.height, distinctColors: colors.size,
dataUrl: tmp.toDataURL('image/png') };
});
console.log(`[TEST] 3D canvas ${render.id} ${render.w}x${render.h}, distinct colours: ${render.distinctColors}`);
const b64 = render.dataUrl.replace(/^data:image\/png;base64,/, '');
fs.writeFileSync(`test-results/3d-viewer-models-${DEMO.name}-render.png`,
Buffer.from(b64, 'base64'));
expect(render.distinctColors,
'the 3D viewer canvas should render the board + models, not a blank fill')
.toBeGreaterThan(8);
expect(testLogger.errors, 'no page errors during the model flow').toEqual([]);
});
});