pcbjam/tests/3d-regression/native/kicad_stubs_3d.h
Istvan Matejcsok ce1473c9ab test(3d): screenshot-baseline TDD suite for the 3D viewer OpenGL->WebGL port — 47 native goldens + red-state WebGL harness
tests/3d-regression mirrors the gal-regression pattern at renderer scale:
shared C++ scenarios call real KiCad 3D-viewer code (opengl_utils, display
lists + DrawCulled stencil subtraction, MODEL_3D VBOs, private generators via
a rob-template accessor, and full reload()+Redraw() composites over a
synthetic BOARD_ADAPTER). A native macOS harness renders them on real OpenGL
into 47 committed goldens (bit-deterministic, FBO capture); the wasm harness
compiles the same TUs against wasm/stubs/gl_ffp_stub.c no-ops so every
scenario renders blank — the TDD red state (parity meter: 47/47 changed).
Comparisons use the CI pixelmatch engine via the new generic compare-dirs.ts
(floors.json levels; manifest.json cmp-guards registry drift).

Documents an upstream bug: appendPostMachiningGeometry's countersink path
adds middle quads without normals, silently erasing the walls of any
display list it is batched into (3d-post-machining.png keeps the lists
separate to record it).

Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
2026-07-03 15:45:58 +02:00

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/**
* Include shim for the native 3D-renderer test build.
* kiglad.h must precede wx/glcanvas.h so GL symbols come from the vendored
* glad loader instead of the (deprecated) Apple GL headers.
*/
#ifndef KICAD_STUBS_3D_H
#define KICAD_STUBS_3D_H
#include <kicad_gl/kiglad.h>
#include <wx/wx.h>
#include <wx/glcanvas.h>
#endif // KICAD_STUBS_3D_H