- Add build environment setup (scripts/common/env.sh, versions.sh, functions.sh) - Add dependency build scripts for Zstd, GLM, FreeType, HarfBuzz, Pixman, Cairo - Add placeholder scripts for OpenCASCADE, ngspice, protobuf - Add WASM compatibility layer (wasm/kiplatform/, wasm/libcontext/) - Add CMake modules for KiCad WASM cross-compilation - Add PCBnew test infrastructure (tests/kicad/) - Add build plan documentation Successfully tested builds: Zstd 1.5.5, GLM 0.9.9.8, FreeType 2.13.2, HarfBuzz 8.3.0, Pixman 0.42.2, Cairo 1.18.0 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
87 lines
1.6 KiB
C++
87 lines
1.6 KiB
C++
/*
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* WASM implementation of kiplatform/app.h
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* Provides application lifecycle functions for browser environment
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*/
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#include <kiplatform/app.h>
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#include <wx/string.h>
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#include <wx/window.h>
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#ifdef __EMSCRIPTEN__
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#include <emscripten.h>
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#endif
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namespace KIPLATFORM
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{
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namespace APP
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{
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bool Init()
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{
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// WASM initialization - nothing special needed
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return true;
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}
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bool AttachConsole( bool aTryAlloc )
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{
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// Console is always available via browser dev tools
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return true;
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}
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bool IsOperatingSystemUnsupported()
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{
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// WASM/browser is supported
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return false;
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}
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bool RegisterApplicationRestart( const wxString& aCommandLine )
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{
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// No restart registration in browser
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return false;
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}
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bool UnregisterApplicationRestart()
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{
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// No restart registration in browser
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return true;
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}
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bool SupportsShutdownBlockReason()
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{
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// Browser handles page unload via beforeunload event
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return false;
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}
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void SetShutdownBlockReason( wxWindow* aWindow, const wxString& aReason )
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{
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// Could implement via beforeunload event if needed
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#ifdef __EMSCRIPTEN__
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EM_ASM({
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window.onbeforeunload = function() {
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return UTF8ToString($0);
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};
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}, aReason.utf8_str().data());
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#endif
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}
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void RemoveShutdownBlockReason( wxWindow* aWindow )
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{
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#ifdef __EMSCRIPTEN__
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EM_ASM({
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window.onbeforeunload = null;
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});
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#endif
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}
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void ForceTimerMessagesToBeCreatedIfNecessary()
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{
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// Not needed in browser - timers work differently
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}
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void AddDynamicLibrarySearchPath( const wxString& aPath )
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{
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// No dynamic library loading in WASM
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}
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} // namespace APP
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} // namespace KIPLATFORM
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