| Filename | Latest commit message | Latest commit date |
|---|---|---|
- Fix coordinate system for 1:1 pixel mapping (was using nm scale) - Set worldUnitLength to 1/96 to match native test setup - Add SetLookAtPoint and SetZoomFactor for proper view transformation - Fix glDrawBuffers for WebGL 2.0 (array index must match attachment) - Add legacy_gl_stubs.js for wxWidgets compatibility - Add isReady() check to prevent race condition in Playwright tests All 28 GAL test scenarios now render correctly in WebGL. Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com> |
||
| .. | ||
| gal-webgl | ||
| kicad | ||
| standalone | ||
| Makefile.wasm | ||
| minimal_test.cpp | ||