pcbjam/.github/workflows/ci-ubicloud.yml
Viktor Vaczi 13551f4f22 feat(tests): screenshot regression + Discord review, perf-tracked
New tooling in tests/tools/screenshots/ (TypeScript via tsx):
- compare.ts: one pixelmatch engine (AA-excluded), connected-component
  "where to look" boxes, old|new+boxes|heatmap triptych, per-engine floors.
- promote.ts: churn-free updater — overwrite a baseline only when decoded
  pixels differ beyond the floor, copying CI bytes verbatim (no re-encode
  churn); pulls a CI run via `gh run download` or a local --from dir.
- post-discord.ts: always-on CI-on-main report (SHA + e2e status + the
  track-only runtime-perf table), then screenshot triptychs, batched +
  size-capped + flood-collapsed + 429-aware.
- perf-report.ts: perf table with Δ vs the previous main run (via gh).
- changelog.ts: no-build git-history baseline differ (Discord trigger B).
- noise.ts / gen-manifest.ts: calibration + manifest generation.

CI wiring:
- wasm-build.yml: post-test step runs the gate + report on the already-
  produced test-results (no extra build); report-only (continue-on-error),
  posts only on push to main, inert without DISCORD_WEBHOOK_URL.
- ci-ubicloud.yml: secrets: inherit (pass the webhook through).
- screenshot-changelog.yml: ~30s no-build changelog on baseline changes.

screenshot-manifest.json: canonical 354-name set + best-effort engine tags
(313 chromium-swiftshader / 41 firefox-llvmpipe).

Normalize scale:'device'->'css' across 18 spec files (no-op at CI DSF=1)
so committed baselines are uniformly css-scaled.

Design: CI's Linux render is the single source of truth; no pinned
container (accept rare env drift -> re-promote); dev commits via promote.
Replaces the byte-cmp compare-screenshots.sh + file-size-proxy
update-baseline-screenshots.sh (kept for now until the first re-baseline).

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-07-01 18:17:20 +02:00

47 lines
1.8 KiB
YAML

name: CI full build + e2e (Ubicloud)
# Main/PR gate: build all 6 KiCad WASM tools + run the wxWidgets + KiCad e2e
# suites on a Ubicloud runner. The actual recipe lives in the reusable
# wasm-build.yml (the SINGLE build definition) — this is just the main/PR caller.
# The asyncify wasm-opt tail is -O1 everywhere (main, release, local); the tag
# release (release.yml) calls the same recipe at the same -O1 and then publishes,
# so the build can never diverge from what ships.
#
# Routine edits under scripts/ do NOT bust the WASM output cache — only the subset
# in scripts/deploy/wasm-cache-hash.mjs does. For inputs the sc-hash can't see
# (base-image / apt drift, a bad cache) bump .ci-cache-epoch; for a one-off
# rebuild put [no-cache] or [rebuild-wasm] in the commit message / PR title.
on:
push:
branches: ["main", "ubicloud-ci"]
paths-ignore: ["docs/**", "**.md"]
pull_request:
branches: ["main"]
paths-ignore: ["docs/**", "**.md"]
workflow_dispatch:
inputs:
no_cache:
description: "Bypass the KiCad WASM output cache (force a full rebuild this run)"
type: boolean
required: false
default: false
concurrency:
# Per-ref: a new push queues behind its own in-flight run (don't cancel).
group: ci-ubicloud-${{ github.ref }}
cancel-in-progress: false
jobs:
build:
uses: ./.github/workflows/wasm-build.yml
# Pass repo secrets (DISCORD_WEBHOOK_URL) through to the reusable build so the
# post-test step can post the screenshot + perf report on push to main.
secrets: inherit
with:
# -O1 asyncify shrink — the level we ship (release.yml uses the same -O1).
# 3D viewer ON so 3d-viewer.spec.ts has a viewer.
opt_level: "-O1"
build_3d_viewer: "ON"
run_tests: true
no_cache: ${{ inputs.no_cache || false }}