pcbjam/tests/playwright-calculator.config.ts
2026-05-28 17:28:17 +02:00

90 lines
2.4 KiB
TypeScript

import { defineConfig, devices } from '@playwright/test';
import { execSync } from 'child_process';
import * as fs from 'fs';
import * as path from 'path';
// Mirrors playwright-kicad.config.ts. The only structural difference is
// testMatch — calculator.spec.ts lives next to pcbnew.spec.ts under ./kicad,
// and we filter to it so running `npm run test:calculator` doesn't drag in
// the pcbnew suite.
const PORT_FILE = path.join(__dirname, '.test-port');
// NOTE: Chrome headless crashes on ARM Mac due to SwiftShader WebGL bug
// (Chromium issues #1416283, #338414704). Firefox headless works reliably.
// Use --project=firefox for headless, --project=chromium for headed debugging.
function getOrFindPort(): number {
try {
const stat = fs.statSync(PORT_FILE);
const age = Date.now() - stat.mtimeMs;
if (age < 60000) {
const port = parseInt(fs.readFileSync(PORT_FILE, 'utf-8').trim());
if (port > 0 && port < 65536) {
return port;
}
}
} catch {
// File doesn't exist or can't be read
}
const port = findFreePort();
fs.writeFileSync(PORT_FILE, port.toString());
return port;
}
function findFreePort(): number {
try {
const result = execSync(
'python3 -c "import socket; s=socket.socket(); s.bind((\'\',0)); print(s.getsockname()[1]); s.close()"',
{ encoding: 'utf-8' }
);
return parseInt(result.trim());
} catch {
return 9000 + Math.floor(Math.random() * 1000);
}
}
const port = getOrFindPort();
export default defineConfig({
globalSetup: './global-setup.ts',
testDir: './kicad',
testMatch: 'calculator.spec.ts',
fullyParallel: true,
forbidOnly: !!process.env.CI,
retries: process.env.CI ? 2 : 0,
workers: process.env.CI ? 1 : undefined,
reporter: 'html',
timeout: 180000, // KiCad WASM needs more time to load (3 minutes)
use: {
baseURL: `http://localhost:${port}`,
trace: 'retain-on-failure',
screenshot: 'only-on-failure',
},
projects: [
{
name: 'firefox',
use: {
...devices['Desktop Firefox'],
viewport: { width: 1280, height: 720 },
},
},
{
// Uses system Chrome (not bundled Chromium) so WebGL runs on the real GPU.
name: 'chromium',
use: {
channel: 'chrome',
viewport: { width: 1280, height: 720 },
},
},
],
webServer: {
command: `npx serve apps -p ${port} -c ../serve.json`,
port: port,
reuseExistingServer: !process.env.CI,
},
});