Squash of experiment/ff-big-modules vs main.
Big-module routing removed: native-EH shrank kicad_editor below
SpiderMonkey's x86-64 code budget (runs 29355049705/29356152413 green on
stock Firefox), so BIG_MODULE_SPECS routing and the baseline-only-JIT
crutch are gone — kicad-firefox and kicad-chromium both run the full
suite, with the module compiled the way real users' browsers compile it.
Per-engine screenshots end to end: stableShot/shotPath write
test-results/<engine>/<name>.png; baselines move to
baseline-screenshots/{chromium,firefox}/ and the whole tools/screenshots
pipeline (compare/promote/manifest/spec-map/changelog/Discord) keys on
<engine>/<name>. Previously Firefox and Chromium renders of one spec
overwrote each other and Firefox renders were never actually gated.
Seeded from CI run 29421380806 (92 new firefox baselines, +24 chromium
web-suite shots); manifest generated from the baseline tree.
One merged playwright.config.ts (kicad/asyncify/coroutine/perf as
projects); ~25 dead npm scripts dropped. The web suite is gated in CI for
the first time ever (4 rotted specs fixed, 5 broken lib-bridge specs
triaged as fixme in docs/features/web-e2e-rot/); cheap lint step after
npm ci; last 26 blind-sleep violations fixed.
SwiftShader retired: CI Chromium renders WebGL on ANGLE → Mesa llvmpipe
(--use-gl=angle --use-angle=gl --ignore-gpu-blocklist; the blocklist flag
is mandatory — llvmpipe is blocklisted and WebGL is silently unavailable
without it) in BOTH configs. Under WORKERS=4 congestion SwiftShader
transiently failed the first post-board-load draw and the recovery
cascade ended in a silent permanent Cairo fallback — that engine flip was
the "~1.2% changedRatio both directions" occ-export baseline flake.
Validated 160/160 across two 80-repeat rigs; full analysis in
docs/features/wx-parity-bugs/occ-export-context-eviction.md. Chromium
baselines shift slightly on llvmpipe — promote once from the first green
run. Deflakes the new coverage exposed: presence baselines settle before
capture; presence fixtures declare current file formats; perf gets its
own outputDir so CI evidence survives; occ-export settles the board paint
before the export dialog; menu-item waits (waitForRenderedByLabel before
clickMenuItem) in 4 specs + the TESTING.md rule.
Web suite runs the PROD build, in parallel: webServer becomes backend
`start` + the standalone's e2e:preview (build-preview.mjs: link-wasm →
stash the public/wasm symlink aside during vite build, build-demo.mjs's
move — then vite preview as the persistent server). The wasm middleware
serves /wasm/* in preview and emits COOP/COEP/CORP itself (a pthread
worker script's own response must carry COEP or Chrome kills it with
ERR_BLOCKED_BY_RESPONSE). VITE_* flags bake at build time;
VITE_ALLOW_USER_OVERRIDE joins turbo globalEnv. fullyParallel + default
workers: 5.2m → 1.4m. Determinism fixes the parallel run exposed:
shared-page specs become serial groups; locks.spec grabs alice's exact
item via the new kicadCollabTestSelectByUuid hook (cross-tab "first
footprint" order is not a ysync invariant); quit specs poll page.url()
(quit supersedes its own navigation — NS_BINDING_ABORTED on Firefox).
Suite: 51 passed / 12 skipped / 0 failed in 1.6m.
CI-coverage gate (lint:ci-coverage): every tests/**/*.spec.ts must be
reachable from the npm scripts the workflows invoke — scraped from
.github/workflows/, resolved through package.json, coverage asked from
playwright --list itself. Rules: uncovered-spec + orphan-project (with a
documented LOCAL_ONLY_PROJECTS allowlist). Gating next to
lint:determinism; 138 spec files / 13 projects accounted for.
Product fixes kept from the investigations (reachable on real GPUs too):
wx 7799fd1be5 — paint flags clear before dispatch + Invalidate always
propagates; kicad 3dcfea5e45 — SwiftShader pass-boundary flush +
per-instance font texture + first-frame GL-error drain (GAL recovery
recovers instead of falling back to Cairo) + the user-facing eeschema
switch navigates again under __EMSCRIPTEN__ (project-sync's
FaceRegistered gate had rerouted it into the hidden sync player; caught
by the newly-gated web suite).
Co-Authored-By: Claude Fable 5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_018eUxiPApHgGiu9NFyQfhAq
185 lines
9 KiB
TypeScript
185 lines
9 KiB
TypeScript
import type { Page } from '@playwright/test';
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import { test, expect } from './fixtures';
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import { clickByTooltip, findByTooltip, waitForEditorReady, shotPath } from '../e2e/utils/element-tracker';
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import { hideCursor } from './utils/screenshot-compare';
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/**
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* PCBnew "m" move regression — GitHub issue #9.
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*
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* On desktop you select an item, press `m`, then nudge it with the arrow keys.
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* In the WASM build the arrow keys did nothing and the item snapped to the
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* cursor on grab, because wxWindowWasm::WarpPointer() was a no-op: KiCad's
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* arrow-key cursor nudge warps the pointer and reads it back via
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* wxGetMousePosition(), so a dead warp left the move loop reading a stale
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* position. The fix makes WarpPointer update the cached mouse position.
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*
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* This drives the real path — draw a graphic line, select it, press `m`, then
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* ArrowRight, and COMMIT WITH ENTER (a click would drop the item at the cursor
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* and hide the arrow nudges) — and asserts via the embind position hooks that
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* the item actually moved right.
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*
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* RED (bug present): the line does not move; delta == 0.
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* GREEN (fixed): the line moves right; delta_x > 0.
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*/
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type SnapItem = { id: string; type: string; x: number; y: number };
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type CollabModule = {
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kicadCollabSnapshot(): string;
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kicadCollabGetPos(id: string): string;
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};
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async function waitForCollabModule(page: Page): Promise<void> {
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await page.waitForFunction(
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() => {
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const m = (window as unknown as { Module?: Partial<CollabModule> }).Module;
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return typeof m?.kicadCollabSnapshot === 'function'
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&& typeof m?.kicadCollabGetPos === 'function';
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},
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null,
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{ timeout: 30000 },
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);
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}
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async function snapshotItems(page: Page): Promise<SnapItem[]> {
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return page.evaluate(() => {
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const m = (window as unknown as { Module: CollabModule }).Module;
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const snap = JSON.parse(m.kicadCollabSnapshot()) as { added: SnapItem[] };
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return snap.added;
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});
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}
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async function getPos(page: Page, id: string): Promise<{ x: number; y: number }> {
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const raw = await page.evaluate(
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(i) => (window as unknown as { Module: CollabModule }).Module.kicadCollabGetPos(i),
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id,
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);
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const [x, y] = raw.split(',').map(Number);
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return { x, y };
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}
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async function visibleGlCanvasBox(page: Page) {
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const glCanvasId = await page.evaluate(() => {
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const glCanvas =
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Array.from(document.querySelectorAll('[id^="glcanvas-"]'))
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.map((c) => c as HTMLCanvasElement)
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.find((c) => {
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const rect = c.getBoundingClientRect();
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const style = window.getComputedStyle(c);
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return style.display !== 'none' && rect.width > 0 && rect.height > 0;
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}) ?? (document.querySelector('[id^="glcanvas-"]') as HTMLCanvasElement | null);
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return glCanvas?.id ?? null;
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});
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expect(glCanvasId, 'visible GL canvas').not.toBeNull();
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const box = await page.locator(`#${glCanvasId}`).boundingBox();
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expect(box, 'GL canvas bounding box').not.toBeNull();
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return box!;
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}
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test.describe('PCBnew move with "m" (#9)', () => {
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test.beforeEach(async ({ page }) => {
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await page.goto('/kicad/pcbnew.html');
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});
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test('selected item moves with the arrow keys after pressing m', async ({ page, testLogger }) => {
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await waitForEditorReady(page);
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await hideCursor(page);
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await waitForCollabModule(page);
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// Wait until the Draw Lines tool is registered, then select it.
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await page.waitForFunction(() => {
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const registry = window.wxElementRegistry;
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return !!registry?.findAllRendered
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&& registry.findAllRendered({ elementType: 'tool' })
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.some((t) => t.tooltip?.includes('Draw Lines'));
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}, null, { timeout: 15000 });
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const isToolChecked = (t: { label?: string } | null | undefined) =>
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(t?.label ?? '').includes('[checked]');
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const idsBeforeDraw = new Set((await snapshotItems(page)).map((i) => i.id));
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expect(await clickByTooltip(page, 'Draw Lines', { elementType: 'tool' })).toBe(true);
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await expect.poll(async () =>
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isToolChecked(await findByTooltip(page, 'Draw Lines', { elementType: 'tool' })), {
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message: 'Draw Lines tool should stay selected',
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timeout: 5000,
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}).toBe(true);
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// Draw a horizontal segment at known canvas pixels. Settle after each
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// move so the asyncified pointer-move handler updates the world cursor
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// before the click lands (see pcbnew.spec.ts draw-lines test).
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const glBox = await visibleGlCanvasBox(page);
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const startPoint = { x: Math.round(glBox.x + glBox.width * 0.35), y: Math.round(glBox.y + glBox.height * 0.45) };
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const endPoint = { x: Math.round(glBox.x + glBox.width * 0.55), y: Math.round(glBox.y + glBox.height * 0.45) };
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const midPoint = { x: Math.round((startPoint.x + endPoint.x) / 2), y: startPoint.y };
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// Draw a line segment. These per-vertex dwells are documented irreducible
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// interaction waits (see pcbnew.spec.ts draw-lines): a line-vertex commit has no
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// JS-observable signal, and the asyncified pointer-move handler needs wall-clock
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// time to update the world cursor before each button press.
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await page.mouse.move(startPoint.x, startPoint.y);
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await page.waitForTimeout(350); // eslint-disable-line -- documented interaction dwell
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await page.mouse.down();
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await page.mouse.up();
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await page.waitForTimeout(350); // eslint-disable-line -- documented interaction dwell
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await page.mouse.move(endPoint.x, endPoint.y);
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await page.waitForTimeout(350); // eslint-disable-line -- documented interaction dwell
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await page.mouse.down();
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await page.mouse.up();
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await page.waitForTimeout(500); // eslint-disable-line -- documented interaction dwell
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// Finish the segment, then wait for the new board item to register
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// (deterministic — replaces two fixed 250ms sleeps).
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await page.keyboard.press('Escape');
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await page.keyboard.press('Escape');
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await expect.poll(async () =>
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(await snapshotItems(page)).filter((i) => !idsBeforeDraw.has(i.id)).length,
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{ timeout: 8000, intervals: [200] },
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).toBe(1);
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// Identify the drawn item and its starting position.
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const newItems = (await snapshotItems(page)).filter((i) => !idsBeforeDraw.has(i.id));
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expect(newItems.length, `exactly one new board item was drawn (got ${JSON.stringify(newItems)})`).toBe(1);
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const drawnId = newItems[0].id;
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const pos0 = await getPos(page, drawnId);
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const beforeMove = await page.screenshot({ path: shotPath(page, 'pcbnew-move-00-before.png'), scale: 'css' });
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// Hover onto the line, select it, press m, nudge right, commit with Enter. These
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// are documented interaction dwells: selection, move-mode entry, and per-arrow
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// nudges have no JS-observable per-step signal, and each keystroke needs the
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// asyncified event loop to process before the next. The outcome (the item moved
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// right) is asserted below via the embind position hook.
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await page.mouse.move(midPoint.x, midPoint.y);
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await page.waitForTimeout(350); // eslint-disable-line -- documented interaction dwell
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await page.mouse.down();
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await page.mouse.up();
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await page.waitForTimeout(350); // eslint-disable-line -- documented interaction dwell
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const NUDGES = 10;
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await page.keyboard.press('m');
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await page.waitForTimeout(400); // eslint-disable-line -- documented interaction dwell
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for (let i = 0; i < NUDGES; i++) {
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await page.keyboard.press('ArrowRight');
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await page.waitForTimeout(150); // eslint-disable-line -- documented interaction dwell
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}
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// Commit at the nudged position WITHOUT moving the cursor (Enter, not click).
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await page.keyboard.press('Enter');
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await page.waitForTimeout(500); // eslint-disable-line -- documented interaction dwell
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const afterMove = await page.screenshot({ path: shotPath(page, 'pcbnew-move-01-after.png'), scale: 'css' });
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const pos1 = await getPos(page, drawnId);
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const dx = pos1.x - pos0.x;
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const dy = pos1.y - pos0.y;
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testLogger; // logs captured by fixture
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console.log(`[TEST] pcbnew move dx=${dx} dy=${dy} pos0=${JSON.stringify(pos0)} pos1=${JSON.stringify(pos1)}`);
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// Core regression: ArrowRight after `m` must move the item to the right.
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// RED (no-op warp): dx == 0. GREEN (fixed): dx > 0, predominantly horizontal.
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expect(dx, 'item should move right by the arrow keys (issue #9)').toBeGreaterThan(0);
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expect(Math.abs(dy), 'ArrowRight move should be horizontal').toBeLessThanOrEqual(Math.abs(dx));
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expect(beforeMove.length).toBeGreaterThan(0);
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expect(afterMove.length).toBeGreaterThan(0);
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});
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});
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