# 03 — Part 1: pair each editor with its own library editor > **Verdict: small, free win. Recommended.** Collapse `pcbnew` + `footprint_editor` into one > build, and `eeschema` + `symbol_editor` into one build, selecting the frame at runtime. > Prereqs: [`02-kiface-architecture.md`](02-kiface-architecture.md). ## Why it's trivial The pair is already one kiface (see [`01`](01-current-build-structure.md)). Concretely, three facts mean the editor selection is *already* a runtime decision that we merely refuse to expose: 1. The kiface's `CreateKiWindow` already has **both** frame arms — `case FRAME_PCB_EDITOR:` and `case FRAME_FOOTPRINT_EDITOR:` (`kicad/pcbnew/pcbnew.cpp:259,277`); `case FRAME_SCH:` and `case FRAME_SCH_SYMBOL_EDITOR:` (`kicad/eeschema/eeschema.cpp:193,209`). 2. `KifaceType()` maps **both** frames in a pair to the **same** face (`FRAME_PCB_EDITOR` & `FRAME_FOOTPRINT_EDITOR` → `FACE_PCB`; `FRAME_SCH` & `FRAME_SCH_SYMBOL_EDITOR` → `FACE_SCH`; `kicad/common/kiway.cpp:399-405`). So the `set_kiface()` registration the launcher already does (`single_top.cpp:396`) covers both frames of the pair *regardless* of which `TOP_FRAME` it was built with. 3. The only build-time pin that actually differs in behavior is `Kiway.Player( TOP_FRAME, true )` at `common/single_top.cpp:420`. So the entire gap between "two builds" and "one build, runtime flag" is the single integer at `single_top.cpp:420`. ## The minimal change ### C++ (one launcher, runtime frame) Make the WASM launcher read the desired frame at runtime instead of from `TOP_FRAME`. The cleanest approach **reuses the upstream pattern already in the tree** — `kicad/kicad.cpp:130-164` parses a `--frame=` option into a `FRAME_T`. Mirror that in the WASM `single_top` path: - Keep `TOP_FRAME` as the *default* (so nothing regresses if no flag is passed). - If a runtime frame is supplied (via `Module.arguments`/argv `--frame=fpedit`, or a small embind setter the JS calls before boot), use it for the `Kiway.Player(...)` call at `:420`. - `set_kiface()` at `:396` can stay as-is — both frames in a pair share the face, so registering `FACE_PCB` (or `FACE_SCH`) once is correct either way. The C++ delta is essentially: parse one optional argument, and swap one variable into one call. No frame classes, no kiface, no dispatch logic changes. ### Build (drop the duplicate targets) - Remove the `footprint_editor` executable block (`kicad/pcbnew/CMakeLists.txt:982-1018`) and the `symbol_editor` block (`kicad/eeschema/CMakeLists.txt:758-788`). - Remove `footprint_editor` / `symbol_editor` from `docker/build.sh:69,95` and the `build-kicad-target.sh:46-79` `case`. - Fold `symbol_editor`'s extra `PGM_DATA_FILE_EXT="kicad_sym"` define into runtime — derive the library extension from the frame type (symbol → `kicad_sym`, footprint → `kicad_mod`) rather than baking it. (Footprint had no extra define.) ### JS routing (load the parent bundle + pass the frame) Today JS picks an editor by loading a different bundle; after Part 1 it loads the **parent** bundle and passes the frame flag: - `web/pcbjam-shared/src/schemas.ts:39-42` (`LIB_EXTENSION_TOOL`) — `.kicad_mod` → load `pcbnew` with `FRAME_FOOTPRINT_EDITOR`; `.kicad_sym` → load `eeschema` with `FRAME_SCH_SYMBOL_EDITOR`. (`.kicad_pcb`/`.kicad_sch` keep their current `FRAME_PCB_EDITOR`/`FRAME_SCH` defaults.) - `web/pcbjam-shared/src/routes.ts:60`, `web/standalone/src/wasm/constants.ts:27-35` (`TOOL_ARGV0`), `web/standalone/src/wasm/wasm-assets.ts`, `web/standalone/src/components/WasmTool.tsx` — collapse the two lib tools onto their parent bundle and thread the frame value into boot. - `scripts/deploy/publish-wasm.mjs:33-41` — drop `footprint_editor`/`symbol_editor` from the publish list. ### Tests - `tests/web/tools-open.spec.ts:28-34` and the per-editor specs keep exercising all the *views*; they now boot the parent bundle with a frame argument instead of a separate `.wasm`. The footprint/symbol launch-scope coverage stays — it just routes through the merged build. ## Why it costs nothing to download This is the decisive point. `footprint_editor.wasm` is **already** a complete copy of the pcbnew kiface (it contains `PCB_EDIT_FRAME` *and* `FOOTPRINT_EDIT_FRAME` and all the shared board machinery — that's why it's the same 146 MB as `pcbnew.wasm`). A user who opens the footprint editor today *already downloads the whole pcbnew engine*. Merging changes nothing they download — it deletes the redundant second artifact. ## Cost / benefit | | | |---|---| | **Effort** | Small. C++ ≈ "parse one optional `--frame`, swap it into `single_top.cpp:420`"; the rest is JS routing + deleting two build/deploy/test targets. No architecture change. | | **Download impact** | **None.** The dup bundle is already a full copy of its twin. | | **Removes** | 228 MB of duplicated deployed WASM (146 + 82), the ~1.6 GB-each debug DWARF sidecars for the footprint twin, and 2 build + 2 deploy + duplicate test targets → faster CI and less R2 storage. | | **Risk** | Low. The runtime path it relies on (`Kiway.Player(frameType)`) is the same one the build uses today; we're only choosing the argument later. | ## Caveats (small, known) - **argv0 / `thisProgram`.** Today `footprint_editor`/`symbol_editor` set `thisProgram=/usr/bin/` (`constants.ts:27-35`); after merge both modes report the parent (`pcbnew`/`eeschema`). `thisProgram` feeds KiCad's DEBUG/app-identity and single-instance checks — verify nothing keys on the old name. Low risk (the board/footprint editors share one app identity natively too). - **Per-app settings.** KiCad keys some config by app; the footprint/symbol editors already store their settings under their parent module natively, so this should be a non-issue — confirm no WASM-specific config path assumes the separate binary name. - **The data-file extension** (`PGM_DATA_FILE_EXT`) must move from a symbol-only compile define to a runtime value derived from the frame. Mechanical. ## Relationship to Part 2 Part 1 builds exactly the runtime-frame plumbing (a launcher that reads `FRAME_T` at runtime instead of from `TOP_FRAME`) that [Part 2](04-part2-single-app-merge.md) reuses. Doing Part 1 first is the natural first step whether or not Part 2 ever happens.