# 16 — Fiber resume guard (the production board-load trap, fixed) Status: 2026-07-31 · red/green e2e `tests/kicad/fiber-resume-park.spec.ts` · lineage: 14 (open-settle gate), 15 (timer-park lever + the v0.1.20 decode), drift-trio #10b (fiber buffers, ghost beacons). ## The bug `RuntimeError: index out of bounds` / `unreachable executed` on prod board loads (editor.pcbjam.com, v0.1.12 → v0.1.20), runtime permanently poisoned afterwards. Survived three shipped fixes aimed at other reentrancy holes (open-settle gate, dispatch interlock, busy-guard-holds-interlock). **Root cause — two suspension protocols share one context.** KiCad coroutines (TOOL_MANAGER tool loops, collab fiber bodies) run on emscripten fibers via the libcontext wasm port. A coroutine suspended by a real yield (`jump_fcontext` → `emscripten_fiber_swap`) has valid rewind state in its fiber struct. A coroutine whose body is asyncify-parked inside `handleSleep` (lib-bridge wait, `emscripten_sleep`, any EM_ASYNC_JS below a tool handler) is suspended in a way the fiber machinery — and TOOL_MANAGER — cannot see: its live state sits in the sleep's buffer, and the fiber struct still holds the stale data of its LAST real yield. Natively this state cannot exist (a coroutine cannot be suspended without yielding), so no upstream code guards it. When the next event arrives during such a park, TOOL_MANAGER `Resume()`s the "waiting" tool → `finishContextSwitch` rewinds the STALE fiber suspension → binaryen's rewind-path mismatch `unreachable`, or replayed frames clobber the parked body's stack; the sleep's wake then rewinds into wreckage. Every later Asyncify entry (the GAL refresh timer's `emscripten_async_call` cascade was the usual first victim, which is why the symbolization kept pointing at timers) reads poisoned state → `index out of bounds`. Trigger window in prod: right after `open:settled`, presync/realtime lib churn + first-paint activity dispatch events while tool bodies still park in lib waits. Fast loads crash too — the window needs only one event during one park. ## The evidence chain 1. v0.1.20 shipped rate-limited `[wx-asyncify]` reporting in the handlesleep shim + the `[wx-timer]`/`[wx-dispatch]` channels. The crashing prod log (console-export-2026-7-31_22-33-27.log) showed NO concurrent-park, NO retry storms, NO depth erasure — every competing hypothesis ruled out on a live crash — and one `overlapped-wake … over null` 2 ms after settle: a fiber fingerprint (`finishContextSwitch`/`fiber_swap` are the only mid-flight sources of a null `currData`). 2. The trap-2 stack decoded mechanically against the shipped runtime: `maybeStopUnwind → Fibers.trampoline → finishContextSwitch → doRewind → unreachable` — a fiber swap-in rewinding stale data at the tail of an unwind. 3. The lever (`wasm/bindings/fiber_park.h`, `kicadTestFiberPark*`) stages the state machine deterministically: Call + yield (valid suspension) → legitimate resume → body parks in `emscripten_sleep` → **Resume during the park**. RED on the unguarded runtime: fiber-buffer/sleep-buffer cross-restores (`aliased-wake-live` 103710720 ⇄ 406683648), a `jump-ghost` beacon, and the parked body zombified (its wake lost — in prod, the next timer/tool entry turns this into the loud trap). ## The fix `kicad/thirdparty/libcontext/libcontext.cpp` (wasm port only): `wasm_fcontext::swap_suspended` — true only between a real `fiber_swap` suspension and the next swap-in (set at both swap sites; fresh contexts start true, the entry-point path needs no rewind). `jump_fcontext` REFUSES a target whose flag is false — returns 0, the null-`INVOCATION_ARGS` contract the jump-ghost path already established, with a rate-limited `[collab-fcontext] jump-refused` beacon. The refused dispatch is dropped; the parked body completes via its own wake, suspends properly, and the next dispatch lands normally. Why refuse rather than wait: a waiting guard (park the resumer until the target suspends) deadlocks against the yield-back path — the target's yield needs to swap into the very context that is busy waiting. ## Round 2 (2026-08-01) — v0.1.21 still trapped: the guard was laundered The prod crash reproduced on v0.1.21 with ZERO `jump-refused` beacons: the fatal swap passed the `swap_suspended` check. Mechanism: when a fresh JS entry executes while `g_current_context` still points at a parked fiber (the port has no way to know a new JS turn began), `jump_fcontext` attributes the jump's old side to that parked fiber — `fiber_swap` then writes a fresh (foreign but valid-looking) suspension INTO the parked fiber's struct and re-marks it `swap_suspended`. The flag lies; the later Resume passes the C++ guard and rewinds garbage. **Layer 2 (attribution-proof, JS runtime):** `handlesleep.js` wraps `Fibers.finishContextSwitch` and tracks truth at the emscripten-fiber layer: - a fiber is *validly suspended* only when a real swap-out wrote its suspension (observable: `fiber_swap` leaves `currData = oldFiber+20` when the trampoline runs); - a fiber whose entered slice ends in a `handleSleep` park (currData holds a sleep buffer, no `nextFiber`) is *internally parked* — quarantined until a GENUINE swap-out, where genuine means its pending sleep has resolved (checked against the shim's `__pendingSleepContexts`); a laundering write while the sleep is still pending does not lift the quarantine; - entering a quarantined or suspension-less fiber is REFUSED (`[wx-asyncify] fiber-resume-refused` beacon, currData cleared, ghost contract as usual). Lever for the laundered scenario: `kicadTestFiberParkStartSecond/PokeSecond` (a second coroutine started while the first is parked = the misattributed jump), spec scenario 2 asserts the refusal beacon fires AND everything completes cleanly. ## The white screen itself (fixed this round) The prod logs also revealed why every fatal-overlay attempt failed: the last trap of each cascade lands inside a React EFFECT (an embind call via a react-query subscription), React unmounts the entire root, and the overlay + console die with the tree. Fix: `WasmErrorBoundary` inside `WasmTool` — all crash-capable children live inside it; the fatal screen (now an actual blue screen) and the console panel live OUTSIDE it and survive. All fatal promotions auto-open the console. Pinned by `tests/web/fatal-overlay.spec.ts`. ## Verification - `fiber-resume-park.spec.ts` red on unguarded build (phase-3 poll dies), green with the guard: mid-park poke refused + logged, body completes its park, second yield reached, post-yield resume works, no trap signatures, model walk functional afterwards. - `timer-park-repro.spec.ts`, `collab-load-fuzz.spec.ts`, `load-pcb.spec.ts` stay green (guard must not refuse valid suspensions). - Prod validation: watch for `jump-refused` beacons in the next crash-free Leonardo load — each one is a would-have-been crash.