/** * Hand-built input DATA for the scenarios (geometry containers, S3DMODEL, * contours). Data only — everything that draws must be real KiCad code. */ #ifndef TEST_BOARD_DATA_H #define TEST_BOARD_DATA_H #include // S3DMODEL / SMESH / SMATERIAL #include #include // The shapes2D constructors take a BOARD_ITEM& that is only stored for later // identification, never dereferenced by any code the suite runs // (object_2d.h:114). Only the forward declaration exists here. class BOARD_ITEM; /// An opaque never-dereferenced BOARD_ITEM reference for the shapes2D ctors. const BOARD_ITEM& DummyBoardItem(); /// A small multi-mesh, multi-material widget: opaque box + transparent /// octahedron + per-vertex-colored box. Arrays live in static storage; the /// returned struct stays valid for the process lifetime. const S3DMODEL& TestS3DModel(); /// Closed CCW square contour (first point repeated last) for AddToMiddleContours. std::vector MakeSquareContour( float aHalf, float aCenterX = 0.0f, float aCenterY = 0.0f ); /// Closed regular-polygon contour approximating a circle. std::vector MakeCircleContour( float aRadius, int aSides, float aCenterX = 0.0f, float aCenterY = 0.0f ); #endif // TEST_BOARD_DATA_H